News for hackers. Stuff that matters.
Re:Steam for Linux Beta by presidentender on Friday October 26, 2012 @10:50AM (#4702356)
I installed Windows specifically to get Steam (and Visual Studio). If Steam works on Linux, I have very little need of Microsoft products outside the office.
Re:Steam for Linux Beta by aristidb on Friday October 26, 2012 @11:03AM (#4702421)
Even once Steam is on Linux, most games won't be. Much like Steam is on Mac but the vast majority of games don't support it.

However: 1. You should install Steam for Linux anyway! (Once it's public.) 2. I read games in virtual machines actually work reasonably well these days. (Not with VirtualBox though, sadly.)

(And I will never understand why people love Visual Studio so much. Oh well.)

Re:Steam for Linux Beta by w1ntermute on Friday October 26, 2012 @11:21AM (#4702524)
> Even once Steam is on Linux, most games won't be.

While that's true, it'll lead to the creation of more games for Linux, particularly with a lot of people apprehensive about the big GUI changes in Windows 8.

More importantly, 90% of my "regular" gaming takes place in Source-based engines (TF2/L4D2), so I would be more than happy as long as those Source games are available on Linux (and I believe that was Valve's plan all along with Steam for Linux).

Re:Steam for Linux Beta by archgrove on Friday October 26, 2012 @03:16PM (#4703763)
You'd think that, but I've notice precisely 0 more non-Valve games being released for Mac since Steam came to OS X. The only releases seem to be from companies who already did Mac ports, and indies (who are generally multi-platform).
Re:Steam for Linux Beta by wtallis on Friday October 26, 2012 @03:45PM (#4703907)
Psychonauts? Sure, it's from an indie developer, but one with no history of Mac ports (actually, a history of being very Xbox-centric). When they got the publishing rights back, they made and released a Mac/Steam port (and then a Linux port).

And Steam has been pretty good at picking up pre-existing Mac ports, notably Civilization IV, Assassin's Creed 2, and several Star Wars games. I think Steam is also largely responsible for the Mac port of Civilization V being a first-class platform instead of the port being outsourced and late (though cross-platform multiplayer support took a while, and so did some of the DLC).

Re:Steam for Linux Beta by w1ntermute on Friday October 26, 2012 @03:45PM (#4703905)
That might be because gamers aren't big on Macs, because they're expensive and difficult to upgrade. A lot of gamers prefer desktops, but the iMac isn't ugpradeable and the Mac Pro uses custom parts and hasn't received significant updates in recent years.
Re:Steam for Linux Beta by SG- on Friday October 26, 2012 @10:55PM (#4705179)
Maybe, but it's much bigger than Linux's game market.
Re:Steam for Linux Beta by archagon on Friday October 26, 2012 @07:13PM (#4704681)
Er, I don't think that's true at all. First of all, indies didn't used to do as many Mac ports before Steam for Mac/Humble Bundle. But aside from that, you have franchises like GTA, KotOR, Civilization, Assasin's Creed, and others. I think Steam for Mac definitely had an influence.
Re:Steam for Linux Beta by arkx on Friday October 26, 2012 @09:08PM (#4704963)
Good Old Games recently started selling a lot of (old) games for OS X.
Re:Steam for Linux Beta by nolok on Saturday October 27, 2012 @05:57AM (#4705839)
They're emulated, not ported.
Re:Steam for Linux Beta by Xixi on Friday October 26, 2012 @08:47PM (#4704915)
On the other hand, for an overwhelming majority of people "being apprehensive about the big GUI changes in Windows 8" means sticking to Windows 7 (or even Window XP), not switching to Linux...

That said Steam on Linux cannot be a bad thing, I think it helped bringing quite a lot of games to OSX as stated elsewhere in this thread. The bad news is that most of the times it means Cider (http://transgaming.com/cider), so the result pale in comparison to rebooting on Windows. I expect the same to happen on Linux: many ports using Wine...

Re:Steam for Linux Beta by zanny on Friday October 26, 2012 @02:58PM (#4703688)
> games in virtual machines actually work reasonably well these days

In KVM / Qemu, you need to forward a hardware graphics card to the VM, which means you can't use it in the host OS. It works ok if you have a crossfire or sli setup (since Linux support for either is... lacking) but you still need to have separate displays for the host and guest then.

I haven't tried vmware / xen though.

Re:Steam for Linux Beta by hack_edu on Friday October 26, 2012 @11:55AM (#4702760)
As long as Team Fortress 2 runs, I'll be happy :)
Re:Steam for Linux Beta by OriginalSyn on Friday October 26, 2012 @12:41PM (#4702997)
Well L4D2 has been ported, so I imagine it won't be long before the other Source engine games follow suit.
Re:Steam for Linux Beta by baq on Friday October 26, 2012 @02:16PM (#4703459)
tf2 allegedly has been ported already and traces of that port have been found in the latest update.
Re:Steam for Linux Beta by Spittie on Friday October 26, 2012 @02:50PM (#4703637)
Re:Steam for Linux Beta by wtallis on Friday October 26, 2012 @01:30PM (#4703247)
Some of the games available for Mac through Steam are using Mono or a Wine wrapper. Those games should be very easy to port to Linux.

And while you can do gaming inside a VM with the right combination of hardware and software, it is very tricky to set up.

Re:Steam for Linux Beta by barbs on Friday October 26, 2012 @07:10PM (#4704672)
> (And I will never understand why people love Visual Studio so much. Oh well.)

Me neither!

Re:Steam for Linux Beta by OriginalSyn on Friday October 26, 2012 @07:49PM (#4704767)
I loved Visual Studio until I learned Vim, now I can't stand any IDEs they are all very cumbersome.
Re:Steam for Linux Beta by barbs on Friday October 26, 2012 @07:58PM (#4704802)
Interesting. I actually really like Vim's input system, but I can't separate myself from IDEs entirely. I use Eclipse and Xcode with vim keybindings :)
Re:Steam for Linux Beta by chubs on Saturday October 27, 2012 @07:15AM (#4705928)
Can you say how you get vim bindings on xcode?
Re:Steam for Linux Beta by barbs on Sunday October 28, 2012 @06:27PM (#4710197)
I use the XVim plugin: https://github.com/JugglerShu/XVim

It's not perfect, but it's mostly pretty good.

Re:Steam for Linux Beta by drivebyacct2 on Friday October 26, 2012 @02:12PM (#4703435)
Not to dispute what you're saying, but I can't think of anything likely to cause a shift in momentum as Steam on Linux.
Re:Steam for Linux Beta by Zenst on Friday October 26, 2012 @07:13PM (#4704682)
I expect to see people selling PC's as Linux gamestations of the back of this. Opertunities for a cheap Linux box already setup with steam to pull down games are now alot more tempting that I'd bet you will see kickstarter projects before the year is out.

Now the real question is, will this steam distribution system handle non X86 chips, and if so will there be limitation on the games selections above and beyond processing ability to run the game. If they can crack that then, I will be truely impressed and see more momentum than you. But it certainly will add momentum, the indirect effect on stabalising and opening up graphics drivers has been one of the greatest side effects of this port of steam onto linux than steam itself.

Be ineteresting how things are a year from now, I smell some roses; But we shall see.

Re:Steam for Linux Beta by envex on Friday October 26, 2012 @10:59AM (#4702400)
Steam on linux doesn't necessarily mean (all) games on linux.

You'll still want to keep a windows computer around if you want to play a wide range of games.

It's the same with steam for mac. Only a handful of games worth playing.

Re:Steam for Linux Beta by aerique on Friday October 26, 2012 @01:23PM (#4703204)
Only two handfuls of games are worth playing on Windows as well.
Re:Steam for Linux Beta by olanmatt on Friday October 26, 2012 @12:10PM (#4702847)
Wait until there is a selection of games that you wish to play available on linux before you go ahead and write off Windows. Also, wait for driver support to be up to snuff for what you want to do.
Re:Steam for Linux Beta by seanc722 on Friday October 26, 2012 @02:20PM (#4703481)
IMO if you REALLY want games on linux you should use it for everything possible. If everyone just sits on windows waiting for games on linux then those games are not going to come lol.
Re:Steam for Linux Beta by gizmo686 on Friday October 26, 2012 @05:45PM (#4704411)
I recall reading an article here a couple months ago that steam found ported games running faster on linux, after some OS optimization, as compared with the more heavilly optimized windows version.
Re:Steam for Linux Beta by ward on Friday October 26, 2012 @06:04PM (#4704487)
This would be the article (blog post) in question: http://blogs.valvesoftware.com/linux/faster-zombies/