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Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by doomlaser on Monday September 21, 2020 @09:55AM (#24543468)
Unity just had its IPO, and the technology is powering a huge fraction of games across all platforms, from recent hit Fall Guys to Pokemon Go, to thousands of indie efforts, not to mention wide adoption in both the AR software industry and as a platform for many AI research projects. I don't know what its financial future will be as the company has been focusing on growth over profit, but it's a significant player.

Tangentially, open-source game engine Godot keeps getting better and better, and it's just a matter of time before a significant game is made using its tools: https://godotengine.org/

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by pjmlp on Monday September 21, 2020 @10:00AM (#24543538)
According to Switch data, Unity powers about 50% of its games.

It is also the tier1 engine sponsored by Google and Microsoft for their 3D offerings, Godot needs to grow a bit more to reach that level of relevance for game studios, AR/VR companies and Hollywood now looking at Unity.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by doomlaser on Monday September 21, 2020 @12:35PM (#24545402)
Unity is definitely a big player on all platforms, but it's probably strongest on smartphones / AR / simulation for AI / and indie developers. Epic's niche with Unreal is more high end AAA games / big studio console releases, and now apparently Hollywood & VFX. Disney and ILM are using Unreal for real-time on-set backdrops in shows like The Mandalorian: https://venturebeat.com/2020/02/20/ilm-reveals-how-it-used-u...

https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Un...

The underlying C++ source code is available for both commercial engines, but Unity charges high fees for source access, and only on a direct per-studio basis, whereas Unreal 4's source is available on GitHub if you pay $20/mo. The vast majority of Unity developers work within its IDE and C# API. There are definitely strong network effects from the sheer number of developers using Unity, such as the amount of documentation, tutorials, and C# code available online.

But again, Godot is fully open source and getting consistently better as it evolves. It's C++ based, closing in on competitive rendering, ported to every relevant architecture, and has a full IDE and scripting system. It reminds me a lot of the Blender project. At some point, some significant video game IP will be built using it and shake things up. It's just a matter of time.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by Avery3R on Monday September 21, 2020 @05:17PM (#24548584)
> Unreal 4's source is available on GitHub if you pay $20/mo

Unreal 4's source has been free to access for a while now. The $20/month thing was just when it first came out.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by tomc1985 on Monday September 21, 2020 @01:07PM (#24545832)
I wouldn't write off Godot, it may not have the hype or big names but it is seeing swelling support from the indie and garage developer side of things
Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by logicOnly on Monday September 21, 2020 @10:25AM (#24543847)
Nintendo isn't really helpful to understand the greater market.

Most developers don't work with them, and their customers represent a tiny less "gaming educated" population. It's like using cellphone games as a gauge on the greater market.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by echelon on Monday September 21, 2020 @12:04PM (#24544981)
> Most developers don't work with them, and their customers represent a tiny less "gaming educated" population.

That's a bit insulting. Mario and Zelda are a few of the consistently best game franchises. Smash Bros gamers aren't "uneducated"

> It's like using cellphone games as a gauge on the greater market.

The mobile game market is bigger than the console and PC market.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by sleepybrett on Monday September 21, 2020 @12:22PM (#24545232)
The switch is also a huge market for indie devs now. Just a crazy amount of indie games in the switch market. Hell one company, Brace Yourself Games, leveraged their game 'Crypt of the Necrodancer' into a connected zelda licensed game called 'Cadence of Hyrule' that just won some awards.

The whole 'Nintendo is a thing unto itself' narrative is fading quickly.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by Noos on Monday September 21, 2020 @05:36PM (#24548753)
It still is, though.

I mean, a part of the reason why indie titles work there is that Nintendo is refusing to offer a AAA gamepass, is using underpowered hardware and is charging a price premium for it. They very much are resisting trends and are their own thing, and it's kind of hard to really use them as a long term market barometer because it can and will backfire as often as it works.

They also kind of are in uncharted waters too. This is now the first time I think they don't have a dedicated handheld and home console, and just have one platform. A lot of why they were able to survive mistakes was having the handheld market as an evergreen to fall back on.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by filoleg on Monday September 21, 2020 @02:45PM (#24546925)
>The whole 'Nintendo is a thing unto itself' narrative is fading quickly.

I fully agree with you, but that narrative has started changing only in recent times. Not that long ago, I would have mostly agreed with the premise that "Nintendo is a thing unto itself."

If my memory serves right, Nintendo was dipping feet into it since at least GameCube/Wii era, but only with Switch they started seriously being, in my eyes, a not "unto itself" kind of an entity.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by the_hoser on Monday September 21, 2020 @10:39AM (#24543998)
That's silly gatekeeping bullshit.

By the numbers, mobile gaming is the greater market. It's traditional gaming that's becoming the niche.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by santoshalper on Monday September 21, 2020 @11:56AM (#24544865)
That's some impressive mental gymnastics to try to redefine a market to be more like one you want it to be. Here's a tip: Markets are defined by demand, not supply.