Have you read this article?
https://www.databricks.com/blog/llm-training-and-inference-i...
Since one can only access these in the Intel cloud, where Intel has essentially made the few of these that exist freely available, isn’t perf per dollar kind of a joke metric? I mean, if they are free to use, they have infinite perf per dollar. But if Intel were to sell them, you were to buy them, and then you were to pay for their power, then wouldn’t perf per dollar look completely different ?
The article seems to try really hard to avoid saying how much perf per watt these have and how expensive they are. Reads a bit like a marketing piece as part of some Intel / data bricks collab (all companies and vendors do these).
Isn't the cost of actually running the card dwarfed by the cost of the card itself? e.g. even if we look at an old card like the A100 at 100% 24/7 that's about 3500 kWh per year which is what $300-$500 depending on the location?
if we Intel could come out with a card that could do anything the A100 does at half the price but 4x power usage it could still be somewhat competitive.
The article measures that Gaudi 2 is competitive at “latency for batch size 1”, but that isn’t really a metric anyone cares about.
So Intel would need to sell these for much less than half, and then perf per watt would need to be much better (the article measures that it is currently worse than A100).
Comparing these things is hard, “if Intel were to sell these” is already speculation, since they aren’t on sale.
The article is right that perf per dollar is better, but that’s only because Intel is not making money out of these. As a user that’s a red flag, because if that continues these will be discontinued, and then any investment I do right now in supporting these in my SW stack goes to waste.
I want to run Stable Diffusion at stupid resolutions, and I want it cheap.
Not exactly tiled mind you, just "clearly repeating the same thing, with some variation".
Asking because when I was playing with it about some months ago, that's what it did. People explained (at the time) that it was because stable diffusion was trained on um... (from rough memory) 512x512 images.
There would certainly be an awkward silence in response from Nvidia.
Given that Intel needs some angle to get ahead in the GPU wars I would have thought adding RAM would be an easy way to do that - especially given Nvidia and AMD seem to dish out RAM like its the most precious substance in the universe.
Well, it's only really nVidia. And the reason it's only nVidia doing this is because they don't want to self-cannibalize; if the 4080 had 24GB literally no prosumer or small organization wanting to play with the tech would even be considering the 4090 (and to a limited extent, the same is true of the 3080 vs. the 3090, but everyone was too busy mining Ethereum to notice that).
As far as the other manufacturers are concerned, there's no objective need for anything over 16GB on midrange cards (2070/3060/4060 equivalents) because that's the kind of GPU in the consoles and nobody releases exclusively for PC any more; you'll have to upgrade your card to have parity when the next generation comes out anyway so why provide more/drive costs up? It's not like AMD or Intel GPUs are in any way able to use that RAM for anything else, and why offer it now and kneecap themselves should they somehow get into a position where they actually can offer a good AI suite and want to sell 24GB cards for 2000+ dollars too?
And nVidia has taken full advantage of that fact, and that's why the 4080 only has 16GB even though the 7900XTX is performance-competitive with it and has the expected memory compliment. The 4080, including the Super, is a sub-par product because it kind of has to be.
Great quote, and apt description of this mildly infuriating trend.
I'd also imagine that the hardware on the smaller/cheaper dies doesn't have an address bus wide enough for 128GB.
No, because that's not the only part of the system that matters. This indeed would be useful and Nvidia sure is pushing for more memory (note that they are also continuing development on GPUDirect), but there are limitations. Strapping a SSD onto the side isn't really going to make things any better.
Nvidia's secret sauce is CUDA. AMD has been doing great, but they still got a long way to go here. They caught up on hardware, but that's maybe half the battle? If it weren't, you'd see ML people flocking to AMD for lower prices and simply due to availability.
It's not that these companies are stingy with RAM, it is that GPU RAM isn't the same RAM you throw into your motherboard. They do have differences.
If it were easy, trust me, Nvidia and AMD would both pile on RAM and charge out the wazoo for it. I mean... look at the price difference between an A100 40GB and A100 80GB. They're the same chipset and there's a 2x price difference. Though I should mention the 80GB version is faster memory too.
Also to note, most folks that are driving ISO C++ heterogenous compute story are actually NVidia employees.
No one nowadays throws a price based on costs + margin for R&D and little extra stay afloat. Those times seem to end somewhere early in 2000s. I wouldn't be surprised at all if that extra 40GB of faster RAM is in 30% cost increase range.
Nvidia is effectively a monopoly. They can charge whatever they want regardless of cost (which is what they are doing according to their reported margins)
No, they need to support at least pascal architecture.
The market isn't demanding it.
For gaming customers, modern games don't need more VRAM, 2k-4k textures can fit into 12-16GB of VRAM and 8k textures mostly don't improve the look at a 4k monitor resolution, unless these textures are stretched over large objects. With upscaling technology, Nvidia customers aren't running at 4k native resolution, so 2k textures do fine for 1080p upscaled to 1440p or 1440p upscaled to 4k. Gaming customers want raster performance primarily, assuming VRAM is above 10-12GB.
We will see retail demand for more VRAM when monitor resolutions exceed 4k, and this won't happen on a 1-3 year timeframe.
For AI customers, there's already specialized cards like H100.
I don't know anything about machine learning but I think that is the question. Isn't nVidia professional tier like the H100 rare and expensive? I remember someone here on HN started a sharing club where they said they'd pool resources together to buy these things and allow people to basically timeshare or rent them?
Is this like the situation where nVidia is basically writing your code for you by providing abstractions like it does with nVidia hair works and things like that on the gaming side? Would Intel have to basically develop its own answer to CUDA or could it gang up with AMD on this?
This is why OpenAI seem to have burned through 10s of billions of dollars of Azure compute credits in, like, a few years.
Yes CUDA is basically a giant developer platform made by NVIDIA for their cards. It's libraries, tools, languages, tutorials, and other ecosystem stuff like the fact that lots of people use it. Intel and AMD might or might not need their own answer to it. They need at least parts of an answer but CUDA is a lot more than AI, so if that's all you care about, you can skip parts of it.
Now AMD has been trying to develop a CUDA competitor for a long time but it's clear either their heart isn't in it, or they just really struggle to attract skilled dev plaform people. ROCm seems to suck so hard people would rather pay NVIDIA's monopoly pricing than deal with it, which is impressively bad.
Of course the reason NVIDIA is in this position is that they supported all kinds of R&D with their CUDA effort, and it turned out to be AI that hit big. If you just implements the bits of CUDA that seem most useful you'll always be behind.
Which is extremely expensive because Nvidia can charger whatever they want because they effectively are a monopoly. Since power or per card performance doesn't really matter that much yet Intel could in theory compete only on price as long as they manage to cobble something at least semi-decent together.
While they might score on Linux land by open sourcing their drivers, long time ago their OpenGL drivers weren't that great either.
They only entered the discrete GPU market a couple of years ago to be fair.
https://en.wikipedia.org/wiki/List_of_Intel_graphics_process...
It's always amusing how all these LLM or diffusion models work on some beefy Nvidia GPU's or Macbook Air M1's with 16GB of RAM because all that RAM can be utilised by the GPU or the Neural Engine.
BUT - is there anything preventing Intel simply adding a ton of RAM to their cards? Why not make a 64GB or 128GB card - even with Intel's underpowered GPU, won't the AI folks all be loving it?
Surely that's not that hard to do and yet would make Intel GPUs appealing, would it not?
Please correct me as I have no technical expertise on this - maybe there is something about GPUs that means its not possible to add lots of RAM?
Nvidia and AMD are notoriously stingy with GPU RAM, and even if there's lots of RAM there's a ridiculously high price.
Is this an angle for Intel to get an advantage? And while they are at it, drop 8 or 16 video encoder cores on there too.