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Re:Blender's UI and Runtime: Much Faster Than GPUI by felixthehat on Friday November 06, 2026 @03:26AM (#50389619)
It would be such a boon if GIMP and Inkscape could adopt blender's fantastic GUI
Re:Blender's UI and Runtime: Much Faster Than GPUI by kleiba2 on Friday November 06, 2026 @03:40AM (#50389726)
De gustibus et coloribus non est disputandum.
Re:Blender's UI and Runtime: Much Faster Than GPUI by darreninthenet on Friday November 06, 2026 @03:44AM (#50389750)
vel adrogantia
Re:Blender's UI and Runtime: Much Faster Than GPUI by kangalioo on Friday November 06, 2026 @04:02AM (#50389894)
This feels like those AI models suddenly switching to Chinese mid-conversation
Re:Blender's UI and Runtime: Much Faster Than GPUI by ghostghostghost on Friday November 06, 2026 @07:20AM (#50391502)
This entire thread caught me off guard lmao
Re:Blender's UI and Runtime: Much Faster Than GPUI by vintermann on Friday November 06, 2026 @04:13AM (#50389986)
Gustus est sicut nates - divisus est.
Re:Blender's UI and Runtime: Much Faster Than GPUI by jansan on Friday November 06, 2026 @04:25AM (#50390110)
cum emptore
Re:Blender's UI and Runtime: Much Faster Than GPUI by amonith on Friday November 06, 2026 @05:37AM (#50390661)
lorem ipsum
Re:Blender's UI and Runtime: Much Faster Than GPUI by rrgok on Friday November 06, 2026 @01:19PM (#50396141)
Lol ;)
Re:Blender's UI and Runtime: Much Faster Than GPUI by Cthulhu_ on Friday November 06, 2026 @05:51AM (#50390755)
expecto patronum
Re:Blender's UI and Runtime: Much Faster Than GPUI by p-e-w on Friday November 06, 2026 @04:05AM (#50389924)
Inkscape’s UI is much, much better than Blender’s, IMO.
Re:Blender's UI and Runtime: Much Faster Than GPUI by grufkork on Friday November 06, 2026 @04:50AM (#50390309)
Inkscape is actually one of the few FOSS apps that is actually pretty intuitive to use. In fact, way back when I first started using vector design tools, I found it more intuitive/had better feedback than Illustrator (same thing can't be said about GIMP vs Photoshop). Inkscape really is great, but I have one huge gripe: I'm sure there's a system to it, but the file export name never stays what I want it to be...
Re:Blender's UI and Runtime: Much Faster Than GPUI by luckydata on Friday November 06, 2026 @04:52AM (#50390321)
Weird, I find it to be an unscrutable turd
Re:Blender's UI and Runtime: Much Faster Than GPUI by Shorel on Friday November 06, 2026 @05:37AM (#50390658)
With a much simpler set of tasks to accomplish.
Re:Blender's UI and Runtime: Much Faster Than GPUI by omnimus on Friday November 06, 2026 @07:09AM (#50391423)
People are confusing UX with UI. Inkscape UX might be better for many people but it would be hard to argue that Inkscape UI is better - it got better recently but it's still far from blender polish.
Re:Blender's UI and Runtime: Much Faster Than GPUI by ipdashc on Friday November 06, 2026 @09:14AM (#50392517)
I'm surprised how much everyone's opinions differ in this thread. I've always found blender's UI incredible but inkscape's awful (though nowhere near as bad as gimp)
Re:Blender's UI and Runtime: Much Faster Than GPUI by firethief on Friday November 06, 2026 @12:27PM (#50395406)
These complex tools are "intuitive" to whoever uses them the most
Re:Blender's UI and Runtime: Much Faster Than GPUI by Jtarii on Friday November 06, 2026 @02:04PM (#50396812)
They are completely incomparable applications.
Re:Blender's UI and Runtime: Much Faster Than GPUI by 4k93n2 on Friday November 06, 2026 @04:30AM (#50390160)
and then rename it blimp
Re:Blender's UI and Runtime: Much Faster Than GPUI by archerx on Friday November 06, 2026 @04:38AM (#50390223)
Fantastic is the last word I would use the describe blenders UI/UX.
Re:Blender's UI and Runtime: Much Faster Than GPUI by felixthehat on Friday November 06, 2026 @04:38AM (#50390228)
A side by side screenshot of inkscape/gimp/blender for those who don't have them installed

https://cleanshot.com/share/WW9yFdMy

Re:Blender's UI and Runtime: Much Faster Than GPUI by AlienRobot on Friday November 06, 2026 @06:09AM (#50390896)
One of the biggest problems with GIMP and Inkscape is how GTK renders numeric inputs. Look at the size of those +/- icons on the toolbar. For drawing software with lots of numeric inputs, that means an insane waste of space. Proprietary software like DaVinci and even Photopea have much smaller inputs, allowing them to create far more complex GUIs and featuring without cluttering the window.
Re:Blender's UI and Runtime: Much Faster Than GPUI by rcxdude on Friday November 06, 2026 @09:02AM (#50392395)
Tbh, you could summarise a lot of the issues with their UI as "GTK"
Re:Blender's UI and Runtime: Much Faster Than GPUI by TingPing on Friday November 06, 2026 @12:41PM (#50395609)
GIMP is far from a nice example of what GTK can do…
Re:Blender's UI and Runtime: Much Faster Than GPUI by rcxdude on Friday November 06, 2026 @01:12PM (#50396040)
For sure, which is ironic given it was the application GTK was created to support. But even so, I don't think I've ever really seen a GTK-based application I actually liked (the rest of the UI is going to have to make up for the atrocious file picking dialog, for example)
Re:Blender's UI and Runtime: Much Faster Than GPUI by rozab on Friday November 06, 2026 @07:22AM (#50391514)
A lot of these UIs were built around icons, following the direction MS Office took in the early 2000s. These once had colours and were somewhat distinguishable.

When they tried to jump on newer trends they made them all monochrome, and they don't have distinctive sillouettes so it's just completely inscrutable. That Inkscape screenshot is horrible. I count 129 icons.

And yet they still devote so much space to their bizarre colour palette, which is huge but still manages to omit most of the gamut? It's the kind of design that really only comes from decades of OSS development.

Re:Blender's UI and Runtime: Much Faster Than GPUI by anon-3988 on Friday November 06, 2026 @04:48AM (#50390291)
I just want to be able to crop and draw on top of images. Like old Paint. That is literally all I want to ever do with images. What should I use in Linux for this purpose
Re:Blender's UI and Runtime: Much Faster Than GPUI by phillc73 on Friday November 06, 2026 @04:52AM (#50390328)
GIMP of course.
Re:Blender's UI and Runtime: Much Faster Than GPUI by adhamsalama on Friday November 06, 2026 @05:29AM (#50390599)
KPaint
Re:Blender's UI and Runtime: Much Faster Than GPUI by amlib on Friday November 06, 2026 @05:35AM (#50390638)
Use KolourPaint, it's a windows 9x/XP paintbrush clone with only a few improvements tacked on.
Re:Blender's UI and Runtime: Much Faster Than GPUI by TonyStr on Friday November 06, 2026 @05:58AM (#50390798)
Photocraft has been working alright for me. I really struggled to learn GIMP, and I haven't found any easy lightweight image editing tool that replaces Paint.NET for me before trying Photocraft. It's still a little confusing since I'm not used to photoshop-like bindings and layout, but it hasn't been too hard to adjust. (I also only ever use it for small simple edits, drawing, cropping, color gradients, background removal, etc.)
Re:Blender's UI and Runtime: Much Faster Than GPUI by Imustaskforhelp on Friday November 06, 2026 @06:04AM (#50390852)
There is paint.rs[0] as well which is intended to be paint.net open source alternative which works on Linux.

I’d be interested to know what you think about it

[0]: https://github.com/daijro/paint.rs

Re:Blender's UI and Runtime: Much Faster Than GPUI by nzjrs on Saturday November 07, 2026 @10:32AM (#50405395)
I wish people would stop naming software after the implementation language.
Re:Blender's UI and Runtime: Much Faster Than GPUI by TonyStr on Saturday November 07, 2026 @03:10PM (#50407595)
Thank you for showing me this!

I tried it out, and it's a pretty good clone. It serves my muscle memory well, with a few hiccups like drag-and-drop image onto the window doesn't work exactly the same, the save menu is a bit different. But there are also some pretty good improvements, like the addition of text layers (text got rasterized immediately after loosing focus in paint.NET which made it HORRIBLE to work with. This change is super welcome). There are also a bunch of new "plus" menu items that it seemingly gets from PhotoCraft? Not sure if that's because I have PhotoCraft installed, or if it comes with those features bundled. I'm not sure how good this is, because Paint.NET menus were already quite bloated and confusing to navigate, so this makes them even more cluttered with for example "Hue / Saturation" next to "Hue / Saturation +". The UI windows can't be dragged out of the paint.rs window like they could in Paint.NET. I think this is also faster than Paint.NET was.

I like this, it's quite good. I would like a more modern UI though, ideally using native GTK elements. Though that raises and interesting question of how much should a re-implementation veer away from the original. I think I'll keep this as a backup if I get fed up with PhotoCraft.

Re:Blender's UI and Runtime: Much Faster Than GPUI by lozf on Friday November 06, 2026 @06:03AM (#50390847)
Perhaps Gradia [0], Pinta [1], or Krita [2].

[0]: https://gradia.alexandervanhee.be/ [1]: https://www.pinta-project.com/ [2]: https://krita.org/en/

Re:Blender's UI and Runtime: Much Faster Than GPUI by nzjrs on Saturday November 07, 2026 @10:31AM (#50405377)
Thanks for mentioning gradia. That seems perfect actually
Re:Blender's UI and Runtime: Much Faster Than GPUI by wavewrangler on Friday November 06, 2026 @06:12AM (#50390920)
I easily modified pinta to do exactly this. You mean overlay, right? It can overlay, draw, manipulate, and I added a better file navigator so I can see which imagery I want to overlay to begin with. My use case was scientific in nature. What is yours, if you don’t mind my asking?
Re:Blender's UI and Runtime: Much Faster Than GPUI by bondarchuk on Friday November 06, 2026 @07:02AM (#50391358)
IrfanView in Wine, f12 opens a really old-school paint toolbox.
Re:Blender's UI and Runtime: Much Faster Than GPUI by graynk on Friday November 06, 2026 @07:03AM (#50391377)
https://photoflare.io/ is the one I've found to be most usable. Pinta is just unpleasant to use at high resolutions and it's buggy.
Re:Blender's UI and Runtime: Much Faster Than GPUI by whywhywhywhy on Friday November 06, 2026 @08:02AM (#50391828)
It's just pointless to port GIMP over at this stage, you may as well do a greenfield project without the cultural baggage and poor foundations.