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Re:Making Video Games Is Not a Dream Job by maxehmookau on Friday April 05, 2019 @09:56AM (#19582494)
>They should grow a spine and say no to ridiculous work conditions.

YES! You're absolutely right!

> They don’t need to unionize.

Err... Why on earth not? That would literally be the definition of growing a spine and saying no to ridiculous work conditions but also having it be effective.

Re:Making Video Games Is Not a Dream Job by usefulcat on Friday April 05, 2019 @10:13AM (#19582672)
A big part of the root cause of sucky gamedev working conditions (and I'm speaking mainly about developers here, as that is what I have first hand experience with) is the fact that a lot of people just really want to work on games and choose to put up with it. This is especially true for developers; there are plenty of developer jobs out there that are nothing like your typical game studio, and the skills that game developers have are not so unique to that industry that they couldn't find work elsewhere if they wanted to.

So yes, unions are one way to try to solve that problem. But if you choose to advocate for that, just be aware that attempting to solve these problems via a union would result in trading one set of problems for another: you'd probably end up with better working conditions, at a cost of new, artificial barriers to entry for all those people who want to work in that industry. Maybe it would be worth it, I don't know, but given the root causes, it definitely seems like this tradeoff would exist.

Re:Making Video Games Is Not a Dream Job by moate on Friday April 05, 2019 @02:07PM (#19585378)
Unions do not exist to protect potential members, they exist to protect actual members. Saying "it's harder to break into the industry" isn't going to discourage someone already in the industry.

This actually does hit on the major difficulty in unionizing, which is that people want to make games. It seems fun. It feels rewarding to point to something bringing joy to your friends and family and go "I helped make that!" Because this feeling is so common, it's extremely easy to find someone to to do the job for less. If you're a cost minded manager (instead of a results minded manager) you might be willing to take on 3 dirt cheap juniors to do the work of one really expensive senior dev.

Re:Making Video Games Is Not a Dream Job by usefulcat on Saturday April 06, 2019 @05:46PM (#19593206)
> Unions do not exist to protect potential members, they exist to protect actual members.

Yes. Often (though not always) by increasing barriers to entry. Either directly, for example by requiring union membership, or indirectly, by increasing the cost of labor, which could mean that companies in the industry will higher fewer people in aggregate.

Re:Making Video Games Is Not a Dream Job by lovetocode on Friday April 05, 2019 @09:58AM (#19582516)
I probably jumped the gun on the unionization part. I don’t know a lot about it but my impression of unions is not so bright. Maybe my ignorance is showing with that regard
Re:Making Video Games Is Not a Dream Job by maxehmookau on Friday April 05, 2019 @10:02AM (#19582566)
My knowledge of unions is based entirely on the UK. They allow groups of employees who are subject to poor conditions to group together and participate in collective bargaining. Most programmers in the UK are not a member of a union as pay is fairly high and conditions relatively good, but the majority of public-sector and a lot of private-sector workers are. Unionising would be an excellent first step for employees fighting back.

I see a lot of anti-union talk on HN, I don't think a lot of the criticism of unions I see here is fair.

Re:Making Video Games Is Not a Dream Job by hnarn on Friday April 05, 2019 @10:12AM (#19582655)
> I see a lot of anti-union talk on HN

That's because most people on HN are from the U.S. where a century of propaganda has convinced most people not only that poor people are lazy, but by extension that unions are evil, corrupt and lazy organizations infiltrated by organized crime. While this propaganda has a minority basis in reality in some cases, as all propaganda will have because propaganda can't be 100% fantasy and make-believe, it's an ignorant basis to take when discussing broad and general questions like unions as a concept.

If you ask someone from Spain or Germany about unions and attempt to explain why they're "evil" from the US perspective, I can guarantee you will be met with complete disbelief. Most people in Europe may not actively be a part of a union, but they normally recognize them as beneficial entities in the labor market, and as something that will help balance the scales against employers of normally vastly larger influence, both politically and economically.

Re:Making Video Games Is Not a Dream Job by magduf on Friday April 05, 2019 @10:39AM (#19582960)
>but by extension that unions are evil, corrupt and lazy organizations infiltrated by organized crime.

That's because, in the US, it's all true, historically. Auto unions were a big reason why Detroit's automakers were so uncompetitive against the Japanese automakers in the 80s; autoworkers got ridiculous pay for menial work, which is why Detroit moved a lot of their production to Mexico and Canada, and other automakers moved to Southern states where unions didn't exist.

The simple fact is that unions in the US in the latter half of the 20th century and beyond were nothing like unions in Germany, where by almost all accounts they seem to work out extremely well.

>Most people in Europe may not actively be a part of a union, but they normally recognize them as beneficial entities in the labor market

Yes, in Europe that's true. In America, it just hasn't been the case. It's just like public transit: in Germany, trains and subways are fantastic: they're inexpensive, clean, and efficient; whereas in America, they're an utter disaster: dirty, expensive, constant maintenance problems, and just a miserable experience. Try riding the subway in Munich, and then riding the subway in NYC or DC; there's just no comparison. The problem isn't that subways are bad, it's that subways in America are bad. Same goes for unions.

Re:Making Video Games Is Not a Dream Job by justin66 on Friday April 05, 2019 @10:58AM (#19583167)
We've had singularly successful industries like Hollywood rely on unions as well - SAG, WGA, IATSE, etc. Their work bears a lot more similarity to software development than the auto industry does, so hopefully that is food for thought.

It's fair enough to say that American auto unions (and very importantly, auto company management and ownership) would do well to model themselves after Germany's system. It's not a universal truth that all our unions are ineffective.

Re:Making Video Games Is Not a Dream Job by magduf on Wednesday April 10, 2019 @10:43AM (#19625151)
>It's fair enough to say that American auto unions (and very importantly, auto company management and ownership) would do well to model themselves after Germany's system.

You could say that about many different things: if we just did it like the Germans, everything would be better, right? But how exactly do you actually do that? We're not Germany. You could go to Zimbabwe or El Salvador and tell them the same thing ("just be like the Germans or Japanese and you won't have all these social problems!"), but that isn't realistic; if it was that easy, every country would be copying the Germans and Japanese.

As for a universal truth, I haven't seen any evidence yet that unions in America actually work well. In Germany, yes, but this isn't Germany.

Re:Making Video Games Is Not a Dream Job by hellllllllooo on Friday April 05, 2019 @01:59PM (#19585317)
Exactly. People on here treat companies with nuance and analyze their pros and cons but often with unions they get lumped into the all unions are bad bucket without considering what aspects of unionizing are good and bad with any real depth.

I could compare all companies to the worst examples too (e.g. all startups are Theranos) but that would never be taken seriously nor would it be fair yet somehow with unions that level of analysis is taken seriously.

Re:Making Video Games Is Not a Dream Job by systemBuilder on Friday April 05, 2019 @01:06PM (#19584648)
Auto Unions were blamed by corporate execs in the 1970s-2000s but the fact is the yen was undervalued at 250/dollar to 300/dollar in the 1980s up until 1999. Execs needed someone to blame or the board would fire their asses for not having the political connections to keep the car imports out..
Re:Making Video Games Is Not a Dream Job by magduf on Friday April 05, 2019 @02:30PM (#19585605)
The other big problem was that American cars at the time were poorly-designed, unreliable junk, and Japanese cars were great.
Re:Making Video Games Is Not a Dream Job by navigatesol on Friday April 05, 2019 @11:27AM (#19583457)
>which is why Detroit moved a lot of their production to Mexico and Canada

Well, I'm pretty sure those auto jobs in Canada were also high paying and unionized.

Source: I worked for one through University.

Re:Making Video Games Is Not a Dream Job by magduf on Friday April 05, 2019 @12:32PM (#19584210)
>Well, I'm pretty sure those auto jobs in Canada were also high paying and unionized.

That just supports my argument even more. It's not unions that are the problem, it's unions in America.

Re:Making Video Games Is Not a Dream Job by prophesi on Friday April 05, 2019 @01:13PM (#19584757)
Just a minor note: Our terrible public transit is due to our society revolving around the motto "a chicken in every pot and a car in every garage." In my city, you can find overpasses that were purposely designed to not let buses fit through to further emphasize how "terrible" public transit is, and how we all need our own car. Those with money & power then moved into the Suburbs, and thereby even more legislation was made to ease suburbian transit.
Re:Making Video Games Is Not a Dream Job by stevenwoo on Friday April 05, 2019 @11:50AM (#19583712)
Don't know if it is still true but almost everyone at Boeing is part of the union, my college co-op student peers in the 1980's said they had to join the union even as electrical or aerospace engineers to work for a semester.
Re:Making Video Games Is Not a Dream Job by Funes- on Friday April 05, 2019 @10:32AM (#19582885)
>If you ask someone from Spain or Germany about unions and attempt to explain why they're "evil" from the US perspective, I can guarantee you will be met with complete disbelief.

How can you possibly guarantee (no less!) what someone, regardless of where they come from, will say about any subject? You cannot complain about generalizations and broad statements, as in here:

>...a century of propaganda has convinced most people not only that poor people are lazy, but by extension that unions are evil, corrupt and lazy organizations infiltrated by organized crime.

And then try to fit reality into your own narrative at the same time without being a hypocrite.

I will tell you this, though: CCOO and UGT (the two major trade unions in Spain) are publicly funded, which I find absolutely wrong. Moreover, they tend to be incredibly incompetent and useless in most cases. Of course, I'm drawing from my own personal experience and others' accounts of their own.

Re:Making Video Games Is Not a Dream Job by gordaco on Friday April 05, 2019 @11:31AM (#19583503)
You can always join CGT [1]. They take tech workers seriously and they have presence on most tech companies.

Leave the more general, "politics" side of unions (calling for general strikes, and so on) to CCOO and UGT, and make use of another union to protect you when your company tries to abuse you. Also, if you're not satisfied with what the unions do, you can always the works council. A workmate of mine is in our company's works council and she isn't even part of any union.

Also, in my experience CCOO and UGT are not nearly as bad as the media paints them (again, I'm talking about what's going on at companies I've worked at). This may sound like a cliché, but really, there is an awful lot of propaganda against them because there are plenty of rich people interested in having an exploitable work force. The only real complain I have against CCOO and UGT is that they sometimes don't fight as hard as they should. But in many other cases they do. I've seen cases where these unions have successfully sued companies upon wrongful termination of workers, for example.

[1] https://www.cgtinformatica.org/

Re:Making Video Games Is Not a Dream Job by ggggtez on Friday April 05, 2019 @05:33PM (#19587247)
Are you arguing that most people don't think that poor people are lazy? In the context of this conversation, the poster is right about what most people believe.

https://www.google.com/amp/s/www.newsweek.com/why-are-people...

Re:Making Video Games Is Not a Dream Job by hnarn on Friday April 05, 2019 @02:47PM (#19585774)
Pointing out singular words when making an argument is just petulant, clearly I was speaking in general terms and referring to the general difference between the US and Europe. That anyone would claim that it's impossible to find someone with a pro-union opinion in the US is as nonsensical as saying you couldn't find one with an anti-union opinion in Europe. We're talking about hundreds of millions of people.

The main point of my comment, which I made very clear, was that specific examples of "bad unions" is not a helpful or constructive basis upon which to have an argument about the theoretical place of labour unions in a market, no more than you would base an argument about where to go for dinner in the nutritional value of a carrot.

Re:Making Video Games Is Not a Dream Job by radiator on Friday April 05, 2019 @12:21PM (#19584041)
+1, this is a political question and, as with every political question, there are of course plenty of different opinions in Europe about it.
Re:Making Video Games Is Not a Dream Job by jimmy1 on Friday April 05, 2019 @10:41AM (#19582980)
The easiest way to debunk your claim that it is purely propaganda is to give easy counter-examples. In this case, may I present to you New York's finest: The MTA and LIRR. where rampant abuse of the system is everywhere and somehow, amazingly, have one of the highest disability claim rates out of any group of workers in the country.

Either working for the MTA or LIRR is one of the most dangerous jobs in the country, or this is quite literally "organized crime"

And who could forget this story? Is this "25 years of propaganda"? https://nypost.com/2013/12/20/ex-lirr-union-boss-in-gravy-tr... https://nypost.com/2014/08/06/nearly-all-lirr-workers-have-d...

Anyways, not saying there aren't good, hard working people in unions out there, and they don't provide some functional value, but like anything in life they have become corrupted.

Unions can certainly succeed if the the employee side also has a vested interest in the success of the company just as much as the company has, and that balance is maintained. Then, you truly have a collective.

Re:Making Video Games Is Not a Dream Job by chrisco255 on Friday April 05, 2019 @11:33AM (#19583524)
An "employee owned organization" seems like a better alternative to unions, in my opinion.
Re:Making Video Games Is Not a Dream Job by jimmy1 on Friday April 05, 2019 @12:09PM (#19583905)
Really I don't think you need unions at all, at least not now in the information age. If all employees across various industries simply shared salary figures (adjusted for cost of living, of course, to be fair), it would have the same effect as most of the benefits of union membership. That knowledge by itself would be incredibly empowering. The late Alan Kruger pointed this out when reflecting on the famous "Card and Krueger" experiment.
Re:Making Video Games Is Not a Dream Job by hnarn on Friday April 05, 2019 @02:43PM (#19585727)
> An "employee owned organization" seems like a better alternative to unions, in my opinion.

This statement is completely and utterly nonsensical to anyone that has even a shallow understanding of the history of labour struggles and unionizing.

Re:Making Video Games Is Not a Dream Job by chrisco255 on Saturday April 06, 2019 @09:23AM (#19590593)
Oh I do understand the history. But with modern employment laws for overtime, safety, harassment, etc, workplace conditions are no longer an issue in the United States. In the meantime employee ownership aligns incentives l to operate efficiently and profitably.
Re:Making Video Games Is Not a Dream Job by megous on Friday April 05, 2019 @10:22AM (#19582764)
There are/were some excesses, though. And if you ask an european about (union supported) rubber rooms, s/he would also express some disbelief.

https://www.huffpost.com/entry/rubber-rooms-in-new-york-city... https://en.wikipedia.org/wiki/The_Rubber_Room

Re:Making Video Games Is Not a Dream Job by luiscleto on Friday April 05, 2019 @10:39AM (#19582965)
I'm from Portugal (where we've had somewhat similar experiences to Spain with the mentality for unions).

When I was young I believed they were good as it was what I was taught and fell in the socialist-leaning mentality of much of the country.

Having started to learn about economics, entering the industry, and seeing the arguments many people make for unionization have definitely led to me to swing much harder to the "unions are evil" side of the argument.

That said I do believe they are a double edged sword of sorts. When the only employer for a certain profession is the government for example (i.e. not driven by profits and losses, or not a part of a competitive market) unions can actually help make things fair and get a point across that otherwise would not be visible. But in general they are much less efficient than profits and losses in a competitive market and in those situations will lead to a decline in growth that you would otherwise not get.

Re:Making Video Games Is Not a Dream Job by jimcsharp on Friday April 05, 2019 @11:02AM (#19583208)
Unions are just reverse corporations. They cannot be any more good or evil than a corporation.
Re:Making Video Games Is Not a Dream Job by jtms on Friday April 05, 2019 @12:41PM (#19584354)
A reverse corporation of sorts, but with only a single source of revenue. A corporation is a collective that works together to produce something. A union, on the other hand, seeks to extract as much value as is possible/reasonable from the host organization, but not so much that they destroy it.
Re:Making Video Games Is Not a Dream Job by jimcsharp on Friday April 05, 2019 @02:07PM (#19585381)
I'm not sure if I'm being poe's law'd or this is going to turn into a recursive thread but... this is also describing a corporation:

> seeks to extract as much value as is possible/reasonable from the host organization, but not so much that they destroy it

Re:Making Video Games Is Not a Dream Job by jtms on Saturday April 06, 2019 @03:34AM (#19589730)
I guess my main points were that corporations differ in that their “host” is basically all of society and they must produce things of value or they die, but a union’s “host” is either a single corporation or industry and they do not directly produce things of value.
Re:Making Video Games Is Not a Dream Job by anoncake on Friday April 05, 2019 @01:35PM (#19585038)
Unions consume goods and use services to make a loss?
Re:Making Video Games Is Not a Dream Job by golergka on Friday April 05, 2019 @01:31PM (#19584992)
Well, as someone from Russia and before that, Soviet Union, despite having the polar opposite message in propaganda, I've seen it again and again to be exactly true. I haven't seen a single competent, able-bodied and hard-working man staying poor in my life. What I've seen though was a lot of laziness, entitlement and horrible work ethics.
Re:Making Video Games Is Not a Dream Job by legohead on Friday April 05, 2019 @01:01PM (#19584588)
I was part of a union and was even on the union board that did the bargaining. Bargaining was incredibly stressful and a really terrible experience. Each time it made me want to quit my job. You learn just how little the company actually cares about you. Then you can't help but let the other members of the union know, and morale plummets overall. This happens every year...

I'm lucky at my current job that my employer does care for the employees. We are paid well, have amazing benefits, they are open about earnings and such. I much prefer this scenario rather than a union, but I can totally get why some companies need a union -- companies that treat their employees terribly. I just feel bad that it has to be a thing at all :(

Re:Making Video Games Is Not a Dream Job by pjmlp on Friday April 05, 2019 @11:59AM (#19583797)
Additionally, in many European countries, union agreements affect the whole company, regardless from whom is actually an union member.

Which means IT also benefits from the work hours agreements that affect everyone, just to give a basic example.

Re:Making Video Games Is Not a Dream Job by jquery on Friday April 05, 2019 @12:18PM (#19584021)
I’m all in favor of private sector unions, because a union that is too greedy will kill its host. For the same reason I am against public sector unions, their host is the government and “killing” that results in severe consequences for all of us. Look at the pension crisis in several states.
Re:Making Video Games Is Not a Dream Job by glitchc on Friday April 05, 2019 @10:01AM (#19582548)
It's all the propaganda corporations have been feeding you about how evil unions are. The wage stagnation of employees and stratospheric rise in senior management pay can be directly correlated to the decline of unions in North America.
Re:Making Video Games Is Not a Dream Job by WillPostForFood on Friday April 05, 2019 @01:07PM (#19584669)
How can you tell you haven't been fooled by all the union propaganda about evil corporations are? Maybe the truth is in the middle? Unions died in the US by a mix of suicide and overreach. Unions are still glorified to kids as saving us from child labor (which they did!). The bulk of the negativity around unions comes from people old enough to observer the decline of the manufacturing industry. The unions weren't the cause but helped accelerate the decline.
Re:Making Video Games Is Not a Dream Job by diggan on Friday April 05, 2019 @10:03AM (#19582572)
Would be interesting to know exactly why you think (even if you know you don't know) unionization are not so good.

So far on HN, I've noticed that people from the US seems to not like the idea at all about unionization while people from EU (me included!) see unionization as something good that protect workers. I do know that efforts around unionization are very strong in Europe, and helpful for the workers. Maybe there was a previously unsuccessful attempt in the US and peoples impression comes from that?

Re:Making Video Games Is Not a Dream Job by umanwizard on Friday April 05, 2019 @10:15AM (#19582693)
It’s a combination of multiple reasons.

First, culturally, US Americans are much more individualist than most Europeans. (Obviously I am painting with broad strokes here, but it’s true in a general sense, on average). US Americans are somewhat less likely to feel solidarity or a sense of common cause with coworkers, and more likely to value the freedom to negotiate their contract on their own.

They are also much more likely to distrust large organizations and bureaucracy, sometimes to an extreme extent that would be puzzling to Western and Northern Europeans. Rather than being on their side, many would perceive the union as just one more large bureaucracy trying to screw them.

Third, there are many current examples of unions in the US that have made industries meaningfully less efficient. And highly-paid US Americans are less likely to see themselves as oppressed by their employers and more likely to see themselves as making common cause: after all, they have a common goal of making a lot of money. If my company, say, found it harder to fire low performers (an almost certain consequence of a union), it would be less efficient, make less profit, and be less able to pay me my current high salary.

I hope I’ve genuinely answered your question and given you some insight into the mindset without implying either side is right or wrong. Just different viewpoints...

Re:Making Video Games Is Not a Dream Job by boomlinde on Friday April 05, 2019 @01:11PM (#19584724)
Some sensible (IMHO) responses:

> US Americans are somewhat less likely to feel solidarity or a sense of common cause with coworkers, and more likely to value the freedom to negotiate their contract on their own.

No one is negotiating their contracts on their own. A negotiation requires at least two parties, and when it comes to negotiating employment terms, one party typically had no problem incorporating and using that to their advantage.

> They are also much more likely to distrust large organizations and bureaucracy, sometimes to an extreme extent that would be puzzling to Western and Northern Europeans.

Yet some of the largest and most powerful organizations in the world are US based. For a place where so many buy their food at large restaurant and store chains, buy their internet and phone plans from large national service providers, trust large organizations like Google or Facebook with information about their browsing and communication habits and depend on large credit organizations and banks, this just doesn't strike me as true. Large, bureaucratic organizations thrive in the US and people love them. Maybe not meaningfully more than in European countries and probably even less, but to call it an extreme distrust is a mischaracterization IMO.

> Third, there are many current examples of unions in the US that have made industries meaningfully less efficient.

IMO this is an important point, but in a country with the GDP per capita of the US I think that there is some margin to improve conditions in a lot of industries, of course at the expense of some very rich people. The problem is that consumers cover that margin instead of shareholders.

Re:Making Video Games Is Not a Dream Job by lovetocode on Friday April 05, 2019 @10:20AM (#19582747)
Again, my perception might not be reality. I don't really like the idea that I have to pay some organization to protect my rights as an employee. I have heard of unions strong arming people to register with them as well. I believe we should have a unified front for healthy working conditions but something about being a card carrying union member rubs me the wrong way. Now I work for the hypothetical toxic employer and a union. What happens when my opinion deviates from the union? Or maybe I just have trust issues.
Re:Making Video Games Is Not a Dream Job by tomjohnneill on Friday April 05, 2019 @10:40AM (#19582972)
In the UK at least, there's also quite a few people working on 'reinventing the union' (e.g.: https://www.organise.org.uk/ [1]). There's definitely an element to which old-school unions aren't particularly well suited to the modern workplace.

For example, they don't work very well for freelancers/gig economy type jobs; and their traditional focus on job safety in factories/assembly lines doesn't really apply in the same way to programmers sitting at desks.

[1] I'm not affiliated with them, but have met the team, and they seem like smart people.

Re:Making Video Games Is Not a Dream Job by maxxxxx on Friday April 05, 2019 @10:11AM (#19582643)
“Maybe my ignorance is showing with that regard”

I commend you for saying this. Usually people just keep digging in and stick to their previous statement.

Re:Making Video Games Is Not a Dream Job by kcolford on Friday April 05, 2019 @10:04AM (#19582587)
This comment right here is why I love HN so much. Nowhere else on the internet do I see such civility and humility. Thank you for actively being a part of making this community so wonderful and inclusive.

Not to say that the mods don't work hard at this as well nor that there aren't others who contribute positively here. This is just such a perfect example that I'd like to draw attention to it.

Re:Making Video Games Is Not a Dream Job by root_axis on Friday April 05, 2019 @10:23AM (#19582786)
This is not unique to or typical of HN.
Re:Making Video Games Is Not a Dream Job by organizenow on Friday April 05, 2019 @11:15AM (#19583352)
Inclusive is an interesting way of putting it.
Re:Making Video Games Is Not a Dream Job by Deinos on Friday April 05, 2019 @10:24AM (#19582790)
I originally downvoted that comment, but removed it based on this comment. It takes a lot of character to admit making rash generalizations. Kudos!

Back on topic, I think unions are like anything else; if they are not well managed/maintained, they can become top heavy and easily corrupted. The key (much like any other organization) is consistent involvement from membership to keep the top honest... and move leaders along that don't have the organization's best interest at the forefront.

While unionization is the formalized structure of collective bargaining, there is nothing keeping these individuals away from collective bargaining without forming an official union to do so.

Re:Making Video Games Is Not a Dream Job by lovetocode on Friday April 05, 2019 @10:47AM (#19583042)
> there is nothing keeping these individuals away from collective bargaining without forming an official union to do so.

I think this is the main reason why I just "don't get" unions. Why do we have to put a name to it? Trying to understand unions, I guess it provides some sort of legitimacy to the organization. Or perhaps unions are more efficient at bargaining multiple issues simultaneously. I guess I am just really hung up on paying a union money.

Re:Making Video Games Is Not a Dream Job by mixmastamyk on Friday April 05, 2019 @11:37AM (#19583572)
> Why do we have to put a name to it?

To set up a communications and decision-making structure.

> hung up on paying a union money.

Agreed.

Am open to unions, but their worst tendencies such as significant monetary collection and (everyday) work obstruction should be against the rules. Just as anti-employee corporate policy should as well.

Re:Making Video Games Is Not a Dream Job by nabnob on Friday April 05, 2019 @11:54AM (#19583753)
Because without putting a name to it, you don't have the same level of organization. If you have a group of workers who organize collectively but don't have a real organization with a leadership structure, how do you vote and decide what your goals are?

I know someone who's in a union as a mechanic. Her union dues are $50 and she gets fantastic benefits, that more than pay for the union dues.

Re:Making Video Games Is Not a Dream Job by meheleventyone on Friday April 05, 2019 @02:11PM (#19585418)
Probably because you end up reinventing unions from first principles. You start off with a group of employees organising together. Then they realise some of the things they need to do require money. Then they realise you need some contingency to pay for big expenses. Then you realise you can use your bargaining power to help members in other ways for example here unions offer lots of services, discounts and funds for things like education. We’ve also just been through a period of labour renegotiation with some strikes which has ultimately ended up with the government getting involved with promises of reform to resolve them.

Plus many countries have laws surrounding how unions can operate and protections for employees organising them. In a less enlightened society employers will just lay off anyone attempting to organise.

So in general Unions are typically formed explicitly because people have lots of existing evidence of the benefits.

Re:Making Video Games Is Not a Dream Job by chobeat on Friday April 05, 2019 @11:39AM (#19583607)
If you like weekends and holidays, you like unions.
Re:Making Video Games Is Not a Dream Job by merpnderp on Friday April 05, 2019 @10:35AM (#19582924)
If you have two people equally passionate and capable about doing a job, but one wants more money for fewer hours and the other is happy with less money for more hours, why should the more costly, less productive person get the job?
Re:Making Video Games Is Not a Dream Job by nf05papsjfVbc on Friday April 05, 2019 @10:57AM (#19583157)
Exactly! And of course this ought to go further and only the desperate are ultimately deserving of that job. They won't even demand safe working conditions. They'll be grateful for the opportunity. It's not slavery if the employer doesn't "own" that person.
Re:Making Video Games Is Not a Dream Job by merpnderp on Friday April 05, 2019 @02:47PM (#19585772)
I'd prefer our improvements and working conditions come through the political process. That way it remains fair across the board without the lucky few who make it into unions, which nearly always become a good 'ol boy network, handing out favors to someone's cousins first, or beating the crap out of people who dare to not join them.
Re:Making Video Games Is Not a Dream Job by tertius on Friday April 05, 2019 @10:14AM (#19582679)
Forming a union is not growing a spine. It's combining the wish of a spine with 100 others until you collectively have a spine.

I'm not against unions, but his suggestion is about the individual.