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Re:Crocotile3D low poly modelling tool by indy on Saturday July 13, 2024 @06:13AM (#40953046)
Boy, this makes me feel old. When I was a kid the only way to learn 3d software was to pirate one of the commercial offerings like 3D Studio Max or SoftImage
Re:Crocotile3D low poly modelling tool by hombre_fatal on Saturday July 13, 2024 @08:01AM (#40953565)
I remember being obsessed with being able to 3D model as a preteen and devoured dozens of tutorials for Maya and 3dsmax but they were so complex that I never actually build anything myself until I used a much simpler program named MilkShape where you drag vertices into position manually. And now over 20 years later I’ve made more textured 3D models in picoCAD, the ultimate simple software, in a month than I did in a couple years of the above tools.
Re:Crocotile3D low poly modelling tool by jejeyyy77 on Saturday July 13, 2024 @02:51PM (#40956015)
sounds like me, lol, before I realized modeling 3d things required artistic/visualization skills of which I had none.
Re:Crocotile3D low poly modelling tool by bananaboy on Saturday July 13, 2024 @07:58AM (#40953547)
I used to use one called Milkshape3D, I even bought it. I vaguely remember there was some controversy about it after a certain version though, like it was doing something dodgy to your computer if it detected that it wasn't registered or something.
Re:Crocotile3D low poly modelling tool by shahar2k on Saturday July 13, 2024 @09:45AM (#40954095)
Milkshape was such crap, i loved it haha. I learned modeling using it too, i think it had two tools extrude and merge vertices, so i had to learn some dumb topological tricks to do anything. Still by the time i moved to 3ds Max i did pretty well.

My favorite early learning app was wings 3d, really fantastic modeling flow and creates clean messages by default

Re:Crocotile3D low poly modelling tool by bananaboy on Saturday July 13, 2024 @10:06AM (#40954192)
Yes haha I agree it was pretty crappy!
Re:Crocotile3D low poly modelling tool by tetris11 on Saturday July 13, 2024 @06:34AM (#40953146)
Golly, when I were but a lad the only way to learn 3D software was to sit in front of easel for hours on end, learning depth perception by painting naked form after naked form.
Re:Crocotile3D low poly modelling tool by fragmede on Saturday July 13, 2024 @07:02AM (#40953314)
You had eyes? Back in my dat6, we hadn't differentiated into multi cellular organisms yet, and had to model 2D worlds as an amoeba because that's all the dimensions we had at the time. An Amoeba! You tell kids these days, they don't believe you. It is the most annoying thing.
Re:Crocotile3D low poly modelling tool by tetris11 on Saturday July 13, 2024 @07:15AM (#40953386)
At least you had a nucleus. Back in my Archea years we had to metabolise 2D chains of sulphur and ammonia to grasp some level of spatial composition.
Re:Crocotile3D low poly modelling tool by RALaBarge on Saturday July 13, 2024 @11:13AM (#40954572)
laughs in hydrogen and nitrogen
Re:Crocotile3D low poly modelling tool by homarp on Saturday July 13, 2024 @11:09AM (#40954545)
or suffer with Povray
Re:Crocotile3D low poly modelling tool by homarp on Saturday July 13, 2024 @05:01PM (#40956856)
since we're talking about old 3D software, Cyber Studio CAD-3D on Atari ST was also interesting: https://doudoroff.com/atari/cad3d.html