I'm a chip designer and I see people using RISC-V as small processor cores for things like PCIE link training or various bookkeeping tasks. These don't need to be fast, they need to be small and low power which means they will be relatively slow.
Most people on tech review sites only care about desktop / laptop / server performance. They may know about some of the ARM Cortex A series CPUs that have MMUs and can run desktop or smartphone Linux versions.
They generally don't care about the ARM Cortex M or R versions for embedded and real time use. Those are the areas where you don't need high performance and where RISC-V is already replacing ARM.
EDIT:
I'll add that there are companies that COULD make a fast RISC-V implementation.
Intel, AMD, Apple, Qualcomm, or Nvidia could redirect their existing teams to design a high performance RISC-V CPU. But why should they? They are heavily invested in their existing x86 and ARM CPU lines. Amazon and Google are using licensed ARM cores in their server CPUs.
What is the incentive for any of them to make a high performance RISC-V CPU? The only reason I can think of is that Softbank keeps raising ARM licensing costs and it gets high enough that it is more profitable to hire a team and design your own RISC-V CPU.
But if you look at the Intel x86 smartphone chips from about 10 years ago they had to make an ARM to x86 emulator because even the Java apps contained native ARM instructions for performance reasons.
Qualcomm is trying to push their ARM Snapdragon chips in Windows laptops but I don't think they are selling well.
Nvidia could also make RISC-V based chips but where would they go? Nvidia is moving further away from the consumer space to the data center space. So even if Nvidia made a really fast RISC-V CPU it would probably be for the server / data center market and they may not even sell it to ordinary consumers.
Or if they did it could be like the Ampere ARM chips for servers. Yeah you can buy one as an ordinary consumer but they were in the $4,000 range last time I looked. How many people are going to buy that?
That definitely seems to be the case. I think they likely would have more luck with Riscv phones (much less app brand loyalty). or servers (arm in the server has done a lot better than on windows)
For Nvidia, if they made a consumer riscv cpu it would be a gaming handheld/console (Switch 3 or similar) once the AI bubble pops. Before that, likely would be server cpus that cost $10k for big AI systems. Before that, I could see them expanding the role of Riscv in their GPUs (likely not visible to to users).
Why? Because they want something like a $300 CPU and $150 motherboard using standard DDR4/5 DIMMs that is RISC-V or ARM or something not x86 but is faster than x86. The sub $1000 systems that hardware companies make that are RISC-V or ARM chips are low end embedded single board systems that are too slow for these people. The really fast systems are $4000 server level chips that they can't afford. The only company really bringing fast non-x86 CPUs with consumer level pricing is Apple. We can also include Qualcomm but I'm skeptical of the software infrastructure and compatibility since they are relying on x86 emulation for windows.
Honestly, the initial reaction is it sounds like cope, and I know this because I've been saying it for ages to angry reactions. RISC-V looks for all the world like it is designed for competing with the 32 bit Arm ecosystem but that the designers didn't, and still don't, understand what 64 bit Arm is about.
Secondly, it's been necessary to claim such things are forever on the way in order to maintain hype and get software support. Without it you wouldn't see nearly so much Linux buildchain work. (See the open source SuperH implementations for what happens if you admit you don't go for high performance).
Finally though, as process nodes get smaller you can afford to put much more complex blocks in the same area, which can then burst through a series of operations and power off again, many times a second.
> I'll add that there are companies that COULD make a fast RISC-V implementation.
Again, there is no proof of this until it actually happens. When Qualcomm were trying they wanted to change the spec of RISC-V, and I strongly suspect that is actually necessary.
The most promising RISC-V companies today have not set out to compete directly with Intel, AMD, Apple or Samsung, but are targeting a niche such as AI, HPC and/or high-end embedded such as automotive.
And you can bet that Qualcomm has RISC-V designs in-house, but only making ARM chips right now because ARM is where the market for smartphone and desktop SoCs is. Once Google starts allowing RVA23 on Android / ChromeOS, the flood gates will open.
Especially the lack of integer overflow detection is a choice of great stupidity, for which there exists no excuse.
Detecting integer overflow in hardware is extremely cheap, its cost is absolutely negligible. On the other hand, detecting integer overflow in software is extremely expensive, increasing both the program size and the execution time considerably, because each arithmetic operation must be replaced by multiple operations.
Because of the unacceptable cost, normal RISC-V programs choose to ignore the risk of overflows, which makes them unreliable.
The highest performance implementations of RISC-V from previous years were forced to introduce custom extensions for indexed addressing, but those used inefficient encodings, because something like indexed addressing must be in the base ISA, not in an extension.
this just isn't true. both addition and multiplication can check for overflow in <2 instructions.
First, the code claims to be returning "unsigned long" from each of these functions, but the value will only ever be 0 or 1 (see [1]). The code is actually throwing away the result and just returning whether overflow occurred. If we take unsigned long *c as another argument to the function, so that we actually keep the result, we end up having to issue an extra instruction for multiplication (see [2]; I'm ignoring the sd instruction since it is simply there to dereference the *c pointer and wouldn't exist if the function got inlined).
Second, this is just unsigned overflow detection. If we do signed overflow detection, now we're up to 5 instructions for add and mul (see [3]). Considering that this is the bigger challenge, it compares quite unfavorably to architectures where this is just 2 instructions: the operation itself and a branch against a condition flag.
[1]: https://gcc.gnu.org/onlinedocs/gcc/Integer-Overflow-Builtins...
It's just a bizarre design choice. I understand wanting to get rid of condition flags, but not replacing them with nothing at all.
EDIT: It seems the same choice was made by MIPS, which is a clear inspiration for RISC-V.
1. 64 bit signed math is a lot less overflow vulnerable than the 16/32 bit math that was extremely common 20 years ago
2. For the BigInt use-case, the Riscv design is pretty sensible since you want the top bits, not just presence of overflow
3. You can do integer operations on the FPU (using the inexact flag for detecting if rounding occurred).
4. Adding overflow detecting instructions can easily be done in an extension in the future if desired.
Read the RISC-V documentation to see that you need at least 3 instructions.
For addition, overflow happens when you add 2 positive numbers and the result is negative, or when you add 2 negative numbers and the result is positive.
After using an instruction to do the addition, how can you detect this complex condition with a single instruction in the impoverished RISC-V ISA?
EDIT: Someone has downvoted this, presumably because I have not been polite enough.
That may be true, but I consider much more impolite the kind of misleading false information that has been written by the poster to whom I have replied. It is difficult to read that kind of b*s*t and be cool about it.
Most languages don't care about integer overflow. Your typical C program will happily wrap around.
If I really want to detect overflow, I can do this:
add t0, a0, a1
blt t0, a0, overflow
Which is one more instruction, which is not great, not terrible.The correct sequence of instructions is given in the RISC-V documentation and it needs more instructions.
"Integer overflow" means "overflow in operations with signed integers". It does not mean "overflow in operations with non-negative integers". The latter is normally referred as "carry".
The 2 instructions given above detect carry, not overflow.
Carry is needed for multi-word operations, and these are also painful on RISC-V, but overflow detection is required much more frequently, i.e. it is needed at any arithmetic operation, unless it can be proven by static program analysis that overflow is impossible at that operation.
And what did I find? Yep that code is right from the manual for unsigned integer overflow.
For signed addition if you know one of the signs (eg it’s a compile time constant) the manual says
addi t0, t1, +imm
blt t0, t1, overflow
But the general case for signed addition if you need to check for overflow and don’t have knowledge of the signs add t0, t1, t2
slti t3, t2, 0
slt t4, t0, t1
bne t3, t4, overflow
From what I’ve read most native compiled code doesn’t really check for overflows in optimised builds, but this is more of an issue for JavaScript et al where they may detect the overflow and switch the underlying type? I’m definitely no expert on this. add t0, t1, t2
addw t3, t1, t2
bne t0, t3, overflow add eax, ecx
jo overflowCode size is a benefit for x86-64 however - no one is arguing that - but you have to trade that against the difficulty of instruction decoding.
Historically RISC instructions were 1:1 with CPU operations, in theory allowing the compiler to better optimise logic, but this isn't really true anymore. High performance ARM CPUs use µOPs and macro-op fusion, though not to the extent of x86 CPUs.
This document from ARM has some details on how they use micro-ops, https://developer.arm.com/documentation/102160/latest
Except it isn't. Code isn't one single pattern repeating again and again; on large enough bodies of code, RISC-V is the most dense, and it's not even close.
CISC ISAs were historically designed for humans writing assembly so they have single instructions with complex behaviour and consequently very high instruction density.
RISC was designed to eliminate the complex decoding logic and replace it with compiler logic, using higher throughput from the much reduced decoding logic (or in some cases no decoding at all) to offset the increased number of instructions. Also the transistors that were used for decoding could be used for additional ALUs to increase parallelism.
So RISC by its nature is more verbose.
Does the tradeoff still make sense? Depends who you ask.
Currently, RISC-V holds the crown of code density in both 64 and 32 bit.
On 32bit, thumb2 is a little behind. On 64bit, x86-64 is not even close, and ARMv8/v9 are even worse.
"Maybe if I keep repeating it, it'll be true."
It's easy to believe you're replying to something that has an element of hyperbole.
It's hard to believe "just do 2x as many instructions" and "ehhh who cares [i.e. your typical C program doesn't check for overflow]", coupled to a seemingly self-conscious repetition of a quip from the television series Chernobyl that is meant to reference sticking your head in the sand, retire the issue from discussion.
The sequence of instructions given above is incorrect, it does not detect integer overflow (i.e. signed integer overflow). It detects carry, which is something else.
The correct sequence, which can be found in the official RISC-V documentation, requires more instructions.
Not checking for overflow in C programs is a serious mistake. All decent C compilers have compilation options for enabling checking for overflow. Such options should always be used, with the exception of the functions that have been analyzed carefully by the programmer and the conclusion has been that integer overflow cannot happen.
For example with operations involving counters or indices, overflow cannot normally happen, so in such places overflow checking may be disabled.
Since my previous attempt to measure the impact of trap on signed overflow didn't seem to have moved your position one bit, I thought I'd give it a go in the most representable way I could think of:
I build the same version of clang on a x86, aarch64 and RISC-V system using clang. Then I build another version with the `-ftrapv` flag enabled and compared the compiletimes of compiling programs using these clang builds running on real hardware:
runtime: x86 | aarch64 | RISC-V (RVA23)
Zen1 | A78 A55* | X100 A100 !!! all cores clocked to about 2.2GHz, Zen1 can reach almost 4GHz
clang A: 3.609±0.078 | 4.209±0.050 9.390±0.029 | 5.465±0.070 11.559±0.020
clang-ftrapv A: 3.613±0.118 | 4.290±0.050 9.418±0.056 | 5.448±0.060 11.579±0.030
clang B: 8.948±0.100 | 10.983±0.188 22.827±0.016 | 13.556±0.016 28.682±0.023
clang-ftrapv B: 8.960±0.125 | 11.099±0.294 22.802±0.039 | 13.511±0.018 28.741±0.050
As you can see, once again the overhead of -ftrapv is quite low.Suprizinglt the -ftrapv overhead seems the highest on the Cortex-A78. My guess is that this because clang generates a seperate brk with unique immediate for every overflow check, while on RISC-V it always branches to one unimp per function.
Please tell me if you have a better suggestion for measuring the real world impact.
Or heck, give me some artificial worst case code. That would also be an interesting data point.
Notes:
* The format is mean±variance
* Spacemit X100 is a Cortex-A76 like OoO RISC-V core and A100 an in-order RISC-V core.
* I tried to clock all of the cores to the same frequency of about 2.2GHz. *Except for the A55, which ran at 1.8GHz, but I linearly scaled the results.
* Program A was the chibicc (8K loc) compiler and program B microjs (30K loc).
binary size:
x86 aarch64 RISC-V
clang: 212807768 216633784 195231816
clang-ftrapv: 212859280 216737608 195419512
increase: 0.24% 0.047% 0.09%> Maybe looking at libgmp could be interesting, though I suspect absolute numbers will not be meaningful, and there's no baseline to compare them to.
Realistically, nobody cares about BigInt addition performance, considering there is no GMP implementarion using SIMD, or even any using dependency breaking to get beyond 64-bit per cycle.
I whipped up a quick AVX-512 implementation that was 2x faster than libgmp on Zen4 (which has 256-bit SIMD ALUs). On RISC-V you'd just use RVV to do BigInt stuff.
I know this is a very negative take. I don't try to hide my pro-Power ISA bias, but that doesn't mean I wouldn't like another choice. So far, however, I've been repeatedly disappointed by RISC-V. It's always "five or six years" from getting there.
SPARC (formerly called Berkeley RISC) and MIPS were pioneers that experimented with various features or lack of features, but they were inferior from many points of view to the earlier IBM 801.
The RISC ISAs developed later, including ARM, HP PA-RISC and IBM POWER, have avoided some of the mistakes of SPARC and MIPS, while also taking some features from IBM 801 (e.g. its addressing modes), so they were better.
The x86-64 is a dog's breakfast of features. But due to its widespread use, compiler writers make the effort to create compilers that optimize for its quirks.
Itanium hardware designers were expecting the compiler writers to cater for its unique design. Intel is a semi company. As good as some of their compilers are, internally they invested more in their biggest seller and the Itanium never got the level of support that was anticipated at the outset.
Every CPU changes the cycles it takes for many instructions, adds new instructions etc.
Out of order execution is a huge dividing line in performance for a reason. The CPU itself needs to figure these things out to minimize memory latency, cache latency, pipelining, prefetching and all that stuff.
Maybe compilers would get better, maybe Itanium would have needed some redesign, after all it isn't as if a Raptor Lake Refresh execution units are the same as an Xeon Nocona, yet both execute x64 instructions.
You're saying ISA design does have implementation performance implications then? ;)
> There's no one that expects it'll be hard to optimize for
[Raises hand]
> There are at least 2 designs that have taped out in small runs and have high end performance.
Are these public?
Edit: I should add, I'm well aware of the cultural mismatch between HN and the semi industry, and have been caught in it more than a few times, but I also know the semi industry well enough to not trust anything they say. (Everything from well meaning but optimistic through to outright malicious depending on the company).
> There's no one that expects it'll be hard to optimize for
No one who is an expert in the field, and we (at Red Hat) talk to them routinely.
But if you’re judging an ISA by performance scalability, you generally want to look at single-threaded performance.
However, it takes time from microarchitecture to chips, and from chips to products on shelves.
The very first RVA23-compatible chips to show up will likely be the spacemiT K3 SoC, due in development boards April (i.e. next month).
More of them, more performant, such as a development board with the Tenstorrent Ascalon CPU in the form of the Atlantis SoC, which was tapped out recently, are coming this summer.
It is even possible such designs will show up in products aimed at the general public within the present year.
Not trolling: I legitimately don't see why this is assumed to be true. It is one of those things that is true only once it has been achieved. Otherwise we would be able to create super high performance Sparc or SuperH processors, and we don't.
As you note, Arm once was fast, then slow, then fast. RISC-V has never actually been fast. It has enabled surprisingly good implementations by small numbers of people, but competing at the high end (mobile, desktop or server) it is not.