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Re:Steam Machine by hoppp on Thursday November 13, 2025 @02:26AM (#45911817)
Yup. Sounds like its just a PC and not a locked down platform. Its easy for them and convenient for everyone.
Re:Steam Machine by Cthulhu_ on Thursday November 13, 2025 @03:57AM (#45912496)
Except that (I believe) "just a PC" was a bit offputting for a lot of people - when you buy a PC you can't just turn it on and play video games, especially not after Microsoft's shenanigans.

I'm honestly surprised nobody else tried a "boot to game library" PC, but then, you also need the name and reputation for it. Microsoft could've done it, but they chose to make a console. Which is mostly a PC, but you need xbox games, a separate ecosystem.

Re:Steam Machine by xxs on Thursday November 13, 2025 @04:03AM (#45912550)
but it has 'steam' in the name. So the target is the steam audience already.

>Microsoft could've done it, but they chose to make a console.

Missed the one, they did try with the rebranding of 'xbox'

Re:Steam Machine by ljm on Thursday November 13, 2025 @07:38AM (#45914185)
That rebranding and Microsoft's abjectly terrible product naming convention essentially killed the Xbox. What the absolute fuck were they smoking when they went from Xbox, to Xbox 360, to Xbox One, to Xbox One X, to Xbox Series S and X? Like anybody wants an enterprise gaming console.

Absolutely bonkers considering how strong they came in with the first Xbox, Halo, and Xbox Live.

And the rationale that they couldn't go from Xbox to Xbox 3 because of the PS3 is abject bullshit. They skipped Windows 9, after all.

Re:Steam Machine by ZaoLahma on Thursday November 13, 2025 @07:48AM (#45914278)
Nintendo almost managed to do the same to their own gaming machines with the absolutely insanely inadequate Nintendo Wii / Wii U decision making.

As an engineer and a consumer / customer, I simply cannot understand why there's a need to complicate things.

You have a Thing, right? It sells, right? You develop the next Thing? Great! Call it Thing 2. Instant success.

Re:Steam Machine by MrGilbert on Thursday November 13, 2025 @08:17AM (#45914555)
I wonder why car manufacturers don't operate like that. They might add a number to the model (e.g. "Golf IV"), but it will always be advertised as "The new VW Golf".

What would've happened if Nintendo simply would've advertised "The new Nintendo Switch"?

Never thought about that, but now it's an interesting thought experiment.

Re:Steam Machine by simondotau on Thursday November 13, 2025 @08:23AM (#45914607)
In the world of cars, industrial design is the version number. Beyond that, VW just wants to sell their latest Golf to whomever is buying a new hatchback today. End of strategy.

Numbering helps sell electronics because it makes it clear that your old phone/console is old and "needs" upgrading. It's also critical for selling software exclusive to a certain hardware generation.

Re:Steam Machine by vel0city on Thursday November 13, 2025 @09:58AM (#45915644)
They did that with the "New Nintendo 3DS". It was confusing as hell.

https://en.wikipedia.org/wiki/New_Nintendo_3DS

Things are going wrong when you have a model name like "New Nintendo 2DS XL" to describe a product IMO.

https://en.wikipedia.org/wiki/New_Nintendo_2DS_XL

Re:Steam Machine by PaulHoule on Thursday November 13, 2025 @09:43PM (#45923286)
I think they made like three games for that one.
Re:Steam Machine by prmoustache on Thursday November 13, 2025 @01:08PM (#45918304)
Many people replace their car on a regular basis because it is considered a wear item.

With computer/console, you have to pretend the devicethey are still enjoying is obsolete to invent a need to replace it

Re:Steam Machine by simondotau on Thursday November 13, 2025 @08:18AM (#45914558)
Imagine how much more money Sony could have made if they called their latest game console Playstation Ø
Re:Steam Machine by ZaoLahma on Thursday November 13, 2025 @11:43AM (#45917050)
Funny that you used that symbol, as it would have been a fantastically bad choice for clarity in product naming. I'm going to assume that you're German speaking and think of it as meaning "average".

In my head it would have been the "Playstation Island", while for most of the world it would probably have been the "Playstation Empty Set".

Re:Steam Machine by simondotau on Thursday November 13, 2025 @03:31PM (#45920121)
Not as fantastically bad as “Xbox One” though.
Re:Steam Machine by tracker1 on Thursday November 13, 2025 @04:29PM (#45920828)
You mean the X-bone?
Re:Steam Machine by keymasta on Friday November 14, 2025 @03:00AM (#45924840)
Playstation half-diminished, a.k.a Playstation mi7(b5)/"minor seven flat five"
Re:Steam Machine by PetitPrince on Friday November 14, 2025 @08:31AM (#45926537)
Fortunately while Squarenix is still important to Playtstation (and Tetsuya Nomura to Squarenix), it's not the juggernaut it once was in the early 2000.

(for those who don't get it: Tetsuya Nomura is a director at Squarenix and known (amongst other) for its Kingdom Heart series who ends up with word salad title such as "Kingdom Hearts HD 2.8 Final Chapter Prologue" or "Kingdom Hearts 358/2 Days")

Re:Steam Machine by snvzz on Thursday November 13, 2025 @04:02AM (#45912544)
>Except that (I believe) "just a PC" was a bit offputting for a lot of people - when you buy a PC you can't just turn it on and play video games, especially not after Microsoft's shenanigans.

Steam deck is "just a PC" as well, which can be turned on to immediately play video games.

Thanks to its reputation, the masses will trust the Steam Machine to do this much.

Valve know what they're doing.

Re:Steam Machine by valesco on Thursday November 13, 2025 @06:09AM (#45913485)
That machine would be very different from my gaming PC however. I could use it exactly like a console, which is a different use case than a desktop PC.
Re:Steam Machine by badsectoracula on Thursday November 13, 2025 @01:33PM (#45918633)
I have a Steam Deck. All you have to do to use it like a desktop PC is to connect a cheap hub with power delivery, HDMI and USB ports for keyboard and mouse, then boot into KDE Plasma which is a regular desktop environment.

Honestly, my SD has seen more use as a stationary PC than a handheld :-P

Re:Steam Machine by gambiting on Thursday November 13, 2025 @05:33AM (#45913214)
>> when you buy a PC you can't just turn it on and play video games, especially not after Microsoft's shenanigans.

In like, what way? You can "just" boot up a new Windows PC, install some games and play them straight away. Do you mean the fact that you now have to log into a Microsoft account first? Because if yes - SteamOS also requires you to log in before you can use it.

Re:Steam Machine by mapcars on Thursday November 13, 2025 @05:45AM (#45913309)
>nobody else tried a "boot to game library" PC,

Since Valve owns the library it makes sense that people will trust their solution and it has more chance for succcess

Re:Steam Machine by pjc50 on Thursday November 13, 2025 @05:50AM (#45913341)
> I'm honestly surprised nobody else tried a "boot to game library" PC

Microsoft used to have Windows Media Centre, which was a version of Windows designed for HTPC use that booted straight to the media centre control screen. The last version of that was in Windows 7.

It is actually possible to replace the desktop in Windows, window management (but not chrome, that's part of Aero and/or individual "owner draw" applications), Explorer etc. Nobody's really bothered with that.

Microsoft are just too used to not having to compete, so they don't provide lots of variant SKUs for different uses. Even "point of sale" and LTS are somewhat neglected.

Re:Steam Machine by imbnwa on Thursday November 13, 2025 @02:51PM (#45919629)
This. Zero reason I should have to download Playnite for a unified gaming frontend
Re:Steam Machine by pipes on Thursday November 13, 2025 @06:43AM (#45913742)
I think valve are the only players in a position to do this. They can probably ship this new hardware at a loss and make the money back through steam game purchases. Much like console manufacturers.
Re:Steam Machine by yencabulator on Thursday November 13, 2025 @11:42AM (#45917047)
LTT reports Valve said it'll be priced "like a PC, not like a console" as in not expect to be subsidized by game purchases.

https://www.youtube.com/watch?v=g3FkuZNSGkw

Re:Steam Machine by pipes on Thursday November 13, 2025 @02:00PM (#45919014)
I see :)
Re:Steam Machine by arvinsim on Thursday November 13, 2025 @07:35PM (#45922526)
Then it will compete more with those entry-level SFF PC builds.

I still hope that they will compete with console pricing though.

Re:Steam Machine by ekianjo on Friday November 14, 2025 @06:11AM (#45925774)
Which means expensive
Re:Steam Machine by BossingAround on Thursday November 13, 2025 @07:26AM (#45914085)
I mean, even Valve has tried it in the past, and it was a failure. Look up Steam Machines from 2010s. I consider the success of Steam Deck (thanks to flawless execution this time) as almost a minor miracle.
Re:Steam Machine by p_l on Thursday November 13, 2025 @07:57AM (#45914359)
The big difference is the extra years of work that went into Proton and Steam-on-Linux ecosystem, including controller support etc.
Re:Steam Machine by Rooster61 on Thursday November 13, 2025 @09:23AM (#45915240)
A failure they fully admit they learned from. Proton was the outcome of that failure, and I'd say they are well poised to make a bigger dent this time.
Re:Steam Machine by bakies on Thursday November 13, 2025 @09:14AM (#45915105)
they've done a ton of engineering to make this happen. they implemented the necessary interfaces in steam, _they developed proton_ to avoid windows, worked with hardware to get console features like wake from controller connect, and custom hardware we see here.
Re:Steam Machine by Zambyte on Thursday November 13, 2025 @09:18AM (#45915176)
> I'm honestly surprised nobody else tried a "boot to game library" PC

Microsoft, Sony, Nintendo, Atari, Sega...

They intentionally choose to brand their personal computers poorly to coerce their customers into giving up control of their computers. That doesn't make their computers any less personal, unless they are using it to serve other people.

Re:Steam Machine by jerojero on Thursday November 13, 2025 @09:44AM (#45915461)
Valve had to make an entire operating system to make this the case for steam games.

A lot of these capabilities would rely on windows, sleeping and resuming the system thats entirely the purview of the OS.

And Microsoft just doesn't care.

Re:Steam Machine by scns on Thursday November 13, 2025 @11:36AM (#45916953)
> Valve had to make an entire operating system

A Linux distribution. Which is often done by one person. Zero snark intended.

Re:Steam Machine by Zambyte on Thursday November 13, 2025 @10:16AM (#45915862)
Microsoft had to make an entire operating system to make this the case for running Xbox games. Sony had to make an entire operating system to make this work for PlayStation games. I don't really know why that's significant.
Re:Steam Machine by nsxwolf on Thursday November 13, 2025 @10:02AM (#45915720)
Microsoft’s core competency is a general purpose operating system that can be used for anything and work with infinite combinations of hardware.

The fact that you can almost, sort of use a Windows PC as a gaming console, even with all the headaches that come with it, is something of a miracle.

Re:Steam Machine by ekianjo on Friday November 14, 2025 @06:16AM (#45925782)
Valve did not write Linux from scratch or something...
Re:Steam Machine by nsxwolf on Thursday November 13, 2025 @10:00AM (#45915693)
The goal with consoles is not to force people to give up control of their computers, it’s to create the best possible gaming appliance, which consoles succeed at.
Re:Steam Machine by Zambyte on Thursday November 13, 2025 @10:14AM (#45915839)
What is the difference between an appliance and a computer?
Re:Steam Machine by nsxwolf on Thursday November 13, 2025 @11:37AM (#45916983)
The easiest way to see the difference is to take a desktop PC, plug it into your living room TV set, and try to play games on it.
Re:Steam Machine by Zambyte on Thursday November 13, 2025 @01:16PM (#45918412)
Can you tell me what the difference is?
Re:Steam Machine by imbnwa on Thursday November 13, 2025 @03:08PM (#45919852)
Uh

* two major platforms on PC and one of em doesn’t sport a Big Picture mode

* the other store does nasty tricks like never terminate a game process completely when you launch their titles through the other platform (very obvious w/ Alan Wake 2)

* other store’s titles doesn’t have this problem if I use Playnite as the TV frontend, but Playnite is a giant security vulnerability waiting to happen cause you need 3rd party plugins to emulate Steam Big Picture

* entire swatches of games that act funny with Steam Input or have incomplete configurations and I don’t feel like figuring that out just to play Backrooms

* Windows window management when using Steam Big Picture w/ controller is bad, b/c lots of desktop things will steal focus (hello Rockstar Games and EA)

* oh yeah, mandatory LAUNCHERS

* Try to play Mass Effect Legendary Edition on a TV with a controller; no really, try

* don’t even get me started on OOTB auto HDR config for almost any random TV with PS5 vs dicking around with the NVIDIA control panel

* the Steam store navigation w/ controller is baaaaad in 2025, many times you won’t be able to move or select certain things.

This is an incomplete list. It actually doesn’t matter whether you have a point-by-point refutation, no non-technical person wants to deal with any of this. They want machine to take care of everything. That’s what an appliance is

(Edit: formatting)

Re:Steam Machine by nsxwolf on Thursday November 13, 2025 @05:49PM (#45921728)
Thank you for writing all of this so that I didn’t have to.

And the exciting thing is I’m not even aware of many of those because I don’t play the same games and use different peripherals. If I listed out all my issues many would be unique to me. There are an infinity of issues with using a PC as a console.

A random one - audio outputs and inputs randomly locking to something you aren’t actually using. Between virtual devices for streaming apps you didn’t know you installed, weird devices hidden in USB peripherals, outputs on various TVs and monitors - my sound rarely “just works” and I have to spend a lot of time in the desktop fiddling around with the system tray.

Re:Steam Machine by imbnwa on Friday November 14, 2025 @12:17AM (#45924092)
I made sure to match brand between my TV and sound system for this reason. Also reminds me: you can have wake from sleep with an Xbox controller on PC, but not any other controller, and Windows won’t wake if I turn the TV on and switch to the PC connection; consoles have done this a long time.
Re:Steam Machine by currency on Thursday November 13, 2025 @01:38PM (#45918696)
Speaking of electronic devices, an appliance is generally locked down, and the manufacturer limits the number of use cases. You end up with something that is not a general-purpose computer, even though many use the same hardware as a computer would.

A game console is a classic appliance. You turn it on and see your current game running or a selection of games to play and you can start playing a game with zero intermediate steps.

The Steam Deck and Steam Box are designed as appliance emulators—they boot and by default operate in appliance mode. They can provide the same exact experience as a console if you use them as designed. They are also general-purpose computers, if you wish to step out of console mode.

Re:Steam Machine by nsxwolf on Thursday November 13, 2025 @09:59AM (#45915669)
This is a good comment, I don’t understand the downvotes.

Anything that makes the PC gaming experience more like a console is good. This is the first gaming PC that I could actually justify putting in the living room.