There are other advantages like
- we don't need roads and we save a lot of energy and money on their construction and maintenance.
- we also save energy by going from point A to point B directly instead of following the road.
- No friction between tyre and ground
I guess the amount of energy required to keep vehicle above ground by 1 feet is more than all the savings combined.
The Ground Effect, as its name suggests, only exists near the ground, so in one sense you're "flying" but if the surface drops away you will fall too. Hence it's good on a lake or possibly open plains, but won't work on normal ground with rises and hills and so on, never mind buildings and trees.
There's a particular larger model intended for defence purposes which saw only a single prototype, now abandoned.
The Soviet Navy ordered 120 Orlyonok-class ekranoplans, but this figure was later reduced to fewer than 30 vessels, with planned deployment mainly in the Black Sea and Baltic Sea fleets.
https://en.wikipedia.org/wiki/Ground-effect_vehicle#Soviet_U...
There is one specific prototype which has seen some attention (article and videos), the so-called "Caspian Sea Monster":
https://en.wikipedia.org/wiki/Caspian_Sea_Monster
On HN a couple of years back:
https://news.ycombinator.com/item?id=24857096
For water use, hovercraft tend to be more flexible. They still experience issues in rough water, and though they can cross flat unimproved terrain (beaches, swamps, snow, meadows), they perform quite poorly on slopes, particularly laterally, and generally have poor lateral stability, notably with high winds.
Hydrofoils accomplish much the same capability on water. Tracked vehicles on land. Not having to support your mass dynamically also helps. That said, hovercraft remain useful for military marine beach landings. And eels.
In a car that approach will get you roughly a few meters forward, so it's incredibly hard to make a working car autopilot in comparison.
If we could make aircraft that handle in our atmosphere like the spaceship in Descent, then that would close the gap a bit. But I'm not holding my breath.
Go play a car simulation game. Done? Now go play Descent and tell us if it's any easier.