For one, DJI drone software. It's available in the play store but you have to sideload it for Android. DJI isn't a small company, and there is quite a large professional market.
Edit: I misspoke in my original, which I fixed
1) Android hasn't made things as hard for malware vendors as Apple has, and
2) Android's not as lucrative a market as iOS
Those together mean incentives are significantly different, so we might not see the same behavior on iOS as we have on Android, from companies that are upset about not being able to to distribute as-effective malware as they'd prefer. Like Facebook.
iOS is 15% of the mobile device market but generates 67% of the app revenue.
There are complaints in this very thread about how shit the software selection is on the Play Store compared with iOS. This is why. Companies that have to, for whatever reason, pick only one platform to start on, usually pick iOS. If they add on Android later, they expect it not to make as much money as the iOS app, so may half-ass the port. In some cases, good apps that have enough revenue to keep them alive on iOS, may judge that an Android port won't be worth the added cost (especially smaller apps—think, one or two developer sorts of operations, they may run the numbers and project only a 20% revenue boost from adding an Android port, which may not be enough to cover the dev, testing, administrative, and support time the platform would require). There's a perception that, basically, Android users won't buy apps (which is... kinda true) and that's why the iOS version of an app might be ad-free and paid, while Android only gets an ad-supported variant—the vendor doesn't think creating and supporting a paid option on Android is worth the extra overhead.
[1] https://www.bloomberg.com/news/articles/2023-02-03/iphone-gr...
While I don't have any links to back the idea up, I suspect that Android's marketshare is somewhat inflated by users who'd normally be using feature phones — these users don't need anything more than the ability to make cell calls and maybe text occasionally, and even the absolute cheapest of cheap Android phones checks those boxes. There's no point in these users buying even a low-midrange Android phone, let alone a flagship or an iPhone. So while these users are technically Android users, they're not really smartphone users.
Also, the difference in rates of usage extends beyond phones. I think I read some of the same reports you did and compared to iPads, Android tablets are much more likely to end up forgotten in a drawer or collecting dust on a shelf. Having a recent low-midrange Android tablet myself (for Android app dev purposes) I would guess that this is at least partially due to how ridiculously low-spec cheap Android tablets are… mine cost almost as much as a refurbished iPad 9th gen on sale but doesn't perform a fraction as well as that model of iPad. Even my old Pixel 3XL runs circles around it.
Apple apps almost never have these problems and are higher quality.
My privacy isn't happy about this.
Apple's ecosystem means that most of the devices are up to date, or close, and because they control the full pipeline, things behave better.
This means that targeting ios is easier (since they'll be on closer versions and behave uniformly) and that because they spend more money, which they have, means that targeting them is easier and more lucrative.
Most are looking to hack. If they're looking to build a botnet, android might be better.
I don't think so? Android devices are much more likely to be vulnerable to well-known exploits. Stealing keys and passwords of course is much easier if your app can get root on the device.
But targeting when there’s less device variances will make it easier, yes.
https://www.globaldata.com/data-insights/technology--media-a...
But why does that matter in this context
That, combined with the App Store restricting spying more than the Play Store does, is why we can't necessarily expect the iOS ecosystem to behave the same way as Android's, were iOS to get similar side-loading capabilities. A common argument goes that nothing will change on iOS, because it hasn't on Android, but the two markets are different enough that I don't find that a strong argument. Maybe it'll turn out to be right, but I don't think it's as much a slam-dunk argument as those advancing it seem to think it is.
How so?
I think American Apple users just don’t realise how insignificant Apple market share is outside the US.
Android was open from the start. Giant like Amazon tried to kick start all stores. What did happen? Nothing.
I think people should stop drinking Apple fear mongering. It’s just aggressive lobbying to protect their cash cow.
- 56% in the US.
- 34% in Europe.
- 18% in Asia.
- 13% in South America. [2]
That all in mind Apple has 85% of the global share of smartphone profits. [1] Many Android players have a negative profit share.
[1] https://www.bloomberg.com/news/articles/2023-02-03/iphone-gr...
Anecdotally, most people I know might spend $20/year on App Store purchases (excluding streaming services if they don’t have a desktop computer).
I’ve made well over six figures for a few years and have never spent more than $100 in a year, the vast majority of those purchases for one off games/apps, not iap coins/tokens/etc.
> How so?
What... part of this remains unclear? It's the same incentives that drive iOS-first development choices, with the added wrinkle that the App Store restricts the potential of certain monetization schemes (spying on users) more than the Play Store does. All that means the incentives to distribute apps outside the App Store, or to launch an alt-store, are stronger than on Android.
> I think American Apple users just don’t realise how insignificant Apple market share is outside the US.
I do realize. I think you may be overestimating how much all those Android users spend, and how much their eyeballs (and personal data) are worth to advertisers, compared with iOS users.
> Android was open from the start. Giant like Amazon tried to kick start all stores. What did happen? Nothing.
My entire point is that there are enough differences between the two that we can't assume they'll behave the same.
Whatever the reasons, iOS device owners use their devices a lot more, and spend a lot more money through them, than Android users, on average.
Dark patterns are the same, by any other name. I left MacOS because the squeeze got too rough, and didn't even consider iOS for daily use since it's file syncing options are a clown show. If Apple has reached this market position through unfair or anticompetitive means, I don't see why or how it would stop regulators from ruling in favor of competition.
I mean, hell, Apple goes out of their way to let you know how much you're using the device and where you're spending (or wasting) your time. And they make managing e.g. subscriptions dead easy. Sure seems counterproductive if the secret of their success is dark patterns tricking us into spending more time on the devices, and spending more money.
I appreciate it's not just the US in either case, but the irony is still delicious.
(No way I'm allowing side loaded apps on my main phone though; would rather have a secondary phone for them if I'm forced to install them for whatever reason).
Where do we see Android devices with apps like Facebook preinstalled, unremovable and granted root permissions? All over the ecosystem.
For instance, Apps are currently not allowed to degrade functionality if the user says no to a permissions request (e.g. location tracking).
Instead, what Apple is doing is finding a new balance that appease those who are attacking the legitimacy of the App Store (and its toll booth) while in practice the vast majority of iPhone users will retain their privacy.
If Facebook is willing to pay to have their app preinstalled, unremovable, and granted root permissions on Android, why in the world wouldn't they be willing to force users to sideload their app on iOS?
Previously, the app devs wouldn't be able to, for example, lock out the entire app from being used, just because you didn't give them permissions for something that isn't vital for the app to function (e.g., location tracking or photo gallery). App Store rules prohibit that behavior, and those apps get rejected.
Sideloading would allow FB and others to do that and more, since they won't need to follow App Store rules anymore. And I don't think there is anything illegal about them doing it.
Otherwise I think you may be confused on what sideloading is.
I use their Web interface, which, I suspect, they deliberately cripple, in order to try forcing me to use their app.
But in terms of security, every jailbreak since ~iOS 8 besides checkm8 has been via a third-party app breaking out of the sandbox. The ramifications for shipping an exploit chain like this via the built-in app store is going to be extreme (possibly being blacklisted from iOS), but a sideloaded app can run such an exploit chain in the background (to install spyware if the user isn't on the most up-to-date version of iOS) with no consequence.
Facebook could pull Instagram and tell users to visit Instagram.com.
They can now block some/all of the app based on whether or not you've enabled location tracking.
And malware on macOS works different because macOS doesn't have the same security model as iOS. macOS apps can access large parts of the system after one or two security prompts, and Apple has gone on record that this is not the security level they want for iOS[0].
I guess you could mean that Apple would do notarization, but I can assure you that enough third parties would still fight Apple in court/via lobbying to remove all of Apple's oversight over app approval.
0: https://www.cultofmac.com/742918/craig-federighi-apple-softw...
fraud. we'll see lots and lots of fraud. a new avenue will be open.
Then your grandma won’t install anything, but power users can actually use their general purpose devices as such.
I guess the whole talk is about making side-loading easier.
all of this has prevented a legitimate sideloading scene from truly emerging on the iPhone - which, depending on where you ideologically stand on this, could be considered monopolistic.
i think there’s definitely room to make the process a lot easier - even if it’s just for power users.
Today that phone stays in the drawer and I can't run that app on it anymore; I'd probably have to spend hours figuring things out again just to redeploy it so I can launch it on my phone.
Meanwhile, on my actual phone, I can just scp a deb package and install it with dpkg, and it works until I uninstall it myself.
https://techcrunch.com/2019/01/29/facebook-project-atlas/
They did this by abusing their enterprise certificate.
As much as I'd like the ability to sideload apps, abuse by commercial vendors is a very real concern. With a few exceptions, commercial software has proven itself to be untrustworthy with the growth of surveillance capitalism. I'd rather that sideloading be reserved for free software.
You already can side load apps. Just buy an Android device. I liken this to people who buy a house near an airport then lobby to get the airport closed because they do not like the noise. I bought into IOS because of the walled garden and without it some app that I would prefer to get through the sanctioned app store will now only be available by side loading.
Well, no, in this case it’s the government going to see the pseudo-monopolist and telling them: "Party is over. There is going to be some competition there from now on." Something I most definitely cheer for.
there already is competition- it’s called Android based phones. This is more akin the government telling Walmart they have to freely give shelf space away to anyone and everyone to sell anything they want.
The law is about digital store and aims at stopping the close tie between platform and stores. Android is completely irrelevant here.
> This is more akin the government telling Walmart they have to freely give shelf space away to anyone and everyone to sell anything they want.
No, it's akin to the government telling a city they can't mandate than its inhabitants have to shop at Walmart.
I don't understand why so many act as Apple apologists and feel the need to justify the current situation.
Who’s acting as an apologist? I prefer it the way it is. It’s not like you don’t have a choice. If you want a device that offers the ability to sideload go buy an Android. I appreciate the fact that if anyone wants to offer an app on IOS they MUST go through the official app store to do so. Lets say for instance an app that I must have (example only) Facebook Messenger. Now that they (Facebook) can sideload they stop offering it in the app store. Now anyone that really needs that app either must sideload it or not have it. You think Facebook is going to honor all of the good privacy controls that IOS currently enforces?
That is a huge disservice to those that like the walled garden. It forces companies that want a presence on IOS to comply.
Maybe it's the other way around. I don't know the current legislative status of the attempts to ban TikTok, but the most realistic mechanism for doing so would involve banning it from app stores. By enabling sideloading, Apple would be enabling TikTok to circumvent such a ban.
Google doesn't prevent Meta or TikTok or any other apps from spying on you, as long as they also get to spy on you. So they have no incentive to build a competing store.
Apple, on the other hand, limits what apps are allowed to do.
As one example.
When an app on my phone asks for contacts access to work, I don't use it. The system works as-intended.
Edit:
> So Apple users can use FB on their phones
According to your logic, this is a net-negative. Is Apple trying to help or hurt their users here?
No wait, no one cares.
Meanwhile, Apple says "if you try that, you won't get access to all our customers". And FB and Mark Zuckerberg listen to that threat. So Apple users can use FB on their phones, deny access to location tracking and their contacts and feel safe that FB won't ever say "add them back or we'll stop working".
Basically the risk would be someone like TikTok dropping out of the store, but I find that unlikely. Maybe at the best they will have an "unrestricted" version with bonus features outside the app store. Visibility for indie apps is basically zero on the big platforms, but for the large players, being in the app store is actually important, at least for now, as users are used to going to the app store to search for software, and not just typing something into google.
The other thing is, these apps will still be sandboxed. Being available outside the store just means they can accept their own payments, they aren't going to have full system access to photos/contacts/files/etc. without explicit user permission, same as an app available via the app store.