Every time I try VS Code I just can’t commit. There’s a bit too much going on and it never feels as tight as Sublime.
I did just get a new Windows machine, so maybe I should try it on that.
I’m starting to get back into emacs recently though because I like fiddling with tools more than productivity.
* Steam (the root process, not the subsequent Chromium child processes) is 32-bit, as are a lot of games.
* Discord is 32-bit.
Discord for example is literally just a chrome-less Chrome; the zoom in/out hotkeys in Chrome still work in it.
This is also not mentioning how no Electron program ever visually adheres to the desktop environment it's running in.
Discord for instance has this “currently playing game X” feature. I have zero interest in broadcasting what I’m doing at the moment to the world, but many do and have this feature enabled. Good luck implementing that in a browser-confined web app.
An example: https://stackoverflow.com/a/39569062
No, it also includes:
* Voice (and text chat) overlay for games (DLL)
* Game integration via lobby & rich presence APIs
* Krisp noise cancellation (requires a DLL as well)
* (Better) screenshare (Chrome has an API for window sharing now but Discord's is a bit more robust with several backends in case one fails)
* System-wide keybinds
* Scripting support via gaming accessory apps (Logitech G HUB, HyperX, etc.)
It also (anecdotally) works faster than the web client, in my experience.
Just because the zoom controls work (which is an accessibility feature) doesn't mean it's a barebones Chrome wrapper.
basically a Proton/NixOS for Windows :)
my laptop only needs to run a few things:
browser vscode steam the microsoft drawing app some office stuff sublime discord
which all update pretty regularly.
the age of the desktop app has been replaced by the age of the browser and electron based apps. i can imagine businesses who built their own set ups back in the age of the desktop app being stuck with it, but for the most part i dont think i used windows' backwards compatability anymore