News for hackers. Stuff that matters.
Re:SSD Prices in a Free Fall by brownbat on Monday June 22, 2015 @03:51PM (#9760758)
Great point, although we should also talk about the way storage use has shifted.

I used to have some massive programs installed, a lot of digital media and video games at one point. Now Steam / GOG / Blizzard "stores" my games when not in use. Google / Apple / Pandora / Spotify "stores" my music. Amazon or Netflix "stores" my movies.

When I ran an HDD, I wanted a TB. Now that I'm running SSDs, 80 GB seems to meet all my needs (thanks to changes in internet services).

Sure, it won't be true for everyone. (Editing TIFFs for GIS anyone?) I don't run a Chromebook, but its philosophy is not completely insane for a reason...

It's like storage has differentiated into at least two separate purposes. Main system drive for consumer PCs, formerly an HDD only component, is feasibly replaced by SSDs. At the sizes needed for that, the difference in price per GB is already under a factor of two.[1]

[1] Caviar Blue 80GB @ $0.375/GB; MyDigitalSSD 64GB @ $0.578; Kingston 90GB @ $0.658/GB... https://pcpartpicker.com/parts/internal-hard-drive/#sort=a7&...

Re:SSD Prices in a Free Fall by pyrocat on Monday June 22, 2015 @04:21PM (#9760932)
I agree to a large extent but I think 80GB is an extreme on the low end. Many modern games (especially MMOs) are 20GB+. Windows 7 alone requires a huge amount of storage. I have a 120GB partition at home (just for OS+programs, not data) and I'm constantly uninstalling steam games in order to install others. If you want a modicum of breathing room, I'd say minimum 200GB.
Re:SSD Prices in a Free Fall by dragontamer on Monday June 22, 2015 @04:24PM (#9760948)
IIRC, Assassin Creed Unity required 50GB by itself.

If Windows takes up 30GB, you pretty much need to wipe out everything just to play Unity on 80GB. I think 256GB to 512GB is the best bet for the standard consumer.

Re:SSD Prices in a Free Fall by timboslice on Monday June 22, 2015 @05:43PM (#9761416)
I just got a 250GB Samsung EVO SSD. Filled it up in a matter of weeks by installing some of my favorite games from Steam. I'm looking to add a 500GB to my build, but I should have STARTED with a 500GB.
Re:SSD Prices in a Free Fall by signal11 on Tuesday June 23, 2015 @11:54AM (#9765475)
A friend of mine is looking to upgrade from a 256GB MBA to a 512GB or 1TB MBP because he needs to view medical imagery offline (the Retina display also helps). <= 128GB storage is not really adequate for people who work with photos or music. 256GB is better but many people do need more.
Re:SSD Prices in a Free Fall by madez on Monday June 22, 2015 @08:05PM (#9761938)
This seems like a big waste. Why would you put games on a SSD?
Re:SSD Prices in a Free Fall by zanny on Monday June 22, 2015 @08:32PM (#9762019)
They are literally the most data intensive software you have in terms of UX. Your movies, music, documents, and even non-served databases are all browsable on low bandwidth low IOPS devices just fine with sophisticated algorithms.

Your load times for a level of Call of Duty are always reflective of how long it takes to get texture data off the disk and into vram, and that is constantly being hammered. It sometimes even causes texture popping on crappy notebook hard drives.

I have 256GB SSDs in my desktop and notebook (with intents to find a nice 1TB drive next year, since we are at the tail end of SATA3) and my Steam library on my desktop is 176GB by itself.

My OS on its own (Arch) discounting pacman provided games (0ad, doom3bfg, darkplaces, doom, etc) is around 6GB, and most of that is Qt doc, Python2 site packages, 300MB of wallpapers, and 600MB of locale.

Re:SSD Prices in a Free Fall by belorn on Tuesday June 23, 2015 @05:00AM (#9763427)
Not only is load time reflected by the time it takes for texture data to be copied into vram, but what constitute reasonable load time is to a degree based on developer platforms and those have a tendency to use above average hardware. If in the past 10s load time was maximum, that number will now be more likely based on SSD speeds rather than HDD.
Re:SSD Prices in a Free Fall by zaphoyd on Monday June 22, 2015 @08:22PM (#9761991)
Same reason as you'd want an SSD for anything else? Fast loading times of lots of data? Also, some operating systems make having programs installed to volumes other than the boot volume hard.
Re:SSD Prices in a Free Fall by Rapidwire on Tuesday June 23, 2015 @11:10AM (#9765124)
Which operating systems? Windows? I haven't had that problem on Windows 7 x64, but maybe that's just me.
Re:SSD Prices in a Free Fall by onli on Tuesday June 23, 2015 @04:07AM (#9763235)
You are right, it is a pity that you are downvoted.

Right now, you maybe put your favorite game on the SSD, not the whole steam library - and that is what gamers often recommend themselves. FPS don't get influenced by the HDD, only loading times, and those are normally not too high. Many new games have only two loading times: loading the game and then loading the save. Afterwards, everything is streamed, and a proper HDD is fast enough for that. And that is what the people responding to your comment here miss completely.

Using a SSD is for many games a waste.

Re:SSD Prices in a Free Fall by madez on Tuesday June 23, 2015 @01:33PM (#9766240)

    You are right, it is a pity that you are downvoted.
It is a pity unconditionally. I expressed a subjective impression related to the topic at hand and asked constructively for explanation. There was simply no reason to downvote.

The downvotes and the first-generation replies to my comment show that this is not the place for a discussion about the worthiness of SSD's for games.

Re:SSD Prices in a Free Fall by _khau on Tuesday June 23, 2015 @04:41AM (#9763354)
Why is it a waste?

If you have the monty and the means why wouldn't you do it?

You're comment is very 'matter if fact' and baseless.

Improved loading times and better texture loading in games where it is heavy (think Fallout 3 or Skyrim) is a great reason to wack an SSD in your system.

Re:SSD Prices in a Free Fall by onli on Tuesday June 23, 2015 @05:39AM (#9763545)
Skyrim and Fallout 3 are in my eyes counter-examples for using an SSD, since you basically have only the two loading times and afterwards it's streaming. Maybe if the Quicktravel takes too long on the HDD.

> If you have the monty and the means why wouldn't you do it?

Oh, sure then :) It is only a waste in the relation of price per gigabyte vs. the possible performance improvement ingame.

> You're comment is very 'matter if fact' and baseless.

See http://www.hardocp.com/article/2013/12/10/hdd_vs_ssd_real_wo... if you want another source.

Re:SSD Prices in a Free Fall by Retric on Tuesday June 23, 2015 @07:41AM (#9763966)
I have a 500gb SSD which cost ~200$. Sure 5 years ago I would agreed with you, but now days it's really not that expencive and in game load times feel much longer. IMO, Skyrim is load happy, sure the open world is fine, but go to town, get into your house, get out of your house get out of ton is 4 load screens in ~1Min of gameplay.
Re:SSD Prices in a Free Fall by onli on Tuesday June 23, 2015 @07:56AM (#9764031)
You see, that reasoning is perfectly valid, and when putting it like that I agree :) Well, kind of, 200$ still feels to expensive for me for that.

I just won't let me be told that the texture streaming outside in the open world needs that.

Re:SSD Prices in a Free Fall by panglott on Tuesday June 23, 2015 @02:01PM (#9766420)
Oh man, all the endless loading screens when going home. A simple trip to drop some stuff off and go took four loading screens.
Re:SSD Prices in a Free Fall by _khau on Tuesday June 23, 2015 @07:40AM (#9763961)
Are you serious?

That HardOCP article (and HarcOCP are not really known for their quality articles anyway) is testing for framerate imrpovements.

An SSD will not improve your framerate much at all (That's not what you use an SSD for).

You cited main loading times like loading a game and loading a save, which are enough reason themselves to want an SSD in there. Some games are painfully long in these areas (take any Total War game as an example) and an SSD will help.

I gave Fallout 3 and Skyrim as an example of texture loading where an SSD would matter. You claimed it didn't, as this is contrary to all avaialble information.

These games (like many open world games) stutter when new cells/areas are loaded (I'm not talking about regular texture streaming). Again, this is where SSD's will make a difference.

An SSD becomes even more useful when you start installing high-resolution texture mods to games like these. My own Skyrim installation uses nearly 4Gb of video memory when wandering around the wilderness. That would cause some pretty heavy thrashing on an HDD.

There is nothing about SSD's being used to store games that is a 'waste' if those things are important to you.

I have two SSD's in my personal machine, one 128Gb for the OS and one 500Gb for Steam and some games. They didn't cost me much, so why wouldn't I do it? There is literally no reason for me to not do this in a high-end system meant for playing games.

Other games will go on my regular HDD's because you are right at least in saying that not all games will benefit from it, but some will.

Re:SSD Prices in a Free Fall by onli on Tuesday June 23, 2015 @07:53AM (#9764010)
Are you serious?

That HardOCP article (and HarcOCP are not really known for their quality articles anyway) is testing for framerate imrpovements.

I don't like your tone. If texture streaming would profit much from an SSD, you would see that in the FPS.

Fallout 3 was played by me on a very old machine, of course without an SSD, and I remember no noticeable cell loading outside. The streaming of those engines is just too good. Fallout: New Vegas I played for more hours I'm comfortable admitting, heavily modded, on a better machine, same story there.

> My own Skyrim installation uses nearly 4Gb of video memory when wandering around the wilderness. That would cause some pretty heavy thrashing on an HDD.

Ingame, in the widlerness? Try it out. I doubt it. Initial loading times will be better of course, and loading times when switching locations, but not performance otherwise. You underestimate the performance of a regular HDD that is not a shitty 2.5 model cooked to death in an overheating laptop.

> They didn't cost me much, so why wouldn't I do it?

Like I said: No reason not to, if you have the SSD anyway. But normally, SSDs are a lot more expensive than a HDD, see above.

Re:SSD Prices in a Free Fall by _khau on Tuesday June 23, 2015 @09:19AM (#9764407)
I did just say this was on my own Skyrim installation, so I already have tried it out.

Area/Cell transitions are MUCH faster on an SSD.

I'm playing through the game again currently.

Re:SSD Prices in a Free Fall by onli on Wednesday June 24, 2015 @05:32AM (#9770539)
You did not say that you played Skyrim first on a HDD and then on a SSD…

> Area/Cell transitions are MUCH faster on an SSD.

I think we were not talking about the same thing (anymore?). Like I wrote below, explicit area transitions - entering a city, loading a save game - will of course benefit from an SSD, a lot. That is loading though. But you also have cell transitions that are streamed – you talked about texture streaming above - when travelling on foot through the game world. If I remember the engine from my morrowind mod days correctly, that is a special case in those games with its explicit cell system, but it probably basically applies to all 3D-games that include moving through big areas, since they all have to load textures at the time they come in reach. It would be quite interesting if an SSD would have a real effect here, and to my knowledge it so far does not. It would be interesting because those transitions can stutter if the streaming system does not work properly, or if the HDD is really too slow, which is a likely cause of bad minimal fps (and depending on the benchmark, could lower average fps) or rather explicit stuttering, measured in fps or not.

I'm not saying SSDs do not help with loading stuff, I say that to my knowledge, they do not help with streaming - which are two different things.

I never felt those explicit transitions were too bothersome when I played Fallout/Oblivion/Morrowind, that together with the streaming system outdoors is why I see an SSD as not necessary for those games. But of course, if it bothers you - and maybe loading really takes longer in Skyrim? - an SSD is a good load time minimizer.

Re:SSD Prices in a Free Fall by paulsutter on Tuesday June 23, 2015 @12:07AM (#9762557)
Because I ran out of punched cards?
Re:SSD Prices in a Free Fall by bjd2385 on Monday June 22, 2015 @08:26PM (#9762005)
I used to have roommates that were intense gamers (blew thousands of dollars on new GPUs and other desktop gaming parts per semester) and all they talked about were SSDs. SSDs are pretty big in gaming.
Re:SSD Prices in a Free Fall by simplexion on Monday June 22, 2015 @09:12PM (#9762143)
Why wouldn't you?
Re:SSD Prices in a Free Fall by pmalynin on Monday June 22, 2015 @08:23PM (#9761994)
Insane load speeds
Re:SSD Prices in a Free Fall by kijin on Monday June 22, 2015 @08:37PM (#9762040)
256GB is indeed the sweet spot for typical users. 512GB if you play large games.

Windows on its own is quite capable of filling up a 128GB drive with restore points, update backups, and all sort of other junk when left in the hands of a typical user for a couple of years. I recently wiped nearly 60GB of pure OS-level junk (i.e. not caused by applications) from a family member's Windows 8.1 PC.

Re:SSD Prices in a Free Fall by toxican on Tuesday June 23, 2015 @11:25AM (#9765256)
I'm curious to see what kind of space Win10 takes up. I believe one of their focuses was stripping it down to take up less space for applications such as tablet, netbooks, et.c
Re:SSD Prices in a Free Fall by ascagnel_ on Tuesday June 23, 2015 @08:58AM (#9764290)
Expect this to be increasingly common, now that new consoles ship their games on Blu-Rays.
Re:SSD Prices in a Free Fall by runamok on Monday June 22, 2015 @11:27PM (#9762442)
I recently discovered a large portion of my windows 7 partition was due to space set aside for system restore. Then there is the swap space and hibernation image which if you have a lot of ram is enormous.
Re:SSD Prices in a Free Fall by segmondy on Monday June 22, 2015 @11:34PM (#9762462)
I use a chromebook with 16gb, I also have linux on it. I do fine and have had it for 2 years. :)
Re:SSD Prices in a Free Fall by hobarrera on Monday June 29, 2015 @02:27AM (#9796662)
I've Eve-Online and StarCraft 2 installed, which use about 30GB in total. Add another 6-8GB for the OS, and you've still got about 50GB left (which I actually fill up with even more games).

IMHO, 120GB is way more than enough.

Re:SSD Prices in a Free Fall by Amezarak on Monday June 22, 2015 @04:48PM (#9761093)
> I used to have some massive programs installed, a lot of digital media and video games at one point. Now Steam / GOG / Blizzard "stores" my games when not in use. Google / Apple / Pandora / Spotify "stores" my music. Amazon or Netflix "stores" my movies.

How sustainable is this for the average consumer with most national ISPs moving towards bandwidth caps?

I had to switch to business service because Netflix alone was blowing through the data cap - in fact it was blowing through even the data cap they had for their top tier consumer service.

Re:SSD Prices in a Free Fall by andybak on Monday June 22, 2015 @07:23PM (#9761777)
> most national ISPs

Which nation are you talking about? I suppose I'd guess US but it would help if you said.

I'm still getting uncapped broadband (albeit with vague TOS provisions) in the UK. I think the rest of Europe is probably similar.

For the record - I'd like to move towards metered billing - but with a realistically low price per GB - not a punitive one based on profiting from people that don't have the knowledge to estimate their usage.

Give me 20-40 GB at a good speed for £20/month with prices scaling linearly from there and I'll be fairly happy and no-one will get burnt.

(just checked and most providers are offering uncapped at around 20Mb/s for £20/month)

Re:SSD Prices in a Free Fall by samch on Monday June 22, 2015 @10:01PM (#9762257)
I'd be curious to know why you would prefer a metered approach when, as you say, for that same price you get uncapped. It seems to me that most people, in the US anyway, would rather not have caps. I can honestly say this is the first time I've heard anybody say they would, for the same price, prefer a cap. For the record, 20Mbps for £20 is roughly similar to what our local cable monopoly offers in NC.
Re:SSD Prices in a Free Fall by ghshephard on Tuesday June 23, 2015 @12:26AM (#9762606)
I absolutely prefer capped service far, far more than uncapped services. In Singapore, I can get a LTE SIM for $35, and then pay $25 for 7 days of data @14 Gigabytes, with roll over of the amounts I don't use.

In general, I get 50 megabits down/20 megabits up. And, because this is a capped service, I have a reasonably good chance of actually seeing that performance. If it was, "Uncapped" or "Unlimited" - then people would abuse the crap out of it, and all of a sudden that 50 megabits/sec down would quickly drop, making the system far, far less useful.

I've never been a fan of unlimited/uncapped services, they quickly degrade into poor experiences for everyone in a very short period of time.

Re:SSD Prices in a Free Fall by Amezarak on Tuesday June 23, 2015 @06:16AM (#9763661)
> And, because this is a capped service, I have a reasonably good chance of actually seeing that performance. If it was, "Uncapped" or "Unlimited" - then people would abuse the crap out of it, and all of a sudden that 50 megabits/sec down would quickly drop, making the system far, far less useful.

Using the service I have paid for is not abusing it, anymore than watching too much cable TV or making too many local calls is abuse of those services. If it causes degradation for other users, that's the fault of the ISP that has over-overprovisioned us. And the top ISPs all have profits in the billion dollar range, so it's not like they're hurting for money and just can't fix the infrastructure. Caps are just a way to squeeze out higher profits by reducing the necessity of upgrading infrastructure.

That said, not once have I ever seen my speeds drop below what they're rated to be.

Re:SSD Prices in a Free Fall by ghshephard on Tuesday June 23, 2015 @09:41AM (#9764525)
So - let's take those one at a time, because they are interesting.

"Watching too much cable TV" - Cable TV is a broadcast Medium, and watching it, like listening to broadcast radio, has no marginal cost or impact. You can leave your TV off for an entire month, or tuned to a channel for 24x7x365 - zero difference in cost to the provider, or impact to other people on the service.

"Making too many local calls" - More than one person has been required to purchase a business line when they overused their local calling privileges. Indeed, on some CO to CO trunks, if enough people (ab)used their local calling privileges, the entire exchange would be blocked and nobody could call in/out. Unlike the case of internet connectivity, there is no graceful fallback - once the trunk reaches capacity, it's dead for anyone else. (Lumby, BC to Vernon, BC - used to happen all the time - 48 people could bring down a town of 1800). That's why those types of deployments require some type of per minute charges to avoid that scenario.

"If it causes degradation for other users, that's the fault of the ISP that has over-overprovisioned us" - We totally agree here. Any ISP selling unlimited service, and not clearly explaining how many gigabytes "Unlimited" equals, is doing everyone a disservice.

"Caps are just a way to squeeze out higher profits by reducing the necessity of upgrading infrastructure." - We disagree here. ISPs should provide Caps to their customers, and clearly communicate what they are - and then compete to provide higher caps while ensuring they maintain the line rate they've committed to their customers.

For example, if I've purchased a 1 Gigabit connection, the ISP darn well better invest in their infrastructure to make sure that none of their ports are blocking. Comcast utterly failed to do that with Netflix recently, and I find that annoying beyond belief. At the same time though, I don't expect Comcast to provision enough capacity to support all of their customers at 1 Gigabit (or whatever a high speed connection is) at the same time - that's cost prohibitive - particularly as it will rarely be happening.

On the Big I internet, this is solved by what's called 95th percentile billing. This is probably too confusing for the average user, so something simpler like, "You get a 1 Gigabit connection for $75/month, with a 10 Terabyte/month Limit during Peak hours, and Unlimited Terabyte limit in Off peak hours, $20/addition Terabyte in Peak, and we make sure that none of our upstream ports our blocked on any of our peering routers" is exactly what I'd be looking for.

Re:SSD Prices in a Free Fall by Amezarak on Tuesday June 23, 2015 @01:15PM (#9766051)
> That's why those types of deployments require some type of per minute charges to avoid that scenario.

It sounds like those deployments required infrastructure upgrades, not more creative billing to stop people from utilizing it.

> We disagree here. ISPs should provide Caps to their customers, and clearly communicate what they are - and then compete to provide higher caps while ensuring they maintain the line rate they've committed to their customers.

Even this isn't the reality. It's rare for landline Internet to be advertised with the actual data caps in effect. In my case, the data cap is defined nowhere except the Acceptable Use Policy (a long document that nobody is going to read) and in a My Usage part of your account (which you obviously won't see until you're already hooked up.)

At the same time, who are they going to be competing with? How many people are going to lay down fiber side-by-side with someone else's fiber? What incentive is for them to compete based on the data cap instead of following current practices which ae basically "100 MBPS BLAZING FAST SUPER-SPEED INTERNET!!!"*

(fine print)

* Limited to 200GB/month. Users going over this limit will be automatically upgraded to the next highest tier after three offenses.

I'm not sure why you disagree with the statement "caps are just a way to squeeze out higher profits by reducing the necessity of upgrading the infrastructure." You're basically making the argument that yes, caps do have that effect, but are put in place as a necessary network management strategy, despite the fact that most of these networks worked quite well before data caps and don't work any better with them. While some or most of them are continuing to invest in upgrading infrastructure, most of them are also rolling around in billions of dollars of profit that they aren't investing...because there is no real market incentive to do what you're saying they "should" do.

> "You get a 1 Gigabit connection for $75/month, with a 10 Terabyte/month Limit during Peak hours, and Unlimited Terabyte limit in Off peak hours,

What a world that would be. In reality data caps are usually 300GB in networks that can obviously support much more than this. I could blow through my former data cap in 12 hours. Heck even in your scenario, I would only be able to use my rated 1 gigabits for 2-3 hours at max utilization. It seems misleading to advertise Internet as 1 gbps if you can actually only get 1 gbps for 3/720 (0.4%) hours of the month.

EDIT: I misread that as 1 TB instead of 10TB, but I don't think 4% of the month is much better.

Re:SSD Prices in a Free Fall by ghshephard on Tuesday June 23, 2015 @10:33PM (#9769220)
I think to some degree we agree. Caps are put in place to both ensure a profit to the carrier, as well as ensure availability to the users. If the Carrier did not need to make a profit, they could upgrade their infrastructure to be totally non blocking. Alternatively, if the Carrier needed to make a profit, but was okay providing degraded service, they could avoid upgrading infrastructure.

But, if they want to do both - Profit + good service, then caps are needed.

The competition, btw, is definitely fiber (See what happens to Comcast Service when a fiber competitor comes to town - it gets much better) and wireless (I haven't used a wireline carrier in singapore for 2+ months. All LTE, all the time.)

Regarding my limits - the nice things about Tier-1 ISPs (which Comcast is) - is that they don't pay for data use, as they engage in what is called "Settlement Free Peering" - what they do pay for is (roughly) Trenches + Vaults + Data Center Real Estate + Power + cooling + security + Chassis + Fiber + Interconnect Ports + Line-Cards. These are all a function of peak usage, not total usage. So - outside of peak-usage, which has reliable patterns of behavior, there is no costs to the ISP, or fellow users of the same resources, to your usage. Peak Usage may be as few as 4 hours/day, or 120 hours/month * 1 gigabit = 54 Terabytes. In a month, 1 gigabit could theoretically draw 324 Terabytes, so - that's 270 Terabytes off Peak + 10 Terabytes on Peak allowance = 280 Terabytes/month.

By doing just a bit of scheduling, you don't have to pay any extra, the ISPs network isn't overloaded, and you have a reasonable allowance of data to work with.

Of course, if they start selling 1 Gigabit Service, that's a lot of switch ports/chassis/routers/interconnects/etc/etc... they are going to have to upgrade to handle the new peaks.

Re:SSD Prices in a Free Fall by ionised on Tuesday June 23, 2015 @04:36AM (#9763330)
I think they're talking about home internet connections, as in fibre or ADSL broadband.

I have an uncapped service (Virgin Media) in the UK which I wouldn't trade for anything. So much so that if I were to move house their service availability would be a factor to consider.

I get 152Mbps down/15Mbps up and I have never dropped below that level but more than a few Mbps for a short time.

Re:SSD Prices in a Free Fall by peteretep on Monday June 22, 2015 @10:52PM (#9762355)
Because at the moment s/he is bearing the cost of abusive users.
Re:SSD Prices in a Free Fall by samch on Tuesday June 23, 2015 @09:19AM (#9764405)
I suppose my preference would be that providers simply build the capacity required to support the advertised bandwidth at 100% utilization. This is similar to what Google Fiber does. They don't care if you use 20GB or 20TB in a month from what I've heard. That sounds optimal in my mind. Underestimating usage and failure to anticipate demand are real issues that major ISPs have to deal with over the long run (off the top of my head AT&T's network problems after the first iPhone was released). I've always viewed these caps as short-term fixes until they figure how to increase their network capacity to support increased use.
Re:SSD Prices in a Free Fall by Amezarak on Tuesday June 23, 2015 @01:21PM (#9766120)
> Because at the moment s/he is bearing the cost of abusive users.

There is nothing abusive about using that which you paid for. If you sell me a 100mpbs pipe, I should be able to use that pipe 24/7.

Of course, the reality is that it would be expensive to make sure everyone could use their 100mbps pipe 24/7, so ISPs sensibly over-provision to save money.

But ISPs miscalculating their provisioning requirements (or as it appears in most cases, simply grubbing for money), is not the end-users fault and not the end-users problem and it does not mean that they are doing anything abusive.

Re:SSD Prices in a Free Fall by rsynnott on Tuesday June 23, 2015 @07:33AM (#9763933)
Metered service at reasonable prices would probably actually be better for a lot of consumers, but most people aren't _comfortable_ with metered services.
Re:SSD Prices in a Free Fall by anaolykarpov on Tuesday June 23, 2015 @12:13AM (#9762576)
Move to Romania. We have uncapped 1Gbps for 15$/month
Re:SSD Prices in a Free Fall by ionised on Tuesday June 23, 2015 @04:40AM (#9763344)
Man, I'm in the UK and there would be no way I would like this arrangement. Im on Virgin Media fibre (152Mbps for £34 per month) right now and I would never go back to an Open-Reach infrastructure service.
Re:SSD Prices in a Free Fall by flashman on Monday June 22, 2015 @07:35PM (#9761813)
Here in Australia, where data caps have been the norm for, oh, forever, it's pretty sustainable (for now). Music streaming is notionally the same cost as reading an image-heavy website: negligible, in the scheme of things. Video streaming is again not that bad, because I can only watch so many videos... they take real time to consume. YMMV depending on your chosen resolution.

Games are the main problem. When one of those 60GB bastards comes out, that's nearly one third of my monthly bandwidth, so I have to think carefully about scheduling it. But I regularly re-install 4-8GB from the cloud because it's a marginal impact compared to the entertainment it will bring.

Re:SSD Prices in a Free Fall by davewasthere on Monday June 22, 2015 @10:33PM (#9762325)
Yeah, when GTA V came out, I waiting until 'off-peak' to use the 100G of data there, rather than waste my daytime allocation. Rarely would we hit our max usage though... thanks to appalling internet speeds. :)
Re:SSD Prices in a Free Fall by Amezarak on Tuesday June 23, 2015 @05:58AM (#9763608)
> Video streaming is again not that bad, because I can only watch so many videos... they take real time to consume. YMMV depending on your chosen resolution.

I use Netflix as a replacement for OTA and cable TV. So my girlfriend, who likes to watch a lot of TV, has used 221GB 7 days into the billing cycle.

Re:SSD Prices in a Free Fall by rconti on Monday June 22, 2015 @07:44PM (#9761861)
Are they moving towards bandwidth caps? Comcast in the SF Bay Area has claimed a "suspended" 250GB cap for years and years. I get the impression that we're moving away from bandwidth caps.
Re:SSD Prices in a Free Fall by dangrossman on Monday June 22, 2015 @08:44PM (#9762066)
Data caps on Comcast service are coming back. They started with Nashville and Tucson in 2012. The program's now expanded to Huntsville and Mobile, AL; Augusta and Savannah, Georgia; Central Kentucky; Maine; Jackson, Mississippi; Knoxville and Memphis, Tennessee and Charleston, South Carolina; and Fresno, California. They're testing two different plans: a 300GB cap with overage charges ($10 per 50GB) and flex-data plans ($5 discount for a 5GB monthly cap, and $1 per GB over the 5GB).
Re:SSD Prices in a Free Fall by morganvachon on Tuesday June 23, 2015 @12:17AM (#9762584)
Add Atlanta, GA metro area to your list. They've had me on a 300GB cap for the past year. I've only gone over it once (burning one of three overage allowances) because we stream most of the TV and movies we watch, and I do a lot of OS testing, downloading ISOs and packages on a daily basis.

I really don't get a data cap of 300GB for today's culture of "stream everything". I can see something like a 1TB cap to knock out the heavy torrenters, but 300GB/month is 10GB/day. A decent sized family will bust through that easily (Dad watching a 3GB movie, Mom streaming 1GB of Pandora throughout the day, Daughter downloading 7GB of new Xbox/PS4 game content, Son binging half a season of a Netflix show at 5GB).

Re:SSD Prices in a Free Fall by toomuchtodo on Monday June 22, 2015 @07:24PM (#9761778)
I could imagine, at some point if ISPs became militant about caps and municipal broadband and Google Fiber weren't making inroads fast enough, Netflix creating appliances similar to their OpenConnect appliance [+] for users, but with the content encrypted with a key tied to your user account. Netflix would then cache the majority of the content you consume locally.

[+] https://openconnect.netflix.com/hardware/

Re:SSD Prices in a Free Fall by rodgerd on Monday June 22, 2015 @05:44PM (#9761426)
> When I ran an HDD, I wanted a TB. Now that I'm running SSDs, 80 GB seems to meet all my needs (thanks to changes in internet services).

You seem like a very atypical use case. You can't be playing any of the modern AAA games, for example.

Re:SSD Prices in a Free Fall by coldtea on Monday June 22, 2015 @06:25PM (#9761601)
Or have Creative Suite installed.

Or any modern sample library (which can get to 80GB for a single piano).

Or any video editing projects and/or templates.

Just some examples of professional stuff (for graphic designers, musicians/producers and videographers) that take huge space.

Re:SSD Prices in a Free Fall by jobjh797878 on Monday June 22, 2015 @09:15PM (#9762153)
There's no reason to put a sample library on an SSD.
Re:SSD Prices in a Free Fall by coldtea on Tuesday June 23, 2015 @06:43AM (#9763754)
Actually there are tons of reasons.

You don't want to bring around extra drives and cables when you perform.

You don't want vibrations, bad handling etc while performing / touring etc, to crap your HDD.

You get much much faster random reads, which is what playing large sample libraries is all about.

Re:SSD Prices in a Free Fall by gregsq on Monday June 22, 2015 @11:20PM (#9762425)
There would be for me if the price of SSD's come down enough. With my 2011 MBP and RME Babyface taxing the computer a bit too much with USB 2.0 context switching, my 120gig of samples streamed from disk would help while running this all at 96K.
Re:SSD Prices in a Free Fall by jobjh797878 on Tuesday June 23, 2015 @12:08AM (#9762560)
Truthfully, I never considered this use case. Are you saying the computer is taxed because the USB controller is saturated?
Re:SSD Prices in a Free Fall by moogly on Tuesday June 23, 2015 @07:51PM (#9768609)
I put all my sample libraries on SSDs to cut down on project load times. It helps immensely.
Re:SSD Prices in a Free Fall by lttlrck on Monday June 22, 2015 @06:13PM (#9761548)
how is not playing AAA games atypical?
Re:SSD Prices in a Free Fall by rodgerd on Monday June 22, 2015 @06:50PM (#9761698)
GTA V made more money that most successful movies. Gaming is not an obscure niche, and AAAs are the blockbuster movies of the genre.
Re:SSD Prices in a Free Fall by kalleboo on Monday June 22, 2015 @10:21PM (#9762300)
Only 5% of GTA V sales were for PC, the rest were on consoles
Re:SSD Prices in a Free Fall by kayoone on Tuesday June 23, 2015 @12:37AM (#9762640)
Recently "The Witcher 3" sold 4M copies in a short amount of time whereas 1.3M are attributed to PC sales [1].

Even Indie games like Cities: Skylines which is PC/Mac only recently sold more than 1M copies in a short amount of time. [2]

I don't really play much but i follow PC Gaming and it has been on the rise for years. Free to play MOBA games like League of Legends have over 8M concurrent players in peak hours with 27M people playing at least game per day. That is more than the viewership of even the most popular TV series, every day of the week.

[1] http://www.dsogaming.com/news/the-witcher-3-out-of-its-4-mil... [2] http://www.polygon.com/2015/4/14/8414099/cities-skylines-hit...

Re:SSD Prices in a Free Fall by rsynnott on Tuesday June 23, 2015 @07:38AM (#9763953)
However, it's _nothing_ compared to the installed base of PCs. That's probably on the order of 2 billion. Most people don't use their computers to play AAA games, and likely not games at all (Steam only has 125m active users, say).
Re:SSD Prices in a Free Fall by tehbeard on Tuesday June 23, 2015 @04:26AM (#9763299)
Perhaps the fact that the PC port was 2 years late compared to console releases should be taken into account.
Re:SSD Prices in a Free Fall by rsynnott on Tuesday June 23, 2015 @07:37AM (#9763944)
The majority of computer users don't play modern AAA games. Steam claims 125 million active users (active defined we know not how, but probably generously). Some of them will be people like me; the only Steam games I currently have installed are Papers Please and FTL. It's estimated that there are ~2bn PCs in use worldwide.
Re:SSD Prices in a Free Fall by fencepost on Monday June 22, 2015 @04:55PM (#9761135)
Keep in mind that SSD performance tends to degrade as the drive approaches full utilization - even if the actual internal capacity includes margin, you're probably best off avoiding approaching the available capacity. Heck, for the 250GB SSD I put in my primary laptop this past spring I intentionally formatted it to ~80% of the available capacity - that gives me plenty of space (~100GB free after all software & data) but even if I end up with things chewing that capacity I should keep good performance due to the available space for the drive's own data shuffling.

Perhaps 8.1 and Windows 10 are better about what they save, but going with anything less than 128 for Windows + apps + data seems risky to me.

Re:SSD Prices in a Free Fall by hoprocker on Monday June 22, 2015 @05:02PM (#9761172)
Does the SSD actually use this unformatted space? I know that SSDs from the factory have a lower available space than their nominal space, to account for the eventual dimishing quanitty of functional floating gate transistors (ie 240GB is made available in a 256GB drive), and that OSes usually recommend keeping about 10% of the formatted drive free (for paging iirc). Didn't know that about unformatted space.
Re:SSD Prices in a Free Fall by wmf on Monday June 22, 2015 @05:26PM (#9761318)
All clean pages (from overprovisioning, unformatted space, and trimmed space) should be treated the same by SSDs. In particular, Intel documents that leaving unformatted space will increase performance on their SSDs.
Re:SSD Prices in a Free Fall by fencepost on Monday June 22, 2015 @08:50PM (#9762084)
I may be wrong, but I'm fairly certain that on SSDs the wear leveling is done over the entire flash capacity. the details of where data is stored are an abstraction layer on top of that unlike on a spinning metal hard disk where specific regions of the drive are allocated to particular partitions
Re:SSD Prices in a Free Fall by wtallis on Monday June 22, 2015 @10:19PM (#9762297)
Wear leveling is done in the layer that translates between LBAs and actual physical chip numbers and addresses. Drive partitions are well above all of that in the abstraction stack, and partition tables are totally beyond the scope of a drive's concern (even for spinning rust drives). These days it is even common for a drive to have two different partition tables in two different formats with different partitions listed. Bootloaders and operating systems are the only things that should care about partitions.
Re:SSD Prices in a Free Fall by Daishiman on Monday June 22, 2015 @05:44PM (#9761425)
This is also true for hard drives. Fragmentation and filesystem layout make performance of a 95% full partition on an HDD much slower than a 50% full partition.
Re:SSD Prices in a Free Fall by fencepost on Monday June 22, 2015 @08:55PM (#9762107)
Defragmentation and cleanup on traditional hard drives take longer when they're full for different reasons including the increased amount of data being managed and in many cases empty space being further away from the data being moved which will slow down moving of data to clear and consolidate free space. On a solid state drive the bigger issue is that there is a minimum size block of data that can be written in one operation. Having empty space available means that the drive can write data into that empty space without having to do garbage collection first.
Re:SSD Prices in a Free Fall by rbanffy on Tuesday June 23, 2015 @08:33AM (#9764180)
I got myself a cheap Acer with 32 gigs of eMMC storage. I removed Windows 8, its restore partition (that took 10 gigs all by itself) and installed Ubuntu. It's not as fast as the "serious" laptop, but it's light, silent, has decent battery life and I won't be devastated if a truck rolls over my backpack. I mean, if I don't have it on my back, that is.

For Python/Django/Twisted development in a couple LXD containers, it's the just right amount of computing power at an incredibly low price.

Re:SSD Prices in a Free Fall by Kurtz79 on Tuesday June 23, 2015 @11:35AM (#9765343)
eMMC is not the same as SSD, in general it is slower and less reliable (and it's one of the reason the laptop is cheap).

I agree with the sentiment, though, carrying around a lightweight laptop without having to worry about theft/accidental damage is priceless.

Re:SSD Prices in a Free Fall by rbanffy on Tuesday June 23, 2015 @02:18PM (#9766554)
It's not SSD, but it's flash memory nevertheless, so, the same price predictions valid for SSDs apply to it.

And yes. Carrying a worry-free laptop is priceless.

Re:SSD Prices in a Free Fall by Tepix on Tuesday June 23, 2015 @04:24AM (#9763296)
No Star Citizen for you (it's estimated to be 100GB in size - and yes, you want to store it on SSD because the load times are quite high even with SSD).
Re:SSD Prices in a Free Fall by mcv on Tuesday June 23, 2015 @06:04AM (#9763624)
I still prefer to have stuff locally when I can. My Macbook currently has a 120 GB SSD, and I'd love to replace it with a TB.
Re:SSD Prices in a Free Fall by dghughes on Monday June 22, 2015 @10:08PM (#9762270)
I think you should have put "my games" and "my music".