News for hackers. Stuff that matters.
Re:Developers don’t want to show gameplay at E3 anymore by dx87 on Tuesday June 18, 2019 @10:50PM (#20220423)
Gabe Newell talked about this kind of stuff years ago. People are tired of big publishers promising the world pre-release, then putting out an unfinished product that is nowhere near the quality of what was advertised. Here's a snippet of an interview he did a while back:

You have to stop thinking that you're in charge and start thinking that you're having a dance. We used to think we're smart [...] but nobody is smarter than the internet. [...] One of the things we learned pretty early on is 'Don't ever, ever try to lie to the internet - because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'

You can see really old school companies really struggle with that. They think they can still be in control of the message. [...] So yeah, the internet (in aggregate) is scary smart. The sooner people accept that and start to trust that that's the case, the better they're gonna be in interacting with them.

Re:Developers don’t want to show gameplay at E3 anymore by sametmax on Wednesday June 19, 2019 @05:20AM (#20221915)
I wish it were true but EA is still making bank while disrespecting customers, everybody complains yet still buy. Same with Facebook. Same with politicians.

A small group of smart people on the internet may do a lot of noise, but it just echoes in the void then it's business as usual.

Re:Developers don’t want to show gameplay at E3 anymore by onli on Wednesday June 19, 2019 @05:41AM (#20222008)
Look at Bioware. If they hadn't lied about the Mass Effect 3 ending (they promised your decisions matter; but none of them do, you choose at the end between 3 buttons) Andromeda would still have been criticized, but it would have been criticized in a more positive atmosphere. That studio is in a downward spiral ever since. There are additional reasons than those lies, but I'm certain lying to their fans and eroding the loyalty they had (it's after all the studio that made Baldur's Gate) did not help them one bit.
Re:Developers don’t want to show gameplay at E3 anymore by michaelt on Wednesday June 19, 2019 @08:18AM (#20222584)

  (it's after all the studio
  that made Baldur's Gate)
Games studios have always struck me as a sort of Ship of Theseus - if the ownership, the product quality, the game engines and assets, and 99% of the employees have changed but the logo remains the same - does being loyal to the logo make sense?
Re:Developers don’t want to show gameplay at E3 anymore by Kihashi on Wednesday June 19, 2019 @09:15AM (#20223002)
Unless the changeover happens all at once, there'd still be some cultural and knowledge transfer. It may not be the same company, but I don't think it's an entirely different company.
Re:Developers don’t want to show gameplay at E3 anymore by vinceguidry on Wednesday June 19, 2019 @08:35AM (#20222700)
Well, presumably the branding entity still owns the IP and trade secrets like the source code so even if an entirely different team comes on, they can still reuse that.
Re:Developers don’t want to show gameplay at E3 anymore by Cthulhu_ on Wednesday June 19, 2019 @10:49AM (#20223855)
I'm not in the game industry at all, but, do you or anyone know how this goes? What goes into a game design? How much more detail and story and worldbuilding is there behind the scenes?

I mean if it's anything like software development, the answer will for the most part be "well there's actually nothing here". A lot of sequels feel bolted on in that regard, where they just took elements from the original game, world and story and build on top of that.

Re:Developers don’t want to show gameplay at E3 anymore by eswat on Wednesday June 19, 2019 @11:00AM (#20223961)
BioWare is a good case study since a few articles and books have been written about their history (one of the co-founders also has a few videos on YouTube about how they managed the business).

If you read enough of of them you can see BioWare has had three phases in their life:

1. Shattered Steel to Mass Effect 2, where they were largely independent and taking on feast-or-famine work (more of the former given the quality of their work at the time)

2. Mass Effect 3 to The Old Republic, which ringed-in the EA era and cracks in the quality of their work start to show. The end of this era is also when the co-founders and some key contributors to their past games left.

3. Dragon Age 3 to Anthem, which ringed-in stronger ties with EA—specifically having to work with Frostbite—and where we see that a lot of the problems we saw in the last era were probably chronic rather than acute. Lots of key contributor churn.

Re:Developers don’t want to show gameplay at E3 anymore by WorldMaker on Wednesday June 19, 2019 @11:22AM (#20224146)
> they promised your decisions matter; but none of them do, you choose at the end between 3 buttons

At the end of the day your decisions still matter to you. The debate around the ME3 ending has left me with a lot more respect for the ME3 ending over time than after I played through it the first time.

Which of those 3 buttons a player chose often says so much about their combined playthrough of all three games. Linearly in terms of that playthrough so many gamers felt they only had "one choice" at the end, and that is an amazing psychological trick because the statistics BioWare revealed show that among players that did complete the final choice it was an almost even split (and a surprising number of players took the interesting fourth choice of just quitting there and not making a choice).

I think the ME3 ending even before the Extended Cut (and more importantly the final Citadel "cleanup" DLC) was better than a lot of gamers gave it credit for, but the problem with it was that it was a very hard situation to see the forest from your particular gameplay tree.

(Now, Anthem from a story perspective I have a lot less respect for. It's a weird KOTOR B-Plot [almost entirely recycled] with the Star Wars filed off.)

Re:Developers don’t want to show gameplay at E3 anymore by jamesgeck0 on Wednesday June 19, 2019 @12:20PM (#20224668)
> they promised your decisions matter; but none of them do, you choose at the end between 3 buttons

Your decisions do technically affect the ending, but it's subtle and not very satisfying. The outcome of every major decision in the trilogy is assigned a numeric value and added to a "war assets" sum as you progress through the game. Different decisions result in slightly different amounts of war assets, and actions in the third game were heavily weighted over previous games. The size of that number changes each ending very slightly.

https://www.ign.com/wikis/mass-effect-3/End_Game_Chart_-_Wit...

Re:Developers don’t want to show gameplay at E3 anymore by xsmasher on Wednesday June 19, 2019 @04:19PM (#20226937)
I think that falls under "if the player didn't see it, it didn't happen."
Re:Developers don’t want to show gameplay at E3 anymore by m-p-3 on Wednesday June 19, 2019 @01:12PM (#20225138)
And Anthem is on the same tangent. The Internet never forgets, or it takes a damn long time before it does.
Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @07:44AM (#20222434)
You know, just because the ending is the same regardless of your choices doesn't mean they didn't matter. No matter what we do, each of us is destined for the grave, even the universe will end one day, but our decisions still matter even though the outcome is identical.

PS: I had no idea it was such a controversial statement to suggest that things matter even if the universe is ultimately doomed.

Re:Developers don’t want to show gameplay at E3 anymore by jerf on Wednesday June 19, 2019 @10:07AM (#20223461)
The problem is that gamers were promised "decisions that matter" and in the end everybody got the same pre-canned three endings. Stepping up 6 meta levels and asking "Yeah, but what's life all really about anyhow?" is, you know, fine and all, but also in way, profoundly missing the point. We want to talk about Mass Effect right now, not fundamental existential ennui.

Personally... I don't care in the slightest, because as someone who's been playing these games for a while and also as a programmer, I observe that what these companies are promising is basically impossible, so I never bought into this promise to be offended it didn't play out. It is not possible to have a true branching story where you can make dozens and dozens of meaningful choices and the story has fully rendered cutscenes with voice acting and unique locations and etc. etc. But it might be nice if the companies would stop promising this. Every year, as the standards go up, it is actually getting harder and harder to bring this level of responsiveness to a game.

(Sometimes I think that as impressive as the holodeck may have been on ST:TNG in terms of providing an immersive sensory experience, it's even more impressive in that it seems to have enough intelligence built in that it can actually do true reactive storylines and such. We'll probably have reasonable approximations of the former a long time before the latter!)

Re:Developers don’t want to show gameplay at E3 anymore by onli on Wednesday June 19, 2019 @10:22AM (#20223603)
It is definitely possible to make choices matter. Imagine that in the final mission, if you helped the Krogans before at one point during an alien attack there will be a Krogan Squad crushing through a wall and helping you out (that's taken from an interview with a Bioware employee who described what went wrong and how the ending should've worked). Stuff like that is possible, even if branching storylines are hard to do (cut content for many players and all that, I'm aware). The Fallout games - with the exceptions of Fallout 3 - show how it is indeed possible to at the end of the game show the impact of your actions on characters and civilization. BG2 did as well! And ME1 and ME2 during and at the end and even ME3 somewhat during the game showed consequences of prior actions - just at the end of a trilogy focusing on choice not at all.

Stupid mistake and definitely avoidable. I'm convinced Bioware sealed their fate with that (making mediocre games after did not help them though).

Re:Developers don’t want to show gameplay at E3 anymore by jerf on Wednesday June 19, 2019 @11:09AM (#20224038)
You can build this (story goes right):

      *   *   *   *   *   *
     / \ / \ / \ / \ / \ / \
    *   *   *   *   *   *   *-->*
     \ / \ / \ / \ / \ / \ /
      *   *   *   *   *   *
And obviously elaborate on it.

You can't build this (story goes down):

              *
             / \
            *   *
           /|  /|\
          / | * | \
         *  *   *  *--
        /|  |\  |\  \ \
       / |  | * * *  * *
      *  *  *
and so on and so on.

The problem is, no matter how you disguise it, gamers sense in the first case that they're on some sort of rails. Then companies promise the second, whether they mean to or not. But they can't deliver across one game. I remember thinking when I heard the announcement about the Mass Effect trilogy laughing at the idea that they could do it across three. You just can't let the combinatorics explode that much and make decisions that change the story. (Note things like "whether or not a Krogan squad is there" are consequences, yes, but you'll note they do not impact the future flow of the story, so they don't contribute to a combinatorial explosion. It's a linear contribution; you have to model the event and voice act it, etc., but it's still just two story nodes not significantly interacting with anything else.)

Fallout 1 & Fallout 2 were structured as several parallel instances of the first example, which is probably the best compromise you can make to prevent exponential explosion while still giving some heft to the choices.

But ultimately, if you want your "choices to matter", you'd better stick to "classic" roleplaying. A Dungeon Master can react to your unexpected choices and set you in a standard "fetch the thing" quest but then react to you actually accidentally literally destroying the world when that wasn't written into their "plan", and then carry on with the resulting consequences if you like. Computer games are still a long, long ways away from anything like this: https://www.youtube.com/watch?v=1H-1WJtuzPg

Re:Developers don’t want to show gameplay at E3 anymore by cgiles on Wednesday June 19, 2019 @12:09PM (#20224565)
I agree with your basic premise, but I think the complaint about ME3 was that it didn't reflect any previous decisions you made in the ending, not that the story failed to fork exponentially at every decision point. Indeed, IMO, ME3 did a really good job of making it feel like your decisions matter...until the very end.

Star Ocean: The Second Story is yet another example of an RPG that does this; it has 70-80 endings, many forking paths including mutually exclusive party member choices, relationships between characters, etc. The trick for making it feasible seems to be to make the ending modular so that it includes/removes different cutscenes based on what happened before. As I understand it there are quite a few old-school RPGs that do this.

Of course it is harder if you are talking about voice acting and super-detailed 3D assets. But assets aren't that hard considering you already made most of them for the rest of the game, and realistic voice synthesis is perhaps not that far away. So I don't think most people were expecting model (B), but even that could be viable if you controlled the number of forks carefully.

Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @10:47AM (#20223841)
> The problem is that gamers were promised "decisions that matter" and in the end everybody got the same pre-canned three endings. The problem is that gamers were promised "decisions that matter" and in the end everybody got the same pre-canned three endings.

I don't think it is. The decisions made did matter, as much as anything matters, they just didn't effect the ending cut-scene you got. Is there an intentional philosophical message here? Maybe, maybe not. But there is opportunity to reflect on our relationship with decisions and outcomes. Is our time spent with the game less meaningful because of how it ended? Given a time machine, would we have chosen not to play if we knew the ending? If the ending is the thing that is important, why play the game at all instead of just watching cutscenes on youtube?

Re:Developers don’t want to show gameplay at E3 anymore by jerf on Wednesday June 19, 2019 @10:56AM (#20223923)
"The decisions made did matter, as much as anything matters, they just didn't effect the ending cut-scene you got."

Affecting the ending is part of the promise given.

We want to talk about Mass Effect and whether promises were kept, not existential ennui. Whether or not we can truly know ourselves or whether or not the good life is led by trying to live as an ubermensch is not particularly relevant to whether promises about the game were broken.

It's sometimes helpful to step up a meta level, but you're trying to derail the conversation by stepping up something like five or six. It's not helpful.

Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @12:11PM (#20224578)
> We want to talk about Mass Effect and whether promises were kept, not existential ennui.

Yeah, you're right, I should have known better than to expect more from Hacker News.

Re:Developers don’t want to show gameplay at E3 anymore by IggleSniggle on Thursday June 20, 2019 @05:55PM (#20237785)
Now I suspect you are not commenting in good faith, but trolling. Existential ennui is great to grapple with, but out of scope for a public forum discussion about whether Mass Effect delivered on the promises it made or not.

"But none of our choices matter, ipso facto the premise of this discussion is pointless" is something you could say in any discussion. If people enjoy the shift and engage, you talk about it. If they don't, you don't dig in your heels and accuse them of not understanding your viewpoint.

EDIT: You can enjoy the journey of a game and still be upset that you were sold a lie. You can enjoy the journey in part because you believe there will be a story-based payout. If you do this, the natural arc of the views enjoyment of the story is to be angry that the payout never came. Maybe you enjoy that feeling of being betrayed by a publisher, it's is a story experience. It's not the kind of twist that satisfies most audiences.

Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Friday June 21, 2019 @07:53AM (#20241644)
> Existential ennui is great to grapple with, but out of scope for a public forum discussion about whether Mass Effect delivered on the promises it made or not.

Honestly I couldn't care less about ME3, I didn't play it for completely different reasons. I just found the philosophical concept of "decisions matter" much more interesting to talk about. I misjudged how much Hacker News would rather have a bitch-fest.

> "But none of our choices matter, ipso facto the premise of this discussion is pointless" is something you could say in any discussion.

First of all, my point is that choice do matter even when they do not affect the ultimate outcome. And I'm not saying it to disregard how the commenter feels about the game, but to highlight that their description of why they feel that way is a bad rationalization, and that they could learn something about how they approach the world from examining it.

If I appear upset, it's because Hacker News, ever willing to consider themselves above redditors without justification, seem to have decided that I was defending ME3 during their collective bitching sessions and expressed their displeasure with downvotes.

Re:Developers don’t want to show gameplay at E3 anymore by onli on Wednesday June 19, 2019 @07:48AM (#20222448)
Nope, it's not that kind of ending. Kill all the robots or not, that's more or less it. Not that philosophical kind of game.

And if you want to see it like that anyway: Yes, we die, but our actions influence the people around us. People we help might help us later etc. None of that was properly covered.

Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @09:11AM (#20222958)
...and the universe will still end one day, meaning the outcome is, ultimately, identical. Why is this so difficult to understand?
Re:Developers don’t want to show gameplay at E3 anymore by onli on Wednesday June 19, 2019 @10:30AM (#20223678)
I was about to write an impolite response. Let's just keep it at: Your thought is not that deep that it is original or something other people do not understand. You miss the point where your Existenzangst is applicable and where it is not. Jumping on meta-levels and missing that we talk about the time period where consequences matter - like for how much fun there is when you play the game during the period our universe actually exists - is not profound. Looks like a bored effort to derail the discussion to me.
Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @10:51AM (#20223883)
Simple question: how much did the ending actually matter to your enjoyment of the game? Would you have ignored the game and simply watched your preferred ending on youtube? Would you have told your past self not to play the game at all given how the ending actually is?

These philosophical questions are not as separate from the day to day reality as you want to believe.

Re:Developers don’t want to show gameplay at E3 anymore by onli on Wednesday June 19, 2019 @02:25PM (#20225816)
It compeletely destroyed every bit of enjoyment I took from playing and finishing the game. Yes, I would have not played the game and actually do that regularly when it comes up, to tell people to not play (and to not buy!) ME3. It was that bad.
Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @04:59PM (#20227277)
> It compeletely destroyed every bit of enjoyment I took from playing and finishing the game.

So... you didn't enjoy anything at all up to that point? Really? Then why bother playing it at all? Why not let someone else play it and just watch your preferred ending cutscene on youtube? Is it really all just about the destination and the journey means nothing?

Re:Developers don’t want to show gameplay at E3 anymore by speeder on Wednesday June 19, 2019 @09:26AM (#20223099)
You know that this is not proven right? Or rather, not even a "theory" in the physics sense, there are multiple competing hipothesis, none of them have enough evidence for us to be certain the universe will end... In some ideas the university does end, but in big crunch, or big rip, in others it just starts anew, in others humans spawn new universes, and so on...
Re:Developers don’t want to show gameplay at E3 anymore by adrianN on Wednesday June 19, 2019 @09:32AM (#20223157)
None of the popular options sound like your choices will matter a lot in the end:

https://en.wikipedia.org/wiki/Ultimate_fate_of_the_universe

Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @09:35AM (#20223187)
There are a lot of competing theories of how the universe will end, but pretty much all mainstream cosmology admits that it will end. Very few cosmological models say otherwise.

However, even then I contend that eternity is just another kind of ending. Given an infinite time, everything that can happen will, and therefore it will also repeat. That means that every decision we make will be made again infinitely, every path followed an infinite number of times, always eventually returning back around again, and ultimately the outcome will still be the same.

So you see, under cosmologies of eternity, we just exist in a stasis of infinity and our decisions will not change that. Under cosmologies where the universe ends our decisions will not change that either. Does this mean that nothing we do matters?

Re:Developers don’t want to show gameplay at E3 anymore by hutzlibu on Wednesday June 19, 2019 @12:00PM (#20224485)
"but pretty much all mainstream cosmology admits that it will end."

By using "admits" you mean they accept your point of view, even if they do not want to? Thats a bit telling about your worldview.

And have you ever considered, that cosmology can only make relative observations and speculations?

In other words, if our whole universe is just a small part of a bigger universe, how could we tell for sure, if all we can observe is within those borders?

Also, how likely is it, that out of eternal nothing someday came a whole universe which wents back to nothing forever?

Sounds more like religion than science.

Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @12:14PM (#20224609)
> By using "admits" ...

"admits" can also be used to mean "accepts as valid"

Re:Developers don’t want to show gameplay at E3 anymore by hutzlibu on Wednesday June 19, 2019 @06:49PM (#20228130)
I know. But in this context it did sound like the other explanation to me. (Probably not aware by you at the time of writing it)
Re:Developers don’t want to show gameplay at E3 anymore by gilrain on Wednesday June 19, 2019 @07:54AM (#20222471)
The outcome is not identical because our choices throughout our lives impact other people and, potentially, get passed through the generations. This is why humanity is so advanced despite not having physically evolved much. The outcome is only “identical” if you only care about yourself.

Not really the same thing at all.

Re:Developers don’t want to show gameplay at E3 anymore by ionised on Wednesday June 19, 2019 @10:38AM (#20223755)
Not really.

Humanity will one day no longer exist and it will be as if we never existed at all. The universe is that massive and indifferent to our existence, and it too will come to an end.

Re:Developers don’t want to show gameplay at E3 anymore by jackhack on Wednesday June 19, 2019 @11:08AM (#20224024)
I'm going to use this excuse next time I miss a sprint goal. "Gentlemen, let's take a step back and look at the bigger picture..."
Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @09:06AM (#20222908)
The universe will end one day. The outcome will, ultimately, be identical.
Re:Developers don’t want to show gameplay at E3 anymore by iamtheworstdev on Wednesday June 19, 2019 @11:22AM (#20224147)
The universe's end is not my end though, so I don't see that it's relevant.
Re:Developers don’t want to show gameplay at E3 anymore by AnIdiotOnTheNet on Wednesday June 19, 2019 @12:11PM (#20224585)
Your end will happen even sooner than that by a ridiculously large margin.... so I don't get your point?
Re:Developers don’t want to show gameplay at E3 anymore by jrootabega on Wednesday June 19, 2019 @05:39AM (#20222002)
Game publishers are drug dealers. Complain all you want on the internet; you're still addicted to escaping this reality daily/weekly. Kids also don't know or care about this stuff, and they just bug their parents to buy the latest.
Re:Developers don’t want to show gameplay at E3 anymore by Bakary on Wednesday June 19, 2019 @02:32PM (#20225893)
Gaming does have the particularity of being as expensive as you want it to be, or as cheap as you want it to be. I don't think there are many other markets where you can get hundreds of hours of genuine heartfelt value for $15.
Re:Developers don’t want to show gameplay at E3 anymore by buttsu_ on Wednesday June 19, 2019 @10:40AM (#20223777)
k, cept I did care when I was a child and I notice kids care today. There is a reason why minecraft and fortnite are more popular than a huge ip or something that would be expected to sell extremely high.
Re:Developers don’t want to show gameplay at E3 anymore by pnloyd on Wednesday June 19, 2019 @11:21AM (#20224137)
Fortnite and Minecraft are huge ip though.
Re:Developers don’t want to show gameplay at E3 anymore by whatshisface on Wednesday June 19, 2019 @11:34AM (#20224252)
Right, but they created their own huge-ness instead of buying it from something else that was already huge.
Re:Developers don’t want to show gameplay at E3 anymore by rc_kas on Wednesday June 19, 2019 @10:09AM (#20223484)
Because EA somehow got exclusive licenses to things they should not be legally allowed to have exclusive licenses for.

Some other game maker would crush EA in the market if they were allowed to use NFL logo's and names.

Re:Developers don’t want to show gameplay at E3 anymore by MrMember on Wednesday June 19, 2019 @10:26AM (#20223636)
I'm still salty about EA getting the exclusive NFL license. NFL 2K5 was a better game than Madden and they made the ballsy move of selling it for $20 brand new the day it came out. EA got so spooked they spent who knows how much locking down an exclusive license.

Though in hindsight who knows what a 2K NFL game would look like today. With the way they butchered their NBA games I don't have much faith that an NFL game would be any better.

Re:Developers don’t want to show gameplay at E3 anymore by dvtrn on Wednesday June 19, 2019 @11:17AM (#20224098)
NBA 2k today suffers from the same problem Madden suffers from today: no studios competing with them to push them into making a better product.

Who knows if the latest PES (which looks absurdly good) will push EA to make fifa worth a damn again, but at least we’ve got choices in futbol games now.

Edit: No seriously, look at this trailer for PES2020 https://www.youtube.com/watch?v=_89i5H1zAeU it's amazing

Re:Developers don’t want to show gameplay at E3 anymore by Tade0 on Wednesday June 19, 2019 @07:41AM (#20222422)
EA can continue to do that, because they have FIFA, which for them is still a major source of revenue that's not going away anytime soon.
Re:Developers don’t want to show gameplay at E3 anymore by thrower123 on Wednesday June 19, 2019 @07:48AM (#20222449)
FIFA, Madden, NBA2k, NHL, MLB, they have all the sports licenses.

I haven't figured out how they are still releasing a new game every year - they really should be releasing every season, or really, every team, as a DLC. The content is where it is at, not the engine.

Re:Developers don’t want to show gameplay at E3 anymore by lightbyte on Wednesday June 19, 2019 @08:56AM (#20222828)
>I haven't figured out how they are still releasing a new game every year - they really should be releasing every season, or really, every team, as a DLC. The content is where it is at, not the engine.

This is easy. People pay full price every year for the new version which contains a bare minimum of changes compared to the previous (not including the roster changes). Why would they cut that gravy train off? Presumably a yearly DLC would not be priced as a full game.

Re:Developers don’t want to show gameplay at E3 anymore by perpetualpatzer on Wednesday June 19, 2019 @09:24AM (#20223073)
>I haven't figured out how they are still releasing a new game every year. I would expect there are number of factors that militate against the approach you propose:

* Fundamentally, what EA owns is the engine. They pay license fees to the. If someone else knows how to build a clearly better <insert sport> game. If the right to use NFL branding and likenesses is worth $10/yr to the user, and EA only ever sells roster updates, you should expect the cost to EA for an exclusive license to creep closer and closer to $10/yr/user.

* The full game release justifies a $60 price point (vs the ~$10 you might hope to get for a roster update.

* My understanding is that much of the DLC/add-on revenue now comes in the form of "power-ups" for the create-a-player modes. Progress on that track can be reset in a new edition to force pay-to-upgrade users to pay again. With a perpetual edition, this dynamic either creates power creep (which alienates the bulk of your users who refuse to pay extra and can no longer compete) or forces you to dilute the power-ups to the point they're no longer desirable to high-value customers.

* From a staffing perspective, light, continuous updates are easier to staff for than spinning up a full scale rebuild once every platform generation, with less risk of blowing the new edition and losing your incumbency. If Madden 2020 releases a wildly unpopular change, you can fix it in Madden 2021.

Re:Developers don’t want to show gameplay at E3 anymore by eropple on Wednesday June 19, 2019 @08:42AM (#20222748)
2K is not owned by EA. EA's continual inability to not ship broken basketball games is at this point a running joke.
Re:Developers don’t want to show gameplay at E3 anymore by o10449366 on Wednesday June 19, 2019 @01:24AM (#20221012)
"They will remember everything you ever say for eternity.'

Maybe. But outrage that results in meaningful action lasts a few months at most. The first person shooter industry is fascinating to me. Somehow Call of Duty is still extremely popular and commercially successful series year after year despite continued management by the exact same studios that repeat the exact same algorithm:

1. Release re-skinned game each year with huge promises of new and original content to come

2. Underdeliver on said promises and lock remaining ones behind micro-transactions, loot boxes, and DLC

3. Abandon game 6-12 months in to begin preparation for the next iteration of the game after raking in millions on suckers

4. Repeat

You'll see thousands of people swearing they'll never pay another $60 + add-ons for a CoD game ever again and yet somehow the cycle continues year after year.

There are numerous other video game series (not just in the FPS genre) that follow the same pattern. Some eventually get run into the ground, but only after a very slow and profitable death. People have short attention spans. You might remember touching a flame, but the feeling of pain quickly fades.

Re:Developers don’t want to show gameplay at E3 anymore by gpm on Wednesday June 19, 2019 @01:50AM (#20221108)
I don't think that's the point of the quote. If you said 5 years ago that the game was going to include a talking cube, the internet is going to remember that and when you publish is going to expect there to be a talking cube (or accuse you of breaking your promise). The outrage only lasts for a short period of time, but it can be based on promises said ages ago that without the internet would have been long forgotten.
Re:Developers don’t want to show gameplay at E3 anymore by arrrg on Wednesday June 19, 2019 @05:41AM (#20222004)
Often that’s not what happens. Devs say “Oh, hey, talking cubes are cool, maybe we will integrate one” people will accuse them of breaking their promise (which is nonsensical) if they don’t include a talking cube.

But this doesn’t happen in isolation. It’s likely that people who dig up that “promise” had an axe to grind anyway, so it’s about scoring points based on spin and lies.

Re:Developers don’t want to show gameplay at E3 anymore by username90 on Wednesday June 19, 2019 @06:15AM (#20222119)
Can you name any large controversies around something as small as that? As I understood it the large ones like No Man’s Sky or Anthem even doctored gameplay footage during their presentations in addition to promising the moon and more. However when it was just "We might do this", then almost nobody blames them, a small minority might be angry or upset, but most don't care and many steps in to defend the devs in those cases.
Re:Developers don’t want to show gameplay at E3 anymore by arrrg on Wednesday June 19, 2019 @08:22AM (#20222609)
The problem is that even something like “we are doing that” is seen as a promise which it isn’t. It’s just a description of what they are doing.

Even no man’s sky was like 90% toxic exaggerated bullshit, 10% truth.

Re:Developers don’t want to show gameplay at E3 anymore by speeder on Wednesday June 19, 2019 @09:35AM (#20223184)
I think No Man's Sky went the wrong way when they started to promise whatever fans were begging them to promise...

If they had stuck with their seemly original plan, that was make a modern copy of the game Noctis, with no base building and a stronger focus on exploration of precedural worlds... things would have went better.

As soon they tried to mix it with minecraft they introduced incompatible elements on the game and ruined it, they made stuff they already had not work, and promised stuff that in the new game they were making made no sense.

I didn't played the current heavily patched version, but read about it, seemly the game shifted genre completely and is nothing like the original intention.

Meanwhile I wait for someone to make a cool noctis clone... or maybe have the original author finish Noctis 5.

Re:Developers don’t want to show gameplay at E3 anymore by fnrslvr on Wednesday June 19, 2019 @09:37AM (#20223201)
> As I understood it the large ones like No Man’s Sky or Anthem even doctored gameplay footage during their presentations

You're talking about vertical slices created years in advance of any realistic release date, for the sake of demonstrating to players a game that largely doesn't exist yet. Of course they're doctored. If they could show off natural gameplay, they'd have a near-releasable game and there'd be no need for the vertical slice.

> However when it was just "We might do this", then almost nobody blames them, a small minority might be angry or upset, but most don't care and many steps in to defend the devs in those cases.

When you start trying to make assertions about how "most players" responded, it becomes difficult to sort fact from fiction. "Most players" don't follow the games enthusiast press cycle -- whatever the perceived reaction to the press cycle for a game is, it's largely determined by the people who are the most engaged and the most vocal about the game in question, and it may be gauged differently depending on what slice of the reaction you were exposed to. That makes it pretty difficult to reach agreement as to what the temperament of the overall reaction was.

I also take a bit of issue with the expectation that designers should couch unconfirmed ideas with words like "might". It seems like an attempt to determine the validity of a wave of hysteria via a process of nitty-gritty word-lawyering that I don't think is very practical. Designers aren't always the best or most cautious of public speakers, so an idea that's in the "maybe" or "I hope" pile might not receive proper couching in suitable disclaimers when the designer speaks about it publicly. Further, players often don't remember the full context of words that are spoken about a game, and even are likely to want to read the most enticing thing possible out of the words written or spoken about a game they're intentionally following. Insisting that words that are publically spoken about a game in production are lawyerable like this just encourages studios to clamp down and stop speaking to the public about their craft, and leaves us with sterile messaging that's been carefully crafted by PR experts.

With that said, I'd counter that there's a pretty lengthy history of players misinterpreting the exploratory words of designers about possibilities for their in-production games as promises about what the final product would contain, and then later raking them over the coals for breaking those promises. On the spot I think that's going to be a tricky view to corroborate without going through a messy and time-consuming process of picking apart a bunch of case studies, though.

Re:Developers don’t want to show gameplay at E3 anymore by newen on Wednesday June 19, 2019 @08:15AM (#20222565)
I think this is what people means when they say the internet remembers (https://youtu.be/JYNriatnYkE). (It's the no man's sky jurassic park clip).
Re:Developers don’t want to show gameplay at E3 anymore by AstralStorm on Wednesday June 19, 2019 @02:35AM (#20221273)
And it tends to peak in the critical point of game adoption: at the outset.
Re:Developers don’t want to show gameplay at E3 anymore by dijit on Wednesday June 19, 2019 @03:25AM (#20221456)
Call of Duty lives in an odd space, I am guilty of buying it much more often than I should.

The problem is that the people I would want to play with stop playing the older games, so if you want to play with your friends and get a half-decent matchmaking experience then you have to get the new ones.

There's also a minor problem with the older games, people get so good that the enjoyment is sucked right out, it's nice when everyone is unfamiliar with the balancing/movement/etc in the first months, it evens the playing field a lot.

(also, older and thus cheaper/free games lead to a lot of cheaters who don't care if they get perma-banned).

Re:Developers don’t want to show gameplay at E3 anymore by teej on Wednesday June 19, 2019 @01:29AM (#20221028)
Call of Duty is like Coca Cola or McDonald’s. When you buy it you know exactly what you’re gonna get. It’s the shooter version of a FIFA game. EA isn’t promising a drastically new game every time.
Re:Developers don’t want to show gameplay at E3 anymore by flukus on Wednesday June 19, 2019 @02:35AM (#20221271)
> EA isn’t promising a drastically new game every time.

Every couple of years they promise "completely new engine from the ground up" and deliver an incremental improvement on the previous years. I don't necessarily consider the result a bad thing, but the marketing is always BS.

Re:Developers don’t want to show gameplay at E3 anymore by is0tope on Wednesday June 19, 2019 @03:14AM (#20221414)
I think call of duty in many ways makes sense when viewed as a singleplayer game (which in recent years it hasn't been). When I buy it, I am not looking for "innovative gameplay, etc". I am instead looking for the gaming equivalent of a Movie. I typically like the story, and with around 6 to 8 hours of gameplay this works out to around 4 movies which is coincentally about the same price when viewed in terms of tickets.
Re:Developers don’t want to show gameplay at E3 anymore by LoSboccacc on Wednesday June 19, 2019 @01:53AM (#20221115)
generation gaps are shorter for the younger populace, think high schooler, there's not much interaction between seniors and juniors. for ea is like that the markets renews every couple years.

I wonder what proportion of the cod sold are first or second purchases into the franchise before the infatuation tapers off, my hunch is that it's quite a majority

Re:Developers don’t want to show gameplay at E3 anymore by mentos on Tuesday June 18, 2019 @11:46PM (#20220641)
Reminds me of what John Mayer says about the public when it comes to popular music: https://youtu.be/dkk_OAJXfsM?t=114
Re:Developers don’t want to show gameplay at E3 anymore by fizwhiz on Wednesday June 19, 2019 @12:16AM (#20220754)
Great share! Also surprisingly reflective for a 2008 JM.
Re:Developers don’t want to show gameplay at E3 anymore by joshdotsmith on Wednesday June 19, 2019 @05:20AM (#20221912)
Thank you for sharing this! Shared it with my wife over breakfast.
Re:Developers don’t want to show gameplay at E3 anymore by blueside on Wednesday June 19, 2019 @11:33AM (#20224246)
Definitely don't agree with this. e.g. elections
Re:Developers don’t want to show gameplay at E3 anymore by x86_64Ubuntu on Wednesday June 19, 2019 @01:28AM (#20221022)
He did a great job of speaking.
Re:Developers don’t want to show gameplay at E3 anymore by Vekz on Wednesday June 19, 2019 @12:55AM (#20220898)
Great video thanks for sharing
Re:Developers don’t want to show gameplay at E3 anymore by leonroy on Wednesday June 19, 2019 @03:16AM (#20221426)
I think the quote obstensibly attributed to Lincoln is apt:

‘You can fool some of the people all of the time, and all of the people some of the time, but you cannot fool all of the people all of the time.’

The public in aggregate have a perspective that insiders in a company don’t or cannot because of culture or they’re too close to the problem or they’re just being disingenuous. And the public always finds out, sooner or later.

Re:Developers don’t want to show gameplay at E3 anymore by Bakary on Wednesday June 19, 2019 @02:46PM (#20226056)
There is too much information and too many scandals now. You can be found out but it won't necessarily end in your punishment.
Re:Developers don’t want to show gameplay at E3 anymore by omeid2 on Tuesday June 18, 2019 @11:04PM (#20220485)
While it is true that certain circles of people on the internet are very smart in aggregate, I don't believe you can extend that to internet as general; Empirically, you can just have a look at the "general" trends on Facebook and Reddit, even twitter.
Re:Developers don’t want to show gameplay at E3 anymore by tty2300 on Tuesday June 18, 2019 @11:39PM (#20220619)
I think its true in the sense that if enough people are paying attention, all dishonestly and lies will be unraveled. I remember back when simcity 2013 came out EA said that always online was required because the game does a lot of processing on the servers that would be too much for your computer but shortly after someone patched out the code that checks for internet access and discovered that everything in the game except multiplayer still works.

The individuals do not have to be smart here, there just has to be one person who will bother.

Re:Developers don’t want to show gameplay at E3 anymore by omeid2 on Tuesday June 18, 2019 @11:46PM (#20220636)
> The individuals do not have to be smart here, there just has to be one person who will bother.

I don't think it works like that, most social media are a game of numbers, if one smart person was enough, you wouldn't have nonsenses like flat-earth and similar becoming "popular topics".

Re:Developers don’t want to show gameplay at E3 anymore by baroffoos on Wednesday June 19, 2019 @12:14AM (#20220749)
The statement is that the internet will find the truth. Not that they will all agree on the truth or not also find untruth. For almost every single issue the truth exists on the internet.
Re:Developers don’t want to show gameplay at E3 anymore by kortilla on Wednesday June 19, 2019 @12:01AM (#20220698)
I don’t think you understand. It only takes one dedicated smart person to unravel the lie. It doesn’t matter if there is also a sea of idiots.
Re:Developers don’t want to show gameplay at E3 anymore by ekianjo on Tuesday June 18, 2019 @11:58PM (#20220680)
Why do you conflate the internet with social media?
Re:Developers don’t want to show gameplay at E3 anymore by na85 on Wednesday June 19, 2019 @12:03AM (#20220705)
Because for a significant portion of the global population, those two terms are synonymous.
Re:Developers don’t want to show gameplay at E3 anymore by ekianjo on Friday June 21, 2019 @07:07AM (#20241434)
I think you will have to find a strong source to claim that.
Re:Developers don’t want to show gameplay at E3 anymore by omeid2 on Wednesday June 19, 2019 @12:27AM (#20220794)
Because in the context of consumers, that is what internet is, social media and forums (which are social media in my book). Bloggers and other professional reports are a different story.
Re:Developers don’t want to show gameplay at E3 anymore by nostromo on Wednesday June 19, 2019 @12:52AM (#20220889)
https://en.m.wikipedia.org/wiki/Smart_cow_problem

> The smart cow problem is thought to be derived from the expression: "It only takes one smart cow to open the latch of the gate, and then all the other cows follow.”

Re:Developers don’t want to show gameplay at E3 anymore by lulephuckhang on Tuesday June 18, 2019 @11:19PM (#20220541)
I believe in this context smart doesn't mean the average intellectual capability of a netizen. It refers to the internet as a whole and its power to dissect information simply due to the sheer number of users dedicated to a certain topic.
Re:Developers don’t want to show gameplay at E3 anymore by ct520 on Tuesday June 18, 2019 @11:37PM (#20220611)
Exactly!
Re:Developers don’t want to show gameplay at E3 anymore by omeid2 on Tuesday June 18, 2019 @11:44PM (#20220634)
I understand, but as you say, it is only true for certain topics, however, sadly, internet as a general is full of misinformation, disinformation, toxicity, and plain outright nonsense.
Re:Developers don’t want to show gameplay at E3 anymore by nitwit005 on Wednesday June 19, 2019 @12:48AM (#20220874)
It's a bit strange that you're bothering to debate people here if you're so certain that someone pointing out the truth won't have any effect.
Re:Developers don’t want to show gameplay at E3 anymore by omeid2 on Wednesday June 19, 2019 @01:55AM (#20221127)
I am not sure it is worth repeating, but as I said, the notion that "internet is scary smart" is only true for certain groups and topics, but not internet as general. That does not mean there is no "smart" forums or smart people on the internet, nor I made any remarks about YC News.
Re:Developers don’t want to show gameplay at E3 anymore by alpaca128 on Wednesday June 19, 2019 @01:16AM (#20220984)
The internet probably isn't much smarter than any other community, they just have the highly efficient communication on their side which allows any nobody to easily call out a company and immediately reach a sufficiently large audience. Of course this also allows misinformation to spread more easily.
Re:Developers don’t want to show gameplay at E3 anymore by z3t4 on Wednesday June 19, 2019 @02:45AM (#20221307)
Never underestimate stupid people in large groups.
Re:Developers don’t want to show gameplay at E3 anymore by arrrg on Wednesday June 19, 2019 @05:36AM (#20221992)
I think it would be wrong to believe that there isn’t spin happening on the other side, too, and I don’t think that truth wins out in the end. This isn’t enlightened consumers vs evil, lying developers.

Sure, the internet will remember everything you ever said, but the question then isn’t whether what you said measures up to the truth, but whether what you said can be spun in a negative way for you.

Also, none of this is inevitable or even very predictable.

Re:Developers don’t want to show gameplay at E3 anymore by JauntyHatAngle on Wednesday June 19, 2019 @05:43AM (#20222018)
I don't think it's the developers people are mostly angry at. It's the publishers/higher level execs that people are mostly aiming their anger at.
Re:Developers don’t want to show gameplay at E3 anymore by arrrg on Wednesday June 19, 2019 @05:52AM (#20222047)
The most toxic, extreme and disgusting hate always seems to target developers. I don’t know if that’s a majority, but I do think that mostly milquetoast boring criticism of large publishers (yeah they suck, sure, what else is new) actually has the largest actual impact here, even if more people share that criticism.
Re:Developers don’t want to show gameplay at E3 anymore by Fnoord on Wednesday June 19, 2019 @05:37AM (#20221994)
Do you have a link to the source? These quotes are very prophetic if you look at Artifact's downfall, or something like Apex Legends.
Re:Developers don’t want to show gameplay at E3 anymore by Bombthecat on Wednesday June 19, 2019 @12:34AM (#20220821)
And then I honk about the "boycott call of duty" group, movement whatever game.where,oh surprise,almost everyone played call of duty.

The internet might rage,and might call your bluff. Butbas long as it doesn't show in my wallet. Why should I care as a company?

Re:Developers don’t want to show gameplay at E3 anymore by rjf72 on Wednesday June 19, 2019 @01:39AM (#20221063)
Here [1] are the sales figures for various Call of Duty titles overtime. Sales have been plummeting. In my opinion this is not because of the promise:reality dissonance but it's clear evidence that people do respond to changing conditions, even in mass market entertainment. The reason this is obfuscated is because let's say sales drop from 30 million to 20 million. That's a critical decline, yet from a consumer perspective it's still 20 million people buying a video game. That's a really big number, and so from our perspective (lots of people buying a product, lots of advertising for it, so forth and so on) things stay mostly the same.

As an aside the exact same is true in the movie industry. Ticket sales have been on a sharp decline since about 2002. [2] This is masked by similar effects as above, but there's also another one in the movie industry. They focus on "gross receipts" instead of ticket sales. Gross receipts = tickets_sold x price_per_ticket. Far fewer tickets are being sold, but their costs have gone up. So the whole dissonance about Hollywood releasing increasingly rubbish films because this is what people want is clearly untrue. To be clear this was also not just a clever rebalancing of price:demand. Their inflation adjusted revenues also peaked in 2002.

Hollywood's in decline, overhyped games are in decline. It's only our perception that's lagging behind.

[1] - https://www.statista.com/statistics/321374/global-all-time-u...

[2] - https://www.the-numbers.com/market/

Re:Developers don’t want to show gameplay at E3 anymore by Bombthecat on Wednesday June 19, 2019 @06:57AM (#20222256)
Re:Developers don’t want to show gameplay at E3 anymore by JimiofEden on Wednesday June 19, 2019 @07:51AM (#20222458)
That picture, while humorous, does cherry pick about 20 users out of an 8000+ group that literally anyone can join without invitation or qualification, some time after the pre-order period has ended.

I'm addition there's curiosity, the overwhelming desire to play with friends, and some people stream/review for a living. It's not like this was a coordinated effort with organized dogma.

Funny as hell for just an out of context picture though.

Re:Developers don’t want to show gameplay at E3 anymore by wyldfire on Tuesday June 18, 2019 @11:39PM (#20220618)
> You can see really old school companies really struggle with that.

Even GOOG seems to not be immune to this one. They're cited in recent headlines regarding a promotion of RCS but IRL they're abandoning it.

Re:Developers don’t want to show gameplay at E3 anymore by mattparcher on Wednesday June 19, 2019 @12:07AM (#20220716)
Can you expand on your Google comment re. RCS? All I’ve seen recently is that they’re taking the reins from the carriers (at least outside of the US) to speed-up rollout.