You run a windows vm with a beefy gpu in the cloud, so anything that can run in windows is supported.
I’m definitely rooting for them. I don’t want to introduce a middleman that decides what games can and cannot be distributed.
Also, if parsec or paperspace or microsoft or steam go sideways, it’s easy enough for the industry to bypass them. That won’t be the case if one or two cloud vendors have monopolies over gaming hardware.
https://blog.parsecgaming.com/a-seamless-cloud-gaming-experi...
You run a windows vm with a beefy gpu in the cloud, so anything that can run in windows is supported.
I’m definitely rooting for them. I don’t want to introduce a middleman that decides what games can and cannot be distributed.
Also, if parsec or paperspace or microsoft or steam go sideways, it’s easy enough for the industry to bypass them. That won’t be the case if one or two cloud vendors have monopolies over gaming hardware.