Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by newsclues on Friday August 23, 2024 @12:18PM
(#41330288)
I still can’t believe epic hasn’t released a modern Unreal Tournament game.
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Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by phendrenad2 on Friday August 23, 2024 @01:10PM
(#41330806)
To make a game as complex as Unreal Tournament 3 you're looking at millions in dev salaries alone. Meanwhile UT3 is still available to play, if anyone wanted to.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by Lammy on Friday August 23, 2024 @02:12PM
(#41331487)
Not being as complex as UT3 would be a good thing. I wanted to love UT3 but it's so graphically busy that it distracts from the game play. Even UT2004 — as great as it is — misses the *SOVL* of UT99's simple geometry and colored lighting.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by snarfy on Friday August 23, 2024 @05:12PM
(#41333145)
Not really. You can't buy it, and it doesn't work online without community support.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by failuser on Friday August 23, 2024 @01:37PM
(#41331108)
You need to find a reason why it would be better than the original or UT2004.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by Eisenstein on Friday August 23, 2024 @05:23PM
(#41333230)
New game means new players.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by failuser on Sunday August 25, 2024 @12:06PM
(#41348362)
Maybe they can relapse a map pack like id did for Quake and Quake II, that would be a way to get in the news again.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by jval43 on Friday August 23, 2024 @12:35PM
(#41330454)
Any recommendations for the genre? Most games are just way too slow nowadays.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by Lammy on Friday August 23, 2024 @02:28PM
(#41331635)
Unironically Splatoon 3. It's so fun once you master the motion-controlled aiming and Squid Rolls and all that. Clam Blitz especially is the most fun I've had in any multiplayer game in years and really scratches that old UT2004 Bombing Run / Tribes / TF2 itch: https://old.reddit.com/r/splatoon/comments/13eslyb/at_the_bu...
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by oneshtein on Friday August 23, 2024 @01:27PM
(#41331001)
Tactical-Ops: Assault on Terror was very good. However, Urban Terror was good replacement, when it was alive.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by DANmode on Saturday August 24, 2024 @02:56AM
(#41336199)
Is it slow, or truly dead?
Urban Terror's death has been exaggerated before =]
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by oneshtein on Saturday August 24, 2024 @12:04PM
(#41339167)
Urban Terror in Fedora cannot be ran, unless symlink from /usr/share/ to user /home/ is made. When I ran it anyway, I saw zero users at all servers and maps, including Eagle.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by nullify88 on Saturday August 24, 2024 @03:10AM
(#41336238)
Oh good times om Tactical Ops. I did enjoy Verdon a lot.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by doublerabbit on Friday August 23, 2024 @12:49PM
(#41330588)
There isn't. It's a genre that's pretty much dead.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by brink on Friday August 23, 2024 @12:47PM
(#41330567)
Titanfall 2 is really good.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by atom-morgan on Friday August 23, 2024 @12:56PM
(#41330648)
Quake Champions is the best I've found.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by unethical_ban on Friday August 23, 2024 @01:41PM
(#41331144)
Quake Live, Quake Champions both have some activity. I don't think either has the numbers for big onslaught maps like the good old days.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by patmorgan23 on Friday August 23, 2024 @12:29PM
(#41330388)
There's a beta from like 5 years ago
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by newsclues on Friday August 23, 2024 @12:37PM
(#41330475)
I know, but maybe if they want the epic store to be popular maybe release new versions of your classic IP on it?
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by chupasaurus on Friday August 23, 2024 @03:04PM
(#41332029)
All games in the series before UT3 are co-developed by Digital Extremes so they aren't exactly theirs, also that's probably one of the reasons they were removed from everywhere.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by kevingadd on Friday August 23, 2024 @03:32PM
(#41332293)
They did, it failed. It was called Unreal Tournament 3.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by bloqs on Friday August 23, 2024 @12:20PM
(#41330302)
There is one that is on their site since fortnite released but stalled i think
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by ThrowawayTestr on Friday August 23, 2024 @12:24PM
(#41330346)
They were working on it but then Fortnight made a trillion dollars.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by chupasaurus on Friday August 23, 2024 @03:05PM
(#41332040)
Fortnite made a thrillion dollars because people who were making UT4 were tasked to make a little F2P mode for it called Battle Royale.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by newsclues on Friday August 23, 2024 @12:36PM
(#41330456)
So hire people to finish it?
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by nemothekid on Friday August 23, 2024 @12:45PM
(#41330534)
No reason to hire people at Fortnite Salaries to complete a game that won't even make a million dollars. Arena shooters are pretty much dead.
Re:SurrealEngine: Open-source reimplementation of Unreal Eng...
by unethical_ban on Friday August 23, 2024 @01:44PM
(#41331180)
Yep. They can't get zoomers to spend $30/month on a "free" game's marketing skins if the skill floor is too high.