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Re:Epic direct payment on mobile by theli0nheart on Thursday August 13, 2020 @11:18AM (#24144247)
This puts Apple in a very tough spot. Last week, Tim Cook was questioned in an antitrust hearing re: Apple's anticompetitive practices (along with Jeff Bezos, Mark Zuckerberg, and Sundar Pichai). The spotlight is already pointing right at them, so any move they make here is going to be noticed by lawmakers.

If they remove Fortnite from the App Store, Apple will probably be seen as the bad guy. After all, Epic is not taking anything off the top here; they make the same amount of money whether consumers choose to purchase through the App Store or through Epic's direct payment system.

If they keep Fortnite on the App Store, they're going to need to make a rule change to allow alternative payment methods within apps. One of Apple's main defenses during antitrust hearings was that App Review applies rules fairly and consistently. If they don't change the rules, that argument falls dead in the water.

Epic leadership knows that this is going to cause a firestorm. I'm happy that a large company with market power decided this was the right time to do this. I doubt Apple and Epic worked together on this; there's no way that this doesn't completely embarrass Apple and its App Store policies.

It will be exciting to see how this plays out, but my bet is that this is going to lead to a huge win for Apple developers.

Re:Epic direct payment on mobile by gutnor on Thursday August 13, 2020 @12:17PM (#24144969)
I'm scared of that though. Although on one end I would like to buy my kindle books straight from the app and play xcloud games, I'm thinking of the dodgier companies.

Right now I have little to worry about when I leave my kid playing a game, all the payment need to go through Apple or at least the offending app will not stay up for too long.

I want Apple to be forced to come up with a fairer solution (eg: same api, but different payment provider) rather than being strong-armed into getting rid of the current protection from dodgy apps abusing dark ux pattern.

Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @12:21PM (#24145024)
All Apple has to do to fix this is allow sideloading. They don't need to change the App Store's rules—they can make them more stringent, actually—and you can set up your child's phone to block non-App-Store installations. Heck, Epic would probably cave and accept the cost to keep Fortnite in the App Store; they tried to go around Google Play, and it seemingly didn't work out.
Re:Epic direct payment on mobile by dogma1138 on Thursday August 13, 2020 @01:11PM (#24145637)
The main reason I use an iPhone is that it doesn’t allow side loading out side of development applications and has a curated closed store.

I want an ecosystem that works and I can rely on including knowing that little to no one can side load a malicious application onto the device.

I’m also very well aware of the fact that while Apple scalps developers it’s also the reason why my devices get security updates for 6 years while Google can’t provide updates after 2.

Re:Epic direct payment on mobile by aweb on Thursday August 13, 2020 @01:19PM (#24145732)
Sorry but I'm not sure you understand how sideloading works on Android. You have to enable it explicitly for any app you want to sideload from (eg. your browser for a downloaded app, or an alternative app store like F-Droid). Afterwards, every app installation still needs to be manually approved and thus cannot be done hidden in the background. Seems pretty safe to me while still allowing more freedom to power users.
Re:Epic direct payment on mobile by danudey on Thursday August 13, 2020 @01:47PM (#24146039)
...and then a ton of apps decide "screw the app store, I'm going solo!" and people start enabling sideloading so they can try those apps, then sideloading becomes normalized and malware starts to spread without Apple having the ability to prevent it. Users who have issues with apps start hitting up Apple's support lines, and they start getting pissed off when Apple says "Sorry we can't help you, go talk to the developer. Not that we know who they are, and maybe you actually don't either, but either way you're on your own."

Plus, developers lose access to a lot of Apple's functionality, like the fact that XCode can upload LLVM bytecode so that Apple can re-optimize through new or updated LLVM backends to deliver optimized versions for new platforms, etc.

Suddenly, all the goodness that's "baked in" to the iPhone experience is gone, and the whole system starts looking like an inconsistent mess compared to the way it was before.

I wonder if some kind of hybrid approach would work; for example, a workflow like this:

1. Developers develop locally as usual 2. Developers upload to Apple via XCode as usual 3. Apple does its standard automated checks (private APIs, etc) 4. The developer can file for that app to be held "off the store"; this is rejected by Apple for some reasons (like private API usage, malware, etc.) but generally approved. Apps which do this likely lose access to some system APIs (e.g. iCloud storage, IAP) but it's a tradeoff. 5. The developer can now get an App Store link which they can give to users to find their app on the store. This is the only way to find the app; it doesn't appear in lists, search, "top paid", features, or anything of the sort. 6. Users get an app that isn't (overtly) malicious and won't definitely break in future OS updates, developers get the infrastructure benefits and automatic updates, Apple can wash their hands of any downstream issues because they know for certain that the user arrived via the developer and can make that clear to the user ("if you have problems, go talk to them. If they're misbehaving, come talk to us.")

This would make the value proposition for most developers pretty clear, but for huge entities like Epic or Microsoft, they can just bypass the system because people can come to them directly.

Re:Epic direct payment on mobile by seszett on Thursday August 13, 2020 @02:09PM (#24146285)
Is what you're describing common on Android though? Among the Android users I know, nobody seems to ever have installed an app outside of Google Play, and in my case there are only a handful of apps that I have installed outside of Google Play or F-Droid, and they are alpha quality FOSS apps that were only distributed from GitHub.

It's not clear to me that what you're describing is actually a problem that happens.

Re:Epic direct payment on mobile by bentcorner on Thursday August 13, 2020 @02:21PM (#24146436)
This isn't a problem on Android, at least from what I can see. IMO at the small scale the benefits of the play store (payment processing, discoverability, bandwidth, hosting) outweigh anything you could gain by offering your apk for direct download somewhere else.

Plus, even if you try to deploy malware you still need to get through the regular permission dialogs and other bits of Android security. I have no idea how easy/hard this is but I would be surprised if iOS performs substantially worse here.

Re:Epic direct payment on mobile by danielscrubs on Friday August 14, 2020 @02:51AM (#24154597)
You have situations where Samsung Store had a free subscription to the app Lifesum whilst the Play Store you have to pay.

In fact some of the apps could only be found on Samsung Store and it’s bundled in and from my recollection couldn’t be removed easily.

Some apps would even demand your contacts to start on Android to send to China, but on iOS wouldn’t because it’s a breach of the ToS to completely stop working with partial permissions.

Then you have the latest Android which crashes the sideloaded apps that ask for permission: https://bgr.com/2020/06/04/android-11-beta-sideloading-apps-...

I’m happy that the major mobile os is all about choice, but Apple shouldn’t follow in Googles fragmented, “let the user shoot themselves in the foot”-ways.

Would Apple become the most popular mobile os I’d hope they gave more freedom and fragmented the system but until then it’s the garden of eve that I feel comfortable with. I’m happy software companies for once gets some demands that cannot be rounded instead of this wild wild west.

Re:Epic direct payment on mobile by easton on Thursday August 13, 2020 @01:55PM (#24146124)
I mean, that hasn’t been a terrible problem on macOS. Require doing a csrutil style procedure to disable code signing requirements, and that’d be enough to scare off 99 percent of people. By default, only allow App Store and Apple registered developers (or even just the App Store).
Re:Epic direct payment on mobile by gameswithgo on Thursday August 13, 2020 @02:34PM (#24146621)
> then sideloading becomes normalized

that is what I dearly hope for!

Re:Epic direct payment on mobile by JumpCrisscross on Thursday August 13, 2020 @01:29PM (#24145856)
> You have to enable it explicitly for any app you want to sideload from

Problem is e.g. Facebook will immediately require side loading so they can install all manner of spyware that wouldn’t make it through the App Store’s vetting process.

Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @01:33PM (#24145890)
No they won't. Facebook is in the Play Store on Android, and they used the Windows 10 Store up until they abandoned their desktop client. They want the largest user-base possible, which means they want finding and installing their app to be as frictionless as possible.
Re:Epic direct payment on mobile by dfee on Thursday August 13, 2020 @01:48PM (#24146047)
Here’s a link to the Onavo app from Facebook https://en.m.wikipedia.org/wiki/Onavo#Privacy_concerns
Re:Epic direct payment on mobile by onli on Thursday August 13, 2020 @02:33PM (#24146608)
No mention of sideloading in that link, instead it mentions a Play Store and an App Store listing. It's almost as if there is a lot of dangerous crap in those stores as well...
Re:Epic direct payment on mobile by ipython on Thursday August 13, 2020 @02:53PM (#24146856)
Expand the “Facebook research” section.
Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @03:15PM (#24147140)
I have conflicted feelings about "Facebook Research", but where I always end up is this: if citizens of a free society want to give away their data in exchange for a couple extra dollars a month, they should have that ability in a free society. People can and should be educated of the risks so they can make informed decisions, but trying to stop it is ultimately a fruitless errand (Even as Facebook is a pile a scum, don't misunderstand me.)

And it's all somewhat beside the point, isn't it? Facebook Research was usable on iOS. By the time Apple put an end to it, the backlash had become so significant that Facebook pulled the program from Android anyway.

Re:Epic direct payment on mobile by saagarjha on Thursday August 13, 2020 @04:00PM (#24147909)
The real problem I think is that it is extremely hard to get users to understand what exactly they are signing up for when they do that…
Re:Epic direct payment on mobile by MarkSweep on Thursday August 13, 2020 @04:08PM (#24148044)
This assumes that side-loaded applications have less restrictions than store apps. The same sandbox restrictions and permission prompts could be applied to a side-loaded app as a store app.
Re:Epic direct payment on mobile by dogma1138 on Thursday August 13, 2020 @01:33PM (#24145891)
I have android devices too I know that all you need to do is tick a box, and there are apps on the Google Play Store that literally direct you to do that. Not to mention once that is a possibility the system is less secure, you btw can also side load apps without that tick box if you know what you are doing especially if developer options have been enabled.
Re:Epic direct payment on mobile by Fargren on Thursday August 13, 2020 @01:14PM (#24145680)
> I want an ecosystem that works and I can rely on including knowing that little to no one can side load a malicious application onto the device.

I don't understand this, can you explain why? As long as you don't sideload on your own phone, why would having the option be a problem?

Re:Epic direct payment on mobile by ascagnel_ on Thursday August 13, 2020 @01:28PM (#24145833)
When you're stuck being the "computer person" in a family, it means you need to manage things like people's laptops that have somehow associated .exe files with MS Word or a game suddenly starting in the background and making a bunch of noise on Android (I've dealt with these first-hand). There's a market for devices that give power users some access, but not so much they can cause problems. Right now, I somewhat selfishly suggest iPhones/iPads to family members, because they live near enough to Apple stores that I don't have to be the one supporting them, and that the devices are harder to put into a state where the unpredictable starts happening.
Re:Epic direct payment on mobile by Barrin92 on Thursday August 13, 2020 @02:03PM (#24146217)
>When you're stuck being the "computer person" in a family, it means you need to manage things like people's laptops that have somehow associated .exe files with MS Word or a game suddenly starting in the background and making a bunch of noise on Android (I've dealt with these first-hand).

The things you can do with the phone are already more dangerous and hazardous than say, manually approved, developer-mode sideloading.

Following this logic, why is the phone even allowed to get phone calls from non-Apple approved numbers?, or mail from non-Apple approved email addresses?

Like at what point does this logic actually stop, because for someone who somehow manages to install malware after having to tap on some arcane menu seven times in a row every service on that phone is a minefield

Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @01:37PM (#24145920)
Chromebooks also seem to fill this need fairly well—I know a lot of people in your situation choose them for family members. This appears to work despite the fact that you can unlock a Chromebook's bootloader and do whatever you like.
Re:Epic direct payment on mobile by pb7 on Thursday August 13, 2020 @01:32PM (#24145882)
Presumably because app developers might choose not to go through the curated App Store route and in turn, cut corners or do shady things just because they can. Imagine if Tik Tok was only available to side load -- they'll scrape whatever they want/can and teens aren't going to risk FOMOing for that alone.
Re:Epic direct payment on mobile by Fargren on Thursday August 13, 2020 @01:39PM (#24145953)
I don't think that would happen. You can sideload into Android but as far as I know no one sideloads Tik Tok, you just get it through the store. I'm not saying it can't happen, but I just don't see it as a reason for not owning a device that allows sideloading (unless you mean that one could oppose sideloading in principle and boycott devices that allow it?)
Re:Epic direct payment on mobile by pb7 on Thursday August 13, 2020 @01:56PM (#24146134)
Well yeah, there's no current reason to sideload it because it's available on the store. But imagine they wanted to do something that Google wouldn't allow -- now they can do that thing and offer the app for sideloading only.

If the US ban reasons are valid and Google is forced to remove it from the store for those reasons, then sideloading TikTok would be this exact situation I'm describing.

--

Let me restate it like this. Company A wants access to iOS app market. Their app does X, Y, and Z. Z is frowned upon but X and Y are pretty valuable. In a world with no rules (i.e. sideloading), they'll do X, Y, and Z and consumers will have to put up with Z. In a world with rules (i.e. App Store), they will have to omit Z even though it's good for business because that's the only way they can do business in X and Y.

Re:Epic direct payment on mobile by tomp on Thursday August 13, 2020 @02:19PM (#24146417)
TikTok already scrapes whatever they want. How does Apple’s review process help?

Also, sideloading doesn’t necessarily mean there’s no access controls or permissions on iOS any more. Though Apple might have to step up security and fixore bugs.

Re:Epic direct payment on mobile by dogma1138 on Thursday August 13, 2020 @05:42PM (#24149757)
Because having that options undermines the trust model of the device I am using and more importantly of the devices of others I communicate with.

And yes I do have different policies for sharing info with people on Android vs iPhones.

Re:Epic direct payment on mobile by gameswithgo on Thursday August 13, 2020 @02:34PM (#24146612)
>I want an ecosystem that works and I can rely on

I've been on the Internet a long time and can't say that closed stores have led to any kind of quality of experience improvement for me. the apple store is full of misleading, garbage apps trying to exploit people.

Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @01:16PM (#24145691)
They can, if they exploit an iOS vulnerability, as has been done many times in the past. Is this so different from using vulnerabilities to bypass a permission prompt?
Re:Epic direct payment on mobile by dogma1138 on Thursday August 13, 2020 @01:35PM (#24145910)
Yes because on Android it’s much easier and also requires much less complicated/expensive exploits abuse including leveraging the users themselves.
Re:Epic direct payment on mobile by gutnor on Thursday August 13, 2020 @12:48PM (#24145377)
The problem with that is that it is all or nothing. The milder approach I had in mind was that apps require you to register an account outside the app (like amazon) but the purchase is initiated inside the app and outside Apple api.

At the beginning that will be easy to simply not register and not use games that require registration. But well, micro-transaction started that way and nowadays all the major player do it that way.

Platform like XCloud that bundle various games from various studio will be used, and that basically mean you have a single app in your iPhone that can download a variety of content, all outside the control of Apple.

I'm not an idiot, I will whitelist and use the tool available in said platform, but that's one more thing to care about. One problem for which Apple just worked for me and won't anymore.

Re:Epic direct payment on mobile by judge2020 on Thursday August 13, 2020 @01:39PM (#24145947)
If i'm not mistaken, Apple doesn't even have a "separate wallet" requirement like Consoles do where, if you have a cross-platform game with virtual currency, you have to keep currency purchases made on one platform separate from currency purchases made on competitor's platform - Eg. in Fortnite, purchasing $10 of VBucks on the Nintendo Switch means you have to spend those VBucks in the in-game store while on the Switch, you can't go to your PC and spend them or combine them with VBucks you've purchased from Epic directly.
Re:Epic direct payment on mobile by alexeldeib on Thursday August 13, 2020 @12:38PM (#24145263)
From the original article, this also sidesteps google play.
Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @01:27PM (#24145830)
Sure, I just don't think Epic has a very strong argument there. I mean, who knows what lawmakers will think, but if I was the one to decide, I would tell Epic tough luck.

Consumers can choose to side-step the Play Store with a few taps. iOS users would need to throw out their phones.

Re:Epic direct payment on mobile by celticninja on Thursday August 13, 2020 @12:51PM (#24145412)
I don't think that Google has the same requirements as apple, vis a vis, all payments need to go through apple app store, which includes subscriptions or coin purchases.
Re:Epic direct payment on mobile by minhazm on Thursday August 13, 2020 @01:08PM (#24145603)
They both have very similar policies. Why do you think Epic took Fortnite off of the Play store in the first place?
Re:Epic direct payment on mobile by dogma1138 on Thursday August 13, 2020 @01:14PM (#24145679)
They do, the only difference is that unlike Apple Google just takes the money and gives the users nothing in return.
Re:Epic direct payment on mobile by fomine3 on Thursday August 13, 2020 @08:31PM (#24151744)
Actually Google provides reword program (Play Points) but Apple doesn't.
Re:Epic direct payment on mobile by dogma1138 on Friday August 14, 2020 @04:05AM (#24155167)
I’ll take 6+ years worth of updates for my devices instead, Google drops support even to their own Pixel line within 2 years.
Re:Epic direct payment on mobile by cortesoft on Thursday August 13, 2020 @12:30PM (#24145173)
If your kids tried to pay through an alternative payment system, they would have to enter their credit card info.
Re:Epic direct payment on mobile by Hokusai on Thursday August 13, 2020 @12:33PM (#24145205)
> I'm thinking of the dodgier companies. Right now I have little to worry about when I leave my kid playing a game, all the payment need to go through Apple or at least the offending app will not stay up for too long.

Nothing stops dodgier companies to ask your kid a credit card number.

If you trust an app and it charges you in a dodgy way, you can claim that charge with your credit company.

On-line transactions work in computers, it is not different in a phone. Phones are just computers nowadays.

A tech company that is your bank, your ID, your messaging system, your location system,... is 1984 level of scary.

Re:Epic direct payment on mobile by closeparen on Thursday August 13, 2020 @12:41PM (#24145300)
The App Store review process stops it.

To dispute charges that were indeed made by a member of your household, you usually have to file a police report against them.

The method of paying for things online by shared secret numbers is insane. Phones permit much more reasonable payments architectures, since they can sign transactions with their TPMs instead of spraying your credit card number everywhere. We should see phones replace credit card entry even for transactions started on desktops.

Re:Epic direct payment on mobile by Hokusai on Thursday August 13, 2020 @01:11PM (#24145635)
> We should see phones replace credit card entry even for transactions started on desktops.

The two banks I use already have this, as many other banks. I already have to trust my bank, they literally have my money. I pay my taxes and sign them thru my bank, I do transfers, I pay subscriptions, etc. everything with my bank signature.

Apple is what is stopping more apps to use my bank signature to pay directly thru it. Apple is stopping more secure banking to able to take a piece of the cake.

> The App Store review process stops it.

No, that is not how apple review process works. Many content is server-side. Pop-ups are send from the server to your game/app. Games and app have browsers that can render anything and communicate anywhere.

The App review process may catch some obvious things, but it cannot know what an app connected to the internet is going to do.

Even malware, that should be way easier to detect and stop , way easier than to stop a pop-up asking for your credit card, pass thru their system: https://www.wandera.com/ios-trojan-malware/

Re:Epic direct payment on mobile by judge2020 on Thursday August 13, 2020 @01:45PM (#24146001)
> Even malware, that should be way easier to detect and stop , way easier than to stop a pop-up asking for your credit card, pass thru their system

Ah yes, one of the scarier trojans to hit your phone: click-jacking for ad fraud.

> The apps communicate with a known command and control (C&C) server to simulate user interactions in order to fraudulently collect ad revenue.

I'd download this malware any day over the actually-malicious Android malware that's out there: https://forensics.spreitzenbarth.de/android-malware/

Re:Epic direct payment on mobile by strbean on Thursday August 13, 2020 @02:35PM (#24146634)
Cool. That doesn't in any way counter the arguments you replied to regarding asking kids for credit card info.
Re:Epic direct payment on mobile by MiguelHudnandez on Thursday August 13, 2020 @12:39PM (#24145266)
Amazon has already stepped over the line a little bit with their Audible app. Months ago they made it possible to redeem your credits in-app instead of prompting you to use a web browser to do that.
Re:Epic direct payment on mobile by ffggvv on Thursday August 13, 2020 @04:11PM (#24148089)
no offense but your child rearing worries shouldn’t force some rule on every consenting adult. maybe watch them or control what they do or apple can build a child mode.

but it’s not an excuse to limit our freedoms

Re:Epic direct payment on mobile by owenwil on Thursday August 13, 2020 @12:24PM (#24145088)
Wha? There are ways around this. Apple could just build sanctioned support for specific payment gateways (e.g Stripe/Adyen) and subject them to rules as a part of the app review process in the same way they are now. It doesn't need to be binary; it's just that they want to paint the picture as if it'll be a wild west of payments if they have to change that, even though they have the power to build safer alternatives.
Re:Epic direct payment on mobile by buzzy_hacker on Thursday August 13, 2020 @12:37PM (#24145242)
That’d be an improvement over a monopoly, but still an oligopoly.
Re:Epic direct payment on mobile by strbean on Thursday August 13, 2020 @02:38PM (#24146678)
That presumes a small number of options. They could just support a large number of processors and we're all good.
Re:Epic direct payment on mobile by danmur on Friday August 14, 2020 @07:18AM (#24156464)
Payments for whatever (eg Amazon) can still go through the web browser can't they? What stops kids doing that?
Re:Epic direct payment on mobile by m463 on Friday August 14, 2020 @01:23AM (#24153964)
I would like to play games I compiled (without asking permission)
Re:Epic direct payment on mobile by tekkk on Thursday August 13, 2020 @05:35PM (#24149657)
Those who would give up freedom over safety something something..

Should every Apple user have to be tied down to Apple Store because kids and grannies can be dummies when downloading apps? Surely it should be easy to put parental controls and block all the dodgy apps and so forth. So things can stay the same for those who wish to remain in the App Store while having the ability to exercise your personal freedom to decide which apps you want to install on a device you own and paid good money for.

Re:Epic direct payment on mobile by lifty on Thursday August 13, 2020 @11:38AM (#24144472)
I bet that Epic execs also talked behind the scene with other execs in the industry to garner support in case Apple cracks down hard on Epic and removes Fortnite from the app store. If more studios/developers join the cause, they can definitely apply big pressure on Apple.
Re:Epic direct payment on mobile by kingbirdy on Thursday August 13, 2020 @01:37PM (#24145922)
Fortnite is popular enough to count as "big pressure" all on its own. I couldn't find recent numbers, but as of 2018 they had over 100M installs and were doing over $1M/day in revenue[0] and by early 2019 they'd already done more than half a billion[1].

[0]: https://venturebeat.com/2018/07/30/fortnite-clears-100-milli...

[1]: https://www.gamesindustry.biz/articles/2019-02-08-fortnite-i...

Re:Epic direct payment on mobile by triangleman on Thursday August 13, 2020 @03:01PM (#24146953)
Weird, I thought Fortnite was free to play. What could people possibly be spending money on?

Edit: Also I thought Fortnite was a FPS. How can you play that on iOS?

Re:Epic direct payment on mobile by kbr on Thursday August 13, 2020 @03:04PM (#24146999)
They pioneered the "battle pass" model for cosmetic items, and their constant release of skins, dances, etc can create a lot of recurring revenue I imagine.
Re:Epic direct payment on mobile by triangleman on Thursday August 13, 2020 @03:11PM (#24147091)
Weird, on the one hand I'm thankful to hear it's not "pay to win" stuff, but on the other, wow that's a lot of skins and dances!

Edit: Insert joke about Quantitative Easing here

Re:Epic direct payment on mobile by kbr on Thursday August 13, 2020 @06:04PM (#24150057)
Yup, I think they definitely found the sweet spot for making revenue from games — offering players sweet returns if they keep playing (you buy the battle pass for 1000 vbucks, but you can earn back 1500 just from playing casually) while still keeping it relatively competitive and not "pay to win". They did host a $30 million world cup event after all :)
Re:Epic direct payment on mobile by uncoder0 on Thursday August 13, 2020 @11:53AM (#24144677)
Many mobile games are built on unreal. They could make this an option for developers to simply 'turn on' in their mobile games built on their engine.
Re:Epic direct payment on mobile by dpcan on Thursday August 13, 2020 @12:49PM (#24145395)
If Apple removes Fortnite from the app store, it'll become a class action lawsuit in my opinion. Kids have spent hundreds, maybe thousands, of dollars on vbucks on their phones. If you just take that away..... you owe some people some money.
Re:Epic direct payment on mobile by djsumdog on Thursday August 13, 2020 @10:26PM (#24152515)
I don't play Fornite. Can you access your same character/account on other platforms? (can you switch to PC or PS4)?
Re:Epic direct payment on mobile by crispyporkbites on Thursday August 13, 2020 @01:45PM (#24146016)
If it’s deleted from the App Store it will still be on their phones.

Either way I don’t think there’s a legal precedent for a class action

Re:Epic direct payment on mobile by Semaphor on Thursday August 13, 2020 @02:01PM (#24146194)
> If it’s deleted from the App Store it will still be on their phones.

But you won’t be able to update any more (unless that is via side-channel? I don’t know how mobile games work), which, for a multiplayer game, is as good as deleting it.

Re:Epic direct payment on mobile by spanhandler on Thursday August 13, 2020 @12:39PM (#24145273)
As a user, I'm torn. I want to see enough pressure put on Apple that their app store cut is reduced, and ideally (though somewhat unrelated to this) the store experience for users improves.

But I definitely don't want to see more stores or payment methods for digital goods on my i-devices.

Re:Epic direct payment on mobile by JamesSwift on Thursday August 13, 2020 @02:07PM (#24146256)
Why would an additional option be a bad thing? I assume all the apps would move to something similar to what epic is doing: offer apple pay _in addition_ to another option. What is the downside to that other than pressure on apple to reduce their cut to be more competitive?
Re:Epic direct payment on mobile by dannyw on Thursday August 13, 2020 @01:38PM (#24145932)
I have no problems paying through a wide variety of payment processors on the web: Shopify, Stripe, PayPal, Braintree, Amazon, whatever.

What’s the concern? All cards are zero liability, and you should be checking your statements anyway due to fraud risks.

Re:Epic direct payment on mobile by spanhandler on Thursday August 13, 2020 @02:08PM (#24146270)
It's nice to have one part of my life where I don't have to figure out who to ask for a refund if things go sideways, wonder how much of a hassle that'll be, and don't even have to think about whether a transaction is reasonably safe. Do I want that to be my entire life? No. But I'm very, very happy not to have to wade through a shady bazaar to pay for commercial software on my phone and tablet. I've got enough stress navigating private bureaucracy in the entire rest of my life. Having one that's very simple is nice. I don't want it to get less simple.
Re:Epic direct payment on mobile by dageshi on Thursday August 13, 2020 @02:24PM (#24146492)
You can have competition or you can have simple, you can't have both.
Re:Epic direct payment on mobile by spanhandler on Thursday August 13, 2020 @02:35PM (#24146629)
I benefit from competition between app providers in a variety of ways on the App Store, just not competition on payment methods. That competition is provided by Android—if that weren't around, and thriving, I'd worry a lot more about Apple's mandating a payment method on iOS. As it is, as a user, it's pretty much purely a benefit to me.
Re:Epic direct payment on mobile by marta_morena_25 on Thursday August 13, 2020 @01:49PM (#24146059)
It's not. That only applies to the US & Canada. In a lot of other countries it can be extremely difficult to impossible to do something in case of credit card fraud.

Besides that, entering card info is a chore. Same as I don't want to signup for every app (which is solved by apple login mostly), I don't want to enter payment info for every app (and update it whenever the card expires lol).

Re:Epic direct payment on mobile by wy35 on Thursday August 13, 2020 @05:59PM (#24149991)
In my opinion, more competition is better for the consumer, even if these is a slight hit to convenience. That's simply the nature of more choices -- the freedom to choose results in the burden of choosing.

But obviously I cannot make a blanket statement on all consumers since many of them do value a small increase in convenience very highly.

Re:Epic direct payment on mobile by 2OEH8eoCRo0 on Thursday August 13, 2020 @04:49PM (#24148863)
>I definitely don't want to see more stores or payment methods for digital goods on my i-devices.

Why don't you not use it or go elsewhere then? Everyone who uses iPhone to play games just got told to switch to Android. It's easy to switch!

Re:Epic direct payment on mobile by ihumanable on Thursday August 13, 2020 @02:18PM (#24146403)
I agree with most of your statement, but I have a question about this bit

> After all, Epic is not taking anything off the top here;

Apple and Google take 30% and they are giving a 20% discount if you pay directly, so isn't there a 10% difference that they would be taking "off the top"?

Or am I missing something?

Re:Epic direct payment on mobile by haraldurt on Thursday August 13, 2020 @04:19PM (#24148260)
The percentages aren't quite additive like that. Say Epic gets $1 per sale, and the consumer pays $1.3 with the 30% Apple cut. A discount of ~23% (1/1.3) gets the sale price back down to $1. Include chargebacks and such for the missing ~2%.
Re:Epic direct payment on mobile by Cu3PO42 on Thursday August 13, 2020 @02:22PM (#24146445)
That 30% includes payment processing. Taking into account the probably relatively high chargeback rate (I'm thinking of kids using their parents' card), that might make up for 5% or more. So they may be taking a little off the top, but not a ludicrous amount.
Re:Epic direct payment on mobile by dageshi on Thursday August 13, 2020 @02:23PM (#24146461)
I think it would be a rough percentage that covers credit card fees in most circumstances. Perhaps they are making some small percentage but it's probably closer to 5%?
Re:Epic direct payment on mobile by pjmlp on Thursday August 13, 2020 @03:05PM (#24147016)
It is already gone from the store.
Re:Epic direct payment on mobile by GeneralTspoon on Thursday August 13, 2020 @03:24PM (#24147288)
Woah - so it is!

I'm glad Epic are giving this issue so much publicity - I think consumers seeing the pricing effects of the 30% App Store/Play Store cut is the only way to get people to care about this stuff.

Re:Epic direct payment on mobile by pjmlp on Thursday August 13, 2020 @03:31PM (#24147403)
I on the other hand think that Epic and others have no reason to complain, if they had to give the slices that Vodafone, O2, and many other European operator managed stores used to ask for j2ME, Symbian and ringtones, then yes they would have such reason.
Re:Epic direct payment on mobile by douglaswlance on Thursday August 13, 2020 @12:14PM (#24144930)
>If they keep Fortnite on the App Store, they're going to need to make a rule change to allow alternative payment methods within apps.

That is already allowed. It's a common misconception.

Re:Epic direct payment on mobile by mrpippy on Thursday August 13, 2020 @12:20PM (#24145012)
No, alternate payment methods are not allowed for selling digital goods.
Re:Epic direct payment on mobile by judge2020 on Thursday August 13, 2020 @12:32PM (#24145194)
This is only true for physical goods. Digital goods that will affect the app must go through in-app purchases.
Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @12:17PM (#24144978)
It is? For digital purchases?
Re:Epic direct payment on mobile by samcat116 on Thursday August 13, 2020 @03:06PM (#24147029)
Amazon has a special exception for Prime video[0].

[0]: https://www.theverge.com/2020/4/1/21203294/amazon-prime-vide...

Re:Epic direct payment on mobile by Wowfunhappy on Thursday August 13, 2020 @03:19PM (#24147189)
Right, and Epic doesn't. I think this hurts Apple's case if anything, because it means App Store rules do not apply equally!
Re:Epic direct payment on mobile by joezydeco on Thursday August 13, 2020 @03:27PM (#24147331)
It was an exception granted to streaming video apps starting back in 2016. Amazon Prime is just the newest entry.

https://www.theverge.com/2020/4/1/21203630/apple-amazon-prim...