News for hackers. Stuff that matters.
Re:Zig 0.9.0 by vladharbuz on Monday December 20, 2021 @05:44PM (#29631440)
I don't know if string handling has been improved, but it's one of the few things stopping me from using Zig. I look forward to 1.0, which will hopefully have proper strings. [0]

[0]: https://github.com/ziglang/zig/issues/234

Re:Zig 0.9.0 by flohofwoe on Monday December 20, 2021 @06:07PM (#29631679)
IMHO Zig's builtin string handling (or rather, lack of) is exactly right for a systems programming language. Zig avoids the biggest problem of C strings and treats strings as ptr/length slices, not as zero-terminated. UTF-8 for string literals is also fine.

That's all that's needed (and should be implemented) on the language level, everything else should go into the standard library, and additional specialized string processing libraries (because string handling can never be a "one-size fits all" solution, it's too complex for that).

Re:Zig 0.9.0 by diegocg on Monday December 20, 2021 @06:29PM (#29631857)
They can put it on the standard library or the core language or wherever they want, but they absolutely need to provide good string handling.

And regardless of where they put the code, this is something that needs to be done by the core team. Otherwise you will end with too many string libraries, all of them trying to solve a particular problem and doing bad at everything else, with bad documentation and different API styles and making difficult to mix code that uses two different libraries.

Re:Zig 0.9.0 by AndyKelley on Monday December 20, 2021 @06:37PM (#29631932)
A lot of people reach for string handling when the actual correct thing to do is intentionally avoid string handling, and only handle strings as opaque encoded UTF-8 bytes, that cannot be reasoned about in terms of human language.

I would even argue that having string handling in a standard library (or language) has the potential to cause a net increase in bugs, because of people thinking they are handling strings when actually they are just screwing around with codepoints. Go's string handling is completely broken, for example. As a result of strings in the language, Go programs tend to be more broken than C programs in terms of string handling.

Re:Zig 0.9.0 by wyldfire on Monday December 20, 2021 @07:53PM (#29632493)
> A lot of people reach for string handling when the actual correct thing to do is intentionally avoid string handling, and only handle strings as opaque encoded UTF-8 bytes, that cannot be reasoned about in terms of human language.

I have lost count of how many times I have wanted to find substrings, transform cases, catenate strings, find patterns, substitute patterns. I'd be happy to do that in a language that didn't permit me to index the underlyinc characters or the bytes. Keep 'em opaque, sure. But I think it would be a mistake for a language not to have an idiom with a favorite library to perform these operations on encoded text. If resolving library dependencies is easy enough, then it doesn't need to be "standard" but it should be "the defacto standard." And if it turns out the defacto standard stagnates and doesn't keep up with the needs of developers, a new one can come take its place.

Re:Zig 0.9.0 by jstimpfle on Tuesday December 21, 2021 @04:42AM (#29635684)
Maybe Java or Python are better choices for your problems. The point of a systems programming language is to allow implementation of specific solutions to specific problems. There are many, many ways to do the things you mention here (and that starts with the strings' storage format and allocation strategy) , so it's the right choice to not include _anything_ like that in the core language.
Re:Zig 0.9.0 by _rend on Monday December 20, 2021 @06:54PM (#29632075)
IMO, Swift is a language that gets it right, by exposing an interface which feels to very closely match how "humans" understand text — the default String interface is a collection of grapheme clusters, while `.utf8View`, `.utf16View`, and `.unicodeScalarView` are optional views which expose data explicitly encoded as needed.

Swift is pretty pedantically strict about Unicode correctness, and avoids some pitfalls which lead to incorrect handling (e.g., integer-based indexing). This means that the traditional way many developers might be used to interacting with strings is cumbersome and annoying — but once you get past the initial hurdle*, most operations are actually (1) really easy, especially when expressed in terms of generic Sequence/Collection operations, and (2) much more difficult to get wrong.

*I think the largest part of that hurdle is overcoming what you may have gotten used to from other languages, i.e., treating strings as an array of "characters", for some language/library definition of "character" (whether bytes, code points, etc.). It's relatively rare that you actually care about indexing into an arbitrary spot in a string: instead, combinations of slicing operations (including `prefix(_:)`, `dropFirst(_:)`, `take(while:)`, etc.) and generic Collection operations will get you what you want. Things like `.reversed()`, `.sorted(), and `.shuffled()` all work trivially correctly too (since you're not operating on a bag of bytes), and it's exceedingly rare that user input will confound the operations you might need to perform. (Exception: operations like case folding and collection, which are locale-specific, need special handling through a framework like Foundation.)

To be clear: not everything is sunshine and roses, but an amazing amount of functionality "falls out" of basic protocol conformances on String, and its exposure as a Collection of grapheme clusters.

Given a specific string manipulation task, I'd be happy to provide an example of what it might look like in Swift!

Re:Zig 0.9.0 by saagarjha on Tuesday December 21, 2021 @03:38AM (#29635301)
> Things like `.reversed()`, `.sorted(), and `.shuffled()` all work trivially correctly too (since you're not operating on a bag of bytes), and it's exceedingly rare that user input will confound the operations you might need to perform.

One thing to note: aside from programming interviews, these operations are fairly rare. And that's a good thing, because none of these produce results that are very intuitive, because they are not very well defined on strings in general (I don't fault Swift for this, but it's just a general problem with text). Using any of these to create a new String may cause entirely new characters to show up, or the length of the text to change. So Swift actually doesn't expose these as "string" operations, but operations on the characters themselves; in each case returning a new collection of characters that is not a String. Now, you can reconstitute them into a String pretty easily, but you should keep the this in mind when doing so.

Re:Zig 0.9.0 by duped on Tuesday December 21, 2021 @09:30AM (#29637654)
I use these operations on a daily basis, not in interviews. If you're ingesting third party data somehow (even if it's structured like JSON or XML) there are going to be cases where you need to hand roll a simple parser.
Re:Zig 0.9.0 by uranusjr on Tuesday December 21, 2021 @11:11PM (#29645526)
I’m genuinely very interested in the kind of data you’re dealing with. It’s common to need to reorder a list of strings, but I’ve personally never had any use case that requires me to reverse or sort _characters in a string_ to consume any kind of data (some kind of decoding, perhaps, but those tend to work better implemented at the byte array level, not string).
Re:Zig 0.9.0 by rudedogg on Monday December 20, 2021 @11:13PM (#29633773)
> Given a specific string manipulation task, I'd be happy to provide an example of what it might look like in Swift!

How would you safely get the nth index of a string, clamped to the valid indexes? So if the nth index is out-of-bounds you get the first/last index instead?

Re:Zig 0.9.0 by saagarjha on Tuesday December 21, 2021 @03:50AM (#29635393)
I don't think Swift has a clamping function in the standard library, unfortunately, so we'll have to roll one ourselves. One question remains of what should be done for the empty string; I've chosen to return nil for this case.

  extension String {
      func character(atClampedIndex index: Int) -> Character? {
          guard !self.isEmpty else {
              return nil
          }
          let clamped = max(0, min(index, count - 1))
          return self[self.index(startIndex, offsetBy: clamped)]
      }
  }
Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:21AM (#29635191)
Or you get an Optional and you have to check if there's an error or you go the character within the range? Sounds perfect safe to me...
Re:Zig 0.9.0 by tdeck on Monday December 20, 2021 @06:48PM (#29632025)
> the actual correct thing to do is intentionally avoid string handling,

That sounds nice and all, but wr have 50+ years of protocols and formats and APIs built up around strings. Unless you're just writing code to run on a small microcontroller, you need to be able to parse and generate strings. So its going to be pretty frustrating not to have good support for them, or to have every codebase use its own libraries and idioms for working with strings.

Re:Zig 0.9.0 by rep_lodsb on Monday December 20, 2021 @11:19PM (#29633814)
"Stringly typed" programming gave us SQL injections, shellshock, and the log4j debacle. Not to mention probably 99% of processor cycles being wasted on parsing and re-encoding again and again from/to text-based formats that are in no way actually human-readable without the use of specialized tools.

When have you last browsed the web using telnet? It's all plain text, so you should be able to, right? Press Ctrl-U right now and get a taste of how readable it is, and even that is with the benefit of syntax highlighting.

On the machine level, processing binary data is effortless. At most, you have to swap the bytes around to conform to wrong-endian network byte order. Check that the length of the data fits into your buffer. Not a problem with Zig, or any language that doesn't silently ignore integer overflow as C does!

Scripting languages make handling strings seem easy, because that's what they were built for. And of course in most languages there are "mature" libraries for parsing JSON or XML. But all the fundamental complexity is still there. Each layer of abstraction may introduce some bug that can be exploited. Compared to classical buffer overflows, it may take several more steps to gain arbitrary code execution, but every bit of extra code you depend on still increases the attack surface.

Ideally, only user interface code should be dealing with strings at all, but legacy protocols may unfortunately require it too. This should be isolated as much as possible from the rest of any application, and not dictate what features are "first class" in a programming language.

Re:Zig 0.9.0 by tdeck on Thursday December 23, 2021 @01:22AM (#29659208)
That's right, my suggestion was clearly that we should replace all datatyoes with strings. This comment brought to you by TCL/Tk.
Re:Zig 0.9.0 by AndyKelley on Monday December 20, 2021 @06:57PM (#29632094)
Protocols and formats absolutely should not require decoding strings. I think you are mistaken. Can you name any well-established protocol or format that does not treat strings as opaque encoded bytes?

Edit: so far these examples have been given:

* HTTP: wrong. the spec does not tell you to decode any strings

* CSV: wrong. the spec does not tell you to decode any strings, nor is it necessary to have any unicode awareness in order to properly read and parse the data or deal with the delimiters.

Additional request: if you attempt to provide a counter-example, please also point to the place in the spec where it tells you to decode a string.

Re:Zig 0.9.0 by _rend on Monday December 20, 2021 @07:22PM (#29632262)
JSON[1], for instance, specifies:

1. "JSON syntax describes a sequence of Unicode code points. JSON also depends on Unicode in the hex numbers used in the \u escapement notation."

2. "A JSON text is a sequence of tokens formed from Unicode code points that conforms to the JSON value grammar."

3. "A string is a sequence of Unicode code points wrapped with quotation marks (U+0022). All code points may be placed within the quotation marks except for the code points that must be escaped: quotation mark (U+0022), reverse solidus (U+005C), and the control characters U+0000 to U+001F. There are two-character escape sequence representations of some characters."

4. "Any code point may be represented as a hexadecimal escape sequence. The meaning of such a hexadecimal number is determined by ISO/IEC 10646. If the code point is in the Basic Multilingual Plane (U+0000 through U+FFFF), then it may be represented as a six-character sequence: a reverse solidus, followed by the lowercase letter u, followed by four hexadecimal digits that encode the code point."

5. "Note that the JSON grammar permits code points for which Unicode does not currently provide character assignments."

JSON does require Unicode awareness, both for general parsing, and for correctly interpreting strings. Backslashes are allowed for special escape characters, which means that you must be aware of the format (and the encoding of the text) in order to be able to decode.

Note that JSON also doesn't specify a required encoding, only Unicode correctness, so a parser may need to be able to handle multiple Unicode encodings and differentiate between them.

The spec doesn't specify what to do with code points which are not understood as Unicode (given especially the allowance for unassigned characters), but explicitly-invalid Unicode should be rejected.

[1] https://www.ecma-international.org/wp-content/uploads/ECMA-4...

Re:Zig 0.9.0 by Spex_guy on Monday December 20, 2021 @08:09PM (#29632603)
Parsing this out of utf-8 encoding requires no knowledge of unicode or even utf-8. All of the relevant characters (reverse solidus, quotation mark, and control characters) are single byte characters in the ascii subset. These characters cannot be found inside multi-byte characters in utf-8 due to the design of the encoding. Converting the unicode character escape codes to utf-8 would require knowledge of utf-8 encoding, but this unescaping is not a feature that would be provided by the language regardless.
Re:Zig 0.9.0 by _rend on Monday December 20, 2021 @08:20PM (#29632691)
> Parsing this out of utf-8 encoding requires no knowledge of unicode or even utf-8.

If you have valid UTF-8 already, then yes, the task is a lot easier. But depending on the level at which you're parsing, this might not be the case — i.e., if you're writing a JSON parser from the ground up, you do need to know what UTF-8 and Unicode are, and will need to validate the input data.

> Converting the unicode character escape codes to utf-8 would require knowledge of utf-8 encoding

Agreed. Even if you're not working at the "array-of-bytes" level, you will need to be able to parse and translate "\u..."-style strings into the appropriate output character encoding.

> but this unescaping is not a feature that would be provided by the language regardless.

I'm not sure we're talking about this being handled at the language level. This translation is something that would likely be offered at the parser level (working with the features offered by the standard library), but the parser does need to know about it — and does need to be able to work with strings at a granular level to be able to parse it out. By definition, it cannot leave the input data as an undecoded bag of bytes.

Note, too, that the JSON spec does not specifically require UTF-8. UTF-16 is a completely valid encoding for JSON (though much less common than UTF-8), in which case none of these characters are an ASCII subset, and greater awareness is needed to be able to handle this.

Re:Zig 0.9.0 by lhorie on Monday December 20, 2021 @10:05PM (#29633332)
> it cannot leave the input data as an undecoded bag of bytes

But all it's doing here is taking a hex string (which is entirely ASCII) and converting it into the respective hex representation. Since ASCII translates unambiguously to bytes, it doesn't really matter if `str[0]` is operating on a byte stream, codepoint stream or grapheme stream, because in utf8, they're all the same thing as long as we're within the ASCII range.

Where things get hairy is stuff like `str.reverse()` over arbitrary strings that may or may not be in ASCII. This repo[0] talks about some of the challenges associated with conflating characters with either bytes or codepoints. The problem is that programming languages often approach strings from the wrong angle: you can't just tack on handling of multi-byte codepoints on top of ascii handling; you lose O(1) random access and you don't actually model the linguistic domain properly by doing so, because in the first place, humans think of characters not in terms of bytes or codepoints, but in terms of grapheme clusters. Clustering correctness falls deep in the realm of linguistics, and is therefore arguably more suitable to be handled by a library than a programming language.

[0] https://github.com/mathiasbynens/esrever

Re:Zig 0.9.0 by _rend on Monday December 20, 2021 @10:32PM (#29633513)
I agree entirely with your second paragraph, but regarding this:

> hex string (which is entirely ASCII)

My point is that JSON doesn't need to be UTF-8 or a superset of ASCII to be valid. It can be any representation of Unicode, including UTF-16, UTF-32, GB 18030, etc.; so long as the text is is comprised of Unicode code points in some Unicode transformation format, the JSON is valid.

As I said in the parent comment: if you are working within UTF-8 exclusively, and can assume valid UTF-8, then great! But this isn't necessarily true, and in some cases, you will still need to care about the encoding.

(Either way, this starts straying slightly from the more general discussion at hand: regardless of the encoding of the string, you will still need an ergonomic way of interacting with the contents of the data in order to meaningfully parse the contents — even past the hurdle of decoding from arbitrary bytes, you still need to manipulate the data reasonably. In some cases, this means working with a buffer of bytes; in others, it makes sense to manipulate the data as a string... In which case, you may run into some of the string manipulation ergonomic considerations being discussed around these comments.)

Re:Zig 0.9.0 by lhorie on Monday December 20, 2021 @11:31PM (#29633901)
> JSON doesn't need to be UTF-8 or a superset of ASCII to be valid. It can be any representation of Unicode, including UTF-16, UTF-32, GB 18030, etc

Sure, it can also be gzipped, encrypted, etc but that goes back to the point that there's nothing inherently special about JSON as it relates to encoding to a byte stream. All there is to it is that somewhere in a program there's an encode/decode contract to extract meaning out of the byte stream, and in a protocol one most likely only looks at byte streams as sequences of bytes (because performance-wise, it doesn't make sense to look at payload size in terms of number of codepoints/graphemes at a protocol level)

Re:Zig 0.9.0 by joe_guy on Monday December 20, 2021 @08:51PM (#29632882)
Anything with case insensitivity, like domain names and email addresses, require knowledge of strings as strings.

Case sensitivity, ordering, and case changing rules, are reasons not only to have strings, but extensive culture support built into them. String types also let you compare utf16 bytes to utf8 bytes, for example.

To think that strings are opaque bytes is massively naive. It presumes one encoding exists, the input is always valid, in addition to what is said above.

An example of what you're setting yourself up for, is an exploit based around differences in handling invalid utf8.

Re:Zig 0.9.0 by chrismorgan on Monday December 20, 2021 @10:01PM (#29633312)
> * CSV: wrong. the spec does not tell you to decode any strings, nor is it necessary to have any unicode awareness in order to properly read and parse the data or deal with the delimiters.

CSV is defined in terms of characters, not bytes, so CSV parsing does require you to be encoding-aware: if your CSV file is encoded as UTF-16, bytewise parsing will destroy the data.

Re:Zig 0.9.0 by Akira1364 on Tuesday December 21, 2021 @03:36AM (#29635283)
That's not really true at all. The single byte / single character comma separators are all that matters there. As long as you directly acknowledge / exactly replicate whatever blob of data happens to be in between each set of commas (even if it is nonsense garbage text) then you're correctly parsing the CSV.
Re:Zig 0.9.0 by rini17 on Tuesday December 21, 2021 @05:24AM (#29635904)
Well let's try :grinningface:,:grinningface: which is d83d de00 002c d83d de00 in UTF16BE. If you extract first column by naively cutting the blob bytewise before the comma you end up with d83d de00 00 with extra NUL byte, which is a problem. With UTF16LE you'd prepend NUL which is even worse.
Re:Zig 0.9.0 by lhorie on Tuesday December 21, 2021 @12:46PM (#29639933)
> cutting the blob bytewise

That doesn't make sense. If you're working with utf16, why would you slice bytewise? That's like slicing a zip file bytewise and wondering why it got corrupted.

The whole point of the argument for string support at a library level (rather than assuming some sort of equivalence between stringness and its underlying byte buffer at the language level) is that fixed width bytes fundamentally cannot model human language characters unambiguously because what a "character" is depends on the encoding/decoding contract of the program manipulating the byte buffer.

Assuming equivalence between 0x2C and `,` stems from the ancient history of ASCII, english and usage of C `char` as a mechanism to squeeze performance out of string operations by not properly supporting the full gamut of valid human language characters.

For a low level language that might be used to implement protocols, it totally makes sense that foo.len is length in bytes, because you're pretty much never going to want to know number of grapheme clusters at a protocol level. It doesn't make sense for a language level .len to be length in terms of codepoint count because that assumes encoding, which is fundamentally a business logic level concern.

Re:Zig 0.9.0 by chrismorgan on Tuesday December 21, 2021 @10:01PM (#29645092)
The entire matter in question is whether CSV is encoding-independent, operating on bytes (we’re addressing AndyKelley’s comment). The answer clearly demonstrated here is: no, CSV is operating upon characters, not bytes, so you need to decode the Unicode first and let the CSV operate on Unicode data, so that it’s splitting on U+002C, rather than 0x2C in the byte stream before Unicode decoding which destroys the data.
Re:Zig 0.9.0 by Akira1364 on Tuesday December 21, 2021 @12:34PM (#29639775)
I think you somewhat misunderstood the manner I was suggesting you'd be approaching things there, though nothing you've said is incorrect.
Re:Zig 0.9.0 by chrismorgan on Tuesday December 21, 2021 @10:04PM (#29645118)
Then I’m not sure what you were suggesting. The crux is that CSV operates upon strings, not bytes.
Re:Zig 0.9.0 by tdeck on Monday December 20, 2021 @07:23PM (#29632264)
The problem is you've invented your own definition of the terms "string" and "string handling" which doesn't seem to agree with the generally accepted usage of these words. You're fixated on the word "decode" despite that not being the original focus of the discussion, not being present in my comment or the original comment you're replying to.

I could create a standard library called "arrayofbytes" that lets you, for example:

- Search an array of bytes for a smaller array of bytes

- Split up an array of bytes based on an array of delimiter bytes

- Selectively convert an array of bytes in range 41-5A to bytes in the range 61-7A

But wouldn't it be more appropriate to describe these as "string handling" functions using the generally accepted terminology of our profession?

Re:Zig 0.9.0 by somethingor on Monday December 20, 2021 @07:36PM (#29632366)
In Zig, those functions are in std.mem (distinct from std.ascii and std.unicode)
Re:Zig 0.9.0 by pcwalton on Monday December 20, 2021 @07:22PM (#29632263)
By "decode a string" do you mean that you must apply some sort of Unicode transformation to it? If so, the HFS+ file system, which .dmg files often are, is an example: Unicode NFD normalization must be performed on all filenames because of case insensitivity requirements [1].

[1]: https://eclecticlight.co/2021/05/08/explainer-unicode-normal...

Re:Zig 0.9.0 by lmm on Monday December 20, 2021 @09:05PM (#29632960)
The HTTP specification does tell you to behave differently depending on the presence or absence of specific values for case-insensitive headers. That requires decoding the header name strings.
Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:27AM (#29635224)
>That requires decoding the header name strings.

Which should be ascii though no?

Re:Zig 0.9.0 by lmm on Tuesday December 21, 2021 @03:31AM (#29635248)
Maybe, but it's not "treating strings as opaque encoded bytes" which is what was asked.
Re:Zig 0.9.0 by lhorie on Tuesday December 21, 2021 @12:58PM (#29640103)
ASCII is kinda special in that it's both a way of encoding strings and it has character-to-byte equivalence. You can specify an HTTP header as being any number of characters between `\n\r` characters or any number of bytes between `0x0A 0x0D`, and the parsing code is going to compile to pretty much the same thing regardless of whether you know what `0x0A` means or not.
Re:Zig 0.9.0 by lmm on Tuesday December 21, 2021 @07:36PM (#29644016)
Right, but to do case-insensitive comparisons of header names you need to decode them as strings, not just byte sequences.
Re:Zig 0.9.0 by mamcx on Monday December 20, 2021 @08:53PM (#29632898)
What???

> the spec does not tell you to decode any strings

Which "spec" is that? My user ask for csv, see csv, upload csv, do SEARCH on CSV, transform them, etc. Even do some scripting on them.

Nowhere, EVER "opaque encoded bytes" is on the spec of the users!

Re:Zig 0.9.0 by ironmagma on Monday December 20, 2021 @07:04PM (#29632136)
HTTP for one. It does something like assume ASCII-like until it encounters odd looking bytes and/or a meta encoding tag.
Re:Zig 0.9.0 by wyldfire on Monday December 20, 2021 @07:56PM (#29632507)
I think HTML tags like 'meta' are merely payload to HTTP, right? Presumably a markup language doesn't fit Andrew's criteria for "protocol"?
Re:Zig 0.9.0 by 10000truths on Monday December 20, 2021 @07:19PM (#29632240)
Protobuf string fields are expected to be in UTF-8. Although I'd expect a sane implementation of a protobuf decoder to throw an exception or otherwise indicate an error if it receives a malformed protobuf encoding.
Re:Zig 0.9.0 by haberman on Monday December 20, 2021 @08:08PM (#29632598)
Protobuf decoders are expected to validate UTF-8 strings for syntax="proto3" files, but not syntax="proto2". The behavior diverges mostly for historical reasons.

This is a validation pass only and it doesn't make any meaning of the code points, except to validate that none of them are surrogate code points (disallowed in UTF-8).

Re:Zig 0.9.0 by alophawen on Tuesday December 21, 2021 @04:35AM (#29635648)
The tar / star format requires decoding strings of octal numbers.

https://en.wikipedia.org/wiki/Tar_(computing)#Header

Re:Zig 0.9.0 by adgjlsfhk1 on Monday December 20, 2021 @07:03PM (#29632127)
CSV?
Re:Zig 0.9.0 by skybrian on Monday December 20, 2021 @07:25PM (#29632283)
I’m not aware of any significant breakage due to Go’s handling of strings. Where would I read more about this?
Re:Zig 0.9.0 by noisem4ker on Tuesday December 21, 2021 @02:26PM (#29641059)
Go presents strings as slices of bytes (chars). As long as it's ASCII, it's fine. However, when dealing with multi-byte UTF-8 characters (codepoints), the proper unit is the rune. So, before attempting to measure a string's length, or read its n-th character, one must remember and access the string as a slice of runes.

  s := "naïve"
  
  // bad
  fmt.Println(len(s)) // 6
  fmt.Println(string(s[2])) // Ã
  
  // good
  r := []rune(s)
  fmt.Println(len(r)) // 5
  fmt.Println(string(r[2])) // ï
https://go.dev/play/p/YbMo49wU7vu
Re:Zig 0.9.0 by skybrian on Tuesday December 21, 2021 @09:13PM (#29644804)
Yes, but I think most Go developers are aware of Go's quirks, so I'm wondering what bugs happen despite that awareness.
Re:Zig 0.9.0 by pphysch on Monday December 20, 2021 @07:18PM (#29632224)
Yeah strings are ugly and programmatically impure -- they are an extension of human language after all -- but virtually all human facing apps use tons of them for obvious reasons. Same goes for regex.

IMO they are a great example of how Golang is a pragmatic rather than "clever" or "pure" programming language.

Re:Zig 0.9.0 by turminal on Monday December 20, 2021 @07:32PM (#29632329)
By not treating strings specially, you get people screwing around with individual bytes inside codepoints which leads to at least as many bugs.
Re:Zig 0.9.0 by Spex_guy on Monday December 20, 2021 @07:57PM (#29632515)
The UTF-8 encoding is designed so that this is usually not a problem. If you do a search in a utf-8 encoded byte array for an ascii character, for example, you can never get a false positive. Compound UTF-8 characters always have the most significant bit set of each component byte, and ascii characters always have it unset. Additionally, treating the string as an array of unicode codepoints doesn't solve the problem -- now you have people screwing around with individual codepoints inside grapheme clusters :P
Re:Zig 0.9.0 by turminal on Monday December 20, 2021 @08:08PM (#29632596)
> Additionally, treating the string as an array of unicode codepoints

I suggested no such thing.

> individual codepoints inside grapheme clusters

That's less severe than invalid codepoints.

Perhaps the whole thing whichever way it is represented should not be mutable given that there's no way to make it mutable in a sensible way?

Re:Zig 0.9.0 by fastball on Monday December 20, 2021 @09:25PM (#29633100)
I don't think I've ever had a problem with Python3's string handling, which is very robust.
Re:Zig 0.9.0 by bvrmn on Tuesday December 21, 2021 @01:52AM (#29634720)

    >>> "ñ"[0]
    'n'
    >>> "ñ"[1]
    '̃'
Re:Zig 0.9.0 by fastball on Tuesday December 21, 2021 @03:19AM (#29635174)
Huh, which version is that? Python 3.9 on my system:

  >>> "ñ"[0]
  'ñ'
  >>> "ñ"[1]
  IndexError: string index out of range
Which is what I would expect.
Re:Zig 0.9.0 by fiedzia on Tuesday December 21, 2021 @04:46AM (#29635715)
this is normalization issue, not version issue

import unicodedata list(unicodedata.normalize('NFD', "ñ")) >> ['n', '̃']

list(unicodedata.normalize('NFC', "ñ")) >> ['ñ']

both are correct, the issue is that unicode allows accented letters to be written as _accented_letter_ or _letter_, _accent_. The idea of "character" in uncicode is not very useful, most of the time you will want graphemes, not codepoints. User-friendliness wise, this is what Python should use (another rant - strings should not have length method, they should have byte_length, codepoint_length and grapheme_length).

Re:Zig 0.9.0 by bvrmn on Tuesday December 21, 2021 @03:45AM (#29635361)
Python 3.9.9 (main, Nov 20 2021, 21:30:06) [GCC 11.1.0] on linux
Re:Zig 0.9.0 by fastball on Tuesday December 21, 2021 @03:55AM (#29635423)
EDIT: I can't seem to replicate this on my Ubuntu system. Strange.

Ah, interesting, I suppose then there is a difference in the way Linux handles strings? Didn't realize that, very unfortunate if true. I am running MacOS.

Re:Zig 0.9.0 by bvrmn on Tuesday December 21, 2021 @04:32AM (#29635619)
Actually browser normalized string and it works for me also. Here is original byte sequence:

    >>> b'n\xcc\x83'.decode()
    'ñ'
    >>> b'n\xcc\x83'.decode()[0]
    'n'
    >>> b'n\xcc\x83'.decode()[1]
    '̃'
But I agree, it's rare case when you need to deal with non-normalized data.
Re:Zig 0.9.0 by eyelidlessness on Tuesday December 21, 2021 @02:23AM (#29634892)
As a counterpoint from primarily experience with higher level languages, not being able to distinguish strings from just any blob of bytes is something that’s consistently put me off lower level languages. Sure you can just treat it as a blob of bytes but… you can’t do anything with it with certainty. That seems to be the class of bugs you’re describing? But this isn’t an issue in languages where a string is a distinct type (even if dynamic).
Re:Zig 0.9.0 by gautamcgoel on Tuesday December 21, 2021 @08:52PM (#29644668)
Can you elaborate on why you think Go's string handling is broken?
Re:Zig 0.9.0 by svnpenn on Tuesday December 21, 2021 @01:11AM (#29634519)
> Go's string handling is completely broken, for example.

Classic Andy, shitting on other language with no references or examples. Go has some of the best string handling I've used. Seamless byte, rune, string conversion. Simple iterating and slicing. Plus helpful tools like strings.Builder and strconv.AppendInt. while Zig has nothing.

Re:Zig 0.9.0 by feffe on Tuesday December 21, 2021 @07:34AM (#29636759)
Maybe Andrew is referring to this? I'm just guessing but that is the only thing I can think of which could be considered broken. Go mostly just treat strings as bag of bytes and you have to use one of the unicode packages to actually do any significant work with them.

https://play.golang.com/p/Dla3sXciYXC

I also think string handling in Go is pretty sane. But range vs indexing on strings is something you need to be aware of.

Re:Zig 0.9.0 by svnpenn on Tuesday December 21, 2021 @09:35AM (#29637698)
I don't see anything wrong in that example. As you said, golang has unicode/utf8, as well as the utf8string package. Is anyone really suggesting that the default slice should be on graphemes?
Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @09:00AM (#29649362)
That's one of relatively few things that language-level utf-8 support could get you over utf-8 support in the standard library.
Re:Zig 0.9.0 by anonymoushn on Tuesday December 21, 2021 @07:27AM (#29636718)
Zig certainly has things like strings.Builder and strconv.AppendInt, which aren't really related to language-level encoding-aware string support.
Re:Zig 0.9.0 by svnpenn on Tuesday December 21, 2021 @10:22AM (#29638190)
No it doesnt
Re:Zig 0.9.0 by anonymoushn on Tuesday December 21, 2021 @10:30AM (#29638275)
strings are called []u8, strings.Builder is called std.ArrayList(u8), strconv.AppendInt is called std.fmt.formatInt. Are you trolling?
Re:Zig 0.9.0 by svnpenn on Tuesday December 21, 2021 @11:42AM (#29639096)
those dont do the same thing at all. strings.Builder can append a byte, rune, string, or byte slice:

https://godocs.io/strings#Builder

ArrayList cant do that. And strconv.AppendInt can convert a number to byte slice, then it appends to an existing byte slice. formatInt cant do that.

Re:Zig 0.9.0 by anonymoushn on Tuesday December 21, 2021 @02:45PM (#29641263)
ArrayList(u8) exposes a writer. You can write things to writers in various ways. Probably more than four ways!

"appends to an existing byte slice" is not a completely coherent thing to ask for. If I give you a byte slice, the byte after the end it might belong to something else. If you want to deallocate my byte slice and make a new, replacement byte slice, you'll need an allocator to do that. An ArrayList(u8) has a byte slice, and knows how much of it is unused, and has an allocator so it can make a new larger byte slice if needed, and exposes a writer so that you can call std.format.formatInt to write into the byte slice (or allocate a new byte slice, copy the entire contents, and write into the new one, if appropriate).

> strconv.AppendInt can convert a number to byte slice, then it appends to an existing byte slice. formatInt cant do that.

As we have learned just now, we actually can use formatInt to append a formatted int to an existing byte slice (to the extent that that's a meaningful thing to ask for), by passing it the writer exposed by an ArrayList(u8)!

Is your complaint that you're not aware of any function in Zig that takes a u32 representing a Unicode codepoint and encodes it to UTF-8 and writes it to a writer (which is what "appending a rune" seems to mean)?

Is your complaint that people do not, by convention, allocate new, larger byte slices without an explicit reference to an allocator?

Is your complaint is that Zig does not have a garbage collector?

Can you share a Go program that uses the Go stdlib functions and cannot be trivially ported to use the Zig stdlib functions instead, for some reason other than that Zig programs must decide where the bytes will live, and Go programs need not do that?

Re:Zig 0.9.0 by svnpenn on Tuesday December 21, 2021 @08:50PM (#29644657)
> Can you share a Go program that uses the Go stdlib functions and cannot be trivially ported to use the Zig stdlib functions

Heres an easy one:

https://go.dev/play/p/JFIvQYTF3R8

Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @03:20AM (#29646762)
Please let me know the ways this does not do the right thing. Thanks.

https://www.godbolt.org/z/Y3z8rhzrq

Re:Zig 0.9.0 by svnpenn on Wednesday December 22, 2021 @09:45AM (#29649990)
Im not sure how a 50 line program is better than a 5 line program, but OK. Also it seems you had to write functions to get the same result.

My original comment, was that Andrew has a habit of shitting on other languages without proper references or examples. Nothing you can really say is going to change Andrews behavior, so maybe you should stop, unless you can justify Andrews comments.

Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @10:11AM (#29650328)
Your original program which is claimed not-possible-to-port is 14 LOC. This comparable program is 18 LOC: https://www.godbolt.org/z/xf4Tdr1Ps

Most of the difference comes from the demand that we represent unicode codepoints as integers at some point in the program, which is a nonsensical thing to do, because unicode codepoints don't correspond to anything useful in the actual text being represented.

You seem to have a habit of making false claims about the standard libraries of languages you dislike, and when pressed on the matter ask other people to do your homework. I certainly should stop doing other people's homework.

Re:Zig 0.9.0 by svnpenn on Wednesday December 22, 2021 @10:59AM (#29651009)
You seem to have a habit of getting off topic. This thread was never about Zig, it was about Andrew shitting on other languages without justification. I think you can agree that for the basic example I gave, the Go language is easier, more streamline, more comfortable to work with. It allows to get the task done quickly.

So for Andrew to shit on Go string handling with not a single example is rude, and frankly just wrong as I have demonstrated.

Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @01:19AM (#29646102)
Alright, I guess your objection is 100% about the function that accepts a 32-bit integer and encodes it as UTF-8 then.
Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:33AM (#29635257)
It seems like every language must have some dumb decisions made because the authors don't care/think they know better/are stubborn/etc or because it painted itself into a hole from the start, without which it would be close to perfect for its use cases.

Python has the GIL.

Go itself has a few such cases (usually revolving around "NIH" and misguided simplicity).

Zig has the prejudice about proper string handling.

Re:Zig 0.9.0 by bvrmn on Tuesday December 21, 2021 @03:54AM (#29635415)
> Python has the GIL.

You are welcome to show fast single-core python interpreter without GIL. Coreteam will gladly accept your patches.

Re:Zig 0.9.0 by kzemek on Tuesday December 21, 2021 @07:17AM (#29636632)
That's how I understand "painted itself into a hole from the start" from the GP - removing GIL at this point is very hard because virtually all of Python language and code has been created in a world with the GIL.
Re:Zig 0.9.0 by bvrmn on Tuesday December 21, 2021 @07:41AM (#29636805)
It's nice to have atomic guarantees of GILed implementation. For me current CPython semantic is a golden middle: you have pretty fast interpreter without race conditions (for huge part of user code). Due to GIL.

I always like to ask for what kind of task one needs GILless python?

CPU bound? If you are using native python code for CPU bound tasks you are already in a bad place. C extensions can release GIL. For example numpy.

What else?

Re:Zig 0.9.0 by kzemek on Tuesday December 21, 2021 @08:00AM (#29636926)
> I always like to ask for what kind of task one needs GILless python?

> CPU bound? If you are using native python code for CPU bound tasks you are already in a bad place.

While I think you may have misread my comment for a value judgement on Python's GIL, I don't see as particularly useful dismissing major potential (multithreaded) performance gains for a slow language just because there's faster languages. Languages that are better in some way - like speed - should stand as a benchmark and a goal, not a reason to give up improvements.

Re:Zig 0.9.0 by bvrmn on Tuesday December 21, 2021 @08:06AM (#29636977)
I'm not against faster interpreter also. It's history now, but IMHO super slow GILless python with Java-esk data races in 199x would not gain such broad community and ecosystem.
Re:Zig 0.9.0 by duped on Tuesday December 21, 2021 @09:37AM (#29637716)
Anything with a hard or soft real-time constraint (audio, video, industrial automation, etc). You'd be shocked how many algorithmic prototypes are written in numpy then hand converted to C++ for realization.
Re:Zig 0.9.0 by bvrmn on Tuesday December 21, 2021 @12:47PM (#29639952)
NumPy releases GIL. I love NumPy myself and created complex interactive realtime synths. It always was more convenient to slap Cython or C code to achieve desired 100x performance instead of getting potentially 10x (4x on my laptop) with multithreading.
Re:Zig 0.9.0 by formerly_proven on Monday December 20, 2021 @07:48PM (#29632465)
u8 slices strike me as exactly the correct thing on the language level as well. In particular, it allows very straightforward zero-copy parsing/tokenization of strings. Most parsing of strings doesn't really need to know about UTF-8 and works correctly in the presence of non-ASCII codepoints.

String literally are not really UTF-8. Rather, zig source files are UTF-8 (by definition), and string literals are u8 literals; putting some UTF-8 between quotes just puts the literal UTF-8 encoded text into the literal because those are the bytes that are in the source file. In particular, string literals can contain arbitrary binary data and null bytes by way of \x00 escapes.

For Unicode handling there's some basic stuff in std.unicode (conversion between different UTF encodings, checking validity, decoding to codepoints etc.). This is used e.g. on Windows for checking filesystem paths. I don't general libraries of encodings is really that important today, iso-8859 and shift JIS might be useful sometimes, but everything else probably doesn't need to bloat up a standard library (iirc Python's codecs package, which contains dozens upon dozens of encodings, is like a third of the standard library by size).

Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @09:14AM (#29649531)
Zig already ships a bunch of libcs so I don't think there's much concern about bloating the standard library.
Re:Zig 0.9.0 by turminal on Monday December 20, 2021 @06:25PM (#29631833)
The issue with treating strings as slices/arrays is that it exposes (writably!) the underlying representation, which is almost never what you want and leads to subtle bugs.

The downside is of course the fact that you have to account for encodings in your language now, but picking the one and only sensible encoding really shouldn't be a problem in 2021.

Re:Zig 0.9.0 by von_lohengramm on Monday December 20, 2021 @07:17PM (#29632221)
It's not that simple. Obviously, you'd choose UTF-8, but that exposes another issue: a codepoint is not a character. There's no simple & elegant solution to this at the language level.
Re:Zig 0.9.0 by turminal on Monday December 20, 2021 @07:28PM (#29632309)
> a codepoint is not a character

Precisely. That's why I think representing strings as character slices and letting third party libraries handle them is not a good solution.

Deciding what features to put in the language vs. the stdlib vs. third party libraries is one of the hardest parts of language design. Personally I believe strings are important and frequent enough they deserve special treatment at the language level.

Edit (late addition):

I think not treating strings specially is mostly fine in C, but Zig seems to aim at being a little less lowlevel.

Re:Zig 0.9.0 by von_lohengramm on Monday December 20, 2021 @07:41PM (#29632397)
> representing strings as character slices

Zig does not do this. It represents strings as byte slices. A UTF-8 character could be multiple codepoints with each codepoint being multiple bytes.

A big thing about Zig is not hiding complexity. If UTF-8 were implemented at a language level (whatever that means), then "language level" string operations would be non-linear, which would be very non-Ziggy. I could see value in a standard library UTF-8 implementation, but a LOT of forethought would need to be put into it. I think keeping UTF-8 string manipulation at the third-party library level is a good choice for now. Maybe once the language is finalized, the ecosystem is more developed, and lessons have been learned from the third-party libraries, then the standard library can implement this.

Re:Zig 0.9.0 by turminal on Monday December 20, 2021 @08:02PM (#29632553)
> character slices

Sorry, byte slices is what I had in mind.

I'm not talking about language level string operations as in concatenation with + or something like that at all, because that certainly wouldn't make sense in language like Zig.

I'm not advocating for string functionality in the language, I'm advocating for a way to not allow byte slice functionality on a thing that is clearly not a byte slice.

Re:Zig 0.9.0 by von_lohengramm on Monday December 20, 2021 @08:13PM (#29632631)
> a way to not allow byte slice functionality on a thing that is clearly not a byte slice

This already exists in the form of structs or opaque types. Both of these approaches would end up being implemented in "userspace" anyways, whether that's standard library or third-party.

However, (UTF-8) strings are byte slices. You can do simple manipulation with them as byte slices safely and validly. Split on spaces? Sure. Tokenize? Sure. Find substring? Sure. You can't do things that depend on say UTF-8 graphemes, but you can safely do most things that depend on bytes. For most purposes, treating strings as byte slices is the safest and correct approach.

Re:Zig 0.9.0 by lmm on Monday December 20, 2021 @09:08PM (#29632983)
Doing find substring by find byte subsequence won't behave correctly in many cases, where semantically equivalent strings have multiple different bytesequence representation. Treating strings as byte slices exposes a lot of footguns; it shouldn't be easy just as e.g. treating floating-point numbers as byte sequences shouldn't be easy.
Re:Zig 0.9.0 by von_lohengramm on Monday December 20, 2021 @09:56PM (#29633272)
Technically the shortest UTF-8 representation is _the_ representation and _correctly_normalized_ Unicode is uniquely represented, but fair enough. The unknown input may be slightly malformed. Complexities like this is why one shouldn't underestimate the nuances (and runtime costs!) of implementing proper Unicode. As for representing byte sequences as byte sequences, that is the most basic way to represent strings of text without placing any assumptions on them. It's the assumption of potentially incorrect invariants that's the issue. If you have faculties to handle Unicode correctly (and very few languages do), then using something more opaque may be better fitting than a byte slice.
Re:Zig 0.9.0 by lmm on Monday December 20, 2021 @10:26PM (#29633473)
> Technically the shortest UTF-8 representation is _the_ representation and _correctly_normalized_ Unicode is uniquely represented

Not necessarily the shortest (NFC means not using composed characters from later revisions of the standard), and you only get a normalised representation if you've actually normalised it - if you've just accepted and maybe validated some UTF-8 from outside then it probably won't be in normalized form. IMO it's worth having separate types for unicode strings and normalized unicode strings, and maybe the latter should expose more of the codepoint sequence representation, but I don't know if any language implements that.

Re:Zig 0.9.0 by turminal on Monday December 20, 2021 @09:52PM (#29633253)
> it shouldn't be easy just as e.g. treating floating-point numbers as byte sequences shouldn't be easy.

That's a nice analogy.

> Doing find substring by find byte subsequence won't behave correctly in many cases, where semantically equivalent strings have multiple different bytesequence representation.

Unfortunately that's nearly impossible to do sanely in the general case, no matter how the string is represented.

Re:Zig 0.9.0 by Firadeoclus on Tuesday December 21, 2021 @07:09AM (#29636584)
I'm curious, what would be a good reason why treating floating point numbers as byte sequences should be any harder than what is required to make it obvious (provided their binary format is well defined)?
Re:Zig 0.9.0 by lmm on Tuesday December 21, 2021 @08:38AM (#29637235)
There are footguns in making that representation easy to access, e.g. if you try to hash the byte sequence to use floats as hash table keys then it will almost work but you'll get a very subtle error because 0 and -0 will hash differently. And frankly most of the things you'd do with the byte sequence are things that there are more semantically correct ways to do. There should be a way to access that representation but it shouldn't be something you'd stumble into doing accidentally, IMO.
Re:Zig 0.9.0 by turminal on Monday December 20, 2021 @09:49PM (#29633239)
You are talking about what stringy things can be done with byte slices and I'm talking about all the byteslicy things that shouldn't be done with strings.

Like subslicing. And accessing individual bytes in it.

Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:35AM (#29635276)
>Zig does not do this. It represents strings as byte slices.

That's what the parent meant. Char(aracter) is a byte in C.

Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:34AM (#29635264)
So let's have everybody write their own incompatible libs and partial solutions... It worked for C /s
Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:16AM (#29635159)
It seems they don't want unicode strings as part of the language, at best as a library. But unless there's a single sactioned one, this will not end well.

And this is met with answers like "just avoid string handling" from the language designers...

It's probably because they don't work in any related domain, and even less so have to do with international strings (except as byte buckets they don't care about and don't have to do anything do).

Re:Zig 0.9.0 by jorangreef on Tuesday December 21, 2021 @03:26AM (#29635221)
No, I believe it's the right decision and I respect it. Encoding charsets are continuously evolving and shouldn't be baked into a language specification.
Re:Zig 0.9.0 by roca on Tuesday December 21, 2021 @03:30AM (#29635240)
Evolving how? I'm not aware of any reason to move beyond UTF8 for encoding Unicode.
Re:Zig 0.9.0 by jorangreef on Tuesday December 21, 2021 @03:31AM (#29635246)
Which version of UTF8?
Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:45AM (#29635360)
When adopting a new niche language, with hardly any following, and frequent changes, and not even an 1.0, like Zig, "which version of UTF8" (as if that's an issue) is the least of your worries...

"Which third-party strings lib of several half-complete incompatible libs" will be a much realer concern...

Re:Zig 0.9.0 by jstimpfle on Tuesday December 21, 2021 @04:30AM (#29635603)
For systems programmers the answer to "which third-party strings lib" is probably "None, write your own that fits with the rest of the system". A ready-made lib will be a lot of work to fit in - consider choice of internal encoding, allocation, hashing, buffering, mutable operations, etc....

Assuming that you really want to use UTF-8 internally, which is probably a sensible choice, the reusable part of a string library is basically the UTF-8 encoded/decoder. A useful implementation of UTF-8 is about 100-200 lines, I could probably rewrite what I use in an hour or two without an internet connection. The rest of the work is integration stuff that doesn't make sense to put in a library IMO. The idea of a string library fits much better with garbage collected and scripting languages (which includes C++ with RAII mechanism, but consider that std::string and similar often cause bad performance).

Many programs, in particular non-graphical programs don't need any UTF-8 code at all - UTF-8 handling is basically memcpy().

Re:Zig 0.9.0 by rightbyte on Tuesday December 21, 2021 @05:47AM (#29636062)
> Many programs, in particular non-graphical programs don't need any UTF-8 code at all - UTF-8 handling is basically memcpy().

argv to main is utf8 on my system.

Re:Zig 0.9.0 by jstimpfle on Tuesday December 21, 2021 @09:38AM (#29637723)
On Unix/Linux, it is binary data without any restrictions except that each argument is zero-terminated (the typical argument is probably UTF-8 if you have set a UTF-8 locale). You'll see exactly the bytes that were put in as arguments to execlp() et. al. by the parent process.

On Windows, I believe it is Unicode converted to current codepage.

In any case I don't need to care about it since I can simply treat arguments as ASCII-extended opaque strings as described.

Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @09:19AM (#29649611)
> argv to main is utf8 on my system.

That sounds totally compatible with programs that don't know anything about utf8. Do programs need to normalize the utf8 you pass in before using it as an argument to open(2) or something?

Re:Zig 0.9.0 by chaz6 on Tuesday December 21, 2021 @09:34AM (#29637684)
How feasible would it be to defer string processing to the operating system so that the behavior of all software running on it is the same? Perhaps a new OS interface could be defined for this purpose using syscalls on Linux. At the very least, there should be one canonical set of algorithms per operating system, rather than everyone downstream reinventing the wheel. Please forgive me if this sounds absurd, I am not a low-level programmer.
Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @09:28AM (#29649763)
I certainly don't want to pay for a syscall to do string encoding.

Also, a lot of the time the problem isn't that people are using fundamentally incompatible string libraries, but that there isn't one correct answer to the question they're asking and they chose different ways to convert the question into code. A reasonable question to ask is "How many extended grapheme clusters are in this string?" The answer is "It depends on what font you plan to use to render it." Not great!

Some programmers would still like to e.g. write a reverse() function that returns ":regional_indicator_f::regional_indicator_r:" unmodified (because it is the French flag emoji) and returns ":regional_indicator_i::regional_indicator_h:" when given ":regional_indicator_h::regional_indicator_i:". If such people want to avoid having nonsensical behavior in their programs, the only solution available is to decide what domain the program should work on and actually deal with the complexity of the domain chosen.

Re:Zig 0.9.0 by ShrigmaMale on Wednesday December 22, 2021 @10:16AM (#29650389)
Because string processing is not slow enough? Making string operations eat the performance impact of that context switch in and out of kernel is not a good idea. Library is better. This is not string but I'm thinking to some language like Rust where the "time" crate is not language feature but just about standard and all the other library use it. This is possible if a library like it is good quality and exist early in the language.
Re:Zig 0.9.0 by jorangreef on Tuesday December 21, 2021 @03:51AM (#29635400)
Zig's C interop is pretty good though, and there must be some decent native Unicode library out there somewhere right? ;)

I've worked on a full-duplex file synchronization system that had to support cross-platform operating systems and file systems, across a variety of Unicode normalization schemes (and versions [1], which is why I introduced the question), and I'm personally satisfied that baking this into the language specification would be a mistake.

[1] For example, depending on the file system, there's simply no way to get the normalization right unless you reverse engineer the actual table they're using, or probe the file system to do the normalization for you.

Re:Zig 0.9.0 by motiejus on Tuesday December 21, 2021 @07:19AM (#29636645)
Would Bellard's libunicode[1] work?

[1]: https://github.com/bellard/quickjs/blob/master/libunicode.h

Re:Zig 0.9.0 by roca on Tuesday December 21, 2021 @05:30PM (#29642901)
Regular UTF8, not WTF-8 or any of those other variants (which are for encoding data that is not necessarily Unicode).
Re:Zig 0.9.0 by jorangreef on Thursday December 23, 2021 @09:35PM (#29669371)
Also excluding Unicode normalization? Or should that also be baked in?
Re:Zig 0.9.0 by roca on Friday December 24, 2021 @02:30AM (#29671254)
No need to drag Unicode normalization into it; don't require strings to be normalized. Normalization is only relevant in very specific contexts and you don't want to pay for it elsewhere.
Re:Zig 0.9.0 by jorangreef on Saturday December 25, 2021 @06:37AM (#29682426)
Agreed, but I think that many people would consider Unicode normalization to be part of what they want from the std lib when they mean that UTF8 should be baked in... so that they can manipulate UTF8 as they want, including in various normal forms according to platform. It's hard to imagine people being satisfied without having access to Unicode normalization.

For example, consider JS' introduction of String.normalize(). This is a slippery slope. It had a huge impact on Node's build process and binary sizes because now all the tables had to be shipped. But it's still broken in JS, because no matter the Unicode normalization support provided, it will never match the exact tables used e.g. in Apple's HFS.

I feel that by the time it gets to String.normalize(), it's too far gone.

Re:Zig 0.9.0 by anonymoushn on Tuesday December 21, 2021 @03:25AM (#29635215)
It seems way nicer to have a language that treats strings as byte arrays and use libraries to handle encodings than to have a language that treats strings as UCS-2 and use libraries to handle UTF-8 strings that live inside of UCS-2 strings.
Re:Zig 0.9.0 by coldtea on Tuesday December 21, 2021 @03:43AM (#29635336)
I don't know, it has been a pain to work with strings in any language that does the above, and has seldom (if ever) been a problem with Java, Go, Swift, or even modern Python 3, and so on...
Re:Zig 0.9.0 by jstimpfle on Tuesday December 21, 2021 @04:36AM (#29635651)
I don't get what's so hard about it. Most of my programs deal with UTF-8 simply by doing memcpy(). Parsing code just loops over the bytes and compares to ASCII characters (0-9, A-Z, a-z, \n, \r, \t ...). That's how UTF-8 was designed to be used.
Re:Zig 0.9.0 by SuchAnonMuchWow on Tuesday December 21, 2021 @05:11AM (#29635840)
I assume you never had to deal with unicode normalization ?

When you send your unicode string to an external system (for example a storage server with a database) and latter retrieve the string, only to find out that it has been normalized differently so it no longer match byte-for-byte what is stored in your program, and all of a sudden strcmp no longer works.

Or all kind of weirdness like that because every system outside of your program will handle unicode differently, and you will need to adapt to them, and having a string library to do most of the heavy-lifting will avoid the need for every user to rewrite a library from scratch.

Not to mention that for every developer which rewrite unicode handling functions, you will probably end up with a function with subtly different behaviors from others, which aggravate the problem for others when they will try to communicate with your system.

Re:Zig 0.9.0 by jstimpfle on Tuesday December 21, 2021 @09:35AM (#29637700)
> I assume you never had to deal with unicode normalization ?

I hadn't, and as long as I control the data I'm displaying, I won't have to.

> Or all kind of weirdness like that because every system outside of your program will handle unicode differently

Blame those systems, not me.

What you suggest is surrendering to the state of affairs, which we collectively self-inflicted.

When I have to deal with normalization issues and have to interface with external systems, I can still go looking for a library if I don't feel like implementing it on my own (which is likely).

But unless I need to do normalization, I'm way worse off with a complicated library than with just doing memcpy() or using a simple decode_codepoint() routine.

Re:Zig 0.9.0 by SuchAnonMuchWow on Wednesday December 22, 2021 @10:08AM (#29650286)
> Blame those systems, not me.

Yes I completely agree with you, and if you don't need it, any unicode handling library is overkill and add more headaches than simply handling utf-8 string as byte arrays.

I just wanted to insist on the fact that some people will have to deals with theses kind of issues. And these issues are self inflicted, but it gets worse every time someone try to reinvent the wheel or rely on byte array when they shouldn't.

Having a standard library in the language make the issue less worse: the core of the language still handle only byte arrays, and for the cases where it's not enough you still have only one library so you don't add your own subtly different mishandling of the standard by implementing your own.

So memcpy is fine, but that's about it: for example, please don't use strcmp when you need to sort data alphabetically and please don't try to reimplement the standard algorithms designed for that, otherwise you will be part of the problem.

Re:Zig 0.9.0 by anonymoushn on Wednesday December 22, 2021 @11:34AM (#29651546)
Can you really fix anything by changing the native string type? You'll inevitably need to exchange bytes with different systems that demand different encodings and different normalization forms.
Re:Zig 0.9.0 by anonymoushn on Tuesday December 21, 2021 @03:59AM (#29635438)
I'm not sure how to explain the difference in experience here. Python 3's built-in string encoding support has been a source of endless pain to me, and Lua's belief that strings are byte arrays has been much easier to deal with.
Re:Zig 0.9.0 by ruined on Monday December 20, 2021 @06:47PM (#29632018)
thread tl;dr:

it doesn't look like there will be language support for things like codepoints or grapheme indexing or treatment of strings as anything but byte arrays, so ddevault is sad.

there is intention from andrewrk and jecolon to provide such features in the standard library before 1.0 release.

downside to library vs lang support that is you can expect a good chunk of programmers to ignore the less-ergonomic library features, use the language features at hand, and handle strings incorrectly as byte arrays.

Re:Zig 0.9.0 by dnautics on Monday December 20, 2021 @08:07PM (#29632590)
Does this boil to the semantic question of if the stdlib is part of the language?
Re:Zig 0.9.0 by anonymoushn on Tuesday December 21, 2021 @03:27AM (#29635226)
One difference is that there won't be a built-in string type with operator[] defined as something other than returning the byte at the indexed position in the array of bytes. There could be most other things one would expect from language-level string support though.
Re:Zig 0.9.0 by ruined on Wednesday December 22, 2021 @01:46PM (#29653392)
i don't think so. the answer is presumed no, because everyone in the relevant thread including language authors and stdlib authors (with plenty of overlap) agree that it is not, and agree there are functional distinctions about what is possible on either side of that dividing line (mostly due to zig not supporting custom operators).