News for hackers. Stuff that matters.
Re:Portal for Apple II by ChuckMcM on Friday January 13, 2017 @02:28PM (#13393919)
This comment from the creator summons such mixed emotions:

"13 January 2017 (continued) For those of you suggesting I should make an assembly language version of this: I'd love to. But I'm up for tenure this coming year, so unless you have a plan for how I can either get a peer-reviewed academic paper from the work, or else some sort of federal grant, then I should probably be working on less fun projects :("

Re:Portal for Apple II by nom on Friday January 13, 2017 @12:02PM (#13392406)
That's so awesome! It reminds me of Mari0, a Super Mario Bros. clone, but with portal guns [0]

0: http://stabyourself.net/mari0/

Re:Portal for Apple II by fattire on Friday January 13, 2017 @04:04PM (#13394692)
From the News, he says: "For those of you suggesting I should make an assembly language version of this: I'd love to" and goes on to say how he won't have time...

At the very least he might want to look into the TASC compiler, which was/is a Microsoft Applesoft compiler that makes BASIC programs run 2-20x faster than w/the on-the-fly interpreter.

http://everything2.com/title/Microsoft+Applesoft+Compiler and of course documentation and everything else is around if you google for it.

If I remember right, it's really easy to use and results in a binary executable that just flies...

Re:Portal for Apple II by pvg on Friday January 13, 2017 @04:30PM (#13394862)
Making it run faster wouldn't make it a better game while making it worse performance art.
Re:Portal for Apple II by stinkytaco on Friday January 13, 2017 @12:58PM (#13392868)
I love projects like this. I wish I had the desire to just do something cool, whether or not its useful or utilitarian. Accomplishment strictly for the sake of accomplishment is pretty admirable.
Re:Portal for Apple II by solipsism on Friday January 13, 2017 @02:59PM (#13394193)
I agree it doesn't have to be utilitarian to be admirable. That's called art. But you seem to be saying it's particularly admirable because it's for its own sake? That is a weird POV to me.
Re:Portal for Apple II by stinkytaco on Friday January 13, 2017 @04:11PM (#13394739)
That's what I'm saying. I wouldn't call this art, and it certainly has no point, at least not a utilitarian one. You wouldn't make money, and it probably wouldn't even be that fun to play. It's just cool.

It's mastery. Doing something because it's a challenge you find interesting, not because there's something external to be gained. It's pretty zen, really.

Re:Portal for Apple II by solipsism on Friday January 13, 2017 @07:27PM (#13396004)
I wouldn't call this art

You'd be wrong then.

It's pretty zen, really.

You have a very low bar for calling something "zen". I'm good at flipping bottles of mustard and such behind my back without dropping them. No point really, just fun. Zen?

Re:Portal for Apple II by eludwig on Friday January 13, 2017 @09:13PM (#13396440)
When you are hungry, eat. When you are tired, sleep. This is exactly Zen.
Re:Portal for Apple II by apricot on Friday January 13, 2017 @09:41PM (#13396540)
When you are neither hungry nor tired, hack.
Re:Portal for Apple II by foone on Friday January 13, 2017 @01:46PM (#13393419)
I just now realized this story I'd been ignoring isn't about the game "Portal" for the Apple II. Activision published a game with that title in '86 about exploring the future internet after the death of all mankind.
Re:Portal for Apple II by throwanem on Friday January 13, 2017 @01:56PM (#13393553)
The Internet Archive has that game, playable online; it appears to have originally come on six disks, which are the first six things listed (albeit not in order, but numbered) here: https://archive.org/details/softwarelibrary_apple_games?and[...

I did also once find a web-based version of its content, which used hyperlinks between pages to simulate the transitions in the original game. Can't find it again now, though, and the only version I still have would be in the source content directory for my old conversion pipeline that fed the Plucker reader on PalmOS. If there's interest, I'll dig that stuff out of cold storage and see if I can get it up and going.

Re:Portal for Apple II by foone on Friday January 13, 2017 @02:25PM (#13393876)
I've actually got the game in-box, that's how I remembered it. The only web-version I know of is the one based on the novelization, which is only available on internet archive now: https://web.archive.org/web/20020424235218/http://portal.sto...
Re:Portal for Apple II by camtarn on Saturday January 14, 2017 @09:35AM (#13398520)
Stumbled across the exact same on a link trail a few days ago - funny that you mention it.

http://www.filfre.net/2014/11/portal/

Re:Portal for Apple II by eru on Friday January 13, 2017 @05:00PM (#13395110)
Reminds me of the Macromedia flash version of Portal.

Pretty good game. http://portal.wecreatestuff.com/

Re:Portal for Apple II by leeoniya on Saturday January 14, 2017 @01:41AM (#13397253)
yep, just came here to link this also.

more screenspace: http://portal.wecreatestuff.com/Portal_wcs2.swf

Re:Portal for Apple II by JoeDaDude on Friday January 13, 2017 @01:03PM (#13392943)
Epic Hack! Someday, if I work real hard, I hope to be someone like you showing people my projects.
Re:Portal for Apple II by rhinoceraptor on Friday January 13, 2017 @02:05PM (#13393662)
The fake warez signature on the splash screen is a nice touch.
Re:Portal for Apple II by robin_reala on Friday January 13, 2017 @02:28PM (#13393917)
Re:Portal for Apple II by contingencies on Saturday January 14, 2017 @02:16AM (#13397334)
I just uploaded a whole bunch of new Apple IIe images to Wikimedia Commons a couple of weeks ago, see for example: https://commons.wikimedia.org/wiki/File:Iie-with-manuals.jpg https://commons.wikimedia.org/wiki/File:Iie-software.jpg https://commons.wikimedia.org/wiki/File:Iie-system.jpg
Re:Portal for Apple II by lilgreenland on Friday January 13, 2017 @09:56PM (#13396577)
Here is my version of a portal I wrote while teaching scratch coding to middle schoolers.

https://scratch.mit.edu/projects/43690666/

Re:Portal for Apple II by stesch on Saturday January 14, 2017 @08:21AM (#13398256)
Apple ][

Or as we called it in Germany: Apple üä

(Switching to German characters changed the ] and [ to ü and ä.)

Re:Portal for Apple II by aaroninsf on Saturday January 14, 2017 @01:55AM (#13397291)
Ooo please upload to Archive.org's Apple II!

https://archive.org/details/softwarelibrary_apple

Re:Portal for Apple II by RUG3Y on Friday January 13, 2017 @12:30PM (#13392621)
This is awesome! I miss my Apple II...
Re:Portal for Apple II by asciimo on Friday January 13, 2017 @01:38PM (#13393314)
That mint condition Apple IIe Platinum made my jaw drop.
Re:Portal for Apple II by throwanem on Friday January 13, 2017 @01:57PM (#13393573)
Retr0bright [1] is good for that.

[1] https://en.wikipedia.org/wiki/Retr0bright

Re:Portal for Apple II by nsxwolf on Friday January 13, 2017 @10:45PM (#13396726)
I like how the title screen says it's cracked by the author.
Re:Portal for Apple II by adam12 on Friday January 13, 2017 @01:47PM (#13393423)
I immediately went to Craigslist to search for an Apple IIe.
Re:Portal for Apple II by gugagore on Friday January 13, 2017 @01:34PM (#13393275)
The melody for Still Alive at the end has a differing note for "it's hard to oVER state my satisfaction". Still sounds good!
Re:Portal for Apple II by l0c0b0x on Friday January 13, 2017 @12:33PM (#13392651)
One word: YES!!!!!
Re:Portal for Apple II by hossbeast on Friday January 13, 2017 @08:36PM (#13396302)
Have not read BASIC source code since I was 12. Love it! Peek and poke ... How far we've come.
Re:Portal for Apple II by throwanem on Sunday January 15, 2017 @11:00AM (#13404535)
I've been working on a quine in Applesoft BASIC that calls into the system's token table in order to detokenize itself as it reads itself out of program memory. It's been a fun ride so far! And really given me a new appreciation for modern text editors, too.
Re:Portal for Apple II by jafingi on Friday January 13, 2017 @02:29PM (#13393925)
I love this! And so interesting to be able to view the source code.
Re:Portal for Apple II by throwanem on Friday January 13, 2017 @01:27PM (#13393186)
This is brilliant! I can't wait to play it on my IIe at home!
Re:Portal for Apple II by webmaven on Friday January 13, 2017 @12:01PM (#13392397)
Hah! This is awesome.
Re:Portal for Apple II by edgartaor on Friday January 13, 2017 @06:19PM (#13395669)
I want his time machine.