https://forums.studentdoctor.net/threads/3-day-work-week-wit...
I suspect you’ve pulled “surgeon” from you-know-where on account of it being a high-status, high-value role. But don’t bring that baggage into the conversation.
In many ways it's a good analogy to writing code 40 hours a week. It takes high concentration and the quality of output drops heavily when you're tired or need a break or rest.
https://www.whitecoatinvestor.com/how-many-hours-do-doctors-....
Your second point is definitely valid. Changing habits is really hard, and some of us are able to get by while spending very little time doing work because we work so much more quickly than the average drone.
In development at least, most of the times I hear this, the "availability" is only needed for random unplanned meetings from useless managers that can't actually plan or work asynchronously.
The organization as a whole or individual managers can't do their jobs well and they make the people that actually get shit done pay for it by "standing by" for no good reason.
Ironically, they also completely ruin productivity with these interruptions.
Really? Because it's pretty routine for me to get pinged on IRC/slack/whatever by another engineer who's looking for help with something. Obviously I set the expectation that I'm not going to be able to instantly reply to every ping so some things are going to have to be async, but there's definitely a lot more than just managers that could ping me.
The vast majority of time in my career, if you have a minimum amount of decent planning, you won't get blocked because you can't talk to another person immediately. And on healthy organizations, even if you do get blocked, you can simply work on something else while that particular task is blocked.
If you really scrutinize all these availability claims, they pretty much all come down to lack of planning.
Planning for blockers, planning for communication gaps, planning for maximizing asynchronous work, planning for decisions that require specific people, etc.
So many people are horrified by the word "blocked" when it's most times an artificial block created by their own systems. If I can't move forward on something, I'll start on something else and come back to the other one later.
We are all intentional about _over communicating_ what we are working on and where we will need support from from each other. Everything else pretty much just flows naturally from that. There are (rare) times were I cannot progress on something that day because I need feedback from someone who will not be online for 10 more hours, but it is just a built-in assumption that this will happen and I always have other work queued up that I can do if I get stuck....
>> you can simply work on something else while that particular task is blocked.
This attitude is a recipe for massive amounts of parallel WIP, not to mention knock-on effects and blocking dependent work. "Planning for blockers"? You're either being intentionally simplistic or not really concerned with anything beyond your own work. Enter "useless managers" like myself who need to "needlessly interrupt everybody" to try and get things coordinated...
That's why when we were all colocated in one building, I was logged out. I made it clear they were welcome to drop by my cube whenever they wanted, but I would not be available by IM. It cut the interrupts by half, easily. People use you as a crutch. When you raise the cost even minimally, they are suddenly willing to solve their own problems.
That's the one aspect that COVID destroyed. Now I have to be online as people can't just walk to my cube.
Logging out of IM when busy is a simpler skill :-)
History has shown that it's not easy at all to replace someone. It's difficult to find good people and convince them to join you and it can take a long time. If you can write code, you should always have the upper hand on your employer especially if your co-workers also realize that.
And, of course, you're ignoring training costs which are usually a big factor in companies that aren't incompetent. That Senior Dev that's 15% above marketing asking rate but who knows your system inside and out... do you really want to spend six years training a (potentially highly proficient) newbies on all your systems and the subtle intricacies. And how long will it be until you, the manager, trust that new Senior Dev like you did the old? How many fires will you both need to walk through until you see an availability alert and just trust the Senior Dev either is dealing with it or would be ringing your phone if they need extra resources?
It can take quite a while to get a new employee (again, even a highly proficient one) to that place where in a meet your product team can be going over a proposal and your Senior Dev raises there hand and proceeds to calmly explain the incompatibility with the current system and how much it will cost to overcome those incompatibilities - and if they remain silent then you know they've done those calculations and consider it in hand.
Hiring a replacement is an extremely complicated calculations that most companies just punt on - for good reason.
>but I bet you're not as irreplaceable as you might believe.
Given all the tech layoffs, maybe. But I think that has more to do with lacking either the money or interest to invest in certain products given economic forecasts.
The fact that your typical tech interview is a month+ and at least 3 (usually 5 or more) rounds of interviews suggest that it's not trivial to replace a dev. Tech is probably middle of the road to train, which is why they'd rather grab interns from college instead of setting up apprenticeships that can fine tailor towards the exact business needs.
You should rest easy because all of those things lead to more relaxed and happy employees which leads to less turnover, better output and higher quality software. Software development is a creative field and companies that treat it at as such are rewarded.
That's populism. Software development can be some moments very creative and fun, but it is mostly a hard work. Specially as full stack dev/devops, doing scrum, you have to do everything.. filling bug, tracking problems, looking at telemetry, deploying, discuss new features, improving pipeline..
My primary care doc has an assistant whose only job is to follow her around and input data into the electronic medical records system.
There are countless blog posts from doctors complaining that a 1/3rd of their time is spent on redundant paperwork.
For a related humorous take on this https://www.youtube.com/watch?v=HFGLDcTKFIY
Don't many surgeons only work a handful of weeks per year?
They're essentially already on a much better model.
Just because that is true for you doesn't mean it is true in general. Like, imagine a surgeon -- would he/she spend 8 hours a week slacking? Or a radiologoist -- can he/she read the same number of slides in 32 than 40? Or a barrista at starbucks?
Also, if you worked 32 hours, would you still slack off? Is there a reason to expect that your slack/work ratio would change? You claim you'd be "in a better mood" -- but as humans we tend to adjust to the circumstances we are in. So I'm not sure that would be the case long term.