Was a real life saver on some of the terrible sat connections of yesteryear.
mosh does require UDP ports, though, which might be problematic with some firewalls or proxies.
I suppose Starlink can support a small, negligible, percentage of customers in an urban (or even suburban) area. (Same total number as a rural area.) So, if you think they are going to cutoff registrations as oppose to oversubscribe when they hit that point you may want to sign up right away.
But yes, that density seems fine for Starlink (although maybe it isn't in the end, who knows yet.)
But I also know that most households with FTTH around here use considerably less than 50M.
So perhaps you meant that gigabit internet kills Starlink. FTTH has some advantages over Starlink. But Starlink also has advantages over FTTH. If you need more than 100M, Starlink is not in the game yet. But if you want some leverage with the local monopoly and have typical usage...
Or, if you snowbird (common case here) and want the same provider on the border of Canada and the border of Mexico...
In the US their plans are to be able to support something like 5 million customers. That's less than 5% of the number of customers Comcast has.
It really is by design meant for people in areas that do not have terrestrial broadband.
I think that 5M is a high number (at least with the current number of satellites and their architecture), specially if they do not apply data caps.
I would say that 1M customers in the US is a more reasonable figure. If they hit these number, I expect the performance to degrade significantly.
Maybe that program has covered more than enough people to make it worth talking about, but I didn't see anything like that.
There are also devices that will give you a cellular LTE backup like the U-LTE from UniFi. I’ve heard the plans are a bit pricey.
https://store.ui.com/collections/unifi-accessories/products/...
Enjoy the early adopter moment. Even if they keep increasing the numbers, they will probably move those new satellites in a much wider net to cover more subscribers the second they must show a profit.
So the opposite is true. They’re likely to massively increase the number of satellites.
If you want to argue the per user bandwidth might be different than for early users, that’s somewhat more plausible. But the number of satellites will increase. They can’t actually significantly change the inclination of the satellites once launched as it takes an insane amount of propellant, and even for solar electric thrusters, so your concern about them moving the satellites to other orbits is very unlikely.
The only way to make a wider net whilst simultaneously adding satellites would be to raise the altitude of the satellites, which I am fairly certain is not possible for the existing satellites.
They had 1000 or so satellites when I first started testing, and there are now something like 1600 or so. Most of the time, I don't even notice when it switches satellites.
If you were doing some more real-time work or extremely latency-sensitive operations, then yes, you need to stick to a different type of connection. But it's really seamless now, compared to even a few months ago.
Most of the software I used either showed no sign of the dropout, or at worst would freeze a frame or show a loading indicator for a brief moment before getting back to normal.
Online multiplayer gaming and/or streaming are the main areas where I'd have to not recommend Starlink for now.