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Re:Give me back my monolith (2019) by PaulKeeble on Tuesday May 10, 2022 @11:45AM (#31328485)
Microservices was always a solution to the organisational problem of getting more developers working on a system at once. A lot of people working on one code base over the top of each other often causes problems and issues with ownership. The solution was services independently developed with the trade off cost being increased complexity on a range of things.

There is an essay in the mythical man month about Conways law and microservices are very much about a way to use Conways law to achieve scale of development. You likely don't need microservice until you hit a scale where the monolith is a real pain point. You can probably cope with a monolith especially with some reasonable design effort up to the 100 developers maybe more with a lot of separation but at some point in the >25 developers range it becomes cheaper and easier to switch to multiple deployed units of software and deal with the increased system complexity and interface designs and the inherent versioning issues it causes.

It is easier to start with a monolith, find the right design and then split on the boundaries than it is to make the correct microservices to begin with.

Re:Give me back my monolith (2019) by dec0dedab0de on Tuesday May 10, 2022 @12:36PM (#31329124)
Microservices was always a solution to the organisational problem of getting more developers working on a system at once.

It may be a solution, but there were already solutions for that. As far as I remember, the orignal argument of microservices was to allow different teams to use whatever languages/tools they choose, as long as they provided an API. As opposed to having IT, payroll, and sales all having to wait for one development team to make everything. Then with docker and containers it became that you could isolate deployments, and scale out just the parts that need it. Which is great if you need to minimize outages, and have some parts of your system that get major spikes in traffic, and you decide it's worth the extra complexity.

Re:Give me back my monolith (2019) by blantonl on Tuesday May 10, 2022 @12:44PM (#31329244)
This is where micro-services come in for me. Except, for all intents and purposes I'm a one man development shop.

APIs.

I've deployed about 10 or micro-services for use cases where a simple API is required for my applications. Maybe it's literally querying a row in a table and returning the result in JSON format. Or maybe it's to generate a JWT to access Apple Maps.

Just craft it up in NodeJS, deploy to Lambda, and those little services haven't changed in years but they just keep cranking away.

We can have both monoliths and micro-services where appropriate.

Re:Give me back my monolith (2019) by mason55 on Tuesday May 10, 2022 @01:22PM (#31329714)
At the risk of committing a "No True Scotsman" fallacy, what you're talking about is not really what people are talking about when they are discussing the tradeoffs of a microservices architecture.

While "microservice" obviously literally means a small service, when people talk about microservice architecture they're usually talking about building out applications that look like a single service to the end-user but in reality are a whole bunch of small services that talk to each other.

Just creating a small service that exposes a small piece of functionality is clearly the right thing to do in many cases, but that's not what the discussion about microservices architectures is really about.

Re:Give me back my monolith (2019) by throwaway894345 on Tuesday May 10, 2022 @03:59PM (#31331903)
I have a little website that I maintain personally and it consists of distinct services for auth, analytics, comments, and a fileserver for static HTML (also a bunch of cronjobs for backing up databases and so on). It runs on Kubernetes on a couple of Raspberry Pis in my office. These services are sort of distinct, but several collaborate with the auth service.

Some would say this is overkill and they're probably right (although I would argue that it's not overkill to the degree that most on this forum would initially believe), but I haven't had any real issues with the microservice architecture; however, I do like that each service has its own secrets--the comments service doesn't have access to the auth service's private key or database credentials so if it gets pwned the blast radius is more limited. Similarly, I will be able to create network policies to lock these services down so they can only talk to their collaborators (defense in depth). Maybe there are some analogues in the Java or .Net VMs for these isolation techniques, but I don't think there's any general analog.

That said, there is some amount of infrastructure overhead for each service (each service likely needs its own CD pipeline, DNS, letsencrypt certs, database, etc) but these are all managed via infrastructure as code so I can basically just stamp out these services with little effort.

I have plans for NFS, mastodon, and media services all of which are third party and thus it wouldn't be desirable to integrate them into a monolith, but I'll be able to take advantage of my infrastructure as code automation to stamp out these services (which is mostly to say that "monolith" doesn't really absolve you from needing to manage many services anyway).

In general, I've not had the sorts of problems that people complain about with respect to microservices with my personal project, nor with my work projects at various prior employers. I'm not sure what the difference is--maybe I've been graced with good architecture? That said, I have worked on monoliths that were pretty bad experiences, and I think a big part of this was that it was too easy for teams to thoughtlessly extend the interfaces between components which degrades the architecture over time (conversely, I posit that microservices make it more difficult to change interfaces and thus there needs to be a more compelling reason). This is just speculation based on my experiences; I don't intend for it to seem authoritative.

Re:Give me back my monolith (2019) by sodapopcan on Tuesday May 10, 2022 @04:36PM (#31332346)
Yes. I like to call these “regular-size services”. Of course, it’s just SOA.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @12:30PM (#31329043)
> Microservices was always a solution to the organisational problem of getting more developers working on a system at once.

I don't really agree. It's probably the most agreed upon benefit, but there are others. Fundamentally, microservices allow you to isolate state. I can take two services and split them up - and now I've split their state spaces. I can put a queue service between them and now I've sliced out the state of their communication.

This slicing up of state has a ton of benefits if done right.

1. Isolation of state is basically the key to having scalable concurrency. Watch the Whatsapp talk on Erlang and they say "Isolation, Isolation, Isolation".

2. Isolation of services is great for security. You can split up permissions across your services, limit their access in a more granular way, etc.

Those are pretty nice wins. They're achievable through discipline in a monolith (heavy use of module boundaries, heavy use of immutability - something most mainstream languages don't encourage) but a network boundary really forces these things and makes unintentional stateful coupling a lot more painful.

> It is easier to start with a monolith, find the right design and then split on the boundaries than it is to make the correct microservices to begin with.

I disagree. Starting with a bad set of microservices can be fixed by merging. Merging two codebases is trivial compared to splitting. Again, if I have isolation between the services, even if the slicing up was done badly, even if they're coupled, I can just remove the layer between them.

Splitting has to start from a place of coupling and then try to decouple - this is especially hard with languages that encourage encapsulated mutable state (most of them).

Re:Give me back my monolith (2019) by infamia on Tuesday May 10, 2022 @01:13PM (#31329596)
> I disagree. Starting with a bad set of microservices can be fixed by merging. Merging two codebases is trivial compared to splitting. Again, if I have isolation between the services, even if the slicing up was done badly, even if they're coupled, I can just remove the layer between them.

There is still coupling in microservices, it has just shifted to messaging, networking, and queuing. If you get any of those parts wrong, you have a worse mess to untangle with less mature debugging/logging tooling than a monolith enjoys, all the while likely dealing with eventual consistency (depending on the design). I'm not saying don't start with a microservice, but it likely wouldn't be the very first tool I would reach for when starting out if a monolith would do the job effectively. Most things will never be hyperscale and won't benefit from the increased concurrency. You can go a very long way with a "majestic monolith" and a bit of care.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:01PM (#31331142)
> There is still coupling in microservices, it has just shifted to messaging, networking, and queuing.

Sure, in the sense that your service is "coupled" to a queue and if you don't abstract that away it's hard to change that queue implementation. But in the sense of two services you wrote being coupled, they aren't, in terms of shared state. That gets pulled out. There is no way for one service to mutate the memory of another - it has to send a message to it.

That can be TCP or it can be over some queue or stream or whatever.

> If you get any of those parts wrong, you have a worse mess to untangle with less mature debugging/logging tooling than a monolith enjoys

This is the case with any concurrent system. The fact that so many languages lack concurrency primitives is probably why people don't run into this more often. If you use concurrency primitives in your language, you already have this.

> all the while likely dealing with eventual consistency (depending on the design)

There's nothing eventually consistent about this system. It fundamentally has causal consistency (since messages from a service must come after messages to that service that triggered them), and it's perfectly capable of leveraging transactions.

> I'm not saying don't start with a microservice, but it likely wouldn't be the very first tool I would reach for when starting out if a monolith would do the job effectively.

To each their own. I much prefer it. It's far simpler to maintain "good" design since the network boundary creates a hard line in the sand that you physically can not violate.

Re:Give me back my monolith (2019) by infamia on Tuesday May 10, 2022 @07:31PM (#31333990)
They are coupled by the queue itself (you accounted for your queue going down and out of order/delayed messages right?), the network (i.e. what happens if some microservices go offline?), and most importantly the event message abstraction. Nothing is for free, and the event message abstraction/format is the new shared state in microservices. It's easy to get the event messaging abstraction wrong in green field projects, since you likely don't understand the domain as well as you would like. If that goes wrong, it can be very painful to fix after the fact. Again, not slamming microservices, but we should go in with eyes wide open about the well-known benefits vs. the tradeoffs they offer. I refer to the high quality (and partially free!) course [1] taught by Udi Dahan from Particular that reviews many of the tradeoffs with distributed system design.

> The fact that so many languages lack concurrency primitives is probably why people don't run into this more often. If you use concurrency primitives in your language, you already have this.

The difference is that with a monolith, the entire application state is in one place, but with microservices its state is distributed. This makes logging and debugging more difficult along several dimensions. Finally, there are decades worth of tooling development at your disposal to debug and monitor your monolith (even concurrency issues). The tooling around debugging and troubleshooting microservices pales in comparison.

[1] https://learn.particular.net/courses/distributed-systems-des...

Re:Give me back my monolith (2019) by blowski on Tuesday May 10, 2022 @03:19PM (#31331387)
> That gets pulled out. There is no way for one service to mutate the memory of another - it has to send a message to it.

If it’s well-designed, and that’s a big if. Most implementations I’ve worked with constantly mutate each others’s state.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:23PM (#31331432)
No, it's physically impossible. You have causal consistency across services, not within services.

https://youtu.be/lKXe3HUG2l4?t=1438

Re:Give me back my monolith (2019) by blowski on Tuesday May 10, 2022 @03:27PM (#31331474)
Codebase A writes data to datastore. Codebase B mutates it. Codebase A loads it back in, assuming it’s still the same.

Boom. You’ve mutated codebase A’s memory.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:27PM (#31331484)
I would hope it's obvious that you haven't mutated A's memory, but I'll just suggest you watch the talk.
Re:Give me back my monolith (2019) by nicoburns on Tuesday May 10, 2022 @03:31PM (#31331530)
How is that any different to calling a function on a class? That's technically not class A modifying class B's memory either. B modifies it's own memory in response to a message (function parameters) from A. The message going over a network doesn't make that fundamentally different.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:35PM (#31331577)
Function parameters aren't messages. They're shared state. I'd suggest watching the talk and reading about message passing systems in general.
Re:Give me back my monolith (2019) by blowski on Tuesday May 10, 2022 @03:43PM (#31331682)
“Watch this famous video” is not a great response. Many of us watched it years ago and seem to have interpreted it rather differently.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:44PM (#31331698)
Then you interpreted it incorrectly. I'm not inclined to teach you via HN about a subject that's well documented by resources I've already linked.
Re:Give me back my monolith (2019) by nicoburns on Tuesday May 10, 2022 @04:22PM (#31332167)
I suppose if you mutate them. But we have a linter in place and a CI system that enforces it that prevents that.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @04:27PM (#31332234)
There are many solutions, certainly. A network is one option, which I personally prefer, but as I said elsewhere it's a "choose the right tool for the job" kind of situation.
Re:Give me back my monolith (2019) by blowski on Tuesday May 10, 2022 @03:28PM (#31331505)
For all intents and purposes, you’ve mutated the memory. Sure, you haven’t mutated by reaching directly to the RAM. But the effect is still the same.
Re:Give me back my monolith (2019) by atx42 on Tuesday May 10, 2022 @02:08PM (#31330357)
I disagree. If you are able to merge them you spent the work to originally have them split. So more work to start with microservices. It goes back to agile, the easy solution is have a monolith and figure out later how it can be well-split.
Re:Give me back my monolith (2019) by a4isms on Tuesday May 10, 2022 @01:17PM (#31329652)
> Fundamentally, microservices allow you to isolate state. I can take two services and split them up - and now I've split their state spaces. I can put a queue service between them and now I've sliced out the state of their communication.

Dr. Alan Kay would like a word. This is literally the premise behind OO:

> "OOP to me means only messaging, local retention and protection and hiding of state-process, and extreme late-binding of all things."—Dr. Alan Kay

Outside of "extreme late-binding," which is a fascinating topic in its own right, isolating state is exactly the point of OOP. If we need microservices to accomplish isolation of state, that suggests we got OOP wrong, very wrong.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:02PM (#31331156)
I'm extremely aware of Alan Kay's statement, as well as the foundations of the actor model. The reality is that today that is not what OOP has become, and Alan Kay would agree.

> that suggests we got OOP wrong, very wrong.

Alan Kay very clearly states that people "got it wrong" and that OOP was supposed to be about messaging. ie: He intended for it to be one thing, but it isn't that thing.

> I'm sorry that I long ago coined the term "objects" for this topic because it gets many people to focus on the lesser idea. The big idea is "messaging"

> The key in making great and growable systems is much more to design how its modules communicate rather than what their internal properties and behaviors should be. [..]

http://wiki.c2.com/?AlanKayOnMessaging

https://computinged.wordpress.com/2010/09/11/moti-asks-objec...

Re:Give me back my monolith (2019) by geoffjentry on Tuesday May 10, 2022 @04:25PM (#31332201)
> and that OOP was supposed to be about messaging

I agree that these are Kay's thoughts and also agree with his take on what it should be. But I think the reality is more complicated than it simply being something that evolved away from his grand dream. It's more that there was a soup of ideas floating around during that time that came together as OOP and the combination that became dominant was something else. For instance Simula was already using inheritance prior to Kay's message passing proposal.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @04:35PM (#31332329)
I can agree with all of that, I wasn't trying to imply otherwise, more just explaining that stating that OOP means what Kay wanted it to mean is ignoring history, consensus, and Kay himself.
Re:Give me back my monolith (2019) by a4isms on Tuesday May 10, 2022 @05:10PM (#31332781)
I’m very aware that we evolved things Kay may not have intended, and that doesn’t make it wrong.

He may have coined the term, but he doesn’t own it, nor should we feel beholden to his vision dating back to 1972.

What I said was if the primary reason for micro services is hiding of state, then we got OO wrong, because OO, even the much maligned J2EE style of OO, can do that for us if we want hiding of state and message passing.

Another possibility is that microservices do much more for us than hiding of state and limiting communication to message-passing.

At my 9-5, we use Elixir to write our services and have a few Actor-based Scala services too, so my feeling is that we actually are doing OO fine, and that there’s something else that makes microservices compelling at scale.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @05:24PM (#31332932)
What you said was that Kay would disagree, and that we must have gotten OO wrong otherwise. Kay wouldn't disagree and Kay would say we got OO wrong.
Re:Give me back my monolith (2019) by a4isms on Tuesday May 10, 2022 @05:42PM (#31333108)
What I said was:

> If we need microservices to accomplish isolation of state, that suggests we got OOP wrong, very wrong.

That’s the last sentence, which summarizes my point.

As for Dr. Kay, his exact words were saying that to him at the time OO was certain concepts and nothing more.

I have never interpreted that to mean that languages or systems that do more than hiding state and message passing are wrong, just that if we say something like “OO requires inheritance,” he would disagree with our definition of OO.

After all… Smalltalk itself has a lot more than hiding of state and message passing. Would anyone claim that Dr. Alan Kay would say Dr. Alan Kay was doing OO wrong?

I think there are good reasons to design microservice architectures, but if the argument is “Let’s break up our monolith so we can hide state,” I’d say that we can go ahead and just use our existing OO tools to achieve that.

Re:Give me back my monolith (2019) by geoffjentry on Tuesday May 10, 2022 @02:25PM (#31330606)
> that suggests we got OOP wrong, very wrong.

It does, but that's because there are different flavors of OOP. Alan Kay's original take on OO was closer to the actor model than what grew into the mainstream spin on OOP with inheritance and the rest.

If you take 10 steps back and squint, microservices & the actor model start to look pretty similar.

Re:Give me back my monolith (2019) by dimitrios1 on Tuesday May 10, 2022 @04:20PM (#31332151)
So more like Erlang/OTP rather than Spring Boot Microservices?
Re:Give me back my monolith (2019) by jimbokun on Tuesday May 10, 2022 @03:27PM (#31331482)
> If we need microservices to accomplish isolation of state, that suggests we got OOP wrong, very wrong.

I don't think there's any question about that.

The only language that really seems to get this right is Erlang (and Elixir).

And I suppose Smalltalk, but I don't think even Smalltalk takes it as far as the Erlang VM.

Re:Give me back my monolith (2019) by seti0Cha on Tuesday May 10, 2022 @01:45PM (#31330018)
Arguably, we did. In large codebases worked on by multiple teams it's not unusual to see teams drilling holes in OO walls because they "just want to get their work done" and view the abstractions as barriers. Taken along with the unfortunate fact that the majority of engineers suck at decomposing things into objects and the result is people preferring to move stuff out of process to keep the code simple and make the encapsulation more effective. I don't really think that's a good thing, but that's been my observation.
Re:Give me back my monolith (2019) by a4isms on Tuesday May 10, 2022 @02:25PM (#31330598)
Erlang/Elixir feels like it strikes a middle ground, where every process behaves like one of Kay's objects, including the emphasis on message-passing rather than methods that behave like procedure calls.
Re:Give me back my monolith (2019) by pixl97 on Tuesday May 10, 2022 @01:36PM (#31329893)
Then I'll have to say that most get OOP very wrong, for example any time an application crashes for any reason.
Re:Give me back my monolith (2019) by mbrodersen on Wednesday May 11, 2022 @11:24PM (#31348939)
The Erlang programming language is AFAIK the only programming language used in production that does what Alan Kay is talking about. So it is probably the only Object Oriented programming language used in production today.
Re:Give me back my monolith (2019) by arunix on Wednesday May 11, 2022 @07:04AM (#31338215)
What did he mean by "extreme late-binding of all things"?
Re:Give me back my monolith (2019) by lolinder on Wednesday May 11, 2022 @08:31AM (#31338959)
Re:Give me back my monolith (2019) by arunix on Wednesday May 11, 2022 @09:11AM (#31339436)
That seems to be equating it with message passing, but messaging is already the first item mentioned by Alan (messaging, local retention ...) so I thought it might mean something else.
Re:Give me back my monolith (2019) by manigandham on Tuesday May 10, 2022 @01:54PM (#31330165)
Network boundaries cause far more problems than they solve, and you've just shifted the complexity to now securing the network, usually with even more additional services, proxies, services meshes, firewalls, etc.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:03PM (#31331184)
> Network boundaries cause far more problems than they solve,

They cause exactly 0 extra problems. A call from function A to function B can fail due to B having a bug. A call from service A to service B can fail due to B having a bug or a network failure. Either way, failure is possible and has to be handled - the network only makes that more obvious.

Further, a call between functions can cause mutated shared state - not the case across a boundary, they physically do not share mutable state.

> and you've just shifted the complexity to now securing the network

Not really. Fundamentally you have split your service capabilites up - now you can apply least privilege as you desire.

Re:Give me back my monolith (2019) by manigandham on Tuesday May 10, 2022 @05:16PM (#31332833)
A failure is obvious all by itself. Network boundaries just turn it into a much bigger failure. And network failures are far more common and harder to test, handle and recover from.

> "Further, a call between functions can cause mutated shared state - not the case across a boundary, they physically do not share mutable state."

This is false as state is not tied to your process nor does it require a network leap to add isolation.

> "now you can apply least privilege as you desire."

How exactly? It's not magic, you still have to apply them, and now it requires more strategies and effort to accomplish.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @05:27PM (#31332951)
I'm ignoring the first two points since I'm tired of explaining these things to people - you can read the papers/ watch the talks I've linked.

> How exactly? It's not magic, you still have to apply them, and now it requires more strategies and effort to accomplish.

Yes, we have tons of tooling for process isolation. Splitting a service into two services means you can isolate two processes instead of one, which means you break up the capabilities unique to each.

I used the word "apply" so I don't know why you're saying "you still have to apply them"... it's literally what I just said.

Re:Give me back my monolith (2019) by manigandham on Tuesday May 10, 2022 @05:35PM (#31333034)
Securing the network is more work than just securing the code, because now there's a network in the way.

For all the repetition you have on this thread, can you summarize it with the actual benefit that you have gained in a serious production use?

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @05:49PM (#31333172)
> Securing the network is more work than just securing the code, because now there's a network in the way.

I very much disagree.

> For all the repetition you have on this thread, can you summarize it with the actual benefit that you have gained in a serious production use?

I already have summarized it. All I've done since is correct people being incorrect with regards to my summary.

If you want a specific example, here's a blog post I wrote a long time ago (the dates are incorrect since we moved websites): https://www.graplsecurity.com/post/architecting-for-performa...

Re:Give me back my monolith (2019) by manigandham on Wednesday May 11, 2022 @12:34PM (#31342316)
The only potential benefit there was for security, specifically because of your security-based product and the async nature of its processing. And even that was just relying on the ephemeral nature of lambdas instead of other security constructs or simply resetting instances of a monolith to accomplish exactly the same thing.

Nothing in that article explained a clear need or benefit of microservices.

Re:Give me back my monolith (2019) by staticassertion on Wednesday May 11, 2022 @02:21PM (#31343840)
> because of your security-based product

Nothing in the article has to do with the product or the fact that it's security related, other than to provide a motivating use case.

> The only potential benefit there was for security

And performance.

> even that was just relying on the ephemeral nature of lambdas

I think you've failed to understand the article, which may be my fault, I haven't read it in a long time. The key is isolation. Ephemerality gives you a sort of temporal isolation. Splitting your messaging from your data storage gives you a capability based isolation. And so on.

It also means we can scale to the limits of S3/SQS - each service is itself stateless, the majority of state is managed in SQS, which could be quite loose about its consistency since every service is idempotent - arguably a form of temporal isolation.

What I've described in this article is effectively the actor model. I feel like I don't have to really justify the benefits of the actor model with regards to scale?

Re:Give me back my monolith (2019) by manigandham on Wednesday May 11, 2022 @11:42PM (#31349036)
actor model != microservices.

What part of microservices (split functionality with completely separate runtime artifact deployed to separate servers) is needed for actors? You can have actors in a monolith.

Re:Give me back my monolith (2019) by staticassertion on Thursday May 12, 2022 @03:00PM (#31358693)
No part of microservices is needed for actors and I didn't imply that at all. I said that microservices can be easily modeled as actors.
Re:Give me back my monolith (2019) by nicoburns on Tuesday May 10, 2022 @03:35PM (#31331586)
With a monolith you can put everything inside a database transaction and have a an entire request's worth of logic succeed or fail together. That's a lot easier to manage that having parts of the logic spread over multiple systems succeed and other parts fail.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:38PM (#31331631)
So use transactions? I don't understand what part of microservices prevents that. In fact, transactions are pretty fundamental to reliable systems.

https://www.hpl.hp.com/techreports/tandem/TR-85.7.pdf

From the abstract:

>It is pointed out that faults in production software are often soft (transient) and that a transaction mechanism combined with persistent process-pairs provides fault-tolerant execution -- the key to software fault-tolerance.

Re:Give me back my monolith (2019) by abraxas on Tuesday May 10, 2022 @10:00PM (#31335026)
So distributed transactions with two phase commit, XA and all that. Imagine what, microservices hipsters tried that and it turned out too slow and cumbersome so they invented "sagas" which are still immensely more complex than a single transaction in a single database.
Re:Give me back my monolith (2019) by staticassertion on Wednesday May 11, 2022 @02:23PM (#31343854)
You seem confused. If you want a transaction use a transaction. If you don't want a transaction don't use a transaction. If you need a transaction across services, that sounds like you've run across a microservice antipattern. Monolith/Microservice changes nothing here - you can have the same issue in a monolith where two different functions are managing transactions and now you want a single transaction.

Literally irrelevant.

Re:Give me back my monolith (2019) by nicoburns on Tuesday May 10, 2022 @04:21PM (#31332158)
Well you can't use database transactions across multiple connections, so presumably this would involve you implementing your own transaction and rollback system. That's a lot more complexity than using a system that just works out of the box.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @04:29PM (#31332258)
I don't really understand. If I have a database, and a service is talking to it, it can open a transaction. If I then want to talk to other services, and rollback that transaction based on what happens with those, I can do that.

Microservices changes nothing about this. If you want to remove transactions by splitting up your logic such that it operates in terms of sequences or something, you can do that, but that's just a choice like any other.

Re:Give me back my monolith (2019) by nicoburns on Tuesday May 10, 2022 @06:19PM (#31333410)
If the other services you talk to mutate state then rolling back those changes is non-trivial.
Re:Give me back my monolith (2019) by staticassertion on Wednesday May 11, 2022 @07:58AM (#31338599)
Well... don't do that? This is where microservices comes in. In a SOA architecture nothing really tells you when it's a good idea to split things up. Microservices is a methodology to help you avoid this exact situation.

You'd have the same problem in a monolith if you have two different modules working on the same db.

Re:Give me back my monolith (2019) by dagss on Wednesday May 11, 2022 @01:54AM (#31336272)
Assume you have two tables A and B on the same DB. They are sort of seen as unrelated. Suddenly a feature request requires that A and B are mutated together consistently.

If it is in one service you just use a common DB transaction and get it done.

If it is in one microservice for A and one microservice for B then you have to somehow implement this transaction yourself. This is possible but more work.

Re:Give me back my monolith (2019) by staticassertion on Wednesday May 11, 2022 @02:24PM (#31343871)
OK imagine that you have two different modules that manage transactions to a database. Now suddenly you need there to be consistent mutations between those functions.

Do you see my point? Microservices do nothing here - you have run into antipatterns that are universal, and that microservice architecture addresses explicitly as an antipattern.

Re:Give me back my monolith (2019) by dagss on Thursday May 12, 2022 @10:02AM (#31354331)
I do not see your point. Sometimes consistent mutations between modules is wanted. Monoliths lets you do it. Perhaps you discovered your module boundaries were wrong, you create a supermodule to encaspulate both to coordinate the joint transaction and then split up later a different way and so on.

Module boundaries are refactorable.

Importantly, what if the alternatives you end up with achieve the same things with microservices end up causing a ball of mud of services, reimplementing transaction logic that belong in your DB in your homegrown network protocols?

You seem to say that some things are not possible with microservices and therefore this leads to cleaner code. My retort is that the kind of things one sometimes come up with as workarounds to make things still work for microservices are so complex that the cure is worse than the disease you wanted to cure in the first place.

Re:Give me back my monolith (2019) by staticassertion on Thursday May 12, 2022 @04:11PM (#31359610)
> Module boundaries are refactorable.

Why are microservices not refactorable? This is the same exact issue in both cases. You designed something for a use case, the use case changed, now your old design isn't working. So maybe you merge those two services, or merge those two modules, or whatever else you want to do.

> reimplementing transaction logic that belong in your DB in your homegrown network protocols

Don't do that? I mean, again, this issue of "I wrote something the wrong way and now I have to fix that" is not any better or worse in microservices.

> My retort is that the kind of things one sometimes come up with as workarounds to make things still work for microservices

That doesn't sound like microservices. In fact, even the idea of having a database shared across services doesn't sound like microservices - it's an explicit antipattern. So it sounds like a bad SOA design. The point of microservices is to take SOA and add patterns and guidance to avoid the issues you're talking about.

Re:Give me back my monolith (2019) by dagss on Thursday May 12, 2022 @04:24PM (#31359748)
Microservices gets owned by different teams, teams get cemented, politics get in the way of refactoring. Game over.

Sure, if you are a single team working on 10 microservices you can probably refactor with abandon without spending 70% of your working days in meetings talking about migrations and trying to sync strategies...

You may have experiences that that microservices are as easy to refactor as monoliths; in my experience it is orders of magnitude harder...

I think there is a bit of a "No true scotsman" fallacy at play here. You see something you do not like then it is "not microservices done properly".

How about state all the things you don't like about monoliths , then I say "that is not monoliths done properly", "don't do that" for each one?

I think both monoliths and microservices can lead to good code or balls of mud depending on the organization and developers involved.

Real question isn't whether "microservices done right" is better. The question is: does a Decision to do microservices reduce the chances of a ball of mud, when that Decision is then implemented by imperfect developers in an imperfect organization?

PS I always meant that each microservice had their own DB above, we agree on that and I never dreamt otherwise.

What I was getting at is that when you go distributed, sometimes quite complex patterns must be applied to compensate.

You may say the architecture is then "better", but on what metric? It is certainly more work up front -- so you start out in the negative and to become better the system and organization need at least to get to a certain scale, you need to save in the hours you invested to come out ahead.

In many scenarios the cost in developer-months needed up front is just as important as other factors in evaluating the best architecture. E.g. a scrappy startup simply should not do it IMO. Corporations..... perhaps;but I have seen it gone badly. (I guess it is just not "done right" then? See above.)

Re:Give me back my monolith (2019) by dagss on Thursday May 12, 2022 @05:02PM (#31360090)
PS I think microservices excel in making people FEEL productive (doing work that is not directly benefiting the company).

I have personal experience with the same product built twice, once as a monolith by a small team that worked really well and once as lots of services.

The featureset and development speed is about the same, but the many-services requires 10x as many people.

However by splitting into many services everyone feels productive doing auxiliary and incidental work. Only those of us who worked on the first system are able to see that the total output of the company is the same but 10x as expensive.

Re:Give me back my monolith (2019) by staticassertion on Thursday May 12, 2022 @06:30PM (#31360870)
> Microservices gets owned by different teams, teams get cemented, politics get in the way of refactoring. Game over.

I don't understand how microservices make this worse in any way. Modules get owned by different teams all the time.

> You may have experiences that that microservices are as easy to refactor as monoliths; in my experience it is orders of magnitude harder...

Yes, I have said before that I believe merging is fundamentally simpler than splitting. If we're just talking about merging a module vs a service, I don't believe either is harder than the other - I mean... nothing about microservices prevents you from using modules, and indeed I would highly recommend it.

> I think there is a bit of a "No true scotsman" fallacy at play here. You see something you do not like then it is "not microservices done properly".

For sure, and that's a failing of microservices. People think microservices means "SOA", or "write a lot of services". If you want to criticize SOA or whatever, sure, the argument of "don't do that" goes away.

> How about state all the things you don't like about monoliths , then I say "that is not monoliths done properly", "don't do that" for each one?

I probably could state a bunch of things that are pretty fundamental, but I don't think it's important - I don't know that I've actually said anywhere that microservices are better than monoliths, what I've instead said are the benefits of microservices that I see, which others have taken to mean that I somehow think monoliths or modules are bad.

> You may say the architecture is then "better"

I honestly don't think I've said that anywhere, or even made a judgment anywhere.

I think I can summarize, again, what I've said.

1. Network boundaries provide a physical layer that enforces isolation of state and the use of message passing

2. Isolation of state makes scaling a system easier

3. Isolation of capabilities makes securing a system easier

4. SOA inherently leverages the network boundary

5. Microservice Architecture is similar to SOA but with a bunch of patterns, guidance, and concepts that you leverage in your design

What I've received in response is a hodgepodge of:

1. "Modules can isolate state" - only true in some languages, and even then there's no physical barrier enforcing it, you're relying on developers to maintain that isolation.

2. "But what if you do anti-patterns that microservices tell you not to" - ok, that's why microservice architecture has books and documentation about what not to do. If you do those things, I'm not going to blame you, it's a failing of all methodologies when users have a hard time understanding them.

But so far the anti-patterns mentioned aren't really compelling or specific to microservices. You wrote code to satisfy a domain, the domain changed, now you need to change that code so that it satisfies the new domain. That happens all the time, merging services isn't any harder than merging modules.

3. General misunderstandings about state, security, etc.

> What I was getting at is that when you go distributed,

I'm not really convinced that "distributed" is the right word here. People talk about distributed systems being complex, and I think they're confused - what's complex is consensus, but splitting one service from another service shouldn't impact consensus, and the fact that they're now located on two different assets does not necessarily make things more complex.

Those services may be more complex, if your application was quite trivial - a totally stateless system with no external connections, for example. I see no reason to rewrite 'grep' as a microservice, and I would never recommend that.

Those services may now be more error-prone because you have things like dns, tcp, etc involved. If you don't want to make that tradeoff, that's OK, you could be right in that case. Again, no need to make all software be microservices.

(Going to respond to your other message here)

> PS I think microservices excel in making people FEEL productive (doing work that is not directly benefiting the company).

Maybe, I don't really know. It isn't my experience, but that's just me. Most developers seem to be pretty bad at their jobs so I imagine that all sorts of issues can be experienced. Certainly the idea of rewriting a monolith as a microservice seems like a red flag unless there were very specific needs.

Re:Give me back my monolith (2019) by convolvatron on Tuesday May 10, 2022 @04:28PM (#31332249)
absolutely - if 'microservices' had transactions, it would actually provide some real leverage for fault handling over a monolith
Re:Give me back my monolith (2019) by blowski on Tuesday May 10, 2022 @03:24PM (#31331450)
You drop in “…or a network failure” like it’s a rare occurrence that’s easy to handle.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:29PM (#31331507)
Frequency is irrelevant to the complexity. As I said, you have to handle the idea of cross-boundary failures, such as with modules that have bugs.

If you aren't taking steps to do so, you're not writing robust code.

Anyway, yes, persistent network failures are rare for many people.

Re:Give me back my monolith (2019) by travisd on Tuesday May 10, 2022 @03:46PM (#31331725)
At some point, you can't gracefully handle bugs in other peoples code. If a function you call causes a SEGFAULT, in the vast majority of software, you're not expected to handle that. That's an invariant error, and you probably want some way to detect that it happened so you can fix it, but it's not reasonable to ask every caller of every function to handle that (in the same way we don't consider "the earth blew up" to be a reasonable thing to protect against, even though it its technically possible). There's simply not enough time and money to protect against every possible edge case in most software (NASA projects aside).

The argument here is that network issues are exceedingly common in microservice environments and so aren't actually an edge failure case, so you actually have to worry about them way more than you would worry about a function in a different module causing a SEGFAULT.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:54PM (#31331838)
The point is not to handle individual bugs, it is to handle all failures. This is the difference between a "defensive programming" approach and the "let it crash"/ "zen of erlang" approach. Actors are designed such that they have failure isolation, which means they can react to errors in other actors without worrying about their own state. They then have two options based on one of two bug classes - transient and persistent.

Persistent errors are propagated to the supervisor. Transient errors are either retried or propagated.

It doesn't matter if it's a network error, a disk error, a timeout, a crash, a cosmic radiation bit flip - your approach is always one of those two. So adding more failure cases doesn't "matter" in terms of your error handling, although you may want to adopt helpful patterns in the nuances of "retry".

The frequency of errors will obviously increase with a network error (arguably very very little), but the pattern is fundamental to resiliency.

If your network is truly so unreliable that you can not pay that cost, don't do it. I don't think most people are developing on networks that fail for long periods of time frequently.

Re:Give me back my monolith (2019) by kaba0 on Tuesday May 10, 2022 @07:35PM (#31334016)
But now you are talking squarely about Erlang actors, not microservices in general. The runtime gives you all the needed guarantees here.
Re:Give me back my monolith (2019) by staticassertion on Wednesday May 11, 2022 @07:59AM (#31338616)
I talk about services and actors interchangeably because there's no interesting differences between them.
Re:Give me back my monolith (2019) by kaba0 on Wednesday May 11, 2022 @05:02PM (#31345717)
Other than automatic handling of network exceptions, safe failiures and the shitton of other features Erlang runtimes have?
Re:Give me back my monolith (2019) by staticassertion on Thursday May 12, 2022 @04:12PM (#31359619)
I'm not sure what you're talking about. What automatic handling of network exceptions? What safe failures? BEAM has lots of great features, no question, but they have very little to do with the implementation of actors - BEAM primarily provides names and linking as useful primitives.
Re:Give me back my monolith (2019) by ori_b on Tuesday May 10, 2022 @04:19PM (#31332139)
Network calls can appear to fail, but actually succeed.

Local function calls don't have to deal with byzantine failures[1].

[1] https://en.wikipedia.org/wiki/Byzantine_fault

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @04:31PM (#31332280)
Function calls can, of course, fail with side effects. Idempotency is always a desirable property.
Re:Give me back my monolith (2019) by blowski on Tuesday May 10, 2022 @03:30PM (#31331523)
> Frequency is irrelevant to the complexity

So if something happens 50% of the time you should treat it in the same as if it happens one in 100 billion?

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:34PM (#31331556)
Maybe? I can't compare 50% to 100 billion. If your computer crashed every 100 billion instructions that would be a problem. If it crashed every other instruction, that would be very slightly more (or the same amount) of a problem.

The point is that if you have a function call, you have the opportunity for a bug/ failure. Networks don't change that - you have the opportunity for a bug/ failure. The major difference is that services have stronger failure isolation.

Re:Give me back my monolith (2019) by blowski on Tuesday May 10, 2022 @03:42PM (#31331668)
It sounds like you’re designing a very hypothetical bit of software.
Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @04:03PM (#31331951)
As opposed to designing software that is already implemented?
Re:Give me back my monolith (2019) by ori_b on Tuesday May 10, 2022 @03:19PM (#31331376)
You've moved the state around, but the state is still there -- just hidden. It's hidden in the network communication instead of the function calls.

And the distributed, cross-service mutated state is a hell of a lot harder to trace and debug.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:22PM (#31331424)
I didn't say it removes state. I said it split the state up and isolated it. That's critically important - you physically can not mutate state across a network, you have to pass messages from one system to the other over a boundary, either via some protocol like TCP or via intermediary systems like message brokers.

Joe Armstrong talks about this better than I'm going to: https://youtu.be/lKXe3HUG2l4?t=1438

That timestamp is rough, I just found a related section of the talk.

> And the network-defined state is a hell of a lot harder to trace and debug.

There's no such thing as network-defined state. I assume you're saying that it's harder to debug bugs that span systems, which is true, but not interesting since that's fundamental to concurrent systems and not to microservices.

Re:Give me back my monolith (2019) by xorcist on Tuesday May 10, 2022 @04:35PM (#31332328)
I think you have a very narrow idea about what "mutating state" really means. You seem to talk about DMA access only. But you can manipulate the state of an application by writing to a shared data store, by calling an API, and countless other ways. It is really more of a concept for us humans to define where an application begins and ends.

Let's take an example. If we have two services that wants to keep the full name of a logged in user for some reason, that piece of state can be said to be shared between the applications. Should one service want to change that piece of data (perhaps we had it wrong and the user wanted to set it right), the service must now mutate the shared state. It does not matter whether it is done by evicting a shared cache or if we write the updated data to the service directly, we still speak of a shared state that is updated.

Now we can stipulate that the more of these things we have, the more coupled two pieces of software is, which generally makes reasoning about the system harder. It is not as black and white as one type of coupling is considered acceptable and the other isn't, but some types are easier to reason about than others. Joe really thought hard about these things and it really shows in the software he wrote.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @04:41PM (#31332412)
We all share state in that we all exist within the same universe. But the universe has laws of causality, and Joe advocated that software should always maintain causal consistency.

A database is not needed for your example. You could replace it with an actor holding onto its own memory. But all mutations to that actor, which the other actors hold references to via their mailbox, are causally consistent and observable.

That is the premise of the talk I linked elsewhere.

Re:Give me back my monolith (2019) by camgunz on Tuesday May 10, 2022 @05:42PM (#31333110)
> Fundamentally, microservices allow you to isolate state.

I think it's not really state isolation: your state is now spread across multiple separate services and a queue, which is objectively more complicated. To me, it's more the extreme version of things like dunder methods in Python or opaque structs in C: it prevents a specific type of programmer behavior. But honestly, it feels easier to solve this in code review.

Like, I agree it's bad to reach behind the public API of something, but microservices aren't immune to this. I've never worked on a microservice architecture that didn't have weird APIs just to support specific use cases, or had a bunch of WONTFIX bugs because other services depended on the buggy behavior. That's not fundamentally different than "this super important program calls .__use_me_and_get_fired__": you have an external program dictating the behavior and architecture of your own.

And you get multiple other layers of complexity here: networks, distributed transactions, separate dependency graphs, securing inter-server communications, auth/auth.

I don't think you're entirely wrong--there's a lot of history looking at state as a series of immutable updates (Git, Redux), and I think it is harder to "cheat" in this way using microservices. I just think it's far from a clear win.

Re:Give me back my monolith (2019) by rightbyte on Tuesday May 10, 2022 @01:19PM (#31329674)
> Fundamentally, microservices allow you to isolate state.

You can have logical dependencies between those "isolated" states anyway so I don't see that as a benefit really compared to say Java OOP private fields.

Re:Give me back my monolith (2019) by dagss on Tuesday May 10, 2022 @05:12PM (#31332795)
Re immutability -- I would say a well written backend in any language would (probably?) throw away the entire state between each request being handled. It's possible to introduce state, sure, but why and how does that happen? For very many backends the only natural thing to do is to code them stateless, keep all the state is in the database, and each new request starts in a fresh world.

I see two common sources of state in any backend (monolithic or not):

1) Caching, whether resources or flags, whitelists

2) Connection pools.

If there are ever any issues with those they can be segmented inside a monolith for a fraction of the cost of going to microservices (either using the same boundaries as if you had split into microservices -- or other boundaries, like just one set of caches/connection pools per endpoint handler..)

So I agree with the OP that the social aspect and development process is the only rational for microservices.

Otherwise, just scale the monolith horizontally to the same number of instances and you have strictly more ways to partition state; microservices only give you one way to partition state that may not even be the best one.

Re:Give me back my monolith (2019) by WookieRushing on Tuesday May 10, 2022 @01:27PM (#31329772)
While isolation is important for managing state, the other side effect of isolation is allowing separate scaling of resources.

If you can scale up your number of workers for a particular emergency then things get easier to handle.

Re:Give me back my monolith (2019) by staticassertion on Tuesday May 10, 2022 @03:17PM (#31331357)
It also makes bin packing services much simpler for that same reason.
Re:Give me back my monolith (2019) by strictfp on Tuesday May 10, 2022 @12:47PM (#31329300)
Organizing around software components is such an idiotic idea.

Good luck changing your design or making end-to-end features when you have teams protecting "their" part of the software.

You've just made sure that any significant change to the system requires coordinating many different teams, making it at least one order more difficult than before, and a lot more bureaucratic.

Re:Give me back my monolith (2019) by folkhack on Tuesday May 10, 2022 @01:04PM (#31329511)
For my anecdotal experience, microservices is the introduction of fiefdoms in development.

And, I get it. Selfishly I would love to come onto a project and only have to worry about net-new development. It is hard to learn, and then positively contribute within another engineered system... of any complexity. When it's "my code" I tend to be much more productive, and it's easier to find my way through the forest.

Anymore, everyone is on a power-grab for "my tools" and "my way" in regards to everything they're working on with near-zero attempt to understand the base needs of the business/feature. Microservices fill this need well as devs can work with their preferred toolset and just setup I/O boundaries for everyone else to use their service. Also, this is good for resume-driven development as you can often claim creation/ownership over some "piece" which looks way better on paper vs. "contributed to a big 'ol project."

I'm not against microservices, I'm just being honest with how I've seen them socially play out - all of this is anecdotal to my experiences.

Re:Give me back my monolith (2019) by dragonwriter on Tuesday May 10, 2022 @02:44PM (#31330907)
> For my anecdotal experience, microservices is the introduction of fiefdoms in development.

Fiefdoms, whether implicit or explicit, are pervasive in organizations beyond trivial size; IME, software architecture choices may impact the shape of the fiefdoms, but not their existence.

Re:Give me back my monolith (2019) by WalterBright on Tuesday May 10, 2022 @01:36PM (#31329891)
Analogy is in programming itself - divide up a program into modules that each have a very clearly defined interface. Then people can work in parallel on it. I know everybody agrees with this, and it is stupidly obvious. But time after time, I see source file after source file importing (or #include'ing) every other module in the project. A pull request to fix a problem affects 10 files instead of one.

It seems to me that people are simply terrible at modularizing code. (Including me.) I've seen this problem far more often than not, in every organization I've worked with, for my entire career.

Just the other day I worked on a function that did some Windows API calls for file I/O, allocated a bunch of memory, and processed the file contents. I split it up so the code that needed the Windows API did just that - it didn't allocate any memory, and the processing was done with a callback.

That meant the Windows API accessing code didn't need to import anything from the rest of the program, and the rest didn't need to import the Windows API.

(There are some success stories. The popularization of generic algorithms and ranges (or iterators) has been a big improvement. And the use of global variables has become frowned upon.)

Re:Give me back my monolith (2019) by h2odragon on Tuesday May 10, 2022 @01:58PM (#31330209)
> people are simply terrible at modularizing code.

Once you realize you needed it, its too late.

Then once you've been burnt on that fire for a bit, you go all out in designing the next few projects with framework and forethought and wind up with 100 lines of that for a 10 line script.

the moral is "life's a bitch"

Re:Give me back my monolith (2019) by 1penny42cents on Tuesday May 10, 2022 @05:31PM (#31332993)
That oscillation is necessary to be able to converge on the optimal medium for any given problem.

Otherwise we get stuck in "modularization bad" or "modularization good" mindsets, where both are wrong.

Re:Give me back my monolith (2019) by dkarl on Tuesday May 10, 2022 @02:17PM (#31330482)
I agree; people are much more careful about splitting responsibilities and designing APIs between processes (REST, GraphQL, XML-RPC) than between code modules. Simply switching from a monolith to microservices makes them more thoughtful about the consequences of design.
Re:Give me back my monolith (2019) by throwaway6532 on Wednesday May 11, 2022 @08:04PM (#31347610)
>Simply switching from a monolith to microservices makes them more thoughtful about the consequences of design.

Well, in my experience it makes _some_ people more thoughtful about those things.

Re:Give me back my monolith (2019) by nicoburns on Tuesday May 10, 2022 @03:37PM (#31331618)
My experience has been a little better than yours. I've definitely worked on some spaghetti codebases, but I've worked on some really nicely modularised ones too.
Re:Give me back my monolith (2019) by papito on Tuesday May 10, 2022 @01:13PM (#31329600)
Dropbox - monolith

Instagram - monolith

StackOverflow - monolith (at least until SO Enterprise)

There are many others.

There is a reason why we avoided "distributed systems" in the past. It's insanely hard. Microsevices solve some problems in theory but create actual problems in practice.

For most companies out there, distributed systems solve problems the companies don't even have. But, boy, do they need 10x more engineers to maintain this all.

Re:Give me back my monolith (2019) by hakre on Tuesday May 10, 2022 @01:42PM (#31329972)
An they pose(d) some attraction. A boss after getting tired developing the baby that turned into a monolith and brought enough wealth to the table started to outline a new system with 12 or so microservices. Each one could be designed and planned and all written out in nice 2 to 6 page documents - one for each service.

Now guess the size of the code wrangler team. And as this was so super-extravagant, guess the number of developers who were "promoted" to work on those micro-services.

> But, boy, do they need 10x more engineers to maintain this all.

Well stupidity saves you here. Ignore the one team per microservice rule and swap it with the "one-size-fits-it-all" developer rule: just promote one of the single team to be responsible for all micro-services. One lunatic that pushes code fast enough that management does not realize what is going on. Once everything is up and running, it just runs. The rest is downtime eventually, but you know what, its a software problem, what could be done? As long as everyone involved looks busy - and it's easy with plenty of micro-services to play whack-a-mole, bring one up again, kill two others, it is just a fail in the design as they should have been designed with failover but that was missed!

Re:Give me back my monolith (2019) by bin_bash on Tuesday May 10, 2022 @01:49PM (#31330086)
Dropbox migrated to Go microservices
Re:Give me back my monolith (2019) by papito on Tuesday May 10, 2022 @02:15PM (#31330463)
Fair enough. At that scale it's different. My point is that many major companies were a productive team working with a monolith until it simply was not feasible.
Re:Give me back my monolith (2019) by jimbokun on Tuesday May 10, 2022 @03:36PM (#31331606)
Yes, you always want to start with a monolith then break out micro services as the API, scaling and deployment strategies, and team sizes become clear from running in and scaling in production for a good while.
Re:Give me back my monolith (2019) by jacobsenscott on Tuesday May 10, 2022 @05:03PM (#31332691)
> A lot of people working on one code base over the top of each other often causes problems and issues with ownership.

Microservices don't fix this. If I'm working on a feature in a monolith and I need to modify code someone else is also working on for some other feature that same situation would occur in a microservices based app. Just because the code is in a different git repo, and called with via an RPC doesn't change the fact that you need to change it.

Most software is monolithic, and most critical software is millions lines of code that hundreds or thousands of people have worked on - all without using microservices.

Re:Give me back my monolith (2019) by mbrodersen on Tuesday May 10, 2022 @11:28PM (#31335550)
There is this amazing technology called “libraries”, “modules”, and “frameworks” that allows thousands of developers to work on the same monolith. It has been around for quite a while. No micro-services required. There is even this amazing technology called “automatic testing” that can test each library/framework independently before delivering to clients. I happens to use both of those amazing technologies at work every day and it works really well. I also happen to be sharing an office with a college who is fighting a 20 years old micro-services application. The worst piece of garbage I have ever seen in my 25+ years career. Every little functionality is running in its own process. There are hundreds of them. The complexity and difficulty of the system is truly mind blowing. If you think monoliths are hard, just wait until you split the same functionality into a distributed collection of micro-services. Welcome to the world of distributed systems. The additional failure scenarios just sky rocketed. Have a nice day!
Re:Give me back my monolith (2019) by gowld on Tuesday May 10, 2022 @11:58AM (#31328646)
> Microservices was always a solution to the organisational problem of getting more developers working on a system at once.

Hmm? You can do that simply with API boundaries inside a program. Linux kernel has huge development team that compiles a all binary.

Re:Give me back my monolith (2019) by theamk on Tuesday May 10, 2022 @01:27PM (#31329786)
Sure you can, and then you have a team that introduced a bug in common library that caused 100% CPU consumption on all cores, and tests did not caught it so somehow got into production.

In the monorepo world, your whole system is broken, it is all hands on board to try to fix this, everyone is stressed out.

In the microservice world, you have only one microservice which went down, so most teams don't have to worry.. in the worst case, they'll say: "Sorry, but we depend on service X and they are down.. blame them, nothing we can do". Sure, that team which introduced the bug is stressed, but the average company stress is much lower.

Having a successful monorepo requires organized, cohesive team with good communications -- or at least a team with a highly experienced people with veto power (this is the Linux kernel model). Unfortunately, a lot of real-life businesses do not have it.

Re:Give me back my monolith (2019) by seti0Cha on Tuesday May 10, 2022 @02:11PM (#31330410)
> In the microservice world, you have only one microservice which went down, so most teams don't have to worry..

My experience has been that one service going down (or even running slowly) can lead to cascading failures where identifying the root cause is a slow painful process. I know that in a well designed system that doesn't happen, but that's the nature of all bugs, isn't it?

Re:Give me back my monolith (2019) by theamk on Tuesday May 10, 2022 @04:42PM (#31332433)
Well yes, you still need monitoring to be able to tell that the failure is external, but the key idea is that each team can do it separately, without having to get everyone's buy-in, or instrumenting every call in the system.

For example, we've had a batch processing system, with pretty relaxed latency requirements, and at some point we were asked to integrate with (internal) service X. The problem is, service X which would go down periodically. The solution was pretty simple: a simple centralized error logging service we already had, some asserts on results, and timeout on all HTTP calls. This works very well, for us at least. The service X still goes down every once in a while, but we can always detect that and explain to our (internal) customers that it is not our fault the system is down. Our customers were the ones who selected service X in the first place, so they are pretty understanding.

Is it a desirable situation to be in? Nope, in the ideal case, someone would go to team behind service X and help them to make service X reliable, with proactive monitoring, good practices, more staffing, etc... But I work are in the big org, and each team has its own budget, management and priorities. So the microservices approach is the best we can do to still get the work done under such conditions.

Re:Give me back my monolith (2019) by hakre on Tuesday May 10, 2022 @01:52PM (#31330129)
> In the monorepo world, your whole system is broken, it is all hands on board to try to fix this, everyone is stressed out.

No, not at all. And the kernel is a single repo even.

> In the microservice world, you have only one microservice which went down, so most teams don't have to worry.... blame them, nothing we can do

Well how is that better than just switching the dependency back to last known version and ship instead being dependent on a whole different team just to get dependencies fixed _and_ running.

> Unfortunately, a lot of real-life businesses do not have it.

That may be true, however benefit of those properties are in different kind of development projects, and this is not the question of whether monolith or microservices IMHO. Also not mono repo or non-source binary distribution.

Re:Give me back my monolith (2019) by papito on Tuesday May 10, 2022 @02:18PM (#31330496)
And microservices do NOT require an organized, cohesive team with good communication?

If anything, there is MORE communication.

And how many teams who do distributed systems really know what will happen if a critical service goes down? The system is down - same effect.

Re:Give me back my monolith (2019) by jimbokun on Tuesday May 10, 2022 @03:41PM (#31331659)
The communication is in terms of well defined and documented APIs. Which having micro service boundary strongly enforces.

> The system is down - same effect.

Yes if it's a service many other services depends on, but not so much if it's near the leaves of the service dependency tree. In which case the system may still be up with reduced functionality.

Re:Give me back my monolith (2019) by jayd16 on Tuesday May 10, 2022 @12:02PM (#31328710)
You can use microservices to decouple things like deployment schedules, build dependencies, configurations, etc.
Re:Give me back my monolith (2019) by breakalot on Tuesday May 10, 2022 @12:16PM (#31328880)
You mean "duplicate"?
Re:Give me back my monolith (2019) by gjulianm on Tuesday May 10, 2022 @12:14PM (#31328850)
I think the Linux kernel is a special case. For starters, due to the nature of the kernel itself, a lot of components are very intertwined. You'll be hard pressed to find one area of the kernel core in which you can work without at least having an idea of how other parts work. But for other components, such as drivers, you'll find they're far more independent and different teams do work on them, and update them separately even in out-of-tree module builds, mimicking a bit how you'd do microservices in that limited setting.
Re:Give me back my monolith (2019) by vlunkr on Tuesday May 10, 2022 @12:18PM (#31328904)
So is every piece of large software a 'special case'? Besides the Linux Kernel, there's every other OS ever written, office tools, browsers, video games, all sorts of SaaS apps. The idea that microservices solve some problem in that space is bogus.
Re:Give me back my monolith (2019) by gjulianm on Tuesday May 10, 2022 @12:29PM (#31329032)
It is a special case because there's nothing underneath the kernel. Different pieces of the kernel usually cannot interact through anything that isn't the single binary, there aren't more levels of abstraction.

But office tools, browser, video games, SaaS apps can benefit from the architecture. Microservices, at least for me, doesn't mean "different processes running in containers on AWS", but separate "services" that can be run and deployed independently. One easy example is login components, say any of those tools offers the possibility to the user to login with one or more remote services. Instead of putting that code in the same monolith, you could have a separate binary that gets called by the parent and spits out an authorization token. The separate binary can be tested, developed and updated separately.

Of course, you can't apply microservices to everything and have it make sense, but the ideas of separate tools deployed and updated independently are not bogus. I mean, the Unix philosophy could be understood as a kind of microservices architecture, with different independent tools managed by separate teams.

Re:Give me back my monolith (2019) by vlunkr on Tuesday May 10, 2022 @12:46PM (#31329279)
> the ideas of separate tools deployed and updated independently are not bogus

No, but the idea that you should do that because you have a big team is bogus. There are good reasons to break some applications up into services, and this is the least compelling one.

Re:Give me back my monolith (2019) by gjulianm on Tuesday May 10, 2022 @12:57PM (#31329412)
I think that having an architecture matching your organization is not that much of a bad idea. If the organization consists of multiple independent teams with different managers, deadlines and priorities, what would be easier? An architecture with separate, isolated services that communicate over some established APIs and can be updated, tested and deployed independently, or a monolith where just to release a new version you have to get all the teams to agree on it?
Re:Give me back my monolith (2019) by hakre on Tuesday May 10, 2022 @02:05PM (#31330309)
IMHO you should still take it the other way round.

What Conway wrote: You can use the development of the software as one tool to learn about the social interactions in the organization.

Only doing microservices and then saying: Hey look, this matches our organization is offering very little overall.

So what if the different managers, their deadlines and priorities is the cause of many more problems not only the wrong decision to do micro-services (exemplary)?

Re:Give me back my monolith (2019) by emaginniss on Tuesday May 10, 2022 @03:12PM (#31331297)
Re:Give me back my monolith (2019) by CogitoCogito on Tuesday May 10, 2022 @12:10PM (#31328809)
But that requires discipline.
Re:Give me back my monolith (2019) by folkhack on Tuesday May 10, 2022 @12:16PM (#31328878)
Discipline, leadership, organization, and, most of all: coherency between developers.

Most orgs do not have these things - especially not at the level of the Linux team. Also the motives of OSS are completely different than that of your typical business - I personally think this keeps OSS team coherent/productive for far longer than your typical corp can.

Re:Give me back my monolith (2019) by jimbokun on Tuesday May 10, 2022 @03:37PM (#31331617)
Mainly because for a very long time, Linus reviewed every pull request.
Re:Give me back my monolith (2019) by hintymad on Tuesday May 10, 2022 @12:28PM (#31329018)
Not sure if this story is true: Okta used to have a monolith architecture on AWS. All their 300 engineers used to work on the same service, so they had to run all their tests for every commit. The cost? $60 per commit.
Re:Give me back my monolith (2019) by hibikir on Tuesday May 10, 2022 @02:21PM (#31330536)
When your system is critical enough, those kind of prices are cheap for what you get.

I can't tell you about Okta, but there used to be a (now apparently gone) article by Nelson Elhague about their test parallelization infrastructure. Many thousands of pretty slow test ran for every Jenkins build, massively parallelized across machines to get an acceptable response time. At the time he wrote this, there was no modularization to speak of, so every test really had to run for every build. Very expensive, but there's a lot of value on getting the equivalent of integration-level tests for almost every critical system automatically.

As a monorepo grows, the technologies used have to change to make its disadvantages spiral out of control: Serious modularization of codebases, something like Bazel to make sure code isn't overbuilt, and a testing strategy that finds the right balance of finding problems and keeping expenses in control. Every company with a monorepo ends up walking that road, but the good part is that by the time you have a problem, you definitely have proof that your organization is in a situation where the problem is worth solving.

This is very different from, say, what I saw at a company that had Fred George as CTO, and was going all in on microservices with one customer and about a dozen engineers, all of which wrote in the same JVM language. At that point, all the work that avoids running too many tests is probably going to be a net loss, and even more so when one considers opportunity costs.

Re:Give me back my monolith (2019) by sleepybrett on Tuesday May 10, 2022 @03:49PM (#31331766)
... when your pipeline architecture becomes more of a cost sink that development into your actual product.
Re:Give me back my monolith (2019) by cellis on Tuesday May 10, 2022 @12:29PM (#31329038)
Sounds pretty cheap, relative to 300 engineers.
Re:Give me back my monolith (2019) by samwillis on Tuesday May 10, 2022 @12:39PM (#31329162)
Assuming a dev is committing (ball park) 4 times per day, that's in the region of $55k/year per developer, or $16.5M/year all in. Thats not cheap...
Re:Give me back my monolith (2019) by djur on Tuesday May 10, 2022 @12:45PM (#31329256)
I would not assume that 300 developers are all committing 4 times a day. That seems very high.
Re:Give me back my monolith (2019) by jimbokun on Tuesday May 10, 2022 @03:32PM (#31331536)
And there you have it...$60 per commit means slowing down your commit velocity! Which means its longer before changes get tested or reviewed or deployed.

The cost (money and more importantly time) of running tests fundamentally changes the development process.

Re:Give me back my monolith (2019) by xorcist on Tuesday May 10, 2022 @04:44PM (#31332463)
More commits are not better.
Re:Give me back my monolith (2019) by JMS2021 on Wednesday May 11, 2022 @01:24AM (#31336115)
Unless you are a PHP developer
Re:Give me back my monolith (2019) by ar_lan on Tuesday May 10, 2022 @01:19PM (#31329677)
4 commits per day per developer is exceptionally high, unless these are tiny, tiny changes.

I'm a very productive engineer on my team and I average less than 1 commit per day.

Re:Give me back my monolith (2019) by cellis on Tuesday May 10, 2022 @12:56PM (#31329389)
You only need to run CI on Production, and you can squash commits. Generally a release is once per week, and at Oktas level you have a release engineer.
Re:Give me back my monolith (2019) by TheCoelacanth on Tuesday May 10, 2022 @02:02PM (#31330255)
300 developers' work being crammed together into a weekly release without having their contributions pass CI first sounds absolutely hellish for whatever poor bastard has to track down who broke the build.
Re:Give me back my monolith (2019) by nicoburns on Tuesday May 10, 2022 @03:39PM (#31331643)
There's tooling like bors that will rollup commits together and run CI on them before merging to master. If it fails then the commits will be retried individually.
Re:Give me back my monolith (2019) by TheCoelacanth on Tuesday May 10, 2022 @08:05PM (#31334222)
I suppose so, but that cuts down on the number of CI runs when merging to master because the vast majority of commits being merged to master don't fail the build.

In a typical bors workflow, that holds, because you do a CI run before attempting to merge, so commits don't break the build except in the rare case that two commits that are individually okay combine in a way that breaks.

If you get rid of the individual run before merging, your combined runs will hardly ever pass, so it won't cut down on the number of runs.

Re:Give me back my monolith (2019) by samwillis on Tuesday May 10, 2022 @01:02PM (#31329478)
Yes, I suppose I could be taking the anecdote too literally. It's much more likely they are only running all test on push to main / against pull requests / on code review.
Re:Give me back my monolith (2019) by theamk on Tuesday May 10, 2022 @12:32PM (#31329071)
That's what, 15 minutes of FTE salary+overhead?

Sounds pretty reasonable.

Re:Give me back my monolith (2019) by samwillis on Tuesday May 10, 2022 @12:46PM (#31329282)
60x4x8x5x48 = $460,800/year full time salary+overhead?

I'm not sure that's right.

Re:Give me back my monolith (2019) by theamk on Tuesday May 10, 2022 @01:13PM (#31329606)
That's $230K year and 100% overhead

Sure, $230K a year is on the high side, but Okta is headquartered in SF, so it is plausible.

I cannot find a documented source for overhead, but in private conversations multiple people told me that 100% is pretty reasonable amount, and often is even higher.

Re:Give me back my monolith (2019) by mbo on Tuesday May 10, 2022 @09:34PM (#31334852)
> so they had to run all their tests for every commit

Did they _have_ to? They could have run tests for affected transitive dependencies, cached build artefacts, randomly sampled integration tests on master. There's plenty they could have done to reduce the bill.

Re:Give me back my monolith (2019) by mbrodersen on Tuesday May 10, 2022 @11:31PM (#31335563)
Running the same tests using micro-services would be more expensive.
Re:Give me back my monolith (2019) by ChrisCinelli on Tuesday May 10, 2022 @01:30PM (#31329821)
Microservices are not to scale organization even if some organizations used them in this way. There is a big problem with this way of scaling. The sense ownership becomes the sense of defend your castle (team's microservice code) from invasion (external developer that are trying to add features or fix bugs).

Microservices were also presented as a solution for encapsulation. But if you cannot write good encapsulated code in a monolith, what makes you think microservices are the answer? http://www.codingthearchitecture.com/2014/07/06/distributed_...

Microservices (or just services) are the solution of having more bandwidth for a set of features without having to more of everything else and preventing some part of the code to influence negatively some others.

Re:Give me back my monolith (2019) by logifail on Tuesday May 10, 2022 @02:53PM (#31331022)
> It is easier to start with a monolith, find the right design and then split on the boundaries [..]

This reminds me of the discussion on let pedestrians define the walkways[0] [1]

"As time goes on, we get smarter. We learn more about ourselves or our customers — what we or they really want. Therefore, we’re at our dumbest at the beginning, and at our smartest at the end. So when should you make decisions? When you have the most information, when you’re at your smartest: as late as possible."

[0] https://sive.rs/walkways [1] https://www.theguardian.com/cities/2018/oct/05/desire-paths-...

Re:Give me back my monolith (2019) by anon23anon on Tuesday May 10, 2022 @12:24PM (#31328966)
Feel like the conversation went something like this - - We need this thing done by <insert date> -- That's impossible - What if we hire more ppl? -- They'd just step over each other - Let's divide things up then -- ok

* six months pass by * - why isn't it done yet? -- we had to onboard and train all those new hires which sucked up a lot of dev time plus the new architecture added complexity and increased communication costs - How can we make our onboarding process faster?

* sigh and the cycles repeats it self

Re:Give me back my monolith (2019) by aloisdg on Tuesday May 10, 2022 @01:40PM (#31329936)
"What one programmer can do in one month, two programmers can do in two months." Fred Brooks
Re:Give me back my monolith (2019) by lamontcg on Tuesday May 10, 2022 @04:18PM (#31332133)
A technology reason to have services is that you can have large RAM/SSD caches on services and move that data off of your front end monoliths, shrinking the footprint of the monolith and keeping more data accessible quickly (although small caches for the very hottest data might be good to retain on the first tier). That data probably shouldn't be peeled off though until there's a software team there to maintain the new service, and it should really be living in its own data pool on the backend (you shouldn't be writing a service to front a single database table, you should be writing a service to front an entire database). If the data is large enough and important enough to be moved to a service, and there's performance wins by doing so, and if there's a team that can manage that service, then it probably is a good idea. A single team that is managing a monolith busting it up into a dozen services that they still manage, and all the data comes out of a single database server is probably the wrong way to do it.

There might be some other cases where you have hard business requirements and such for some software to be able to ship without other software and need to build clean lines and services so features can be extracted and probably some other edge cases, but the larger point should be that extracting the service should almost be demanded, both technologically and organizationally. If you have a choice and it isn't clear, then a service is probably the wrong thing. Services also really shouldn't be "micro" until you're an absolutely huge company and you can burn entire teams on small edge cases.

Re:Give me back my monolith (2019) by jbluepolarbear on Tuesday May 10, 2022 @12:41PM (#31329178)
A better solution would be to build modules independently and have a single service use each module. Then things are unified, each team has a client it must deliver to, and issues must be fixed in order for them to be released in the final product. How are microservices better? Often each service is out of sync with each other, one service will upgrade and break another, that’s not possible with a single source and multiple modules.
Re:Give me back my monolith (2019) by pixl97 on Tuesday May 10, 2022 @01:39PM (#31329933)
Do people not version their API requests?
Re:Give me back my monolith (2019) by jbluepolarbear on Tuesday May 10, 2022 @01:52PM (#31330136)
Yep and it gets worse, you’ll have teams add new breaking features or deprecate features without letting the other team know. Hey their tests pass so what do they care. I’ve worked with both strategies and modules over microservices are easier to integrate, ensure integrity, and reduces the probability that stuff breaks in production. Often microservices develop to a set of requirements and never consider the client that will be using that service. With modules that can’t happen.
Re:Give me back my monolith (2019) by chronofar on Tuesday May 10, 2022 @12:25PM (#31328972)
> Microservices was always a solution to the organisational problem of getting more developers working on a system at once.

I’m not sure that that’s entirely true. To be sure that’s an aspect, but it’s also conceptually quite reasonable to desire the best tool for a particular job rather than employ a kitchen sink for everything. Separation of concerns is a commonly admired quality in code, and it makes sense sometimes to have this separation be at the repo level.

I don’t jive with the “only organizational not technical” characterizations this thread is rife with. It’s now hipster to say the cool shiny thing is lame, and it blinds some utility.

> It is easier to start with a monolith, find the right design and then split on the boundaries than it is to make the correct microservices to begin with.

This I definitely agree with in many, perhaps most, cases. But of course inertia, especially in organizations, could have future you lamenting such a decision you now have no easy way out of.

Re:Give me back my monolith (2019) by outworlder on Tuesday May 10, 2022 @02:53PM (#31331011)
> Microservices was always a solution to the organisational problem of getting more developers working on a system at once

In other words, it's a great way to ship your org chart.

I've only ever seen a handful of examples where the microservice boundaries were set regardless on how the actual teams are organized in the reporting structure.

Re:Give me back my monolith (2019) by icambron on Tuesday May 10, 2022 @02:59PM (#31331111)
You'll ship your org chart whether you try to or not. There are two questions: a) will you architect your software to make this process (relatively) efficient? and b) to what degree are you willing to change your org chat to improve your architectural boundaries?
Re:Give me back my monolith (2019) by mwcampbell on Tuesday May 10, 2022 @03:24PM (#31331445)
I think one can control the degree to which software architecture reflects the org chart. To take an extreme example, Chrome is primarily a single, giant (~200 MB) binary. I'm sure the layout of the source repositories reflects the Chrome org chart. But thankfully, they always had the engineering discipline to produce the architecture that was best for performance (a monolith, albeit a multi-process one) without letting it get out of control.
Re:Give me back my monolith (2019) by pbreit on Tuesday May 10, 2022 @03:35PM (#31331582)
Where I've found "microservices" to be sensible is where you have multiple different clients to power (ie, website, iOS & Android). They all consumer the same JSON and render natively.

Otherwise, microservices just turn what was once easy into very complicated.

Re:Give me back my monolith (2019) by dragonwriter on Tuesday May 10, 2022 @02:37PM (#31330798)
> Microservices was always a solution to the organisational problem of getting more developers working on a system at once.

Microservices was always a solution to the problem that SOA got swallowed by “implementing XML heavy standards” and lost attention to it's architectural principles.

(SOA was originally, and microservices a return to, a solution to reusing components and isolating faults so you need fewer, not more, developers and support personnel dedicated to any given system or collection of systems.)

Re:Give me back my monolith (2019) by billiam on Tuesday May 10, 2022 @12:58PM (#31329425)
>It is easier to start with a monolith, find the right design and then split on the boundaries than it is to make the correct microservices to begin with.

Not pleasant, but true.

Re:Give me back my monolith (2019) by matchagaucho on Tuesday May 10, 2022 @12:40PM (#31329168)
But also, according to Conway's Law, you end up with a product with leaky abstractions that reveal the underlying micro-services and org structure.
Re:Give me back my monolith (2019) by mbrodersen on Tuesday May 10, 2022 @11:26PM (#31335536)
Linux is a monolith. With more than 25 developers I believe. Seems to be doing OK last time I looked.
Re:Give me back my monolith (2019) by breakalot on Tuesday May 10, 2022 @12:22PM (#31328937)
> Microservices was always a solution to the organisational problem of getting more developers working on a system at once.

Wasn't Continuous Integration (CI servers) created long ago to solve that?

Where developers can test and release their own changes, incrementally, without stepping on each other toes?

What is next?

Re:Give me back my monolith (2019) by Espressosaurus on Tuesday May 10, 2022 @12:32PM (#31329070)
CI helps releasing fast, it doesn't do anything about not stepping on each other's toes. You can imagine a case where two people are working on the same part of the codebase and having merge conflicts everywhere. CI doesn't help with that, though it does make it a little bit less stressful to resolve those conflicts.

Microservices forces boundaries, which in turn allows you to scale the number of teams to the number of service boundaries and now you're no longer stepping on each other.

With the disclaimer that I'm an embedded programmer so I don't have a dog in this fight, my reading of the literature suggests it's best seen as an organizational tool rather than a performance tool.

Re:Give me back my monolith (2019) by TheCoelacanth on Tuesday May 10, 2022 @02:06PM (#31330325)
> In software engineering, continuous integration (CI) is the practice of merging all developers' working copies to a shared mainline several times a day. [1]

That certainly does help with avoiding conflicts. There are only so many conflicts that you can pick up in a few hours of work.

[1] https://en.wikipedia.org/wiki/Continuous_integration