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RyanOD

Re:Nvidia's Risky Business on Tuesday August 11, 2026 @02:36PM (#49262596)
I've always marveled at how one can pick any year since the internet went mainstream and in that year people thought, "Oh my goodness, the internet is amazing!"

Then, move five years forward from that year and look back. In every case, people think, "Hah! The internet was so simple then!"

In 2031, I suspect we'll say the same about 2026.

Re:Show HN: YouTube Guitar Tab Parser on Monday July 13, 2026 @05:57PM (#48899467)
This is absolutely true...but it takes a LOT of time. Fortunately, I first picked up a guitar when I was 13.

I can't imagine getting started with any instrument as an adult. Actually, I'm trying to improve my piano playing right now and it's nearly impossible.

Or maybe they are just greedy, terrible human beings.
Re:How little exercise can you get away with? on Monday July 06, 2026 @06:59PM (#48811587)
100% agree. The real battle isn't the actual exercise. It's initiating it in the face of endless distractions.
Re:Scientists reverse brain aging, with a nasal spray on Saturday July 04, 2026 @10:35PM (#48790842)
Hah! Me too.
Re:Show HN: Chess-Inspired Roguelike on Friday June 26, 2026 @01:05PM (#48689015)
I've made games in Löve and with straight Python and it's always a lot of fun...though challenging at times. Where I tend to struggle is with the overall game structure. Without being an actual professional programmer (nevermind a game programmer), I'm always wrestling with how to design the code structure in a way that is logical and professional. Leveraging common game design patterns isn't at all straight forward for a person like me.

Here are two resources I found quite helpful...

https://gameprogrammingpatterns.com/

https://refactoring.guru/design-patterns

Re:Show HN: Chess-Inspired Roguelike on Friday June 26, 2026 @12:31PM (#48688590)
Fun game! And the subtle animation effects are great.

One suggestion...it's unclear to me why I would sign up. Maybe offer a few details so I know why I would sign up for this.

Re:Tw-fade: pure CSS scroll-driven edge masking on Thursday June 25, 2026 @01:14PM (#48676470)
I was wondering the same thing and I'm in Chrome. The "Horizontal" and "Vertical" sections don't seem to do anything, but maybe I'm just not understanding what I should be looking for?
Re:Steam Machine on Monday June 22, 2026 @08:44PM (#48638638)
Ahhh, there it is. That's a good approach.
Re:Steam Machine on Monday June 22, 2026 @07:11PM (#48637749)
I like this randomized reservation approach.

What if, in addition, a nominal fee was charged just to have a chance to purchase a Steam Machine? Let's say $3 (or whatever). Then, all that money is donated to an organization like Extra Life or Game for Love?

In that way, someone with 5000 scalper accounts knows they're going to be out $15k just to get in line. And everyone else who is trying to buy just one isn't sweating the nominal fee.

I'm genuinely asking.

Re:What Is a Dickover? on Saturday May 30, 2026 @12:43AM (#48332668)
Thanks for the tip! I've never heard of Stylus, but am checking it out.
Re:What Is a Dickover? on Saturday May 30, 2026 @12:42AM (#48332656)
I have a firm rule of leaving any website where I run into this behavior. No exceptions.
Re:What Is a Dickover? on Saturday May 30, 2026 @12:41AM (#48332652)
I hate this new web behavior and leave sites immediately whenever I run into it.
Re:Map of Metal on Friday May 29, 2026 @02:20PM (#48327174)
Oh yeah. Totally agree. What a character Petersen is. Used to marvel at him on Headbanger's Ball.
Re:Robinhood now lets your AI agents trade stocks on Friday May 29, 2026 @02:17PM (#48327127)
Someone, somewhere spinning up ads telling me about Mr Average Person who made millions with this nonsense...
Re:Map of Metal on Wednesday May 20, 2026 @11:45AM (#48209667)
I see Yngwie, I also upvote.
Re:Google changes its search box on Wednesday May 20, 2026 @01:09AM (#48203348)
How can you say they are wrong about "everything"?

I built a retro game clone once and I used that project as a way to try out AI. While it wasn't perfect, it definitely wasn't wrong about everything. I'd go so far as to say it was probably correct (or damn close) 75% of the time.

I see people on HN all the time saying AI is terrible, but that just isn't the experience I'm having. I'm willing to admit it may have something to do with me not being able to recognize I'm being fed bullshit. Or, I may be asking really simple questions. Who knows? But AI seems like a pretty useful tool for average people.

Re:Google changes its search box on Tuesday May 19, 2026 @06:56PM (#48200776)
Ok, fair. Hard to understand why it would get that wrong.
Re:Google changes its search box on Tuesday May 19, 2026 @06:55PM (#48200765)
Organic search dying was my first reaction too. But, who knows...this wouldn't be the first time I've heard that.
Re:Google changes its search box on Tuesday May 19, 2026 @06:18PM (#48200442)
In watching the demo, I didn't come away with the impression that they were removing search results. Yes, they are pushing AI hard, but users can still opt to use Google in the more traditional way. Unless I misunderstood the demo, it's definitely possible to choose.
Re:Google changes its search box on Tuesday May 19, 2026 @06:08PM (#48200345)
It seems to me one needs to consider the complexity of the question they are asking before searching it.

To stick with your post, consider people asking medical or financial questions. For a wide variety of reasons, many of such questions don't have an answer. In such cases, AI is still going to take a crack at it. AI shouldn't be blamed for "bullshit answers" to such questions.

Before using AI, I think people should stop and ask themselves, "Is there really a single answer to this question? Is AI the right choice?"

Re:Google changes its search box on Tuesday May 19, 2026 @03:05PM (#48197860)
How can you say Google search is "totally irrelevant" and follow that with "I'm aware that most people still use it"?
Re:Google changes its search box on Tuesday May 19, 2026 @03:03PM (#48197819)
I hear people cite other search engines as "better" all the time. Better how?
Re:An Apple (II) for Teacher on Tuesday May 19, 2026 @12:58PM (#48195981)
I had the best of both worlds. Apple ][ at school...Commodore 64 at home.

In some ways, it was a great time to be a kid.

I may still be nursing a headache from my Virtual Boy...30 years later.
Fair point. I meant, "most people I know working in America".
Not bleak for most people. I've never worked anywhere that offers an earned chunk of time off like that (besides standard PTO days).
Students should "try harder" in high school because the point of school isn't to "get into college". The point is to learn how to learn and become better at problem solving. It is my opinion that being a good problem solver is the entire point of education.
My first year of teaching high school mathematics was nearly a disaster. Managing my classroom was a nightmare. Fortunately, we had winter break which gave me an opportunity to step back and reflect honestly on why and I realized I was making a number of mistakes so I made some necessary adjustments and things went much better thereafter. I firmly believe the first year of teaching is when many teachers either rise up or give up.

Regarding managing kids...every school I've worked at (or my wife has worked at) has a mix of kids who are ready to learn and who need to be taught to learn. That includes districts in more wealthy areas and less wealthy areas.

In fact, my wife would tell you the students who cause the most problems in her classroom are from more affluent families. Why? Because they have entitled parents who don't hold their kids accountable and don't support the teacher.

That's right. Real learning is difficult - even for activities we enjoy.

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