Re:Show HN: 1024, a 2048 Puzzle Game
by selectnull on Wednesday August 10, 2022 @06:48AM
(#32409984)
Just like few others here, I wanted keyboard shortcuts so I just hacked it quickly. Will break if DOM classes change, but author should implement something better.
Re:Show HN: 1024, a 2048 Puzzle Game
by eganist on Tuesday August 09, 2022 @09:02PM
(#32406728)
You have a pause in there where the tiles take a moment. Please let us use that pause to rotate a second time before the tiles fall so we can also get the pieces to move across the board rather than just slide parallel.
Re:Show HN: 1024, a 2048 Puzzle Game
by NackerHughes on Wednesday August 10, 2022 @03:37AM
(#32408834)
I think both modes would make for interesting gameplay - one where you can rotate 180 degrees, and one where you're restricted to 90 degrees at a time (kind of like those Game & Watch games with 'Game A' and 'Game B').
Very fun take on the old 2048 concept, but I'd better stop playing now otherwise I'll be on it all morning!
My only suggestion is to add control by cursor keys in addition to mouse.
Re:Show HN: 1024, a 2048 Puzzle Game
by xmprt on Wednesday August 10, 2022 @02:41AM
(#32408472)
I think the restrictions make the game more interesting. However the pause is a bit annoying. If you make a move before the animation finished then it should either speed up the animation or skip it.
Re:Show HN: 1024, a 2048 Puzzle Game
by eganist on Wednesday August 10, 2022 @01:42PM
(#32415801)
I'd be down as heck for a 2D physx/femfx-accelerated 2048.
I have no idea what it would look like, but it'd open the pool for strat on solving the puzzles I think. May need to play around a bit with the shapes and materials to make it more interesting though.
Re:Show HN: 1024, a 2048 Puzzle Game
by nextaccountic on Wednesday August 10, 2022 @09:30AM
(#32411574)
Well the original 2048 has new tiles popping up constantly, this one doesn't. But indeed, with 180 degrees rotation this one would just be an easier 2048
Re:Show HN: 1024, a 2048 Puzzle Game
by justinator on Tuesday August 09, 2022 @07:45PM
(#32406141)
That was fun! But I was able to solve the puzzle by continually rotating the same direction.
I bet this was tried, but what's play like with the same game mechanics of this version, but with the original game play, where each move gives you a new block?
Re:Show HN: 1024, a 2048 Puzzle Game
by eyelidlessness on Tuesday August 09, 2022 @09:28PM
(#32406901)
> But I was able to solve the puzzle by continually rotating the same direction.
I’m not gonna ruin the original game’s mechanics for anyone who hasn’t already had them ruined, but I will say I recently tried exactly this strategy in the original and it gets you surprisingly far. But it’s definitely not a winning strategy.
Re:Show HN: 1024, a 2048 Puzzle Game
by agileAlligator on Wednesday August 10, 2022 @03:18AM
(#32408711)
I've spent unhealthy amounts of time playing 2048, and so far the best strategy I have come up with is never swipe up unless absolutely necessary and even then swiping up will likely cause the game to end in the next few moves (unless you get lucky and resolve the stuck block in some way)
Re:Show HN: 1024, a 2048 Puzzle Game
by phkahler on Wednesday August 10, 2022 @09:29AM
(#32411565)
In 2048 I find alternating between right and down swipes goes really far. Or any other 2 adjacent directions. I know I made it to 8192 at least once and perhaps 16384 - not by just alternating swipes of course.
Re:Show HN: 1024, a 2048 Puzzle Game
by scoot on Tuesday August 09, 2022 @07:48PM
(#32406183)
2048 was similarly flawed (cycle up, right, down, left to win), so I doubt a new block on each turn will solve the issue any more than it did for the original.
Re:Show HN: 1024, a 2048 Puzzle Game
by fuegoio on Tuesday August 09, 2022 @07:52PM
(#32406219)
Mhh it could be tried yes! It is a small idea I need to improve!
Normally, you would not have the best solution if you rotate in the same direction, but yes it's not really fun to win even doing that :/ Thanks!
Re:Show HN: 1024, a 2048 Puzzle Game
by eyelidlessness on Tuesday August 09, 2022 @09:23PM
(#32406872)
Thanks, I love and hate it!
I’ve been obsessively playing another 2048 variant which was a recent Show HN[1], and has confounded me since. Yours has a much gentler learning curve and obviously isn’t designed to be unbeatable. Rotating the whole board will probably continue confounding me in entirely different ways.
Re:Show HN: 1024, a 2048 Puzzle Game
by noduerme on Tuesday August 09, 2022 @11:38PM
(#32407630)
I feel like a more interesting piece of code would be one that generated random (but solvable) puzzles and showed what the minimum number of moves was to solve them.
Cool game.
```
const rotate = (direction) => { const directions = {counterclockwise: 0, clockwise: 1}; const buttons = Array.from(document.querySelector('.mt-16.flex.items-center.justify-between.w-72.h-12.px-2').querySelectorAll('div')).filter(el => el.className === ''); buttons[directions[direction]].click(); }
document.addEventListener('keydown', (ev) => { switch (ev.key) { case 'ArrowLeft': rotate('counterclockwise'); break; case 'ArrowRight': rotate('clockwise'); break; } });
```
Some proposals to improve usability:
The game should notice a stalemate and tell you that you lost (no matter how you rotate: no more progress is possible).
The game should accept a hit of 'Return' to start the new game (it currently seems to insist of mouse interaction).
The game should have a 'fast' mode with less animation so that I can play faster. A single move takes too long! I am impatient! :-)
Very fun take on the old 2048 concept, but I'd better stop playing now otherwise I'll be on it all morning!
My only suggestion is to add control by cursor keys in addition to mouse.
I have no idea what it would look like, but it'd open the pool for strat on solving the puzzles I think. May need to play around a bit with the shapes and materials to make it more interesting though.
I bet this was tried, but what's play like with the same game mechanics of this version, but with the original game play, where each move gives you a new block?
I’m not gonna ruin the original game’s mechanics for anyone who hasn’t already had them ruined, but I will say I recently tried exactly this strategy in the original and it gets you surprisingly far. But it’s definitely not a winning strategy.
I’ve been obsessively playing another 2048 variant which was a recent Show HN[1], and has confounded me since. Yours has a much gentler learning curve and obviously isn’t designed to be unbeatable. Rotating the whole board will probably continue confounding me in entirely different ways.
1: https://www.adversarial2048.com/
2048 is called that way because you need a 2048 block to win
Is each board guaranteed to be solvable?
For playing on mobile - it's be nice to be able to rotate by swiping vertically down the empty space on the left or on the right of the board.
Edit: now intermittent errors