I actually think most people still are, but I keep getting this impression from HN and others in the tech industry that "everyone is on their phone and using apps", and I've yet to see any convincing research into the use of web browsers over the years. I don't know what I'm really supposed to think, but it seems that a lot of us in the industry are convinced that mobile browsing is "dead" or at least sits on the bleachers while apps do basically everything and use the browser as a webview for minor things.
I'd love to believe that most people aren't merely sitting on Instagram and Reddit all day, never touching their browser.
I am the exact opposite as I spend all of my mobile time in the browser.
It's a complex study to perform it with any kind of accuracy. And if there's any concrete studies done this already then I would love to see citations.
Washington Post (I live in DC), WSJ, NYT, Hacker News, Maybe Facebook, If really bored, will compare Drudge Report / HuffPo / Fox News just to see the extremes,
Back to HN, eventually feel browsing guilt and go do something productive
What software have you purchased in the past year? For my pesonal sample size of one, most of my non-game purchases were business productivity SaaS. And the decision generally happened after repeated exposure via word of mouth and/or discussion forums.
I definitely didn't discover any business productivity software in an app store. And signup that requires any significant amount of information is harder on mobile. I bet SEM and getting customers through Google still works online if you can pull it off.
Unless you _know_ you have a successful business, a website/webapp MVP is almost always a cheaper way to validate your business concept and a cheaper way to iterate as you develop it.
Now the solution is of course to have a separate gmail account to register. Most sites still allow [email protected] address syntax so that I can sometimes see who are leaking where.
I would be curious to know if there is some credible A/B testing showing that for a relatively unknown new product blocking Mailinators and it’s kin somehow results as a better conversion?
One benefit of switching to mail on my own domain (powered by FastMail at the moment) is that instead of username@mydomain, I can also use [email protected]. Which is hopefully less common and too dangerous to automatically filter out in "data cleaning".
I've been wanting to hack together some scripts to use a serverless cloud provider like SES. Since I rarely check my email and almost never send any, it's crazy to pay such a high monthly fee.
Sending is a bit painful, though. Also sometimes mails fail to be forwarded and get stuck for a while... annoying when you're waiting for some kind of link / code.
Finally, since the format uses a dash rather than +, I have never once had a disposable yahoo address rejected.
Not sure if that made any sense, but here's a link to the docs:
On the e-mail provider's side, one way to work around such broken systems would be to let users generate random, opaque aliases which do not contain their primary e-mail username but route to the same account, with a predetermined label applied on receipt. These would look just like ordinary addresses and there would be no way for services to strip out the identifying elements.
Well, there's always this: https://articles.uie.com/three_hund_million_button/ -- trigger warning: that page has annoying delayed-by-few-seconds modal popup that begs you to subscribe and, incidentally, hand out your email address; the irony must have been lost on their marketing folks.
Unless your business is REQUIRED[×] to have user details on file, putting any kind of friction on the user's action path is equal to voluntarily giving up sales. No, I don't want yet another account on your shitty website, no matter what it sells to me. If I end up coming back often enough, then I may, voluntarily, create an account. But if your site requires to create one up front, I'm incentivised to take my business somewhere else.
The worst offenders try to do email domain TLD matching against country of residence. I've seen it only twice, but it's such a user-hostile pattern that it has seared itself to my memory (while mercifully having relieved me of the memory of where I ran into it).
×: cough gambling, financial services, insurance, etc.
For further reading: https://www.troyhunt.com/im-sorry-but-your-email-address-is-...
If I'm actively looking for an certain type of application I will usually dedicate half a day to sign up for bunch of different apps all at once. It's pretty time consuming and I'm usually left disappointed. I will then spend the next half a day trying to remove myself from them all.
I am in an internal conversation regarding building an app vs a website and would love to have some ammo for my arguments.
Consultant is trying to sell an app and to me that looks crazy given that a website could fulfill the same purpose without platform fragmentation, installation etc.
- comScore MMX Multi-Platform, January 2017
- Deloitte Global mobile Consumer Survey, May 2016
- eMarketer, App Marketing 2015: Fighting for Downloads and Attention in a Crowded Market, July 2015
- Selio user acquisition costs
Regarding uninstalled apps, during a productivity self-study last year I deleted probably 75% of the apps off my phone, and cleaned the home screen to only include 7 apps I use daily. Highly recommend it if you want to reduce distractions.
That’s a horrible argument in my opinion. Yes, it is more convenient from a developer’s or a business point of view. But what if the user sees more value in an app than a website, shouldn’t that be the first thing to consider?
Apps go viral via memes or social channels and most of that is thus other apps.
Web, other than being much simpler, and easier to find, has the important benefit of not requiring a user to change context - they can switch tab but they are still in a browser - so their personal 'flow' is far less interrupted than when they change to another app. That interruption has flow on effect to retention, productivity, integration.
Bottom line is for a startup, esp a bootstrapping one, start with web MVP, get it out there fast even cobbled from existing apps and services. Prove your hypothesis as quickly as possible - and when data proves otherwise go pivot. Rinse-repeat.
I personally go by the rule that if your service can work as a website, it should be a website. Not ever a standalone app unless there are important requirements which can't be met in a browser. That can only be good for feature creep, gimmicks, and of course data scraping and other violations. A lot of companies end up purposely hamstringing their website--or push you into a terrible mobile site and ignoring your browser's request for the desktop version, plus cover half the screen with multiple instances of begware. Yes I'm looking at you reddit, you filthy old turd. It's incredibly user-hostile. I'm sure it drives plenty of cheap, chintzy short-term engagement but y'all are going to perish like digg sooner or later.
I wish companies would start really putting forward desktop deployment as a major priority again. Maybe I'm old and behind the times. But it seems like all serious activity in my life is always done on the desktop. As soon as I encounter something where I'm going to be doing a lot of browsing or typing or any effort, I move to the desktop platform where the interface and experience are just plain better in every way. I hate interacting through a terrible, tiny touchscreen by swiping around like a finger-painting toddler or using a minuscule keyboard which autocorrects me into apparent illiteracy. If I'm not out in the field and have no other choice, I will always, always choose the desktop environment for its many enormous advantages over mobile. Mobile is here to stay, but the UX still sucks enormous ass and is only tolerable because it's ubiquitous, plus everybody sucks relatively the same from mobile platform to mobile platform so it kind of seems normal.
Once again, maybe I'm just old and now I'm like my mom who stubbornly sticks to VIM in CLI and resents anything that requires clicking a mouse. On the other hand, I kind of see her point and totally respect her cantankerous old-fashioned style of computer literacy. She may hate modern interfaces, but she still knows how to do plenty of fundamental things that even young people these days are clueless about. I believe that simplistic, overly-intuitive interfaces can cause people to live up to expectations and become worse with actual computer literacy, that the golden age of power users is fading, but that's another story.
I would love to have a phone that runs a desktop version of linux and has a slide-out keyboard like they had in the 2000s or whenever that was. Something that just sticks to a desktop user agent and runs desktop executables. Perhaps even something that runs x86 and has a swappable battery to compensate for its power inefficiency. Basically a desktop computer disguised as a mobile device that fits in your pocket. Not iOS or Android or some rooted variant of Android. I don't even give a damn if it has voice calling or not. I think that would have enormous potential and would command a small yet incredibly dedicated userbase, but so far I haven't found anything quite like it.
More serious apps get to stay a few extra days from the looks of this blog post (among other similar promotional ones on the topic that are a few googles away):
https://www.adjust.com/blog/unmasking-uninstalls/
Seeing how e-commerce, travel, and health are the only three categories that get more than a week I'd spitball it's because users of these apps kept them for a one-time event.
Either way, OP is correct in that as an app publisher, you're only one shot at getting that precious first impression, and odds are your new users will only keep the app around long enough to open it a few times; as few as once, in the case of games. Which sounds about right if my own anecdotal usage is anything to go by.
What about the market caps of the top three tech companies combined makes you think web is the future? Just curious.
In my dev shop, I always advise clients to look into website MVP over apps unless IT IS CRITICAL to the functionality. Websites can always bring back ppl who were initially uninterested. Faster development/instant updates. Better tracking and UX anazyling.
Edit: also better collaboration tools.