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Re:Zeiss's "Holocam" turns glass windows into cameras by boxed on Friday January 05, 2024 @02:40PM (#38883750)
iPhones solve the camera angle by changing the position of the pupil in software instead.
Re:Zeiss's "Holocam" turns glass windows into cameras by bilsbie on Friday January 05, 2024 @03:41PM (#38884615)
It’s a bit uncanny valley though, right?
Re:Zeiss's "Holocam" turns glass windows into cameras by cal85 on Friday January 05, 2024 @04:35PM (#38885299)
I’ve never noticed it, so apparently not.
Re:Zeiss's "Holocam" turns glass windows into cameras by bentcorner on Friday January 05, 2024 @06:34PM (#38886567)
Nvidia Broadcast has a similar feature but it's really bad and completely unusable if you wear glasses. I don't have an iPhone to compare.
Re:Zeiss's "Holocam" turns glass windows into cameras by perryizgr8 on Monday January 08, 2024 @02:41AM (#38909193)
It seems to work fine with glasses for me. Only it loses tracking if I look too far away (bottom of the monitor). Also it thinks I have olive green eyes for some reason.
Re:Zeiss's "Holocam" turns glass windows into cameras by jameshart on Friday January 05, 2024 @03:29PM (#38884457)
Given that this will probably only produce a relatively low res, high SNR image, it might be the sweet spot is to use this tech to capture a true eye-contact perspective from the glass in front of a screen, then neural net combine it with images from offset cameras, to create a 'true' through-the-screen view.
Re:Zeiss's "Holocam" turns glass windows into cameras by cushpush on Friday January 05, 2024 @04:44PM (#38885388)
why stop there? one rendering for each eyeball
Re:Zeiss's "Holocam" turns glass windows into cameras by marcellus23 on Friday January 05, 2024 @02:48PM (#38883852)
Are you sure? I remember that being present briefly in a beta several years ago, but then it was removed. I don't remember it ever coming back.
Re:Zeiss's "Holocam" turns glass windows into cameras by k1t on Friday January 05, 2024 @02:55PM (#38883954)
Some searching says it was trialed in iOS 13 betas, but didn't make it into the final cut. It was released with iOS 14 though.

https://ios.gadgethacks.com/how-to/disable-facetimes-creepy-...

Re:Zeiss's "Holocam" turns glass windows into cameras by marcellus23 on Friday January 05, 2024 @03:08PM (#38884140)
Oh, TIL.
Re:Zeiss's "Holocam" turns glass windows into cameras by hammock on Friday January 05, 2024 @04:03PM (#38884906)
Which versions of iphones do this?
Re:Zeiss's "Holocam" turns glass windows into cameras by 05 on Friday January 05, 2024 @05:52PM (#38886159)
Any model newer than iPhone X (XR/XS and up).

It's a Facetime exclusive, though - no API so other videoconferencing apps can't use that.

Re:Zeiss's "Holocam" turns glass windows into cameras by NooneAtAll3 on Friday January 05, 2024 @02:45PM (#38883820)
1986 solution vs cyberpunk solution

how did we even get here?

Re:Zeiss's "Holocam" turns glass windows into cameras by godelski on Friday January 05, 2024 @06:13PM (#38886347)
Having the screen be the camera 1) removes the need for the holepunch as well as magic island workaround 2) could clearly be used in tandem to improve the effect, even potentially reducing the required computation. Sure, Google also fixes images in post, but that's still not a substitute for better cameras. You're always information limited.
Re:Zeiss's "Holocam" turns glass windows into cameras by gitinit on Friday January 05, 2024 @06:47PM (#38886669)
I believe Nvidia offers something similar with Nvidia Broadcast[0]. [0] https://www.nvidia.com/en-us/geforce/broadcasting/broadcast-...
Re:Zeiss's "Holocam" turns glass windows into cameras by Wowfunhappy on Friday January 05, 2024 @08:45PM (#38887492)
This doesn't solve the issue, because it looks like the person is always making eye contact! You don't want that—you want it to look like the person is making eye contact only when they are actually making eye contact. Constant eye contact is exhausting.
Re:Zeiss's "Holocam" turns glass windows into cameras by doodlesdev on Friday January 05, 2024 @11:07PM (#38888302)
It does what??? How have I never heard about this before? Is this deployed right now? Is it always enabled? I have so many questions, don't even know where to start. That sounds amazing.