Re:Blender 3.0
by trynewideas on Friday December 03, 2021 @01:27PM
(#29433324)
If you want to see a different angle of what Blender is capable of, see Worthikids' channel, where almost every 2D cel-style and Rankin/Bass stop-motion style animation is made with Blender, and at least some (maybe all?) videos are also cut with Blender's video editing tools. https://youtube.com/c/Worthikids
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In addition, there's an incredible 3D character creator named FlyCat who makes some absolutely insane timelapses. https://www.youtube.com/channel/UCnXU0MjnApXHZkf3uGYbLSA
Wow, just wow.
This is simply amazing.
If you want to learn digital sculpting and proper meshing (manually unfortunately, but still), this is a fantastic resource.
Thanks for the link.
Re:Blender 3.0
by uptownfunk on Friday December 03, 2021 @03:46PM
(#29435179)
Is there work in AI/ML that is working to try and do this? Watching one of FlyCat's timelapses, I have no idea how you would go about that but it's incredible to dream of the possibility.
I don't think machine learning is necessary. There are tools like Character Creator and Metahuman.
In the same vein, there is also dedouze https://youtube.com/c/Dedouze who is doing amazing things with Blender.
Yep. My wife has been using Blender purely for video editing (no 3D modeling) for more than 10 years now. Apparently it's a bit weird to get used to, but very powerful.
Re:Blender 3.0
by PythagoRascal on Saturday December 04, 2021 @06:21AM
(#29440182)
I was thinking about trying that. Does she have recommendations for resources on how to get into that?
I've been looking for a Linux replacement (ex-Premiere user) and will check this out. Resolve integrates poorly with Gnome.
You might want to try kdenlive or cinelerra first – the Blender learning curve is pretty rough if you're coming from Premiere.
I remember seeing their videos mimicking Rankin/Bass and (at least initially) did not believe that they were done in Blender. They looked so much like the actual stop motion that it just didn't seem right.
After a minute or two I would occasionally find something that looked "CG-ish", but I wouldn't have found anything if I weren't looking.
It's amazing how good Blender has gotten.
Re:Blender 3.0
by trynewideas on Friday December 03, 2021 @02:03PM
(#29433803)
His Patreon sometimes includes behind the scenes posts or clips that make it even more fascinating. He really does hand-animate a lot of pieces as if they were real objects in order to get that effect. Fun state of mind to get into.
https://www.youtube.com/c/GrantAbbitt has been another incredible resource for my recent dive into learning Blender.
I just scrolled through several pages of these videos and I'm only seeing one animation style?
Re:Blender 3.0
by whateveracct on Friday December 03, 2021 @02:51PM
(#29434454)
"Captain Yajima" and "Dried Up Old Bones" are the claymation ones.
Actually I believe the Captain Yajima one is made in blender.
EDIT: Not sure why I'm being downvoted for this, I can't find any comment from the creator, but it's widely talked about in the CG community how impressive it is how they managed to mimic the stop motion style so closely.
Even little details like occasionally showing fake strings to make them seem like puppets.
https://twitter.com/catsuka/status/1389289376031588352?lang=...
Re:Blender 3.0
by whateveracct on Friday December 03, 2021 @05:08PM
(#29436252)
I meant that they're both faux-claymation-in-Blender :)