But you’re just seeing the screen 1 dimensionally yes capacitive screens existed but when I say the “iPhone screen” is why it was a success I mean the technology (capacitive) + the interaction design (momentum scroll and pinch to zoom) + heavy optimization (jerky scrolling was unacceptable, every interaction had to move exactly with the finger, even browser redrawing was decoupled from the scroll to enable this).
All these parts together in unison and to a high level of polish is what made that product magical and a success.
On the other hand the LG Prada devs and designers just had jerky scrolling and no one on the team said “this isn’t good enough”
If you ask me, Apple's main innovation with the iPhone was making the UI usable with just a finger instead of a stylus.
The reason Apple’s success at product development is so hard is that it involves orchestrating many, many different technologies together to create a powerful set of capabilities accessed through a consistent seamless user experience. That’s not a simple thing to even describe or discuss, let alone understand. It’s why they take years to develop products, and are almost never first in a new category, such as smart watches as you say.
That said, the LG Prada beat the iPhone to market by a month but the iPhone was in development for longer. What’s really interesting is the LG Prada II included a physical keyboard showing they where backing away from the design rather than doubling down.
Opera Mini was well optimized for cellphones of the time and bandwidth limited cellphone plans, but Apple’s deal with AT&T to allow unlimited bandwidth flipped a lot of those design decisions on their head. IMO what really separated the iPhone’s browser was a larger screen + better UI + better rendering + unlimited bandwidth meant it could just be used to casually browse the web.
Opera Turbo was always disabled on my phone, never needed it. But I never used GPRS, only EDGE and later.
The iPhone was released June 29, 2007 but announced in January. “On 7 November 2007, Opera Mini 4 was released. According to Johan Schön, technical lead of Opera Mini development, the entire code was rewritten.[28] Opera Mini 4 includes the ability to view web pages similarly to a desktop based browser by introducing Overview and Zoom functions, and a landscape view setting. In Overview mode, the user can scroll a zoomed-out version of certain web pages.[29] Using a built-in pointer, the user can zoom into a portion of the page to provide a clearer view”
Hmm, perhaps I had a beta version of that. I definitely had it before the iPhone came out. Or it might have been a different browser? Not sure.
Mobile hardware wasn't capable of delivering such smoothness. Apple's innovation was to prioritize UI rendering over everything else. When you're zooming, rendering stops and browser only deals with zooming. Regardless of current CPU capabilities and load, scrolling and zooming is always smooth. And turns out people care about those way more than parallel rendering.
That's some underappreciated outside of the box thinking.
You call it innovative, I call it draconian anti-consumer walled garden that needs to be eliminated
And that’s because it was a terrible phone.
The first phone with a capacitive touch screen was the LG Prada. Of course, resistive touch screen phones existed for a long, long time before that.
Sony Ericsson Liveview, MOTOACTV, the Pebble watch, even the Samsung Galaxy Gear predates the Apple Watch.
As always, downvotes are welcome but where I am wrong?