- Why own a computer when you can just vpn into a cluster through a thin client?
- Why own a game system...
- Stream 4k HD movies
- A whole bunch of ideas not thought of yet.
0r maybe your right and it wont be that different, I would like the chance to see if it does make a big difference. The current telcos were not in that game, google is.
- You can call your car if you need it like Bruce Wayne calls the Batmobile.
- You can send things across town. No more courier or logistics.
- No more DUIs or drunk driving accidents.
- No more accidents period.
- No more insurance.
I know it's still a ways off, but damned if I'm not excited as hell. <3 Google.
And the benefits are manifold for those who do want to live in cities. Diversity of options is a big one--that food truck that serves gluten-free venison tacos can only exist somewhere with enough people that such a niche can survive, so the long tail of preferences can be accommodated. Infrastructure is in dense places is cheaper per capita; tearing up one road/pipe/sewer can benefit thousands of people instead of just whoever lives in that one cul-de-sac. Public transportation becomes more practical, enabling people to go where they want cheaper and more easily. A higher concentration of jobs and workers means there can be a better matching of needs and skills, making businesses more successful and workers happier.
So sure, you may wish to forgo all that to have a yard and some space. I'm sure the housing market and broadband companies will oblige. But in general, practical dense cities will be a boon to society, from which we'll all benefit.
Edit: clarity.
When I was a boy, twenty years ago I firmly believed that I would need to move to London as soon as I could, just for the British library and access to information. Then the internet happened (well the web, and it was already happening but for me, that's when it happened). The internet made distance so much less of a factor, and i suspect that this trend will only continue. I suspect the density/creativity association will break down, but I have no evidence either way, so I could be completely wrong.
There's actually a service called "OnLive" that streams games, it seems pretty cool. It's a mashup between Steam and Netflix; you don't have to have a gaming PC to render the frames, just a fast Internet connection to stream them.
The input and video latency makes it impractical for all but the slowest-paced of games.
I can send an IP packet to Europe faster than I can send a pixel to the screen. How f’d up is that?
From: http://superuser.com/questions/419070/transatlantic-ping-fas...
There is user-side latency and there is server-side latency. In multi-player games it may be preferable to have less latency within the game between players than in the players' view of the game.
I've spent several playing first person shooters and it's easy to forget you're not playing locally.
Games on OnLive lack the above features and you also have input lag, where, for example, a camera movement with the mouse will take the full network RTT plus processing time to reflect on the client's screen.
[1] http://web.cs.wpi.edu/~claypool/courses/4513-B03/papers/game...
I haven't played the OnLive stuff so I'm not sure what it's like, but with a decent connection I'm guessing it's something that your brain just ends up dealing with. Although if it's anything like using RDC for a long period of time I can see it getting annoying.
Sure it would be a "waste" of compute power and network, but that's certainly one way to, in a sense, "push data across distances faster than the speed of light". That's exactly the kind of approach which would be unimaginable in a scenario where you have to worry about compressing media in order to get a single stream across in a timely manner (read: now), but might actually fall within the realm of possibility when gigabit bandwidth is ubiquitous.
And frankly, a $500 computer today can already display quite good graphics. Maybe by the time gigabit bandwidth is ubiquitous, computers will be usable enough that installing and running a game locally will be as seamless as clicking a link on a web page, so we won't need cloud gaming amymore.
I'm not saying that's catastrophic, but I think the impossibility of cheating is one of OnLives clear advantages. Sure you can write a bot, but it will only have access to the same information a human player does.
Ok, how is that possible? I genuinely am curious about the science. Feel free to provide links.
The "faster than light" approach is: 1) OnLive renders several frames that could be the outcome of all the possible actions by the user, and sends all of them to the user. 2) User chooses the next action. 3) The frame is already available and is rendered ASAP. 4) The action is sent to OnLive. 5) Repeat.
It is of course not actually faster than light, but it's faster than the time required to send light to OnLive and back. Although, if you're going to this trouble, you may as well just render the frames locally and not bother with OnLive at all... :-S
Heck, you don't even need to play the game yourself. Send Google a copy of your brain too, and they will simulate the encounter in their servers and insert the memory in your brain when they're done. EVERYTHING can run in the cloud!
Still good, but I won't be abandoning local storage any time soon.
Is the Wizard of Oz your reference for weather in KC? ;)
Having now Googled... wow, so they're technically two cities with the same name literally right next to each other, not one big city?
And turns out the Royals are from KC, MO, but I presume they have a lot of support from KC, KS as well?
It's one metropolitan area, but governmentally, yes, it is 2 separate cities (+ a lot of suburban cities). Politically, it's a dysfunctional family. It's really hard to get anything done, but occasionally that works to the benefit because you have competing governments. Most of the time its a detriment though.
The sports teams get support from both sides of the state line.
Tornadoes are actually one of the more mild natural disasters. They are certainly not any more likely to knock out your ISP, whose cables are underground, than any other natural calamity. California's earthquakes pose a much greater threat to infrastructure than Kansas's tornadoes.
And like chucknelson, I lived in KC for years and can't recall a weather-related service disruption for my ISP.
Ping.
You may have a point with the rest, but response time is a really big deal with many games and a large amount of bandwidth doesn't actually mean a super amazing ping. And actually the speed of light presents ping issues that are meaningful to games so you will never ever be able to just locate computers anywhere and connect to them to play.
"Stream" is a euphemism for "download you are not allowed to keep".
Expect to keep seeing the word "stream" for a while.
I detail the idea some here: http://www.fossfactory.org/project/p305
My experinces with all three of those companies have been horrendous. =====================================================================
1. It took a month of weekly calls to get a refund from Comcast for a "modem installation". My apartment already had a modem, they literally installed nothing and charged me $80 for it.
2. It took me four months to realize that I had an overdue AT&T bill. Despite having my phone number (obviously), my email, my credit card info, and my other phone number, they just sent paper snail mail to my summer internship apartment, where of course I no longer lived. I found out four months later when I finally did get a phone call---from a collections agency. The bill had swelled from $90 to $250 by this point.
3. Verizon sent a phone I ordered online to the wrong address. (They skipped the apt number, so the phone was returned to sender.) They then proceeded to refund the phone, but charge me monthly charges for the plan! This, too, took a month of weekly calls.
Every single time I called any of these three companies, I had to sit and listen to elevator music for 3 to 30 minutes. Every individual rep starts over from the beginning, asking you your "first and last name please", as if they had no CRM, no DB, no internal communication whatsover.
It is highly gratifying to see these companies get bitchslapped by the Invisible Hand. They have long deserved it.
While this is a valid complaint, I hardly expect Google's "disruption" will result in anything except even _worse_ customer communication. I can just imagine Google expecting people to be perfectly OK with getting billing/service problems resolved on a crowdsourced community forum…
Refresh your memory:
http://afp.google.com/article/ALeqM5iMbsPSv2vatAVvbz_8n0xU3M...
The FCC did everything google wanted, and there was no collusion.
Are we reading the same news articles?
Additionally Google did try to disrupt the cellular companies a little by selling their phones unlocked through their own webstore, but the American market didn't buy them. Yes there really is only one network that gave you a deal if you did this (T-Mobile), but Americans seem to prefer subsidized phones with absurd monthly plans rather than paying for the phone up front and being free to choose the network.
The choice consumers had was either a crappy carrier, or one which forced you to go with absurd monthly plans.
Personally, I think the indicator for a serious bid at disrupting the wireless industry will be when a tech company buys Sprint.
Not for lack of trying. I recently helped my friend set up Comcast and part of the installation process included downloading a required suite of "configuration" software. We were able to figure out a way around it but most people probably just click through without a thought.
The worst part is that it only keeps me in the captive portal just short enough that I haven't been compelled to figure out how to make dd-wrt stop it yet. I'll be sitting there putzing around on the Internet, try to google something and hit their portal. A few refreshes later and I'll be back in business.
However, they only have Windows and Mac versions of the stuff.
That or I could just have logged into my freebsd router off the serial port and said have at it, good luck, but that would be mean to the tech.
Cell companies on the other hand are basically crooks. Every other month I get 'services' added to my bill that should only get added if I respond to a spam text. Of course I never respond to the text, but somehow "Fact of the Day" for $9.99/month keeps getting added to my bill no matter how many times I call I tell them I will never subscribe to this so stop letting them attempt to fraud me. After a little research it turns out that the cell company can get 30%-40% of the subscription fees on these bogus services. So, of course they turn a blind eye on what isn't much better than stealing through fraud.
>and endless efforts to further "monetize" me through harassing phone calls trying to sell me more stuff,
Never happened to me, but all carriers text subscribers "deals" and other marketing garbage.
> intrusive DNS systems that redirect me to their crappy web sites, etc.
Never noticed and if I did its trivial to change DNS.
Cell phones on the other hand do all these things. I mean, Verizon just told google that its Wallet NFC stuff simply isn't allowed. Imagine if Comcast said "You can't install LibreOffice on your computer because we're thinking of entering the office game." I won't even go into uninstallable carrier apps, commercial spying, mystery charges, and billing fraud.
Maybe Google Fiber will the the backend for a future wireless roll out. One can hope.