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Re:Tim Sweeney on Apple and Google by onion2k on Friday September 11, 2020 @07:52AM (#24441671)
I don't think Sweeney wants the same software to be available on every app store. He wants users to have a choice of which app store to use.

Effectively he wants the same deal as there is for PC gaming - eg multiple stores available that users can choose from - to be the case for mobile (and possibly consoles as well).

Re:Tim Sweeney on Apple and Google by jcstauffer on Friday September 11, 2020 @08:30AM (#24441981)
I'm not sure how that's a benefit for users (multiple app stores).

What he wants is the right to build his own App Store so that he can charge his own "tax" and (hopefully) become a monopolist.

Re:Tim Sweeney on Apple and Google by doikor on Friday September 11, 2020 @09:00AM (#24442278)
Well evidence shows that at least his stores tax is much smaller (12% on Epic store vs 30% on Steam). But he has been pretty clearly on the side of "everyone should be able to create whatever software they want on every platform" for a really long time. For example look at his rants against Windows Store and the potential path from it to locking down Windows iOS style (while very unlikely to ever happen is/was a possible path if the Windows Store got really popular)
Re:Tim Sweeney on Apple and Google by pjmlp on Friday September 11, 2020 @10:13AM (#24443050)
On Windows 10X that is the only way to install software.

Windows 10X just didn't happen due the current situation having changed schedules to everyone.

Re:Tim Sweeney on Apple and Google by wayneftw on Friday September 11, 2020 @09:43AM (#24442690)
> I'm not sure how that's a benefit for users (multiple app stores).

The same way multiple grocery stores benefit customers. It gives them a choice.

> What he wants is the right to build his own App Store so that he can charge his own "tax" and (hopefully) become a monopolist.

That makes no sense because once the door is open for multiple app stores, there's even less of a chance to become a monopolist. To become a monopolist Epic would have to build their own smartphone platform and get enough market share to effectively control the market, like Apple has done.

Also, when using the generic term it's app store, not App Store. Apple does not have a trademark on the generic term app store [0], they have only registered for that trademark and they will lose even that if challenged. Apple is so petty though that your iPhone automatically capitalizes it anyway.

[0] https://en.wikipedia.org/wiki/App_store#%22App_Store%22_trad...

Re:Tim Sweeney on Apple and Google by mattigames on Friday September 11, 2020 @08:37AM (#24442058)
Its a huge benefit, with competition the "taxes" would compete and developers would try to favor those with lower taxes, plus Apple store and Play Store both forbid adult apps because they want to be "family friendly", if the user wants to install the pornhub app on their iPhone they should have an easy and straightforward way to do so.
Re:Tim Sweeney on Apple and Google by _coveredInBees on Friday September 11, 2020 @09:01AM (#24442288)
How in the world do you not see competing app stores not providing value to consumers from a price competition perspective? It's not like every game on every platform on Windows is a platform exclusive. I've availed of exceptional prices on games strictly because of competition across platforms, especially when one decides to offer up a sale.
Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @09:11AM (#24442368)
Because on the PC, the oft-heralded perfect platform because there are multiple stores, there is no price competition? Epic giveaways aside (which is marketing, not competition), games go on sale on most platforms at the same time, for the same prices.

I, a customer, am not getting a price discount for a game on the EGS, despite the lower middleman cut.

Re:Tim Sweeney on Apple and Google by danShumway on Friday September 11, 2020 @10:28AM (#24443199)
> games go on sale on most platforms at the same time, for the same prices.

No they really don't. Spend time shopping around, games on Humble, GoG, and Itch often have different prices during different sale periods. I just got Into the Breach at 50% off on GoG a day or two ago, it was full price on Steam at the same time.

Different stores also cater to different niches: GoG prioritizes older games that wouldn't be updated for modern machines, itch has really experimental 'true' indie games. Neither one of those storefronts could handle the volume and diversity of both categories at the same time.

Unless you're only playing AAA games or something, I don't get the assertion that multiple storefronts don't increase consumer value. From my perspective as a user, they very clearly do. Having multiple storefronts has been a huge boon to the indie market.

> which is marketing, not competition

What on earth is the difference? Would Epic be offering those games for free if they weren't trying to pull users away from Valve? That's what competition is.

Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @11:15AM (#24443703)
> I just got Into the Breach at 50% off on GoG a day or two ago, it was full price on Steam at the same time.

Fair enough, the timing on the sale was not the same. However, the discounted price while it's on sale is.

https://steamdb.info/app/590380/

> if they weren't trying to pull users away from Valve?

They're not trying to pull customers off Valve, they're trying to add customers to EGS. There's a difference.

Re:Tim Sweeney on Apple and Google by danShumway on Friday September 11, 2020 @01:34PM (#24445183)
> They're not trying to pull customers off Valve [...] There's a difference.

Assuming this is true, is it a difference that matters? If the Epic games store didn't exist, Valve would not be stepping up and offering those games for free right now. The reason those games are available to you for free is because the Epic store exists.

As a consumer, I would have a smaller selection of discounted/free games each month to choose from if only one storefront existed. If Steam was the only platform, I wouldn't have been able to get Into the Breach at 50% off when I wanted to buy it.

Whether you think that's 'competition' or not -- I'm not going to argue over definitions, but whatever you want to call it it's good for consumers. You're still getting more stuff for cheaper just because another store exists.

> However, the discounted price while it's on sale is.

Same question as above, does this distinction matter? Would we say that Xbox and Playstation aren't competing with each other just because games generally sell for the same base price on both platforms? In reality, the price I paid between two stores was different. Why does it matter what the base price of the game would have been in a theoretical world where it wasn't on sale?

The end result of all of these situations is the same: as a consumer, I'm getting a greater variety of games at lower prices. The end result is that when I buy a game, there are pretty good odds that it might be discounted or offered for free somewhere at the exact moment that I want to buy.

And this is even ignoring the other perks you get from multiple storefronts such as the fact that you don't need to install a client to download games from GoG and Itch (not a service that Valve/Epic offers), or that GoG is going out of its way to track down rightsholders and get older games updated to run on newer systems (also not a service that Valve is prepared to offer), or that Valve is prioritizing Linux compatibility layers (which neither GoG or Itch have the resources to prioritize), or that Epic is subsidizing smaller studios and paying to get exclusives like Journey off of consoles and onto PCs (which is a service that nobody else is prioritizing right now).

Re:Tim Sweeney on Apple and Google by lern_too_spel on Friday September 11, 2020 @02:54PM (#24446112)
And the reason there was a sale on Into the Breach on GoG is that it was free on EGS last week. This is a direct result of competition.
Re:Tim Sweeney on Apple and Google by wayneftw on Friday September 11, 2020 @09:46AM (#24442734)
> Because on the PC...there is no price competition?

If that's even true, it's a moot point then since there's no price competition when there's only one app store too.

Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @09:54AM (#24442837)
So it's simply worse, since the friction has gone up appreciably, to no benefit of the customer.
Re:Tim Sweeney on Apple and Google by wayneftw on Friday September 11, 2020 @10:08AM (#24442995)
How so?

Having a choice of who to do business with is always good for the customer.

Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @10:11AM (#24443028)
It's not a choice when it comes to exclusives. It's not a benefit if all of the prices are exactly the same across stores.

Competition is good, but they're not competing for customers - they're competing for developers, to the detriment of customers.

Re:Tim Sweeney on Apple and Google by wayneftw on Friday September 11, 2020 @02:28PM (#24445800)
> ...when it comes to exclusives.

Since when are exclusives an issue outside of console gaming? Even in console gaming - nobody cares that much. And furthermore, console gaming is not even nearly as important a market or as ubiquitous or as useful to society as smartphones are. The fact that some things are wrong with the gaming market doesn't really say much.

Anyway, app publishers like Spotify and Netflix have already offered lower prices when you signup outside of Apple's app store.

Sorry, but you're wrong. Giving customers a choice between shopping at Walmart, Target or Best Buy will always benefit customers more than only giving them the choice of Walmart.

There is simply no way in hell that you're going to convince me that having less choice is good at any level.

Re:Tim Sweeney on Apple and Google by _coveredInBees on Friday September 11, 2020 @09:43AM (#24442691)
> games go on sale on most platforms at the same time, for the same prices

Hmm... I wonder why that is? Must be some mysterious phenomena involving price competition between stores...

Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @09:55AM (#24442847)
Yes, because sales never occurred before when there was only one store.

Oh wait, yes they did. To the same degree, and with a similar frequency.

Re:Tim Sweeney on Apple and Google by yawn on Friday September 11, 2020 @09:39AM (#24442648)
I'm okay with that since others can compete with him. Right now nobody has a say except Apple.
Re:Tim Sweeney on Apple and Google by luastoned on Friday September 11, 2020 @07:59AM (#24441729)
What? He explicitly forces users to use his/the Epic store, smh.
Re:Tim Sweeney on Apple and Google by maeln on Friday September 11, 2020 @08:09AM (#24441794)
He doesn't force anybody to use the Epic Store. Unless you want to play Fortinite (which is made and published by Epic Games) or games that have an exclusivity contract with the Epic Store.

This is much, much different than the position of Apple or Google. They don't have to pass an exclusivity contract with anybody since they have a de-facto monopoly on their device. Want you game to be playable on iPhone ? You need to pay Apple rate, you can't just decide to go an publish your game on steam or any other platform.

Nobody is complaining that you can't have iTune on another platform. But for third-party developer, it means that you have no choice but to agree with Apple and Google rates. Granted, the situation with Google is a bit different since you can technically install another store, but remember that Microsoft was forced to stop pre-installing IE on Windows and offer user a choice of browser. I hardly see how this is any different than the current situation of Apple / Google.

Re:Tim Sweeney on Apple and Google by setzer22 on Friday September 11, 2020 @08:32AM (#24441999)
> He doesn't force anybody to use the Epic Store. Unless you want to play Fortinite (which is made and published by Epic Games) or games that have an exclusivity contract with the Epic Store.

So you're not forced, except when you are... I think the GP meant people is forced to use their store to play certain games. Games not developed by Epic, which were meant to be released in other stores and operating systems. You can choose not to play those games. Many people do in fact just that. But that was not the point.

Of course Tim Sweeney does not force random people at gunpoint to use their store. That's never going to be the case because there's laws forbidding him!

Re:Tim Sweeney on Apple and Google by onion2k on Friday September 11, 2020 @08:41AM (#24442093)
There's clearly a difference between a company having exclusive control over how people access a particular game on a particular platform (eg Fortnite on Windows) and a company having control over how people access all software on a platform (eg everything on iOS and Apple).
Re:Tim Sweeney on Apple and Google by parasubvert on Friday September 11, 2020 @08:50AM (#24442181)
I don’t think there’s that much of a difference, unless you want to legally classify a platform differently. Today no such legal classification exists.
Re:Tim Sweeney on Apple and Google by belltaco on Friday September 11, 2020 @11:44AM (#24443991)
How is there no difference between just installing a launcher vs throwing out your entire phone and apps?
Re:Tim Sweeney on Apple and Google by speeder on Friday September 11, 2020 @08:43AM (#24442111)
The problem is exactly those exclusivity contracts and how they were made.

Epic literally bribed devs to do deals that went back on promises, people are not just upset about exclusivity, they are upset about exclusivity of stuff they PAID FOR on other platforms, there were kickstarted games, games pre-sold for Steam, etc... that suddenly became Epic exclusive, and devs went and explicitly said they wouldn't even return the money.

It became an obvious pattern, whenever a game "became" Epic Exclusive, someone would be screwed by it, it is why people are so mad at Epic.

And before someone says that this is their way to compete... well, yes, a crappy one, their store suck, doesn't provide basic features, has no reviews for example, has a ton of dark patterns, it is super hard to get rid of your account or fix your account and so on.

Re:Tim Sweeney on Apple and Google by gsich on Friday September 11, 2020 @10:42AM (#24443346)
I don't think you know what bribe means.
Re:Tim Sweeney on Apple and Google by gruez on Friday September 11, 2020 @12:02PM (#24444187)
>Epic literally bribed devs to do deals that went back on promises

By that logic, I'm literally "bribing" the grocer every week to get groceries

Re:Tim Sweeney on Apple and Google by speeder on Friday September 11, 2020 @01:12PM (#24444908)
Depends. You bought your groceries there? You paid their price.

You offered extra money to the grocer to sell to you something that was already sold to someone else that had already paid? I would count that as a bribe, and yes, it is a corrupt thing to do.

Epic is literally paying people to go back on their word, or in some jurisdictions, literally commit a crime by not delivering on purpose something that was paid for, in some places that is called interference, in others it is called fraud.

Re:Tim Sweeney on Apple and Google by devit on Friday September 11, 2020 @08:17AM (#24441865)
Why is that a problem?

You can just install all game stores on Windows and there is no downside to doing so, and no real difference between installing the Epic store and purchasing a game there and buying the game on the game publisher's website.

Also currently Steam has a dominant position and 30% cut, and if the Epic store succeeds it will result in a more competitive situation with at least two game stores probably taking a 5-15% cut, which is a drastic improvement for everyone except for Valve, which makes Steam.

Same thing on mobile if Epic succeeds in the antitrust lawsuit with Google/Apple stores instead of Steam.

Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @09:13AM (#24442387)
How does that benefit me, Joe Customer? I’m not getting a lower price by going to EGS. I’m just getting more friction in finding a game I want to play.
Re:Tim Sweeney on Apple and Google by xaqfox on Friday September 11, 2020 @11:12AM (#24443673)
There are now more store-wide sales available ("Fall Sales" and whatnot). While at the developer's choice a game may have the same retail and sale price at different stores, since the sale dates are different, I the consumer am more likely to find and buy the game at the lower sale price. If you the consumer only want to purchase from one store it is still your choice to wait (just like timed exclusives).

Others have complained about Steam's lack of curation causing discoverability problems. It was at the height of this controversy that Epic launched their store promising better curation. Again, this helps consumers because not all consumers are alike. Some consumers do not want arbitrary moral decisions to block game availability, while others want this so that they do not have to wade through "garbage". Others, still, want to make that decision for all consumers.

Re:Tim Sweeney on Apple and Google by lern_too_spel on Friday September 11, 2020 @09:55AM (#24442848)
I get free games from EGS, just like I got free games from Amazon App Store. For the same reason that the Amazon App Store exists, I can also get open source apps from F-Droid, including apps like Newpipe that aren't allowed on the primary app store on the device.

Do you wish that the Mac App Store were the only way to get apps on your Mac?

Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @10:09AM (#24443014)
> I get free games from EGS

Free games are a marketing practice, nothing more. It's not a sustainable business practice, and it's paid for by Epic's exploitative Fortnight lootboxes. The "free games" will become part of a paid monthly subscription (or just go away entirely) when Epic feels like they have the audience they need.

And me? The value those free games might provide me is not worth the cost - being marketed to by a company whose values are quite the opposite of my own.

Re:Tim Sweeney on Apple and Google by lern_too_spel on Friday September 11, 2020 @02:40PM (#24445970)
> Free games are a marketing practice, nothing more.

It's a marketing practice that would not happen without competing stores. The end result is user benefit.

> it's paid for by Epic's exploitative Fortnight lootboxes

Why does it matter to me how it's paid for? Does not allowing competing stores change where Epic or Amazon get their money? The end result is that I benefit from Epic and Amazon getting to compete.

> being marketed to by a company whose values are quite the opposite of my own.

I find Apple's values to be opposite to my own (selling low privacy devices and lying about it, preventing me from doing general computing on my devices, etc.). With competition, I would at least have a choice of finding an app distributer like F-Droid whose values are closer to mine were I to be stuck with an iOS device.

You still haven't answered the question about whether you would prefer if your Mac didn't allow you to install apps outside of it's app store.

Re:Tim Sweeney on Apple and Google by devit on Friday September 11, 2020 @09:51AM (#24442789)
If the game store takes a lower cut, then either games will cost less, or they will be better because at least some of the game developers will choose to use the extra money to pay more employees to work on the game.

Also, if there are more stores it's less likely that entire categories of games will be unavailable to you (or available but worse due to reduced budgets) due to all game stores having rules banning them, and in general game stores are less likely to be able to enact policies that serve them at your expense.

Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @10:00AM (#24442896)
> then either games will cost less

They don't. The prices, between MTX and multiple release versions, have gone up if anything.

> they will be better

Pretty close to unuantifiable. What quantification we have, critic scores, aren't showing any movement in the ~decade since Steam got competition (Origin, GoG, etc).

The only benefit seems to be for the shareholders and corporate executives thus far.

Re:Tim Sweeney on Apple and Google by belltaco on Friday September 11, 2020 @11:46AM (#24444016)
So if Apple makes the cut 99% instead of 30% it would make no difference to the customer?
Re:Tim Sweeney on Apple and Google by sokoloff on Friday September 11, 2020 @08:05AM (#24441769)
That’s not inconsistent. Users can choose to use the Epic store or not. If they choose not to use it, they can’t buy games from that store, just like I can’t buy Trader Joe’s food if I decide to not use the TJ’s store.
Re:Tim Sweeney on Apple and Google by pharke on Friday September 11, 2020 @08:25AM (#24441936)
Exactly, people are having a hissy fit over exclusive content that has no further price than downloading a free store app. It's like whingeing about driving to another store to get the brand of ice cream that you like. I have no problem with that as long as the device manufacturer doesn't limit me to a single store. Preferably I'd like to be able to choose any store or independent content. More choices, more freedom, more competition.
Re:Tim Sweeney on Apple and Google by falcolas on Friday September 11, 2020 @09:15AM (#24442407)
Having to go to the EGS for a given exclusive game is not choice. It’s not freedom. It’s definitely not competition.

Even if I buy a game broadly available on multiple platforms, I’m not getting a discount on it for going to EGS, despite their lower cut.

Re:Tim Sweeney on Apple and Google by OCASM on Friday September 11, 2020 @11:28AM (#24443837)
It is in fact those three things. Different stores compete with each other providing different value, both users and devs having the freedom to choose to support one or the other (or all) based on their personal criteria.
Re:Tim Sweeney on Apple and Google by belltaco on Friday September 11, 2020 @11:47AM (#24444028)
Software exclusivity is definitely a choice compared to hardware exclusivity. And you don't even have to pay a cent to download the Epic launcher.
Re:Tim Sweeney on Apple and Google by flohofwoe on Friday September 11, 2020 @08:37AM (#24442050)
It's up to the developers whether they want to sign an exclusive-deal with Epic (and of course up to Epic to offer one, because it turns out this is a very sweet deal which takes a lot of risk out of a game project, and especially independent developers would be foolish not to accept it).

Apart from Epic there are many other distribution opportunities on the PC platform. This is not the case on iOS. You either make a deal with Apple - and a very lousy deal at that, or you're not on iOS (the same problem exists on game consoles).