Sonnet 5.5 is 16x more expensive at $10 per million output tokens. Kimi K3.1 is also $10 per million output tokens, and its number of active parameters is only 6.5x larger than V4.1 Flash (104B compared to 16B). These things are not directly comparable of course, but just to give an idea.
Even if inference of those models needs 16x, 32x, or 48x the number of GPUs compared to V4.1 Flash, still seems like potentially great revenue per GPU.
Its cash flows to the GPU that matter. Not revenue.
Where exactly is my strawman? Scam Altman himself has said this, if we ignore the inconvenient parts of the business that loses all that money, they'd be super-duper profitable.
Anthropic said something similar, claiming to their investors they're profitable... If you ignore partner costs and the costs of training.
And mind you this is coming from a proven pathological liar who has a massive vested interest in over exaggerating his business' viability, so doubtless the "Very profitable" part is itself a massive lie.
Which is a basic truism of pretty much all startups, and nothing noteworthy or insightful to point out.
Operating cash flow of $3,929M and $482M of CapEx gives $3,447M of Free Cash Flow in H1 2026
There's a reason he didn't say profit...
Not saying I agree with the sentiment, just noteworthy and perhaps something to reflect upon while judging behaviors aligned with this perspective.
Operating cash flow of $3,929M and $482M of CapEx gives $3,447M of Free Cash Flow in H1 2026
Operating cash flow of $3,929M and $482M of CapEx gives $3,447M of Free Cash Flow in H1 2026
https://www.sec.gov/Archives/edgar/data/2130357/000162828026...
Operating cash flow of $3,929M and $482M of CapEx gives $3,447M of Free Cash Flow in H1 2026
its per GPU-cluster, not a single gpu.
> The current service throughput of a single cluster is 155 trillion tokens per day, and the overall revenue is $38 per hour (at the lowest price) per card.
With Kagi translate (best), it says GPU
> A single cluster currently serves 155 trillion tokens per day, generating overall revenue of $38 per GPU per hour (at off-peak electricity rates).
No, it isn't. It's revenue per hour per GPU.
For the bigger Anthropic and OpenAI models (and associated higher prices) there are many unknown factors. But presumably they also work hard on optimizations, and it's not so crazy to think they had or still have a lot of wiggle room to adjust prices.