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Re:Steam can't escape the fallout from its censorship contro... by ectospheno on Friday August 15, 2025 @12:38PM (#44914499)
Everyone I know personally still loves steam. We hate more than a few banks and strongly dislike the visa/mastercard duopoly but steam is great. Guessing the game drought is causing some news publications to reach for a story.
Re:Steam can't escape the fallout from its censorship contro... by trenchpilgrim on Friday August 15, 2025 @12:47PM (#44914622)
It's more than love - I have friends who will actively refuse to buy games on other stores, even for significantly better prices.

(To be fair - I think some stores like the Epic Games store actively make playing games on them worse, e.g. I played Alan Wake 2 through Epic and the achievements notifications were massively distracting, ruining many scary and dramatic moments, and they turn themselves back on every time you launch the game...)

Re:Steam can't escape the fallout from its censorship contro... by jjice on Friday August 15, 2025 @01:07PM (#44914865)
I bought a game on Epic over Steam for the better price once and I'll never do it again. Steam is just too good of a platform and Epic has a lot to work out. Valve has also earned my trust way more than Epic has. Epic comes off as a company of the people sometimes when they drop a suit against Apple or something, but they're exactly the same when it suits them (like their dark patterns for in-game purchases).

There have been timed exclusives on Epic that I just waited out, partially out of spite, and mostly because I just wouldn't want to own the game on something that wasn't Steam.

Re:Steam can't escape the fallout from its censorship contro... by bsimpson on Friday August 15, 2025 @01:28PM (#44915104)
Epic is scummy as hell.

They try to play folk hero when it suits them, but someone who actually cared about individual well-being wouldn't lock Linux players out of their flagship games, or use dark patterns like artificial scarcity to get people to spend more time/money in their ecosystem.

Re:Steam can't escape the fallout from its censorship contro... by AlexandrB on Friday August 15, 2025 @03:17PM (#44916408)
Yes, if Epic is the cure it's worse than the disease. I do think Steam needs competition to keep them innovative/honest though that's why I try to buy stuff on GoG when possible.
Re:Steam can't escape the fallout from its censorship contro... by rkomorn on Friday August 15, 2025 @01:31PM (#44915134)
Agreed.

Epic the past couple of years has been a great example of the "a broken clock is correct twice a day" idiom, at best.

Re:Steam can't escape the fallout from its censorship contro... by dizlexic on Friday August 15, 2025 @01:13PM (#44914933)
I'm one of those. I have a few reasons. Initially it was just wanting to keep things in one place as much as possible, but as a Linux guy it's morphed into fierce platform loyalty as a way to support Linux gaming.
Re:Steam can't escape the fallout from its censorship contro... by tracker1 on Friday August 15, 2025 @01:49PM (#44915381)
I think it's entirely fair though. Valve has put a lot of its money where its mouth is on this. I get that it started as a hegemony against Windows' store, but it's been great for the Linux community as a whole. By some metrics, desktop Linux is sitting around 6%, and I think that Valve is almost solely responsible (along with all wine devs) for at least a full 1% of that.

It's started to even draw a lot of attention from more general gaming and pc streamers. So many videos of different streamers trying Bazzite lately.

Next year might actually see a tipping point where there can be real pressure to gain support from the likes of Adobe. I expect MS might make some offline version or Office 365 + Electron at some point soon as well.

Re:Steam can't escape the fallout from its censorship contro... by freedomben on Friday August 15, 2025 @02:07PM (#44915611)
Same (excepting GOG, where I buy the game if they have it, but they usually don't). I'm so grateful to Steam for working on Linux that I actually feel good about buying games knowing it's a vote for Linux.

It definitely helps that it works (almost) flawlessly. If it stopped working well, I would stop using them, but with the current status quo it's a rare example of a company I transact with that I actually feel good about

Re:Steam can't escape the fallout from its censorship contro... by TulliusCicero on Friday August 15, 2025 @12:59PM (#44914750)
Steam is just way better than other stores, because it's not just a store, it's got a bajillion features besides.

And now that I have a Steam Deck, this difference is even more stark.

Re:Steam can't escape the fallout from its censorship contro... by tstrimple on Friday August 15, 2025 @05:23PM (#44917420)
Cloud saves that work reliably and games that support the steam workshop instead of 3rd party mod managers makes a huge difference to me. The reality of putting down a game on my desktop and then starting it up again in the same state on my laptop later that night without me having to do or think about anything across basically every game in their store is amazing. I can spend hours crafting my perfect Dwarf Fortress or RimWorld mod setup and it's just saved and available on every computer I play on.
Re:Steam can't escape the fallout from its censorship contro... by J_Shelby_J on Friday August 15, 2025 @01:54PM (#44915437)
It’s because steam is 100% an aberration in our modern world. The closest comparison is, maybe, Costco?

And we who are dependent on steam know how bad things would be if steam wasn’t this unicorn. Gaben is the rare feudal lord whose people show up to battle out because they know it’s good for them. All he had to do was not abuse his monopoly for the past 25 years, as the meme goes.

Re:Steam can't escape the fallout from its censorship contro... by transcriptase on Friday August 15, 2025 @02:08PM (#44915622)
The “do nothing and win” strategy has served Valve well. The fact is every publisher wants their own launcher on start-up running all the time collecting data, updating all the time, throwing popups at the user.

The user on the other hand doesn’t want 8 different bloated game launchers slowing startup, siphoning bandwidth, constantly updating, using a bunch of memory, and each using 1-2% of CPU at idle doing who knows what.

Re:Steam can't escape the fallout from its censorship contro... by Ekaros on Friday August 15, 2025 @03:49PM (#44916644)
I have Ubisoft Connect launching because one game (Trackmania). And it is most annoying piece of software on my computer. Popping up sometimes even in middle of gameplay... And it can not even correctly close itself, but instead threw an error...

These clients really have zero respect for users.

Re:Steam can't escape the fallout from its censorship contro... by creaturemachine on Friday August 15, 2025 @01:23PM (#44915049)
Funny how we got here. Anyone with a 20 year badge remembers the hatred in the community over being forced to use it.
Re:Steam can't escape the fallout from its censorship contro... by thewebguyd on Friday August 15, 2025 @01:54PM (#44915438)
People have now been successfully conditioned to not own anything.

Steam came out in 2003, in an era where PC gaming was still very much - go to the store and buy a physical CD. You owned the game.

I still feel uneasy about it, but Steam is the least evil (outside of GOG, but much smaller catalog). But our options for actually owning digital content have all evaporated, unless you sail the high seas.

The next evolution in our journey to non ownership will be game streaming, if latency can be solved to take the non-ownership a step further. We are halfway there with even single player games now requiring an always-on internet connection.

I miss the days of offline and physical media.

Re:Steam can't escape the fallout from its censorship contro... by iamtedd on Friday August 15, 2025 @03:40PM (#44916580)
Don't forget, before Steam was the dominant game distribution method, game discs:

* Required you to type in a serial number (at best), or went online to actually download the game binary (at worst).

* Needed to stay in the CD drive in order to play

* Could not be copied as a backup if the disc ever got lost or damaged.

* Was a major cause of scarcity for a digital product.

The concept of ownership was already eroding before Steam was created.

Re:Steam can't escape the fallout from its censorship contro... by wolrah on Friday August 15, 2025 @02:13PM (#44915666)
I wasn't a hater of Steam, but I did hate it being forced on the CS community as well as the news that it would be required for HL2.

At the time I had dialup. Patching on Valve's schedule simply did not work for me. Patching most games at that point was a multi-stage process involving resume-capable download managers and setting my PC to automatically get online and start downloading at night.

I will say that even those who had broadband did have legitimate grievances. Any kind of background process mattered a lot more back then, and Steam was not particularly light weight thanks in part to its use of a custom UI framework. I also don't recall it being particularly stable early on, nor the servers being able to hold up too well under load as demonstrated almost immediately by the HL2 launch. Neither insurmountable and both in fact surmounted within a few years, but again it was being forced on an existing community.

Had it been optional for CS it still would have had a rough start with HL2 and a lot of gripes from that community but I think it wouldn't have been hated as hard as what resulted from forcing it on CS players.

Re:Steam can't escape the fallout from its censorship contro... by trenchpilgrim on Friday August 15, 2025 @01:26PM (#44915087)
Haha, remember when it was "the weird tray app for playing Counter Strike"?
Re:Steam can't escape the fallout from its censorship contro... by ecshafer on Friday August 15, 2025 @01:39PM (#44915219)
I love steam. A big part of my complaints 20 years ago was that I barely ran these games in the first place! Nowadays computers are a lot more powerful compared to games.

Proliferation of credit cards, increased internet stability/speed, and more powerful computers have taken the warts away. Steam has also repeatedly shown to be on the side of the consumer, and also very offline friendly.

Re:Steam can't escape the fallout from its censorship contro... by HolyLampshade on Friday August 15, 2025 @01:57PM (#44915478)
I completely agree with you. 21 years ago when it was released it was simply “yet another competitor” to the sort of overlay systems that gamespy and the like were trying to implement. You installed it because Half-Life 2 (and the litany of mods that became empires into themselves) required it, but it took years for it to develop in a direction that pointed to where we are now.

The first time I did a rebuild and now no longer needed the installation media for games, or the license keys in the manual/game jacket, and I was fully sold.

I don’t fully grasp the hatred, because almost every aspect of it is a vast improvement over what existed 20 years ago. But fortunately there are alternatives.

Re:Steam can't escape the fallout from its censorship contro... by iamtedd on Friday August 15, 2025 @03:43PM (#44916602)
Also having to find and backup your save files if you wanted/needed to reinstall Windows.
Re:Steam can't escape the fallout from its censorship contro... by mrguyorama on Friday August 15, 2025 @02:20PM (#44915765)
>Steam has also repeatedly shown to be on the side of the consumer

Except when they only added any sort of return mechanism after violating consumer rights laws in all sorts of jurisdictions for like a decade.

Though that was significantly less painful back in the day when a steam sale was actually meaningful.

Steam's pro-consumer-ness is absurdly overblown, but the rest of consumer facing corporations are so fucking awful in comparison that they look like angels. They're also mostly just trying to keep anyone from looking at the closet full of profits explicitly from enabling underage gambling.

Not that I'm a hater, but people need to keep perspective. Valve is just a company that is slightly less abhorrent in it's practices.

Re:Steam can't escape the fallout from its censorship contro... by bee_rider on Friday August 15, 2025 @03:06PM (#44916290)
Nowadays their return policy is really generous though. And it gets me to buy more games, a couple hours is long enough to figure out if a game works on my end.

Of course, I’d never use their generous only-superficial-questions-asked-if-you-don’t-play-much return policy to, basically, get a demo of a game. Because that isn’t what it is intended for. But, I wonder if that ability has gotten them more sales…

Re:Steam can't escape the fallout from its censorship contro... by qualeed on Friday August 15, 2025 @03:15PM (#44916387)
>back in the day when a steam sale was actually meaningful.

Curious what you mean by this?

Re:Steam can't escape the fallout from its censorship contro... by mrguyorama on Friday August 15, 2025 @04:39PM (#44917015)
It used to be normal for steam sales to be somewhat rare and surprising, but the tradeoff was that it was the norm for big and popular games to have staggering discounts.

In 2012, Terraria went on sale for 25 cents. Valve sold the entire Half Life family for like two dollars. AAA and big name games would go for 80% off or more, back when that actually got you a full game without microtransactions or significant DLC to buy.

People got excited about the sales because you might wake up to find the game you really wanted for $60 was now a few dollars.

Objectively "Incredible" deals are a lot less common, and old stuff doesn't have massive discounts anymore, sticking with "just" very good discounts.

Re:Steam can't escape the fallout from its censorship contro... by qualeed on Friday August 15, 2025 @04:53PM (#44917119)
I still see some pretty staggering deals now and again, but maybe not to the extent you remember (I don't really remember that, but I was also primarily a WoW player back then, and didn't pay as much attention).

How much of that is to blame on steam vs. the publishers, though? I would imagine the publishers have much more control over (if not total control?) over pricing. So, unless I'm wrong, it seems misguided to put that at steam's feet.

Re:Steam can't escape the fallout from its censorship contro... by TulliusCicero on Friday August 15, 2025 @02:34PM (#44915937)
I have a six digit friend code and yeah, people were very annoyed by Steam and not being able to use, what was it, won.net anymore?

That's true, but Valve put in the work to make Steam really great.

Re:Steam can't escape the fallout from its censorship contro... by lupusreal on Friday August 15, 2025 @01:52PM (#44915414)
I remember that when HL2 came out. At that time I think it was fully justified hate of what was essentially DRM bloatware, not yet tempered by many years of Valve/Steam earning a good reputation for doing things right.
Re:Steam can't escape the fallout from its censorship contro... by mcv on Saturday August 16, 2025 @01:18PM (#44925269)
Steam's massive investment into Linux support has gained them an incredibly amount of goodwill in the Linux community. Before Steam started supporting Linux, playing Windows games on Linux was incredibly unreliable and buggy. Now, almost every game just works, unless the creator puts in specific effort to sabotage it.

That said, I still prefer to buy from GOG when possible.

Re:Steam can't escape the fallout from its censorship contro... by Insanity on Friday August 15, 2025 @01:15PM (#44914964)
I'm included in that. Steam is great, I've been using it for 21 years, and I don't need/want another launcher.

Occasionally I was forced into using others, when a game only released on Epic / Origin / Battle.net. But they all felt worse than Steam. So given a choice for the game, I'll buy it on Steam even at a higher price.

Re:Steam can't escape the fallout from its censorship contro... by kalaksi on Friday August 15, 2025 @01:08PM (#44914869)
That's basically me. While Steam can always be improved (and has been), it has worked well and to me looks better than the alternatives. Additionally, I trust Valve and value it's products. So I don't mind paying more and it's also very convenient to use just Steam and not worry about anything else.
Re:Steam can't escape the fallout from its censorship contro... by BolexNOLA on Friday August 15, 2025 @01:40PM (#44915240)
I know this is far from a hot take, but I really think people need to be more weary of what will happen with Valve once Gabe passes. No amount of profitability seems to stop people from demanding more even at the cost of longterm viability.

Imagine a world where a PE firm gets its hands on valve

Re:Steam can't escape the fallout from its censorship contro... by tracker1 on Friday August 15, 2025 @01:52PM (#44915417)
Kind of a terrifying thought... Not familiar enough with Valve/Steam's corporate structure to know if they have a governance model in their founding documents to help prevent this.
Re:Steam can't escape the fallout from its censorship contro... by BolexNOLA on Friday August 15, 2025 @02:25PM (#44915832)
There isn’t a document in the world that can’t be overcome with enough cash incentive unfortunately lol
Re:Steam can't escape the fallout from its censorship contro... by arprocter on Friday August 15, 2025 @01:16PM (#44914972)
Funny you mentioned Epic - I bought something there and played it for a while, until one day it just...refused to load

Ended up in a loop of support asking for logs ad infinitum, while ignoring the fact that when I installed the client and game on a separate computer it crashed at the same point. Chalked it up to experience and just decided to not give them any more of my money

Re:Steam can't escape the fallout from its censorship contro... by taude on Friday August 15, 2025 @03:12PM (#44916353)
Same, Steam is my gateway, and I don't have any issues with them.
Re:Steam can't escape the fallout from its censorship contro... by darth_avocado on Friday August 15, 2025 @01:49PM (#44915374)
Lord Gaben has almost a cult like following, so any missteps are going to be ignored. Steam is objectively great compared to other stores so it will barely see a problem. If the fact that children are gambling skins on the platform barely affects them, an issue they are in full control of, I doubt this controversy where they were pressured externally will cause any long lasting damage to them.
Re:Steam can't escape the fallout from its censorship contro... by immibis on Friday August 15, 2025 @01:26PM (#44915079)
For desktop gaming, GOG should be prioritized above Steam.
Re:Steam can't escape the fallout from its censorship contro... by mnahkies on Friday August 15, 2025 @01:34PM (#44915160)
+1 - I used GOG for the first time the other week to get a copy of Morrowind so I could see how https://openmw.org/ was these days, and it was a really good experience.

I did have to use some obscure tool to extract it being on Linux but it's nice to know I won't have to purchase another copy again. There's a number of games I've had to repeat purchase (mostly from disk to digital), and with modding the forced auto updates on steam can also be a pain

Re:Steam can't escape the fallout from its censorship contro... by Jach on Friday August 15, 2025 @02:19PM (#44915741)
GOG is in bed with Amazon. I have over 130 games via GOG, only a handful I paid for -- right now I can only think of the Yakuza 0-6 collection that was priced so low I had to do it even though I played them all on a friend's xbox before. The rest are from Amazon's gifting of them to me via having a Prime account and Twitch account. Many are games I already bought and played on Steam, they're good games they're not just gifting trash. In any case, just like Epic and their mass of freely given games, it all but guarantees I never give those platforms a dime especially if I think a game will be gifted eventually. (It makes me hesitate sometimes on steam purchases too, which is probably part of the point, but I've got a giant backlog so buying can wait anyway, and it's a rare game that I want to buy and play right now.)

I'll continue supporting Steam over GOG for PC gaming, especially as a Linux user.

Re:Steam can't escape the fallout from its censorship contro... by noisem4ker on Friday August 15, 2025 @03:18PM (#44916412)
I'm not fond of Amazon either, but I surely hate DRM more, and games from GOG aren't crippled by that.
Re:Steam can't escape the fallout from its censorship contro... by teamonkey on Friday August 15, 2025 @03:17PM (#44916407)
Honestly I find “they give away free games so I won’t use them” to be a weird take.

In any case, often with these free deals the developer is compensated according to how many installs the game gets. Number of installs during sales is also a metric that helps gain funding for future titles.

So if Epic/GOG give away a game you already have and like, taking the time to add it to your collection, installing and running it briefly may help the developer out.

Re:Steam can't escape the fallout from its censorship contro... by Jach on Saturday August 16, 2025 @09:02AM (#44923014)
I'm not sure if the misunderstanding is on my end or yours, but I don't see how you get "I won't use them" from my comment mentioning I have over 130 games on GOG alone. I just added 3 more. I've even played some because sometimes they give away a game I don't already have and wanted to play! But it's not a sustainable practice, it's not particularly healthy for the ecosystem, that's a problem. (Amazon's free Prime Gaming giveaways give the games on a mix of GOG, Amazon directly, Epic, or Legacy Games. I have no idea how much revenue GOG gets from the deal but I'd bet it's > $0 and it would probably hurt to suddenly go away.)

Valve doesn't feel the need to shovel free games at me to get me to use their services, they're right not to do so because their services are still the best and I'm not begrudgingly using them but happily using them. And again, especially for Linux, where they've given a great deal back to making it a viable gaming platform. For launchers, I use Lutris and Heroic to manage my non-Steam games from Epic, GOG, Amazon directly, Humble Bundle, and Itch.io. I tend to configure these to use the GE fork of proton, again something that wouldn't be where it is without Valve.

Re:Steam can't escape the fallout from its censorship contro... by teamonkey on Saturday August 16, 2025 @11:49AM (#44924481)
Having read your post again, it’s my misunderstanding.

But I disagree that it’s unsustainable or unhealthy for the ecosystem. It’s clearly a loss-leader designed to keep you engaging with the platform, yes, but it’s not necessarily worse for the developers or the platform than, say, a hugely-discounted Steam sale (or a subscription service like Gamepass).

Also if Steam started giving away games like Epic do I’m pretty sure they’d be adored for it.

Re:Steam can't escape the fallout from its censorship contro... by mcv on Saturday August 16, 2025 @03:04PM (#44926069)
> GOG is in bed with Amazon.

Is that criticism? Because from your comment, so are you. You pay Amazon, and GOG gives you free games.

I refuse to give any money to Amazon, but gladly pay GOG.

Re:Steam can't escape the fallout from its censorship contro... by overfeed on Friday August 15, 2025 @04:37PM (#44917001)
For Linux desktop gaming, Steam bests GoG all day, everyday.

Before Valve sponsoring/partnering with Code Weavers on Proton, running anything-but-old-and-stable games via Wine was a fraught affair, now even games that update weekly/monthly run perfectly, without having to fiddle with config files or downloading specific DLLs. For the large and growing library of supported games, Steam made Linux gaming painless.

Re:Steam can't escape the fallout from its censorship contro... by mcv on Saturday August 16, 2025 @03:01PM (#44926048)
GOG does not support Linux, and Steam does, but the Heroic launcher is great for running GOG or Epic games on Linux.

And if that doesn't work, you can still import the game into Linux, while also still owning it independently from the platform.

Re:Steam can't escape the fallout from its censorship contro... by immibis on Sunday August 17, 2025 @02:48PM (#44933887)
GOG will sell you Linux versions of games. In fact it doesn't care - once you own it you can download all of the game files for all the platforms it was released for. However, it only sells you what actually exists. It doesn't take the Windows version and run it in a Windows emulation layer like Steam has. If you want to run the Windows version emulated on Linux, you're on your own.
Re:Steam can't escape the fallout from its censorship contro... by mcv on Sunday August 17, 2025 @07:23PM (#44935814)
Not on your own; you're with a community that supports running GOG games on that Windows emulation layer. Heroic can run most GOG games very well. Steam is more reliable because it's Valve itself that's behind it, but Heroic is not that far behind.
Re:Steam can't escape the fallout from its censorship contro... by sersi on Friday August 15, 2025 @04:25PM (#44916924)
The only other game store I'll use is Gog (ok, and exceptionally itch.io)... Epic is unfortunately nowhere near good enough. The others are even worse
Re:Steam can't escape the fallout from its censorship contro... by bob1029 on Friday August 15, 2025 @12:57PM (#44914717)
The customer side of Steam is great but I think their partner program is even more impressive.

The quality of support I've received as a developer on Steam makes Apple's App Store ecosystem look like joke.

Re:Steam can't escape the fallout from its censorship contro... by iamtedd on Friday August 15, 2025 @03:51PM (#44916659)
This needs to be more widely known. As a consumer, I would care more about the developer experience with Steam if more stories were told about it vs. say Epic, but I understand if there are things like commercial-in-confidence, or NDA that prevent it.
Re:Steam can't escape the fallout from its censorship contro... by maverwa on Friday August 15, 2025 @01:37PM (#44915196)
As someone who’s using steam daily for probably 50-75% of their lifetime now: I don’t love them, but it’s the lesser evil for sure.

Sure, if GOG had even 20% of steams catalog and useability, it be no. 1 without question. But since we‘re sadly limited to this one reality, there is no alternative.

XBOX GamePass is a trap I expect to spring every day, Uplay and EA Origin are just a splash screen I see when starting a game in steam, and I almost forgot the epic store exists, despite their “free game” Marketing campaign.

It’s not perfect, it’s anti-consumer way to often, and it’s for sure a monopoly’s, but steam is still my favorite poison And yes, if they decide to disable me account and cut me off my pile of shame I will have an impact.

But owning games does not seem to be an option generally. Exceptions exist, ofc.

Re:Steam can't escape the fallout from its censorship contro... by kulahan on Friday August 15, 2025 @03:11PM (#44916335)
I’ll never get over the hypocrisy of people loving steam and its exclusives while hating EGS and its exclusives. I’ve never seen an almost purely tech-focused crowd pull so hard for a monopoly before.
Re:Steam can't escape the fallout from its censorship contro... by unethical_ban on Friday August 15, 2025 @03:22PM (#44916447)
Does Steam push big titles to be exclusive, or are games exclusive to steam because they don't have a market need to also be on EGS?

To the second line, systems with a network effect tend to clump people together.

Re:Steam can't escape the fallout from its censorship contro... by the_snooze on Friday August 15, 2025 @03:38PM (#44916568)
Yeah, I can't think of any explicitly Steam-exclusive games off the top of my head, other than maybe Valve's own titles.

Given Steam's history and market position, they don't need exclusives at this point. I do remember the likes of Outer Wilds and Final Fantasy 7 Remake being EGS exclusives for the first year of their respective PC releases.

Re:Steam can't escape the fallout from its censorship contro... by lupusreal on Friday August 15, 2025 @01:49PM (#44915371)
GOG is great but I'd like them even more if they did some of the wine/proton work that Steam does for Linux users. For the dosbox games at least it's not much to do (for them nor for myself to be fair.)

Steam is simultaneously hard to like, as a DRM service, but also hard to dislike as they put so much care into getting games running on Linux and have a very reasonable return policy, full refunds for the game not working makes it easy for Linux users especially.

Re:Steam can't escape the fallout from its censorship contro... by maverwa on Friday August 15, 2025 @02:01PM (#44915531)
I won’t complain about anyone investing into wine/proton. GOG/CDPR just seem less willing or less capable of spending that money. Valve is essentially printing money. From sales, but also from other, morally less likeable sources like gambling. It’s nice to see them spending at least a tiny part of this in ways that serve the greater good (besides their own business).

Same point: it’s not good, but that’s reality for you.

Re:Steam can't escape the fallout from its censorship contro... by Ferret7446 on Friday August 15, 2025 @05:10PM (#44917294)
To be clear, there are many games on Steam without DRM. It's up to the publisher whether Steam DRM is used or not (or if any other 3rd party DRM is used, for that matter).

I suspect almost all of the games on GoG, if they are also on Steam, also don't have DRM on Steam.

Re:Steam can't escape the fallout from its censorship contro... by tstrimple on Friday August 15, 2025 @05:34PM (#44917523)
DRM and especially 3rd party launchers are both things that get me to skip games on Steam. I wish Steam made it simpler to just filter those games out of your store view.
Re:Steam can't escape the fallout from its censorship contro... by nyeah on Friday August 15, 2025 @01:26PM (#44915085)
Yes we all pray to Gaben that this crisis will pass. I am honored to pay more in His name.
Re:Steam can't escape the fallout from its censorship contro... by mumbisChungo on Friday August 15, 2025 @02:44PM (#44916054)
After using steam for over 20 years I'd say I feel quite neutral about steam, but actively disdainful toward the alternatives.
Re:Steam can't escape the fallout from its censorship contro... by TheCraiggers on Friday August 15, 2025 @12:47PM (#44914621)
> Guessing the game drought is causing some news publications to reach for a story.

Curious. You don't think that this slippery slope we're on is worth reporting on?

Re:Steam can't escape the fallout from its censorship contro... by ectospheno on Friday August 15, 2025 @12:54PM (#44914687)
Re:Steam can't escape the fallout from its censorship contro... by kulahan on Friday August 15, 2025 @03:15PM (#44916377)
I don’t. Slippery slope is always a fallacy until it affects something we want to conserve. There has been a huge push for an absolute lack of censorship in games, so it’s… pretty predictable that we’d see the pendulum swing back, I guess?
Re:Steam can't escape the fallout from its censorship contro... by godelski on Friday August 15, 2025 @01:57PM (#44915483)
Interestingly Valve makes the most money per head compared to any other company. At $19m/head it's magnitudes above Meta and the average salary is $1.4m[0]!

I'm not trying to disparage steam, I actually really like them[1]. I'm pointing it out because it's a business strategy we don't see that often: loyalty. I mean what other billionaire do you know where there's tons of memes of but is also overwhelmingly seen in a positive light? Sure, he doesn't have Elon money but dude has $10bn, I don't think another $290bn is really going to make a big difference in his life[2]. He has way less controversy than Elon had even before all the political stuff. Steam is like Costco, except Gabe is a billionaire.

What I'm trying to say is that you can become a billionaire by building a quality product and through customer loyalty. These things don't have to be mutually exclusive. You can be fucking rich, your employees can be fucking rich, you can build a useful, AND a beloved product. In a time where we live in a Lemon Economy, where it is all about making the s̶h̶i̶t̶t̶i̶e̶s̶t̶ ̶t̶h̶i̶n̶g̶ ̶u̶s̶e̶r̶s̶ ̶w̶i̶l̶l̶ ̶b̶u̶y̶ minimum viable product, where we rush for the newest feature and loudest bells and whistles (regardless of if they actually work), Steam stands out.

I want more companies like Valve/Steam.

[0] https://upptic.com/valve-structure-employment-numbers-revenu...

[1] Like another user pointed out, they won be over with Linux gaming. I've had a great experience with them, even from the early days. You could tell through github issues they cared. They wouldn't just dismiss things like "oh, we don't support that distro" and actually just figure out what's going on (because your distro doesn't actually matter). They were clearly nerds themselves and nerds that cared.

[2] You just can't spend that kind of money. Fucking MacKenzie Scott is trying to give her wealth away as fast as possible, has already given away half her wealth, but she has the same net worth as when she divorced Bezos. Compound interest is a crazy thing.

[3] P.S. Fuck Visa and Mastercard. Unless my transaction is illegal, you better fucking process it. Anything short of that is holding my own money hostage. That is fucking theft. You created the duopoly. Don't get greedy or you'll lose it.

Re:Steam can't escape the fallout from its censorship contro... by HWR_14 on Friday August 15, 2025 @03:31PM (#44916513)
The estimates are that Tether makes more per employee than any other company, at somewhere in the hundreds of millions.
Re:Steam can't escape the fallout from its censorship contro... by godelski on Friday August 15, 2025 @03:44PM (#44916614)
Interesting add. I don't think I'd be surprised if there are even bigger profits per head considering that you can't measure what you can't measure, but I don't think Tether fulfills the other aspects. Though if I googled right, their CEO has a similar net worth. I'd wager it isn't nearly as liquid as Gabe's though.
Re:Steam can't escape the fallout from its censorship contro... by 2OEH8eoCRo0 on Friday August 15, 2025 @01:47PM (#44915334)
Steam is great at turning a blind eye to underage gambling
Re:Steam can't escape the fallout from its censorship contro... by pjmlp on Friday August 15, 2025 @12:51PM (#44914661)
I never installed, nor plan to.

OS specific stores, consoles, and retrogaming already have more games than I am able to play the rest of my life.

If they were like Loki in the Linux gamming efforts, I would be willing to kind of sponsor it, for Proton I already have Windows at home.

Re:Steam can't escape the fallout from its censorship contro... by Sohcahtoa82 on Friday August 15, 2025 @01:47PM (#44915342)
> OS specific stores

Other than my phone, I would never purchase software from an OS-specific store. Why would you ever choose to do that?

Re:Steam can't escape the fallout from its censorship contro... by pjmlp on Friday August 15, 2025 @02:55PM (#44916174)
Why not?

It is already there, has enough choice to keep me entertained, I don't suffer from FOMO.

Re:Steam can't escape the fallout from its censorship contro... by Sohcahtoa82 on Friday August 15, 2025 @05:04PM (#44917232)
I try to avoid vendor lock-in when I can.

I'm a Windows user. I don't want to lose my apps if (really, when) I eventually switch to Linux.

Buying my games on Steam means I can play my games anywhere.

Re:Steam can't escape the fallout from its censorship contro... by pjmlp on Saturday August 16, 2025 @01:37AM (#44920491)
Not really, because not every game on Steam does exist in all other platforms supported by Steam, and Proton is still Windows anyway.
Re:Steam can't escape the fallout from its censorship contro... by babypuncher on Friday August 15, 2025 @01:36PM (#44915183)
Valve/Steam is the reason gaming on Linux is even viable today
Re:Steam can't escape the fallout from its censorship contro... by pjmlp on Friday August 15, 2025 @02:54PM (#44916168)
Unfortunately by translating Windows games, Valve doesn't even manage to get game studios to port Android/Linux (NDK) into GNU/Linux, shows how much studios care.

Better keep targeting Windows.

Re:Steam can't escape the fallout from its censorship contro... by babypuncher on Friday August 15, 2025 @06:34PM (#44918061)
I think this is ultimately a benefit. I've had too many proprietary native Linux games that slowly broke overtime as libraries they depended on changed or became deprecated. Hosting unmaintained proprietary software like this has always been difficult with Linux.

With Proton we basically have a common stable runtime that handles all the platform specific needs of a video game. It just so happens that runtime is largely binary-compatible with Windows. It's easier for devs to support when all they have to do is stick to a Proton-compatible subset of the Win32 API. Users get way more games. And anecdotally my experience as a user is generally better than with true native ports. It's a big net win.

Re:Steam can't escape the fallout from its censorship contro... by pjmlp on Saturday August 16, 2025 @01:50AM (#44920560)
Devs don't support anything, they target Windows as if Proton did not exist.

It is up to Valve to make it work.

It is a loss for GNU/Linux as gamming platform.

Do you think anyone would be paying for Nintendo and PlayStation consoles, if they were running XBox OS translations, instead of having the games natively target them?

That is why all those cheap Chinese handhelds never go nowhere, being basically MAME devices.

Re:Steam can't escape the fallout from its censorship contro... by babypuncher on Saturday August 16, 2025 @03:12AM (#44920991)
Lots of dev go out of their way to make sure their games play nice on Steam Deck.

The alternative is that they do not do this at all because it is too much work for too little payoff. Proton is driving real Linux adoption in PC gaming.

Re:Steam can't escape the fallout from its censorship contro... by pjmlp on Saturday August 16, 2025 @05:15AM (#44921645)
Really? Name a AAA game studio that actually activily does anything instead of letting Valve do the work themselves, coming up on their developer blog "We did this for Proton".

Proton is driving the adoption of PC Windows games on Linux.

Re:Steam can't escape the fallout from its censorship contro... by babypuncher on Tuesday August 19, 2025 @12:16PM (#44953266)
Assassin's Creed Shadows.

Plenty of other AAA games have made Proton and Deck-specific compatibility considerations