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Re:End of Cycle? by Animats on Wednesday July 06, 2016 @03:42PM (#12045353)
On the cycle front, we've hit the end of ad-supported startups. Google and Facebook now get most ad revenue. I mentioned previously that only two of YC's current crop are ad-supported.

Incidentally, we passed "peak Twitter" some time ago. Look at TWTR stock. We may have passed "peak social".

We've hit the end of "apps". There's an app for everything, and most of them are losing money now.

We ought to be hitting the end of "online retail is 'tech' and deserving of high multiples".

So what's next?

There's a lot of stuff in the pipeline that's promising, but hard to do. AI. Robots. Automatic driving. Automatic driving is close, unless someone screws up big-time. AI is going to chew up a lot of desk jobs over the next decade.

Robots are still hard, but we're now hearing about larger robot deployments than ever before. Amazon has 30,000 robots. Foxconn is installing 60,000. We've never seen single customer numbers like that before in robotics.

Vision processing will be big. Lots of semi-intelligent systems will be looking at video and making decisions. From store inventory to crime detection, there's a role for intelligent video processing.

VR? Probably not. VR looks to be the next 3D TV. It's just too much of a hassle to go mainstream.

Re:End of Cycle? by Alex3917 on Wednesday July 06, 2016 @08:04PM (#12046703)
> We may have passed "peak social".

Every time a social startup becomes too successful, it creates the need for more social startups. E.g. there would have been no reason for snapchat to exist if not as a reaction against the success of Facebook. It seems unlikely that social will ever reach a steady state, and so I doubt we'll have have a ten year period without a new 100B+ social startup.

Social is an evergreen human need, but the exact flavor that resonates with the zeitgeist at any given time will likely change faster than any given company can adapt.

Re:End of Cycle? by prostoalex on Thursday July 07, 2016 @03:00AM (#12047878)
And Secret was the reaction against the mandatory real name policy of Facebook. And Ello was the reaction against the overloaded UI of Facebook. And Pair was the reaction against perceived lack of privacy for person-to-person communications.

Snapchat benefits from survivor bias, and until its financials are out in the open, we won't know whether it's a legitimate cash-flowing operation or yet another project sustained by large liquidity injections until the music stops.

Re:End of Cycle? by dredmorbius on Thursday July 07, 2016 @02:07AM (#12047723)
Social media platforms contain within themselves the seeds of their own destruction, but that's pretty much been the case for the past 30 years, going to BBSs and Usenet.

There are a number of dynamics at play.

One is the Yogi Berra / Evaporative Cooling effect. "Nobody goes there any more, it's too crowded", or the more precise construction given at Bumblebee Labs. High-value members leave, the network is dominated by lower-value providers. As the Tilly-Odlyzko refutation of Metcalf's Law notes, not all contributors are equal. Network value doesn't rise with n^2, but n * log(n). I'd add on top of that a network cost function which is effectively constant per member, so we end up with V = n * log(n) - kn, where k is some constant cost. At the point where k > log(n), additional members lose* you value. This happens through spammers, griefers, trolls, scammers, idiots, and other forms of annoyance.

(A corollary: to grow your network, you've got to minimise that per-user cost -- it matters more than value ultimately.)

http://blog.bumblebeelabs.com/social-software-sundays-2-the-...

There's accumulated technical debt. Existing systems have an ever-growing component of klugey old software that's got to be maintained. Possibly even and Amdahl's Law (or Baumaul's Law) component where that comes to dominate constraints -- it's so baked in you cannot easily extricate it, and all the easily extricated stuff's been eliminated.

There's the falling costs of information technology. About an order of magnitude every ten years. Facebook cost about 1/10 what Google did for equivalent hardware functionality, Facebook's competition will cost about 1/10 what it did, and 1/100th what Google did. Much of that is eaten up through the Jevons Paradox -- making a thing cheaper creates an induced demand for more use. But there still seems to be a tendency for computing hardware to be ever-more democratised. The current challenges aren't in system capabilities, but in interfaces, and the compromises those present. It's the keyboard and screen size I need now, and the device I'm using now (a tablet and highly defective Logitech Bluetooth keyboard) is almost _all_ keyboard and screen. The latest generation of Apple laptops are essentially an iPhone slipped inside a keyboard/display case, with all the empty space filled with flat, form-filling batteries.

The larger challenges are relevance, the social graph, the interest graph, truth, and quality content. Filling a datastream with crap 24/7/365 is easy. Filling it with genuinely relevant information, and avoiding abuse, harder.

Re:End of Cycle? by nemaar on Wednesday July 06, 2016 @03:50PM (#12045400)
> VR? Probably not. VR looks to be the next 3D TV. It's just too much of a hassle to go mainstream.

I disagree, I think VR is going to be the next big thing but it will take a few generations of HW and SW to get there. VR mixed with real time video of your surrounding (augmented reality) is a new environment for brand new applications but it needs to reach the state where it is hidden in your average looking glasses to be really mainstream.

Re:End of Cycle? by josh2600 on Wednesday July 06, 2016 @03:52PM (#12045412)
"I disagree, I think VR is going to be the next big thing but it will take a few generations of HW and SW to get there".

I would say, based solely on this statement, that VR is not the next big thing according to your own narrative (as the next big thing will likely be within one to two hardware generations).

Re:End of Cycle? by wpietri on Wednesday July 06, 2016 @04:20PM (#12045624)
I share his skepticism of VR as a major business. At this point we have a 150-year history of people being wowed by 3D and mistaking novelty for utility. That includes the Brewster stereoscope in the 1850s; the early 1940s wave that gave us the ViewMaster; the anaglyph 3D movies from the 50s to the 80s; the first VR wave of the 90s; and the 3D movie and TV boom/bust of the last decade.

These all had significant excitement and commercial success. The Brewster stereoscope was introduced to great fanfare at the Victorian Exhibition of 1850. It eventually sold 250,000 units. The ViewMaster has sold millions of viewers and 1.5 billion reels. (In WWII, the US military even bought 100k viewers for training.) All of these products are now marginal or extinct. Novelty aside, none of them is much better than the 2D alternative.

I'm not saying VR will never work. But I am saying that anybody inclined to make a big financial bet on VR should think very hard about this history. Generations of smart entrepreneurs and their customers have mistaken 3D's cool factor for lasting utility. In the end, everybody has gotten bored, shrugged, and gone back to 2D. This is true even when, as with 3D movies, the hassle is as small as putting on a pair of glasses, something millions of people otherwise do daily.

Re:End of Cycle? by spb on Wednesday July 06, 2016 @09:00PM (#12046887)
There's way more to VR than the fact that presentation is stereoscopic. Writing off VR on the basis that 3D has been over-hyped before is like writing off the Macintosh for not being the first device capable of raster presentation.

You might want to check out this thread to get some idea: https://news.ycombinator.com/item?id=12046398

Re:End of Cycle? by wpietri on Thursday July 07, 2016 @01:05AM (#12047560)
I am saying that 3D products have a history of creating a "wow, this is so amazing" effect that creates a lot of excitement but no lasting value. My concern isn't really with 3D, but mistaking novelty for utility.

People also thought stereoscopic photos were the "new medium going forward", so linking to somebody amazed about a novel experience doesn't change my mind. It's another example of exactly how I think people shouldn't make this decision.

What will make the difference for me is not yet another person being amazed, but people using VR gear on a daily basis for something after the novelty wears off. At this point I have asked an awful lot of VR partisans for examples of that sort of usage, but so far nobody has offered anything substantial.

I hope one day it will get there, but until it does, I personally wouldn't bet much on it.

Re:End of Cycle? by syngrog66 on Thursday July 07, 2016 @01:49AM (#12047668)
the utility/superiority of 3D/VR over 2D is a lot like the utility/superiority of GUI over CLI/text. at first, the former appears superior. certainly to newbs and casuals. but the vast majority of real work, true work by smart folks, occurs by folks focused on the latter. It's not that there are no niches and no use cases where the former is better, it's that the vast majority of truly necessary cases are best handled by the latter. the latter has an additional benefit/advantage that you can build the former atop the latter, if/when needed.
Re:End of Cycle? by wpietri on Thursday July 07, 2016 @04:57PM (#12052018)
That's a very interesting comparison.
Re:End of Cycle? by cloudjacker on Thursday July 07, 2016 @02:55AM (#12047866)
ah yes bulky VR headset connected to tower computers via cable is going to single handedly revitalize the enthusiast PC market and prompt mom and pop to buy SLI'd graphic cards to tether themselves in an open world environment

not to have a lack of vision, but nobody is promoting a better solution right now

Re:End of Cycle? by VLM on Wednesday July 06, 2016 @04:28PM (#12045677)
Its easier to embed digital into the world than to embed the world into digital.

Wait for the first e-ink cheap as paper. That and solar cells cheap as paper. Then things will get interesting.

Re:End of Cycle? by Animats on Wednesday July 06, 2016 @04:36PM (#12045735)
"Wait for the first e-ink cheap as paper. That and solar cells cheap as paper. Then things will get interesting."

Why? Display cost isn't a big deal any more. Display size is getting insane. I was in Costco yesterday. 70-inch TVs for $1500. TV sets are now outgrowing standard houses.

Solar cells already cost less than their installation cost as a retrofit on houses.

Re:End of Cycle? by VLM on Wednesday July 06, 2016 @05:42PM (#12046076)
Someone is on the right track, but to emphasize its ubiquitous nature when its too cheap to meter.

Not, "there's my workstation and the giant LCD monitor is no longer a status symbol" but more like "well of course the wall next to my bed is a star trek style all-walls-are-misterhouse interface to everything"

Not, "there's my solar panels which cost more than the roof they're sitting on although they are quite profitable" but more like "well of course every surface exposed to the sun charges a battery or sells electricity to the local power co-op".

Think of the weird stuff that'll happen culturally. Campaigns to save the topsoil because people who want $$$ more than they want grass lawns will kill their lawn by shading it with cells. Endless arguments on HN about if you're better off selling solar power to buy hot pockets or using the sunlight directly to grow lettuce. All battery powered rechargeable devices will charge when sitting in the sun, so you'll have interesting social patterns about not stepping on or running over people's devices. When sunlight equals money you'll have people chopping down their neighbors trees illegally on a regular basis. They'll be a short term "vegas" effect where every surface of the world will have to be covered with gaudy advertisements. People will wear clothes that are computer display fabric and download new patterns more often than they wash, probably. And they'll be viruses that eat your electricity until you pay them off, throw spam on your epaper, and upload nude texture packs to your ecloth clothing (although, who knows, maybe people will intentionally like that?)

I'm old enough to have lived thru long distance voice communication going from "too expensive for regular folks per minute" to too cheap to meter. I can see something coming for at least low power electricity and computer display tech.

Re:End of Cycle? by mobilefriendly on Wednesday July 06, 2016 @06:12PM (#12046222)
Long distance telephony is a poor analogy-- the high cost in the U.S. was due to regulated market structure (govt policy enforced a monopoly), not the underlying tech. Once the courts opened the door to competition by breaking up Ma Bell and MCI v. ATT , costs collapsed.
Re:End of Cycle? by Someone on Wednesday July 06, 2016 @05:26PM (#12046000)
LCDs aren’t cheap as paper by a wide margin. Wallpaper is, say, $20 a square meter, and is free once glued to a wall.

Also, imagine putting high-dpi full-colour displays on all your walls and ceilings, so that one can change wallpaper at the flick of a button, or place ‘paintings’ wherever one wants.

Backlit LCDs would lead to uncomfortable living; rooms would be warm, there would barely be any shade in the room, and power costs (even if solar cells are cheap as paper) would probably be high.

e-ink wins on the power usage front, and is reflective, rather than backlit.

Re:End of Cycle? by sandworm101 on Wednesday July 06, 2016 @08:32PM (#12046798)
>> Also, imagine putting high-dpi full-colour displays on all your walls and ceilings, so that one can change wallpaper at the flick of a button, or place ‘paintings’ wherever one wants.

No. Not going to happen. The wall, the plain white-ish surface, has been a thing for thousands of years. I own a nearly infinite number of nails, glues and other fasteners to affix thing to my white walls yet change the appearance of my walls ... well basically never. It would be moderately cool to see a wall capable of HD television, but the physics of ever doing, in comparison to a dedicated device, will never be practical. There will always be a place for paint.

Re:End of Cycle? by RhodesianHunter on Thursday July 07, 2016 @12:09AM (#12047439)
“The human mind treats a new idea the same way the body treats a strange protein; it rejects it.”

I for one would love having every inch of my interior walls e-ink, changeable on a whim, and would likely pay $1 to download a new wallpaper/design on a regular basis.

Re:End of Cycle? by pferde on Thursday July 07, 2016 @06:06AM (#12048432)
Such products would be online-only, DRM-bound, with gaping security holes for any two-bit hacker on the other side of the planet who wants to change all your wallpapers to goatse. I'll pass.
Re:End of Cycle? by majewsky on Thursday July 07, 2016 @09:18AM (#12049080)
Yeah, it's a shame that we only have the Internet of Shit right now. But it's not baked in the technology. You can have secure IoT devices with custom builds, so I'm sure that there will be secure e-ink wallpapers (although maybe not on the mass market).
Re:End of Cycle? by wpietri on Wednesday July 06, 2016 @08:03PM (#12046700)
I too enjoy science fiction, but I don't think that has a lot to do with the sort of near-term investment decisions that are being discussed here.
Re:End of Cycle? by dredmorbius on Thursday July 07, 2016 @02:10AM (#12047740)
Mediatronic chopsticks.

People will pay extra for wallpaper that doesn't move.

Re:End of Cycle? by taneq on Wednesday July 06, 2016 @11:56PM (#12047403)
View-Master aren't dead. In fact, they have a VR offering (based on Google Cardboard): http://www.view-master.com/en-us

(Whether or not you think that counts as 'relevant' is another thing.)

Edit: The problem with 3D movies/TV is that there's always that one person who gets headaches or eye strain from them, and so you can't use the 3D function. Then by the time you're finally watching something on your own, you just watch the 2D version by habit.

Re:End of Cycle? by wpietri on Thursday July 07, 2016 @01:15AM (#12047585)
I think that the ViewMaster is a very successful novelty-based toy. But as far as a serious display device, I'm comfortable calling it marginal. That nobody can name their nearest competitor is a sign that it's not a big market.

If the desire for a 3D TV experience can be overcome by casual viewing habits, then that's a sign to me that the value delivered is quite low.

That certainly matches my experience. I found 3D movies a pleasant novelty, but after a couple times it wasn't something I would pay extra for. That's in sharp contrast with, say, color. Or theater-quality sound, which I went out of the way to get for my home setup and make sure is properly working whenever I watch something I care about.

Re:End of Cycle? by taneq on Thursday July 07, 2016 @01:26AM (#12047610)
> I found 3D movies a pleasant novelty, but after a couple times it wasn't something I would pay extra for.

I think this sums it up nicely. I'll sometimes pay the couple of dollars extra if I'm already seeing an action film at the cinema, because I think it does add some value, but it's in no way indispensable.

Re:End of Cycle? by uola on Wednesday July 06, 2016 @05:53PM (#12046122)
I believe we are largely moving from a situation where any single technology or idea can have big impact to where the ones who can organize, standardize and connect things will be the winners. A lot of the problems startups have been trying to avoid by essentially ignoring are now becoming worth solving.

Of course things like automatic subways, industrial robots and vision processing already exists and are probably more of an evolving hing than the next big thing.

Re:End of Cycle? by vintageseltzer on Wednesday July 06, 2016 @11:22PM (#12047313)
> we've hit the end of ad-supported startups.

How about ad-supported, one-or-two-person operations with good traffic? Is advertising still a viable revenue model for something like that?

Re:End of Cycle? by sam-mueller on Wednesday July 06, 2016 @04:25PM (#12045660)
> VR? Probably not.

You are correct. AR (augmented reality) is the future, and it's going to be huge. Look at microsoft's hololens, and use your imagination as to what magic leap is cooking up. Once the hardware is there, it'll be like the second coming of the iphone.

Re:End of Cycle? by mdpopescu on Thursday July 07, 2016 @06:41AM (#12048510)
I was thinking about this yesterday; I had air-conditioning installed and the guys spent an hour measuring and marking the walls before deciding where to mount the unit and drill holes. I kept thinking "get a HoloLens, take a picture of the back of the unit, look at the wall and pin the picture where you want, start drilling".

I think interior design will change a lot in the next ten years.

Re:End of Cycle? by cft on Wednesday July 06, 2016 @09:46PM (#12047021)
>We may have passed "peak social".

The latest megainvestment cycle was largely inspired by facebook (and enabled by zero interest rates).

It's interesting what happens to Facebook. The founders all cashed out. But the main product is dead. Will Instagram/WhatsApp maintain its market cap, or will it implode? Will it buy Snapchat and continue to buying anything new that is fashionable? I am actually curious about the opinions here.

Re:End of Cycle? by dkuebric on Wednesday July 06, 2016 @10:06PM (#12047099)
What's dead about its main product? From a monetization and innovation point of view, it seems about as dead as, say, Google's search product.
Re:End of Cycle? by cft on Thursday July 07, 2016 @01:16AM (#12047590)
Money is a very lagging metric. Young users left (13-17yo often do not even have facebook, and certainly do not post), and more and more of older people are dropping out. It used to be cool to post on FB, now it's cool not to post there.
Re:End of Cycle? by morgante on Thursday July 07, 2016 @06:28AM (#12048480)
This is a false meme which needs to die.

Facebook has more users than ever before. It continues to add users at a health pace.

Moreover, the people who quit Facebook actually tend to be older, not younger.

Re:End of Cycle? by cft on Thursday July 07, 2016 @04:26PM (#12051871)
Adding users in India and Philippines, losing users in the US and UK. It will burn through those new users too in time.
Re:End of Cycle? by morgante on Thursday July 07, 2016 @04:41PM (#12051940)
Facebook continues to grow domestically. [0]

If you want to continue to asset the eminent collapse of Facebook, please bring data.

[0] http://www.statista.com/statistics/408971/number-of-us-faceb...

Re:End of Cycle? by cft on Thursday July 07, 2016 @06:02PM (#12052354)
Only FB knows the real data, everything else are just guesses. They have to present some data on their quarterly reports, but the definitions that they use are fairly flexible. So it's my hearsay/belief versus yours, unless you work at FB and have direct access to this information (your profile seems to say otherwise?)

Here are some other hearsay links:

http://venturebeat.com/2015/02/27/facebooks-active-users-are...

"Facebook’s definition of an active user is now so broad that you can do very little on the site and still be counted within its figures. Secondly, and just as importantly, GlobalWebIndex’s data shows that, while Facebook’s active user numbers are undergoing consistent declines, its member and visitor numbers are either holding steady or increasing. Clearly, we have a large group of Facebookers who are checking the site but not actually contributing to it"

Or even:

https://www.google.com/trends/explore#q=facebook&cmpt=q&tz=E...

(note the countries below the chart). Contrast this with

https://www.google.com/trends/explore#q=%2Fm%2F0nbtf_n

Re:End of Cycle? by morgante on Thursday July 07, 2016 @10:27PM (#12053273)
When you have to turn to Google Trends to try to support your point, it's a pretty flimsy point. If we believed your data, then 2012 would be the high water mark for Facebook usage (globally), which is obviously false when you look at actual user numbers released by Facebook. A much better explanation for the decline in searches is the shift to mobile, where people actually have the app installed and hence don't search to find the website.

The VentureBeat article is obviously anecdotal and relying on poor data.

Doom and gloom all you want, but the only real numbers we have (from Facebook) directly contradict your view. If you're trying to force the data to fit your hypothesis, it's usually a sign that your hypothesis is wrong.

Re:End of Cycle? by cft on Friday July 08, 2016 @04:49AM (#12054294)
I linked Snapchat Google trends data specifically to preempt your navigational search argument: Snapchat does not even have a meaningful website.
Re:End of Cycle? by morgante on Friday July 08, 2016 @07:22AM (#12054732)
How does that prove anything?

Snapchat is starting from a base of 0. So of course it has increased as people have even found out about it. They didn't have any desktop users to transition to mobile.

You're being totally irrational.

Re:End of Cycle? by mooreds on Wednesday July 06, 2016 @11:37PM (#12047345)
Right. I worked at a company that did advertising data brokering and there were really three categories: Google, Facebook, and the best of the Internet. (This was a year or so ago and the company was focused on the US market.)
Re:End of Cycle? by dredmorbius on Thursday July 07, 2016 @02:13AM (#12047751)
Re:End of Cycle? by patrickk on Thursday July 07, 2016 @04:55AM (#12048231)
I think blockchains and so-called "smart contracts" should be added to the list of exciting areas to watch.

Companies like Paypal are begging to be disrupted, we've all seen the problems of Too Big to Fail banks and the havoc they've unleashed. Globally remittances charge a fortune in fees, just to name another area that seems ripe for disruption by cryptocurrencies. Even big banks are expermenting with private blockchains for asset transfer and verification.

Smart contracts are in a phase somewhat similar to the dotcom 1999-2000 boom/bust, some great ideas and some awful missteps like the DAO disaster recently. Even Bitcoin had it's Mt Gox moment, which didn't kill Bitcoin. Eventually the diamonds in the rough will become apparent.

Disclosure: ethereum investor/miner

Re:End of Cycle? by umanwizard on Wednesday July 06, 2016 @05:58PM (#12046144)
Curious -- have you used an Oculus Rift or similar?

It seems to have a magical ability to turn doubters into enthusiasts.

Re:End of Cycle? by 0xffff2 on Wednesday July 06, 2016 @06:10PM (#12046211)
Really? I've used an Oculus Rift; it pretty immediately turned me from curious to extreme doubter.
Re:End of Cycle? by ffwd on Wednesday July 06, 2016 @09:42PM (#12047006)
Can I ask why? Do you not feel like the medium of VR gives you presence and adds something that no other medium does? To me I'm more concerned about the content and if that can be 'solved'. Also if there's no way to fix motion sickness with standard "non-neural stimulation" technology then it will always be limited I think.
Re:End of Cycle? by 0xffff2 on Thursday July 07, 2016 @07:36PM (#12052768)
>Do you not feel like the medium of VR gives you presence and adds something that no other medium does?

Absolutely not. I feel like I have a pair of very low resolution monitors strapped to my face. The whole rig needs to be an order of magnitude lighter and and order of magnitude higher resolution before it actually approaches "virtual reality". It's pretty impossible with the current generation of devices to forget that the device is there, which I see as a key requirement of credible virtual reality.

Re:End of Cycle? by MollyR on Wednesday July 06, 2016 @08:00PM (#12046693)
I was a doubter until I got a free samsung gear vr with my phone. Some of the apps are just amazing, and turned this doubter into a believer. Everyone I've let use it, thinks it's amazing especially The avengers demo.

The few people who liked it but had to stop, had issues with nausea.

I think we are maybe a generation or two away from a vr explosion.

Re:End of Cycle? by partisan on Wednesday July 06, 2016 @05:04PM (#12045898)
Based on your assumptions, it looks like we are going up the tech ladder. You won't get by without specialist knowledge in the future and probably will need big money as well. No more "low hanging fruit", though I hate the phrase.
Re:End of Cycle? by AnimalMuppet on Wednesday July 06, 2016 @07:54PM (#12046671)
Where booms really come from is when someone invents a taller ladder. Then a whole bunch of fruit suddenly becomes "low hanging" that wasn't before. (Yes, that became a horribly butchered metaphor. I still think it makes a valid point about how booms occur. They come from newer and better tools that make things easy that used to be hard.)
Re:End of Cycle? by Animats on Wednesday July 06, 2016 @07:13PM (#12046481)
There's still lots of deployment of existing technology to be done. But most of the "get rich quick using off the shelf technology" has been done for this round. There are just too many people trying to do that.