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Re:Unity Software to cut 3.8% of staff in 'company reset' by starkparker on Tuesday November 28, 2023 @08:16PM (#38454150)
Also notable:

> Unity will shut down offices in 14 locations such as Berlin and Singapore, pending employee consultation in some countries, and significantly reduce its office footprint for the remaining offices, including in San Francisco and Bellevue, Washington.

> Unity will no longer mandate that employees work from offices three a days a week and will reduce "full in-office services" to three days a week in most locations, the company said.

Re:Unity Software to cut 3.8% of staff in 'company reset' by seattle_spring on Tuesday November 28, 2023 @08:57PM (#38454466)
Nice! It's nice to see a company make an employee-friendly movement here, as opposed to many of the other big players forcing their employees back into the commute rat-race.
Re:Unity Software to cut 3.8% of staff in 'company reset' by dsgnr on Tuesday November 28, 2023 @09:23PM (#38454666)
It seems more like its to save money on office real estate and the fees that come with that like cleaning services, security, etc than it is about being employee friendly.
Re:Unity Software to cut 3.8% of staff in 'company reset' by lmm on Tuesday November 28, 2023 @09:31PM (#38454723)
Whatever their reasons, the end result sounds good for employees.
Re:Unity Software to cut 3.8% of staff in 'company reset' by dylan604 on Wednesday November 29, 2023 @12:23AM (#38455872)
if you're not part of the staff being let go
Re:Unity Software to cut 3.8% of staff in 'company reset' by johnnyanmac on Wednesday November 29, 2023 @03:47AM (#38457050)
Unity is a worldwide company and while the HQ is now in San francisco, the origins lie in Copenhagen. There's physically no way to reasonably make everyone RTO because there are multiple big bases, and Unity was adjusted to telecommuncations well before the pandemic due to that.

So I'm not too surprised it chose to size down physical locations when push came to shove, compared to other tech companies in SV doubling down on their billion dollar real estate they built.

Re:Unity Software to cut 3.8% of staff in 'company reset' by FirmwareBurner on Wednesday November 29, 2023 @04:08AM (#38457182)
>There's physically no way to reasonably make everyone RTO because there are multiple big bases

Sure, but from what I saw a lot of these VFX/arts/game studios despite being international, still mandate their teams to be in-office a certain amount of days per week due to the nature of creative work. Especially that certain things like a games or VFX tend to not have their development spread internationally, but are usually developed by only a certain branch office of that international company in which case some days of in-person collaboration might be more productive.

Re:Unity Software to cut 3.8% of staff in 'company reset' by johnnyanmac on Wednesday November 29, 2023 @04:53AM (#38457489)
Yeah, games are in a weird place because console dev kits were paranoid as all hell when it came to usage. There'd be office mandates purely because you couldn't take those home, nor even remote into one without a bunch of red tape. There's still remnants of that to this day, which is probably why they couldn't be even more aggressive on remote status.

That is fortunately one big thing loosened over COVID, though; could never imagine having a devkit in my own house before 2020.

----

can't speak too much for the vfx industry. I imagine its similar culture and NDA contracts in terms of where content can "stay".

Re:Unity Software to cut 3.8% of staff in 'company reset' by FirmwareBurner on Wednesday November 29, 2023 @05:00AM (#38457529)
Devkits have been software locked for a while now and need an always on internet connectivity to the mothership to work, so even if the HW kit would leak onto e-bay, there's nothing you can do with them as they would immediately be backlisted and usually that leads to the studio being blacklisted as well for the blunder so it's natural the studios don't want them to leave the office. You never know which disgruntled employee would rage-quit taking the devkit with him leaving you to deal with the wrath from the console manufacturer.

When I was doing some security evaluations on a gaming console it was mandatory to lock the HW samples in a vault at the end of the business day when the last person to leave the office was done with them. Naturally that made WFH impossible even during covid.

Re:Unity Software to cut 3.8% of staff in 'company reset' by rightbyte on Wednesday November 29, 2023 @04:54AM (#38457494)
Any cost cutting measure is silly when they choose to have their HQ in SF over Copenhagen.
Re:Unity Software to cut 3.8% of staff in 'company reset' by margorczynski on Wednesday November 29, 2023 @05:37AM (#38457776)
Copenhagen is one of the most expensive cities in the world, also the employees are expensive and the candidate pool is smaller. And then there's the timezone issue as I assume most of the leadership is in the US.
Re:Unity Software to cut 3.8% of staff in 'company reset' by qwytw on Wednesday November 29, 2023 @07:51AM (#38458726)
> And then there's the timezone issue as I assume most of the leadership is in the US.

Well to be fair that didn't work out that well either...

> also the employees

Still almost dirt cheap by SF standards.

Re:Unity Software to cut 3.8% of staff in 'company reset' by MrScruff on Wednesday November 29, 2023 @04:05AM (#38457168)
Unless like me and many other people I know, you prefer working in an office five days a week.
Re:Unity Software to cut 3.8% of staff in 'company reset' by ta1243 on Wednesday November 29, 2023 @04:37AM (#38457374)
I don't even work five days a week!
Re:Unity Software to cut 3.8% of staff in 'company reset' by seattle_spring on Wednesday November 29, 2023 @11:16AM (#38461307)
Luckily for people like you and other people you know, most companies provide this, so please don’t ruin it for the few remaining companies that don’t.
Re:Unity Software to cut 3.8% of staff in 'company reset' by MrScruff on Wednesday November 29, 2023 @02:08PM (#38463726)
Sure, I’m just arguing that limiting how often you can work in the office isn’t inherently a win for all employees.
Re:Unity Software to cut 3.8% of staff in 'company reset' by dralley on Tuesday November 28, 2023 @11:55PM (#38455736)
Jim Whitehurst was always very remote-friendly when he was CEO at Red Hat
Re:Unity Software to cut 3.8% of staff in 'company reset' by 3seashells on Wednesday November 29, 2023 @01:24AM (#38456205)
One that has no benefit for employees and employers, beyond tax incentives.. Real planned economy vibes there.. Well.. You can not save economic models based on nost algia with lots of costs for all sides. They just wither and die over time anyway..
Re:Unity Software to cut 3.8% of staff in 'company reset' by dboreham on Tuesday November 28, 2023 @09:12PM (#38454595)
Sound of a shoe dropping...
Re:Unity Software to cut 3.8% of staff in 'company reset' by a012 on Tuesday November 28, 2023 @09:28PM (#38454704)
It seems like WFH is a "perk" when company is in cut down expenses mode, and RTO is mandated when it's thriving.
Re:Unity Software to cut 3.8% of staff in 'company reset' by lotsofpulp on Tuesday November 28, 2023 @10:47PM (#38455313)
I would have thought it is RTO mandated when you need to reduce payroll and want to incentivize workers to resign, and then back to WFH once that target is met and expenses need to be cut further.
Re:Unity Software to cut 3.8% of staff in 'company reset' by ClumsyPilot on Wednesday November 29, 2023 @05:57AM (#38457899)
> incentivize workers to resign, and then back to WFH once that target is met and expenses need to be cut further

Sounds like fraud, and managing in bad faith.

Re:Unity Software to cut 3.8% of staff in 'company reset' by simoncion on Wednesday November 29, 2023 @06:44AM (#38458245)
It's not at all fraud.

It's definitely shitball, dishonest, bad faith management... but it's not fraud.

Re:Unity Software to cut 3.8% of staff in 'company reset' by 29athrowaway on Wednesday November 29, 2023 @12:39AM (#38455952)
When you layoff large numbers of people, WFH makes it easier.

When you need to start a company or do a hiring push, being in an office can help.

In a company that only hires high seniority employees, WFH vs office doesn't matter much.

Re:Unity Software to cut 3.8% of staff in 'company reset' by eloisant on Wednesday November 29, 2023 @04:41AM (#38457407)
I think it's the other way around.

When you want to layoff a large number of people: RTO will increase the number of employees quitting so you don't have to layoff as many

When starting a company: WFH means you don't need offices, or at least smaller offices which makes a big difference

When you do a hiring push: being open to WFH gives you a bigger pool to draw from

Re:Unity Software to cut 3.8% of staff in 'company reset' by qwytw on Wednesday November 29, 2023 @07:46AM (#38458689)
> When you do a hiring push: being open to WFH gives you a bigger pool to draw from

Onboarding a large number of new WFH employees at the same might easily turn into a disaster though (for example if you "need" to grow your headcount at 50-100% per year like Unity did... of course they didn't need to do that but that's different problem).

Re:Unity Software to cut 3.8% of staff in 'company reset' by FirmwareBurner on Wednesday November 29, 2023 @06:54AM (#38458322)
> RTO will increase the number of employees quitting

Depends on the job market in that area.

People only quit if they know they'll easily find equal or better paid gigs than what they already have, but in 2023 most people working in tech tended to stay where they are due to the market stagnation/slump, especially if they got above market rates during the 2021-2022 boom and know they won't get anything better in the current market.

Re:Unity Software to cut 3.8% of staff in 'company reset' by lotsofpulp on Wednesday November 29, 2023 @09:14AM (#38459546)
They quit because they don’t want to move or can’t afford to move to be close enough to the office.
Re:Unity Software to cut 3.8% of staff in 'company reset' by JohnFen on Wednesday November 29, 2023 @09:48AM (#38459978)
> People only quit if they know they'll easily find equal or better paid gigs than what they already have

I don't think this is true (or at least, it has tons of exceptions). People quit if they think that they have an alternative that is better. This doesn't have to mean equal or better pay. I know a number of people who have quit and taken lower-paying work because those jobs improved their quality of life in other ways.

Re:Unity Software to cut 3.8% of staff in 'company reset' by gumballindie on Wednesday November 29, 2023 @06:21AM (#38458079)
Whoa imagine the people they forced to relocate and now are telling them it was the wrong decision. I can only say that unity’s leadership are idiots, nothing else.
Re:Unity Software to cut 3.8% of staff in 'company reset' by qwytw on Wednesday November 29, 2023 @07:48AM (#38458703)
Well you can bounce them back and forth until they just quit on their own. Seems like a "great" way to reduce costs without having to "layoff" anyone and pay severance.
Re:Unity Software to cut 3.8% of staff in 'company reset' by eropple on Wednesday November 29, 2023 @09:37AM (#38459815)
Constructive dismissal isn't that hard for a tech worker to prove.