Next, let's ban all advertising, is what I'm thinking.
I have to go to sleep, but I'm militant in my hate for advertising. I would burn the entire idea of advertising to cinders.
Moreover, Pokemon was never immune to that. The very first game already introduced the mechanic where you couldn't actually get all the creatures, which was one of the goals. In order to do that, you had to trade with friends that happened to buy a different color version. That's great, because it created engagement and communities around the game, but it's also clearly a marketing ploy.
If you fail to see this in that case, what about The Lego Movie? It's was made to make Lego relevant with the next generation of kids. It's also a good movie. And Lego sets are not bad toys to have.
It's simply not black and white and there's a big difference between Studio Ghibli selling Totoro merch and placing unhealthy snacks at a 5 year old eye level in a checkout aisle.
Not to mention no longer getting ear-and-eye-fucked with billboards, pop-ups, required logins, and product placements in media! Oh man, I would (almost) give up my only kid to have this dream come to fruition!
no, really. its a very convenient and often used tool in my home.
Youtube alone has 720,000 hours of fresh video content per day Tiktok must have less number of hours but more Videos per day. Add Instagram, facebook, Twitter and it's impossible for anyone to verify this manually so in the end how is the platform supposed to decide what to show and what not where the "not enough context, maybe" is the most common answer?
> Is product placement in movie an ad? > yes, clearly
not so clearly even in this case. see https://www.youtube.com/watch?v=L-x8DYTOv7w, a very nice recap of what an ad is.
> Is kid playing with fancy toys is an ad?
not enough context, maybe
> Is product placement in movie an ad?
yes, clearly
> How and who will determine if this is and ad or not?
Probably some corporate compliance drones and underfunded government stooges.