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Re:Developers don’t want to show gameplay at E3 anymore by michaelt on Wednesday June 19, 2019 @08:18AM (#20222584)

  (it's after all the studio
  that made Baldur's Gate)
Games studios have always struck me as a sort of Ship of Theseus - if the ownership, the product quality, the game engines and assets, and 99% of the employees have changed but the logo remains the same - does being loyal to the logo make sense?
Re:Developers don’t want to show gameplay at E3 anymore by Kihashi on Wednesday June 19, 2019 @09:15AM (#20223002)
Unless the changeover happens all at once, there'd still be some cultural and knowledge transfer. It may not be the same company, but I don't think it's an entirely different company.
Re:Developers don’t want to show gameplay at E3 anymore by vinceguidry on Wednesday June 19, 2019 @08:35AM (#20222700)
Well, presumably the branding entity still owns the IP and trade secrets like the source code so even if an entirely different team comes on, they can still reuse that.
Re:Developers don’t want to show gameplay at E3 anymore by Cthulhu_ on Wednesday June 19, 2019 @10:49AM (#20223855)
I'm not in the game industry at all, but, do you or anyone know how this goes? What goes into a game design? How much more detail and story and worldbuilding is there behind the scenes?

I mean if it's anything like software development, the answer will for the most part be "well there's actually nothing here". A lot of sequels feel bolted on in that regard, where they just took elements from the original game, world and story and build on top of that.