You already have a laptop/PC. A lot of gaming can be done with iGPUs so the cost for you would be zero.
If you really want to play big titles, then you are looking at a delta of 300$ (the price of a good GPU) for 5 years, which amounts to 5$ a month.
I don’t see why anybody who has already a computer would pay more money to vendor lock-in themselves into an online-only service, one-store-only, no-mods-allowed, Internet-quality-dependent service.
I can see the appeal for people that wasn’t into computers before that, though. But still, if I were in that case, I would choose a non-locked-in platform at all costs.
I use Paperspace + Parsec for a regular Windows cloud desktop so I’m not locked into anything and pay just a few dollars per month for my gaming.
https://support.apple.com/en-us/HT208544
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later
The key is to realise that modern cables coming out of laptops are basically extensions of the PCIe bus. The bandwidth through them is phenomenal. It's entirely feasible to run an external GPU.
However, you don't really need one. I am a casual gamer who uses my laptop (got an Xbox too though), and even with the embedded GPU strategy/city building/etc type games work fine and look great. The Mac isn't a good platform if you're a capital-G "Gamer" but if you just want some entertainment on long flights and the like it works just fine. Go grab Steam and off you go. I don't think I'll be using Stadia any time soon as a consequence.
https://netmarketshare.com/operating-system-market-share.asp...
I ended up having too many glitches and lost connections and eventually moved to Shadow.tech and been thrilled with their service (though it's more than a few $'s a month).
https://blog.parsecgaming.com/a-seamless-cloud-gaming-experi...
You run a windows vm with a beefy gpu in the cloud, so anything that can run in windows is supported.
I’m definitely rooting for them. I don’t want to introduce a middleman that decides what games can and cannot be distributed.
Also, if parsec or paperspace or microsoft or steam go sideways, it’s easy enough for the industry to bypass them. That won’t be the case if one or two cloud vendors have monopolies over gaming hardware.
Geforce now probably isn't it, but titans are overkill (unless you're also using them for work.)
Either way there are certainly options other than nvidia's most expensive consumer end card.
If they had done some basic market research they could have saved themselves a ton of money.
I have a Ps4 and recently tried out the PS4 now streaming service, and while it was nice to try, I would not subscribe because of one reason: to much lag. And I have a very good internet connection and ethernet connection. I also live in a city where there are datacenters which host service.
Even then the lag was unaccceptable to me and I wouldn't even call myself an avid gamer. I'm just a moderate gamer.
There's only a certain type of game that is feasible over a streaming service and that is slow-paced strategy type games, or adventure games. Anything that requires fast reactions who's work. Kids won't like it. Kids will demand a PS4 or PS5 from their parents.
Putting games like Doom on Stadia is pure idiocy. These are the wrong type of game to put on it.
In any case, it will certainly fail and be shut down pretty soon.
I'm bearish on streaming games as well, but if there's one company that has the potential and know-how to solve the hard problems, it's Google.
I think Stadia has come about 20 years too early. Cloud gaming makes sense, but the infrastructure isn't there yet.
But in 2 years it won’t be just Stadia in the games streaming game.
Their free tier isn't too bad, as of now, too. I see very little sense in buying something on Stadia, when I can buy it on steam and play at my desktop, or stream on my laptop.
I see one specific market it could target: visual heavy "walking" simulators. Contemplative games where you don't care too much about input lag but having a powerful rendering hardware could add to the experience.
Honestly, they nailed the 'hard part' - technically the platform is incredible, I can pick up the controller and be playing almost immediately with short loading times, no updates etc.
And then they screwed up the launch itself, all the marketing and failed to get a decent library of large games.
It might sort itself out though as they are set to launch the free version next month which will add many more players (so multiplayer without crossplay won't be dead) and equally there are some huge games down the line like Cyberpunk 2077 and Baldurs Gate 3.
I bought it because before I had a gaming PC but to upgrade it I'd have to replace the motherboard and practically every component - whereas with Stadia I can play on my PC with kb+m or on my TV with controller etc. depending on how I feel and it's easier to get in and play.
I hope they sort out the problems as I feel it has a lot of potential.
Think Android NDK, just worse. At least that is what I get from those comments.
It vastly increases the work required by devs for very little incentive.
If they launched and made a go of it? You could make a slow transition. But up front? Insane.
I don’t see how this is possible if they are sending player input to a server somewhere with a 50ms ping. That’s a full twentieth of a second, not counting any lag at all from the server side.
I guess if you play an MMO or something that doesn’t care about lag it wouldn’t matter but I don’t see how you could play even a simple fighting game like Street Fighter 2 with that kind of lag, except at the most basic level.
As for a game like SF, I am not sure. They have MK on Stadia and I hear people enjoy it but I don't know what the latency is like.
This is with wifi hitting a local router, to a separate wifi access point, then wifi to my desktop. None of the network equipment is “gaming grade”.
FWIW: At 60 ms (due to a misconfiguration) super meat boy was unplayable.
The reason some people think that is absolutely insane and ridiculous is simply perception. I switched from 100 Hz CRTs to 120, then 165 Hz LCDs. Console games to me are unplayable already. Obviously, Stadia in it's current form is entire useless to me, no matter what game I'm playing because it just feels bad.
However, people who mostly played 30 FPS console games their entire lives, can usually play on stadia perfectly fine. The input lag isn't that much worse.
If they did that, they could offer cloud gaming as a niche service on that platform, to test the waters, meanwhile they are building up a solid user base.
Instead they decided to go all-in on unproven technology, launched with barely any games available and no clear path forward.
Google wasn't going "all in" on "unproven" technology. They were making a strategic investment in a new market segment using technologies and people that it already was an expert in rather than trying to follow the footsteps of competitors that have several decades lead on them. And they're not betting the bank on stadia. They could turn it off tomorrow and it wouldn't make a blip of difference to the health of the company.
It’s true that at this moment - I don’t even know what, other than the streaming side, Stadia is even based on.
Edit: Apparently it’s Debian and Vulkan? Because that’s what every game developer uses as their tool chain, right? eye roll
Microsoft is really good at supporting products it releases even if they don't take off, at least when it comes to software.
But by the time they finally had a really good OS, developer interest simply wasn't there anymore and a mobile platform lives or dies by it's app store.
Gaming is different because you have the advantage of being able to court and fund exclusive titles eg Halo and Gears of War
This worked out not only because Microsoft had the money but, critically, because they had the will to make Xbox a success. They resolved to slog through the years of losses, failures (anyone remember the Japan launch?), and missteps in order to build a successful business.
Whilst Google have the money, more than enough money, to do the same, I don't think they have the will.
From my own perspective, as a gaming enthusiast, Stadia simply isn't solving any problem that I have, and I don't believe it's going to be around long enough that I want to invest in it.
[1] I'm sure they would have preferred if it wasn't.