A car that does everything via physical buttons would be insanely hard to use. It would look and feel like, and be as hard to use as, a jet cockpit.
1. Physical controls for everything
2. A separate mini tablet screen for an advanced CarPlay-like dock that connects to your phone.
Ideally the physical controls would do everything on the screen as well, so the advanced functions can be accessible while driving (if you absolutely need something there).
Tesla vehicles, as well as iOS and Android car UIs, have functionality for navigating to the next appointment in your calendar, if the appointment has a physical address. For a lot of folks, e.g., salespeople and service crews, this is a godsend.
Alternatively, you can use the app on your phone that you probably need as a backup key anyway to queue up your navigation for you while you're safely parked. You shouldn't do this while actively driving, especially if it needs a screen to work.
You can set the whole thing up in advance in Google Maps. This solves a problem that was already solved.
I really miss my pre-Malibu 900s and 9-3s.
2003 Aero is the sweet spot. GM sales “engineers” tried selling with all-options-standard that year, so they are all very well equipped. Any still running had the sump issue fixed long ago. Hard to imagine you couldn’t get a fettisdagsbulle for $5k.
Cars have had these for decades. Usually a dash indicator pops up if it's low.
> Setup a new garage-door opener?
??? Have a physical garage door opener.
> View your calendar for today?
WTF? Pretty sure you shouldn't be looking at your calendar while driving. Also, it's on your phone, again, which you shouldn't be using while driving.
Tire pressure I use a physical button to cycle through my cars diagnostic info.
And I have no idea why I would check my calendar on my car. Lol seems like a made up argument.
You shouldn’t do that while driving. If your tire pressure becomes low, the vehicle should alert you. Pull over and check it.
> Setup a new garage-door opener?
You should absolutely 100% not be doing that while driving. I genuinely don’t know how this could even be a question.
> View your calendar for today?
You absolutely should not be doing that while driving.
You haven’t presented any questions for things that are necessary tasks while driving.
Physical buttons that cannot be located by touch are no better than touchscreen buttons, though the flexibility of touchscreen buttons probably opens up the scope for implementing them badly.
In addition to being electric, Tesla also brought a lot of ideas that have nothing to do with the drivetrain, like big touchscreens, connectivity and "smart" features. Other manufacturers, seeing Tesla success, got the message: if you want to make a successful electric car, copy Tesla.
I think that's why we tend to associate touchscreens with electric cars: because it worked for Tesla. Also I think it gave manufacturers an excuse. It is a new market, they don't have to worry as much about making breaking changes.
I have Model S. The wipers are controlled by a traditional stalk on the left of the steering column. Is it different in other models?
Tesla seem to be trying to Steve Jobs / iphone the car experience, and I absolutely don't want that.
And if having a different opinion to you means I'm of the hivemind, then so be it (frankly a ridiculous comment, but anyway).
By this logic isn't everyone who is pro-touchscreens also a hivemind?
> Nobody is asking whether some people are fine with touchscreens in cars and why that might be the case.
Many people are demonstrably bad drivers who are over-confident in their ability and down-play the risk of distractions. When drunk driving was made illegal, people were furious and insisted they were fine to drive drunk and that it was perfectly safe: https://youtu.be/W_tqQYmgMQg
Touchscreens, while convenient and extensible, are demonstrably inferior to static physical controls for saftey-critical contexts.
> by pressing a touchscreen button that is always where you expect it to be.
That last part is key to understanding why this is a concern: Tesla has moved safety-critical controls unexpectedly[1], which never happens with physical buttons, and using those controls is always harder because a touchscreen doesn’t have tactile feedback. Try using even a familiar one with your eyes closed and you’ll realize how much harder it is to maintain attention on something else.
https://www.thedrive.com/tech/43710/teslas-v11-update-blaste...
I will add one more thing, touchscreens have the ability to allow you to customise location of "knobs and dials", according to your own idea of "what makes sense".
However, having one car with both, I cannot understate the fact that you can touch physical buttons and correct yourself without activating them or looking.
Haptic feedback on touchscreens, while allowing you to sense without activating those buttons, is possible. And I wonder why nobody is doing it.
When you have several touchscreen buttons/controls (or whatever) near enough haptic feedback is kind of confusing without looking at the screen. IMO, this can be easily checked in any mobile game with haptic feedback, the feeling is subpar to a physical controller.
Maybe the technology for a haptic feedback that can accurately give different stimuli to different parts of a touchscreen already exist, but never seen it before.
I do agree that a good physical button arrangement on the steering wheel is quite useful.
On my car, the layout is quite good, IMO.
* All of the audio is controlled through a D-pad on the left side.
* All phone/voice handled through three physically different buttons on the lower left, accessible without changing how my hand grips the wheel.
* All car-computer/cruise-control through a D-pad on the right.
* As a result, any "type" of command is specifically associated with one hand, and one area of the steering wheel in particular.
As I've learned through a number of long term rental cars, the physical button layout can be bad.
* Many have the audio spread across both hands.
* Many require one to break grip to even do simple audio adjustments (my car doesn't).
* They often overload each area with too many buttons and controls.
* The car GUI can also have many slow, confusing layers that one has to access to get navigate to get commonly used functions, like digital speedometer, estimated range, etc.
This isn't even getting to strange things, such as having the older generation UI completely present under the veneer of a newer, slower UI.
The car brand I have isn't faultless either - all of their newer cars exhibit the same bad habits. Some bad habits have been slowly walked back a bit in the latest 2022/2023 cars, but the damage is still present.
Sort of like bad ideas in Windows. The worst UI elements (IMO) in Win 8 were walked back a bit in 8.1, then successively more rollbacks via a number of Win10 updates. But the baseline is still worse in some ways vs 7 and before (e.g, start menu is less meaningfully customizable than 7, which is still less than XP, IMO). We see tiny hints of that with Win11 updates. I expect 11.1 or 12 to mostly remove the worst offenders.
https://www.vibilagare.se/english/physical-buttons-outperfor...
At home we have both ICE vehicles with lots of knobs, and electric vehicles (Tesla) with mainly touchscreen buttons and voice commands. My personal experience:
* It takes at least a few weeks to become familiar enough with the touchscreen buttons and voice commands that they become second-nature.
* Commonly used functions are accessed by pushing a physical button on the steering wheel or on one of the stalks, or by pressing a touchscreen button that is always where you expect it to be.
* Once your body memorizes a small subset of commonly used functions, you use them without even thinking about them.
* Less common functions are hard to find in all vehicles, and are often nested in obscure sub-menus.
I'm OK with going all-in on touchscreen buttons and voice commands.