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Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by InitialLastName on Tuesday April 08, 2025 @11:30AM (#43622955)
Congrats! My only feedback is that it's irritating to be counted "wrong" for naming a correct answer whose clue hasn't been simplified completely yet.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by iamjackg on Tuesday April 08, 2025 @11:52AM (#43623192)
Yeah, this one is tough. I tried doing today's puzzle and I immediately knew the full solution, so I guess the designer's dilemma is whether or not to allow Wheel of Fortune-style "I would like to give the full answer", and if so how to score it. Did you do as much "work" as somebody who solved all the puzzles? I would argue not, so it should probably be scored less, but how much?
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by jermaustin1 on Tuesday April 08, 2025 @11:35AM (#43623005)
I agree. Thankfully that happened to me in the tutorial, so I went into the real game understanding that.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by tallytarik on Tuesday April 08, 2025 @12:21PM (#43623493)
I see that as the core point of the game! Would it be a whole lot of fun to complete the game in one guess?

On the other hand I like when I can ‘skip ahead’ and then try to reverse engineer a trickier inside clue.

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by bigstrat2003 on Tuesday April 08, 2025 @12:50PM (#43623828)
> Would it be a whole lot of fun to complete the game in one guess?

I would say yes. It would feel great, like you are outsmarting the game. Kind of like when you discover a good build in an RPG that helps you get ahead - even though it's often intended by the designer, you feel like you pulled a fast one on the game and it feels awesome.

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by wyldfire on Tuesday April 08, 2025 @01:49PM (#43624532)
If you look at it instead like a 1D version of a crossword puzzle, then it's not skipping to the end so much as just filling out one of the other words.

I see it as a UI limitation that you can't fill it in (how would you show it?). But it's fine as is, I'll just use it to help me solve the adjacent ones.

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by BoiledCabbage on Tuesday April 08, 2025 @02:19PM (#43624860)
Except the games isn't linear. The goal is to answer all of the clues without getting any wrong. Answering one clue doesn't do that.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by hiccuphippo on Tuesday April 08, 2025 @05:46PM (#43626782)
Isn't the goal to get the final answer? I think it should be allowed. Similar to not using all the available attempts at wordle or finding a secret passage to the end in a videogame.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by unethical_ban on Tuesday April 08, 2025 @12:49PM (#43623815)
The instructions say one can solve any clue, and I could take that to mean any bracketed phrase. If they say "highlighted clue" it may help.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by RyanOD on Tuesday April 08, 2025 @12:24PM (#43623526)
I completely agree with this.

Edit: And congratulations!

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by bigstrat2003 on Tuesday April 08, 2025 @12:55PM (#43623881)
I would add that the answer detection logic should probably get beefed up a bit as well. When I solved today's puzzle, it counted "race car" as a wrong answer when it expected "racecar". It should accept both forms of a compound word (also "racecar" isn't a word but that's more minor).
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by computerfriend on Tuesday April 08, 2025 @02:48PM (#43625229)
But "race car" with a space isn't a palindrome.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by chaboud on Tuesday April 08, 2025 @03:08PM (#43625422)
There's an ambiguity here between palindromic words and palindromic sentences (where punctuation and spacing are non-breaking):

"Go hang a salami, I'm a lasagna hog"

or

"A man, a plan, a canal, Panama"

though it seems that all of the answers (in the one tutorial and one round that I played) are single words, often slid in as character insertions. Just go light on the spacebar, apparently.

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by waltbosz on Wednesday April 09, 2025 @03:45AM (#43629797)
You wouldn't happen to be a fan of Jon Agee ?
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by jayknight on Tuesday April 08, 2025 @03:46PM (#43625741)
It seems that every answer is a single word. I don't think it says that anywhere, but the few I've done seem to be that way.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by secabeen on Tuesday April 08, 2025 @05:12PM (#43626524)
There is no space bar on the on-screen keyboard on mobile, so it's not possible to type multiple words as well.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by schoen on Tuesday April 08, 2025 @03:08PM (#43625417)
It wouldn't be accepted by a palindrome-detecting function but it would generally be accepted by puzzle-solving conventions (e.g. for crosswords), which normally ignore spaces.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by SamBam on Tuesday April 08, 2025 @01:08PM (#43624032)
I had the same thought, but agree with others that it's the core part of the game.

I've played about a dozen of these now, and very often I can see what one of the big outer clues is way before I've worked out the inner clues.

If I just solve the big outer clue, the game is done in 20 seconds or so, and I'm not sure I'd keep coming back.

Rather, the challenge is to use what I've understood to work out the inner clues. This is tricky because I've got to keep more in my head at the same time, Towers of Hanoi-style. Or I sometimes write it out.

I have my notes in an open notepad from yesterday, so I can reproduce my thinking without spoiling today's:

[scold, with "at"]: hmmm, no idea.

[something golfers' apparently [scold, with "at"]]: not sure...

["there[something golfers' apparently [scold, with "at"]]]: Ah, ok, got it: [there[X]] has to be "therefore." So I see [something golfers' apparently [X]] is going to be "fore."

So if "fore" = "Something golfers apparently [X]" and X is [scold, with "at"], I can see that innermost one must be "yell."

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by 4rt on Tuesday April 08, 2025 @01:48PM (#43624517)
i think they're saying it shouldn't be counted as a fail, rather than it should be accepted as an answer at that point.

if not i agree with you. it'd be nice if it flashed green or something around the entire set of brackets but made you still answer all the sub-clues though.

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by echelon on Tuesday April 08, 2025 @03:13PM (#43625470)
Eat it and make the user think it's a failure, but don't count it negatively towards the score.

"If you answer early, we'll ignore your guess without letting you on."

Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by PebblesRox on Tuesday April 08, 2025 @03:28PM (#43625606)
Or maybe it could give some kind of extra credit for guessing a clue early. Or it could accept it, but still make you guess the interior clues, but when you get to the one, you already guessed, it shows it as already solved.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by zem on Tuesday April 08, 2025 @05:15PM (#43626551)
yeah, it would be really nice if it turned the brackets around the word you guessed green and then filled it in automatically once the subclues were solved
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by kkukshtel on Tuesday April 08, 2025 @02:19PM (#43624858)
100% this. I appreciate the puzzle of each individual clue, but I feel like it should be a valid answer if I guess a correct "outer" clue even if I haven't gotten all of its relevant inner answers.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by tallanvor on Wednesday April 09, 2025 @04:58AM (#43630211)
Yeah, tried it for the first time and that limitation was enough that I don't expect to play it again. I mean, it's a choice the game designer has a right to make, but it makes it much less interesting for me if I can't try to work through and skip answers.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l... by thebruce87m on Wednesday April 09, 2025 @08:38AM (#43631380)
Yep. Wrong for forgetting to spell in American English, wrong for plural vs singular and wrong for guessing the right word too early are annoying.