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Re:FAA K-12 Airport Design Challenge in Minecraft by sharkweek on Saturday April 08, 2023 @01:11PM (#35495381)
A question for the crowd!

What’s a good age to show a kid Minecraft? My son is five and loves LEGO and broadly anything construction, I’d be curious to know at what age it might be fun to show him Minecraft.

He’s not bad at playing some simple platformers et al on the PlayStation but for some reason Minecraft feels maybe a year or two off. Curious what folks here think.

Re:FAA K-12 Airport Design Challenge in Minecraft by vinmeister on Saturday April 08, 2023 @01:28PM (#35495569)
My experience: My son is five and a very big fan. He doesn’t really grasp the mechanics, but he enjoys the exploration. We started off on peaceful mode for the first dozen sessions or so, just until he got the hang of it. The. I built a house with a balcony so he can watch me fight monsters, a favorite activity of his.

We’ve been playing for about a month, just an hour or so before bed. He’s starting to get interested in crafting. He loves to smelt, so I built him a dedicated space to grab ore and store the bars.

We play whatever he wants, so sometimes we’re playing Mario Kart or the like. But more often than not, he comes back to Minecraft.

Re:FAA K-12 Airport Design Challenge in Minecraft by JamisonM on Saturday April 08, 2023 @02:48PM (#35496347)
My kids each went through a phase when they started Minecraft where they could build & farm and wanted to play in a world with mobs but wanted me to be their "knight" that kept them safe - it was a lot of fun for a few hours a week. Real good quality time that we still joke about years later.
Re:FAA K-12 Airport Design Challenge in Minecraft by EwanToo on Saturday April 08, 2023 @01:15PM (#35495416)
Depends a lot on the child but I'd say 7 or 8 they'll probably be able to play the basic game by themselves.

At 5 or 6 they'll likely need a fair bit of support, but that's a lot of fun too.

Re:FAA K-12 Airport Design Challenge in Minecraft by darkteflon on Saturday April 08, 2023 @06:17PM (#35498193)
I wish I could share some vid of my 5 year-old and his 5 year-old cousin playing Minecraft. They are absolutely capable of playing Minecraft unsupported at that age, and what they will build will often astound. We are well past the point already of him being better at it than his dad.
Re:FAA K-12 Airport Design Challenge in Minecraft by reaperducer on Saturday April 08, 2023 @01:20PM (#35495474)
My son is five and loves LEGO and broadly anything construction

Lego is awesome for teaching kids to think in so many different, wonderful ways.

If you want to teach your kid how to cope with failure, disappointment, and minor lacerations, get him an Erector set.

Re:FAA K-12 Airport Design Challenge in Minecraft by sharkweek on Saturday April 08, 2023 @02:04PM (#35495968)
Lol as a child raised in the fire of hell that was erector sets, I didn’t even know they still made those.

I’ll have to get some for my son for him to experience the same trauma I did.

Re:FAA K-12 Airport Design Challenge in Minecraft by dylan604 on Saturday April 08, 2023 @03:01PM (#35496474)
I grew up with a bit safer erector set inspired set called Construx. All plastic with much softer corners/edges!

https://en.wikipedia.org/wiki/Construx

Re:FAA K-12 Airport Design Challenge in Minecraft by jfk13 on Saturday April 08, 2023 @06:13PM (#35498173)
Fire of hell?! Don't know what you mean. I loved it.
Re:FAA K-12 Airport Design Challenge in Minecraft by lostlogin on Saturday April 08, 2023 @02:37PM (#35496242)
I’d have called that Meccano but had no idea about the alternative branding. TIL

https://en.m.wikipedia.org/wiki/Meccano

Re:FAA K-12 Airport Design Challenge in Minecraft by Phelinofist on Saturday April 08, 2023 @02:30PM (#35496191)
My daughter is 5 and we play it like once a month together for 30-60mins. Only creative mode. We build houses and such and explore the world.
Re:FAA K-12 Airport Design Challenge in Minecraft by kqr on Saturday April 08, 2023 @02:44PM (#35496321)
Similar question: is Minecraft still as lego-like as it was back in the beta days with a small-ish number of unit cube blocks, or has it evolved past that into multitudes of specialised blocks and items?
Re:FAA K-12 Airport Design Challenge in Minecraft by matt74827289 on Saturday April 08, 2023 @03:28PM (#35496726)
It's an immensely different and more complex game than 5+ years ago (for the better imo), but the base experience is extremely similar.

If you don't like the new changes, they have pretty much every version ever released available to download and play in the launcher.

Re:FAA K-12 Airport Design Challenge in Minecraft by wingspar on Saturday April 08, 2023 @03:21PM (#35496665)
Perhaps you’ve not used Lego recently? Nowdays there’s multitudes of specialized bricks and items items. Way too many for me to keep organized. :)
Re:FAA K-12 Airport Design Challenge in Minecraft by ezfe on Saturday April 08, 2023 @03:23PM (#35496683)
It's definitely the latter, but mostly by aesthetic variation not functionality. For example, the original 1.0 version had 4 types of wood - now the game has 10 types - but they still all work the same way. This expands to anything made out of wood.
Re:FAA K-12 Airport Design Challenge in Minecraft by elliotec on Saturday April 08, 2023 @02:55PM (#35496416)
The latter.
Re:FAA K-12 Airport Design Challenge in Minecraft by cridenour on Saturday April 08, 2023 @02:55PM (#35496411)
My daughter is five and plays creative by herself on PC. It's easier (for her) to control than the tablet version and she asks to watch Minecraft videos before playing to learn more (she corrected me on the minimum size of a nether portal the other day...)

Not to mention her keyboard and mouse skills are great now.

Re:FAA K-12 Airport Design Challenge in Minecraft by ezfe on Saturday April 08, 2023 @03:21PM (#35496663)
I started playing when I was 13, definitely could've been introduced younger but, you know, the game wasn't widespread back then
Re:FAA K-12 Airport Design Challenge in Minecraft by adastra22 on Saturday April 08, 2023 @04:04PM (#35497059)
I don’t let my kids use computers, let alone game consoles. But Minecraft is the one exception. That “game” is extremely intellectually stimulating for creative kids that age.
Re:FAA K-12 Airport Design Challenge in Minecraft by bmitc on Saturday April 08, 2023 @04:54PM (#35497524)
Do you find them getting addicted to it? Do you set time limits? Do you play with them?
Re:FAA K-12 Airport Design Challenge in Minecraft by adastra22 on Saturday April 08, 2023 @06:37PM (#35498334)
I set time limits, but no I don't see any addictive behavior. If they ever start acting like that it gets shut down hard and fast, and I make clear playing Minecraft is a privilege. I never play with them, but I often ask them to show me what they built. They play on local worlds, or sometimes with each other, but not on public servers or with friends.
Re:FAA K-12 Airport Design Challenge in Minecraft by fossuser on Saturday April 08, 2023 @08:41PM (#35499071)
How old are they? Feel like I wouldn’t be in software today if I didn’t have computer, game, and later internet access as a kid.
Re:FAA K-12 Airport Design Challenge in Minecraft by adastra22 on Saturday April 08, 2023 @09:17PM (#35499248)
Oldest is now a middle schooler. She can earn her phone or computer when she publishes an app on the App Store.

Until then, social media, instagram, Snapchat, discord, etc. are a net negative.

Re:FAA K-12 Airport Design Challenge in Minecraft by Larrikin on Saturday April 08, 2023 @10:08PM (#35499477)
How do you create and publish an app without a computer?
Re:FAA K-12 Airport Design Challenge in Minecraft by adastra22 on Saturday April 08, 2023 @10:21PM (#35499540)
She uses my computer under my supervision (and tutelage--we're working through a few Swift tutorials right now). She doesn't have her own computer, or unrestricted computer time, outside of her school where they have Chromebooks.
Re:FAA K-12 Airport Design Challenge in Minecraft by JamisonM on Saturday April 08, 2023 @11:15PM (#35499773)
"She can earn her phone or computer when she publishes an app on the App Store."

I don't understand how building a piece of software that Apple is willing to publish on the App Store makes your daughter emotionally prepared for social media.

I don't have any problem with gatekeeping minors' access to social media (although I would be much more liberal in this area than you) but this metric seems absolutely bonkers to me. My heuristic from my own personal development would be that the earlier I was able to make some commercially viable software the later you should push my access to social media... my coding ability was never an indicator of my defenses against the common ills of social media for kids as I understand them!

Re:FAA K-12 Airport Design Challenge in Minecraft by fossuser on Sunday April 09, 2023 @12:19AM (#35500013)
I’d expect this kind of control to create resentment and poorly equip the kids to deal with the nuances/risks of access.

Probably depends on the kid, but I would have hated it and it would have likely made me not want to engage at all.

https://en.m.wikipedia.org/wiki/Reactance_(psychology)

You have so little autonomy or trust and respect as a kid, that period of life sucks.

Re:FAA K-12 Airport Design Challenge in Minecraft by adastra22 on Sunday April 09, 2023 @04:27PM (#35506166)
You are misreading intent. When she is able to productively use computers as computational tools, she can have one. There has to be a positive to balance the negative.
Re:FAA K-12 Airport Design Challenge in Minecraft by JamisonM on Sunday April 09, 2023 @11:14PM (#35508828)
That's interesting because if you set that out as a goal.. then what, right? What you'd like is on-going productive use once unlimited access is granted if your goal is balance. My inclination would be to be giving "homework" all the time, so the hours get split up somehow and aren't just spent of frivolous things once the privileges are acquired.
Re:FAA K-12 Airport Design Challenge in Minecraft by darkteflon on Saturday April 08, 2023 @06:24PM (#35498245)
I started my son on Minecraft (and BotW) at 4 years old - early, yes, but mainly because he’s part of the pandemic generation. I know there’s a stigma around video games and kids but (for the right games) I don’t regret it one bit. I’ve seen him develop problem-solving and creative skills in Minecraft, not to mention it’s what kickstarted his interest in reading.

My personal experience is that they pick it up very quickly - a couple of months - and then quickly go on to blow your mind.

Minecraft is so much better than the digicrack that passes for actual “educational” games. The Prodigy products are an abomination, those people should be ashamed of themselves.

Re:FAA K-12 Airport Design Challenge in Minecraft by Dalewyn on Saturday April 08, 2023 @08:09PM (#35498887)
Once upon a time there were actual educational games. The Jumpstart series from Knowledge Adventures, The Cluefinders series from The Learning Company, The Magic School Bus games from Scholastic and Microsoft, the Carmen Sandiego games from Broderbund, and more.

And of course, everyone's favorite: The Oregon Trail and subsequent sequels from MECC and later The Learning Company.

It's a shame that market simply isn't viable anymore. Those games played a big role in nurturing my love for computers.

Re:FAA K-12 Airport Design Challenge in Minecraft by darkteflon on Saturday April 08, 2023 @10:48PM (#35499661)
I remember many of those very fondly, thanks for the memories. As far as explicitly educational games go, the Dragonbox apps are often recommended around these parts. I’ve recently downloaded them, although I have yet to try them.

And I also feel like in general the educational value of games like Minecraft, BotW, etc is often undersold - partly out of stigma surrounding the medium as a whole, partly because they’re often teaching skills that are difficult to directly measure.

I have no doubt that when he’s a bit older, things like Cities: Skylines, Factorio, Dyson Sphere Program, Kerbal, Outer Wilds, Rimworld, etc will continue to entertain and educate.

Re:FAA K-12 Airport Design Challenge in Minecraft by s5300 on Saturday April 08, 2023 @06:52PM (#35498433)
I started playing RuneScape in 2003 (I’m not yet 25) & it was incredibly beneficial to my development, academically at least.

You’re probably more than good to let them play Minecraft in some form, just remember that while what they’re doing will probably look quite foreign to you, it doesn’t mean it’s not intellectually stimulating & beneficial to somebody that young.

Re:FAA K-12 Airport Design Challenge in Minecraft by tornato7 on Saturday April 08, 2023 @10:09PM (#35499484)
I played a lot of RuneScape. I think it was beneficial to my development to a point, but there are diminishing returns and I played it long after I stopped learning from it.
Re:FAA K-12 Airport Design Challenge in Minecraft by Dalewyn on Saturday April 08, 2023 @07:00PM (#35498482)
My answer is to introduce the option but otherwise leave it be. Have it available to fire up and leave a shortcut on the desktop.

I've honestly never taken to most of the things my parents suggested (or god forbid, forced), it just wasn't fun unless I was the one holding the initiative.

To explain and demonstrate: My love for computers ultimately stems from my mom and dad's computer just sitting on the desk, ripe for piquing my curiosity. I probably would have gone down another path in life if they instead shoved it in my face.

Re:FAA K-12 Airport Design Challenge in Minecraft by MrVitaliy on Saturday April 08, 2023 @10:59PM (#35499718)
Probably 4-5 years old. You can run your own private Bedrock server with backups and all. My daughters and I have been building the same creative world for three years now, lots of memorable structures.