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Re:When a customer refunds your paid app, Apple refunds its ... by bronzeage on Wednesday July 29, 2020 @11:40AM (#23987881)
App stores need heavy regulations. It's not only Apple but Google and even steam to a small extent. Apple is of course the biggest offender as they heavily guard their monopoly with code signing enforcement. This shouldn't have been legal. They are the very definitions of predatory competition squashing monopolies.
Re:When a customer refunds your paid app, Apple refunds its ... by AnIdiotOnTheNet on Wednesday July 29, 2020 @12:08PM (#23988339)
I don't see what kind of regulation Steam needs. They are hardly the only storefront on the platforms they support, aren't the default one, have almost no exclusive content, and don't even take a cut if you sell Steam keys on other stores.

What is there to regulate? If you don't like their terms you can sell on a different store or distribute yourself, there's nothing stopping you like there is on a typical iPhone or Android device. And frankly their terms are pretty damned fair. For the longest time they took such a hands-off approach to their marketplace that people got angry about that instead!

Re:When a customer refunds your paid app, Apple refunds its ... by erk__ on Wednesday July 29, 2020 @12:26PM (#23988557)
Steam did not offer refunds at all until they came into trouble for it in Australia and the EU. That is what regulations are for.
Re:When a customer refunds your paid app, Apple refunds its ... by throwaway45349 on Wednesday July 29, 2020 @12:35PM (#23988658)
Other than lack of refunds and poor support for a decade, Steam was still the most consumer friendly app store. They got everything else right.
Re:When a customer refunds your paid app, Apple refunds its ... by jandrese on Wednesday July 29, 2020 @12:44PM (#23988781)
The family plan settings on an account are certainly not an example of getting it right. You can share a library, have multiple linked accounts, but the instant any one of those accounts fires up a game all other accounts are locked out of the entire library. Not just the game that is currently running, but the everything. Valve missed the entire point of having a family account setup and every time I mention this I get “shut up pirate” as the response because having kids isn’t a valid use case.
Re:When a customer refunds your paid app, Apple refunds its ... by AnIdiotOnTheNet on Wednesday July 29, 2020 @01:14PM (#23989149)
> The family plan settings on an account are certainly not an example of getting it right.

What other stores have a family plan at all?

Re:When a customer refunds your paid app, Apple refunds its ... by VRay on Wednesday July 29, 2020 @01:52PM (#23989621)
Basically every internet game/app store does this differently. Google's, Apple's, Xbox, PlayStation

I think even the Nintendo Switch is more fair about it, but I haven't checked it directly

This has burned me really badly. I had an account with hundreds of Steam games, and then my dad got hooked on some of the VR games I'd bought and set up on a Vive machine in the living room upstairs. I had to make a new account to be able to play new games. Then my nephew got hooked on one of the games on the new account, so I ended up giving it to him and making a third account for myself. That one only has a couple of games on it, since I've mostly just transitioned to playing stuff on GoG and the Nintendo Switch

Re:When a customer refunds your paid app, Apple refunds its ... by jandrese on Wednesday July 29, 2020 @03:15PM (#23990515)
Netflix. Amazon Prime. HBO. Disney+. HULU. Epic. Microsoft. GOG. Apple App Store. Google Play.

In most cases the regular plan is the family plan because most people live in a family and the extra features don’t harm people with individual accounts at all.

Re:When a customer refunds your paid app, Apple refunds its ... by AlfeG on Wednesday July 29, 2020 @01:21PM (#23989234)
Play Store
Re:When a customer refunds your paid app, Apple refunds its ... by kej on Wednesday July 29, 2020 @01:22PM (#23989257)
It's not close to an ideal solution, but I've started working around this by distributing all new games I get between three different accounts, all part of the same family. That way playing a game only renders 1/3 of the library unavailable to others, instead of all of it.
Re:When a customer refunds your paid app, Apple refunds its ... by efreak on Wednesday July 29, 2020 @02:39PM (#23990151)
If the games you play are single-player (mine are), then simply run steam in offline mode to play your games. That way anyone sharing your account is unaffected. You can also use shady steam_api.dll replacements to not tell Steam you're playing at all (I'm actually quite glad something like this exists, I've been locked out of shutdown activation servers and other dead platforms in the past)
Re:When a customer refunds your paid app, Apple refunds its ... by freehunter on Wednesday July 29, 2020 @02:50PM (#23990282)
My biggest complaint about Steam is Valve’s retail sales. They sell a DVD with the installer for Steam and then you have to download from Steam even though you’re holding a physical DVD in your hands.

Me as a kid on Christmas morning 2004 unwrapping the Half Life 2 disc only to realize it’s a 6.5GB download over my 14.4k dial-up connection. My parents bought the physical disc for a reason, because we had a shitty Internet connection.

They definitely did not get everything else right.

Re:When a customer refunds your paid app, Apple refunds its ... by ihuman on Wednesday July 29, 2020 @03:09PM (#23990463)
I'm surprised you couldn't install the game itself from the disc. My physical copy of the orange box installed steam, but it also game with the game data on multiple discs.
Re:When a customer refunds your paid app, Apple refunds its ... by benologist on Wednesday July 29, 2020 @01:29PM (#23989358)
Steam actively banned users for getting chargebacks and defrauded ~20,000 Australians seeking refunds, Australia's like 5% of their users so they probably defrauded several hundred thousand more people worldwide. They're not a consumer-friendly company at all they just had an epiphany about their liability and updated their refund policy while being sued for a little tiny fraction of their thievery.
Re:When a customer refunds your paid app, Apple refunds its ... by Andrew_nenakhov on Wednesday July 29, 2020 @04:28PM (#23991214)
Steam is not a monopoly. You can install other stores and you can acquire and install software directly on your computer.

AppStore and, to lesser extent, Google Play are monopolies, that severely restrict rights of their users, no matter what people say that 'Apple is not a monopoly because you can buy another phone'

Re:When a customer refunds your paid app, Apple refunds its ... by bitexploder on Wednesday July 29, 2020 @11:50AM (#23988065)
I remember when we didn’t have app stores. All we really need is decentralized app publisher trust. Centralized app publishing will always be abused by the publisher in the long run. It’s just too powerful and tempting to not stack the deck in your favor as the app store owner.
Re:When a customer refunds your paid app, Apple refunds its ... by hombre_fatal on Wednesday July 29, 2020 @12:02PM (#23988268)
What if the choice really is to only make things lucrative for restrictive shop owners vs malware authors? So far those have been the only two options.
Re:When a customer refunds your paid app, Apple refunds its ... by bitexploder on Wednesday July 29, 2020 @02:58PM (#23990352)
I think Microsoft did a good job with its drivers program. It was solving different (but similar) goals, and the bar was kind of high, but they essentially did a good job with their driver signing system. A web of trust approach is not horrible. You should know the reputation of software publisher before you install an app. App stores do a lot of static analysis and screening, and they yank unsavory apps, but their profit motive is suspect and inevitably biases them towards maintaining that model rather than giving the optimal environment that favors users and publishers.
Re:When a customer refunds your paid app, Apple refunds its ... by shi314 on Wednesday July 29, 2020 @12:28PM (#23988586)
What if choice to maximize revenue by all means. Like creating extra costs for developers or creating obstacles for developers who have lucrative business and it wants to control it too.

Btw, curating is basic responsibility of every storefront. It's something even your Brick and Mortar Store does.

Re:When a customer refunds your paid app, Apple refunds its ... by rabuse on Wednesday July 29, 2020 @11:55AM (#23988141)
This is specifically why I want web browsers to interface with mobile devices better. The walled garden these stores are absolutely infuriates me.
Re:When a customer refunds your paid app, Apple refunds its ... by Spivak on Thursday July 30, 2020 @12:04AM (#23994547)
If the web really did take over you don’t think platforms would be any less restrictive when they control the main browser on their respective platforms?
Re:When a customer refunds your paid app, Apple refunds its ... by simonh on Wednesday July 29, 2020 @12:04PM (#23988290)
The iPhone is an Apple product. The App Store is an Apple product. The libraries and development tools needed to create iOS apps are Apple products.

Traditionally the company that develops a product gets to decide what features that product has. There are various laws that require a product be safe to use, is not misrepresented and does what it is advertised to do, but beyond that there are very few actual features of products that they are required by law to have. Maybe some standards they need to meet.

Sometimes companies will invite other companies to join them in adding features to a product. A TV company might add licensed audio technology from Dolby, a car company might add licensed software for infotainment or navigation software, and they may charge their customers for the added software features.

This is how games consoles work, you buy the console from the manufacturer, who licenses other companies to write games for their product as add-on modules. In the past CDs and cartridges were used, but now this often happen via downloads. These games are developed using the console manufacturers tools, run against their code libraries on the device and are clearly an extension of their product. This has been an established approach for many decades. When my kids were toddlers I bought an educational toy where you could buy little cartridges for it that added educational features.

That's all the App Store is. It's a feature added by Apple to their product for adding optional features to the device. As in many cases in the past, across many types of device, this is a feature added by the manufacturer and your relationship as a customer remains with them.

There is no law requiring that a device containing a computer, be it a car, TV, games console, phone or whatever have any specific features to enable loading additional software. That's just not a requirement that exists, and if a device does have a mechanism to add or update its software, there are no laws about how that must or must not be implemented, that I'm aware of anyway.

If you disagree that this is the way it should be that's fine, that's absolutely your right, but can you explain how such laws should be drafted. What kinds of requirements should be put on manufacturers? Under what criteria should they apply and to what devices?

If you think Apple has failed to comply with some law in the way they implemented their products, I'd appreciate some clarity about exactly what you think Apple has done wrong, and how that should be redressed.

Re:When a customer refunds your paid app, Apple refunds its ... by hrhrhrd on Wednesday July 29, 2020 @12:20PM (#23988495)
Anti-monopoly legislation seems like a good starting place. Game console app stores are, at least in my opinion, equally exploitative, but Apple is one of the most problematic publishers out there. Being able to run whatever software you want on general purpose hardware isn't what this is about (although you should be able to, as the FSF has been saying for years). It's that Apple can't monopolise the market like this, so the government should be able to force them to allow competing app stores.
Re:When a customer refunds your paid app, Apple refunds its ... by simonh on Wednesday July 29, 2020 @12:30PM (#23988599)
Apple has a monopoly on designing the features of it's products and on deciding who they do business with and on what terms, that's all. What other monopoly do they have?

Youre not actually answering my questions. Exactly what features should Apple, Samsung, Pinephone, etc be required to implement? How should we decide what products these new requirements should apply to? Who gets to specify those features and certify compliance?

Re:When a customer refunds your paid app, Apple refunds its ... by rpdillon on Wednesday July 29, 2020 @03:28PM (#23990651)
I'd advocate for letting customers choose where they get their software after they've bought a device. Artificially coupling device and software repository increases switching cost, stifling competition.
Re:When a customer refunds your paid app, Apple refunds its ... by hrhrhrd on Wednesday July 29, 2020 @12:51PM (#23988859)
I'm not a legislator, but I'd like to be able to run an app store of my choosing. I'd like to be able to use my general purpose computing device as a general purpose computer, instead of Apple's business connections deciding who I get to do business with. So far as not implementing features, if the bare tech were exposed, I'm sure people would be very happy to implement it outside of Apple. Just because they perpetuate the platform doesn't mean they should control how I use it. As to implementation (i.e. enforcement), that's just whataboutism because the government is more than capable of regulation.
Re:When a customer refunds your paid app, Apple refunds its ... by simonh on Wednesday July 29, 2020 @12:57PM (#23988946)
I think this is where we get into the weeds. How do we specify what is a general purpose computer? How do we specify a legally mandated mechanism for installing software? I'm not expecting you to do so now obviously, but isn't the fact that it's so hard part of the problem? This is an incredibly tricky area to start legislating about. Theres much more to this to hitting Apple with a 'monopolist' stick.
Re:When a customer refunds your paid app, Apple refunds its ... by newen on Wednesday July 29, 2020 @03:27PM (#23990637)
This is why there are regulatory bodies and people's entire career devoted to this. The government can create regulatory bodies to answer these questions and then regulate companies.
Re:When a customer refunds your paid app, Apple refunds its ... by simonh on Wednesday July 29, 2020 @04:06PM (#23990982)
I don’t think saying it’s someone else’s problem to sweat the details cuts it. It sounds too much to me like wanting to wave a magic wand to make the problem go away, but there is no magic wand. Never, in any of the debates I’ve had on this, any of the blog posts a I’ve read about it, even the EFF articles about this (and organisation I have enormous respect for), has anyone actually tackled this issue of saying how a law like this would work in any specific way and what devices it should or should not apply to, specifically.
Re:When a customer refunds your paid app, Apple refunds its ... by peeters on Wednesday July 29, 2020 @12:18PM (#23988463)
OP didn't say Apple was breaking the law. They said that they need to be regulated. There's a difference. Make all the equivalences you want, at the end of the day the government has a mandate to regulate business practice to benefit the consumer. If that means treating a mobile phone as a platform but not a game console, so be it.
Re:When a customer refunds your paid app, Apple refunds its ... by terrortrain on Wednesday July 29, 2020 @12:15PM (#23988424)
It's different when TV manufactures put Dolby in charge of advertising and supporting the feature. Then charge them a cut of their profit, with little to no recourse or dispute mechanisms.

Besides that, it could be argued that running software is the feature. What software does is not a feature of the iPhone. Like a recipe is not a feature of a stove.

We are buying the device, it's a tool, and we should control how it's used.

Re:When a customer refunds your paid app, Apple refunds its ... by simonh on Wednesday July 29, 2020 @12:26PM (#23988565)
Apple's view is that the third party software that runs on their phones, which they provide to you and which they charge you for, very much is a feature of their phones.

I agree it's a tool and you should control how it's used, but you're demanding that Apple implement specific features for you that they don't want to implement. How do you intend to coerce them into doing that? Who gets to specify precisely how those features are implemented?

I agree that what you do with your phone after you bought it should be up to you. If you can find a way to jailbreak it, I think you should be allowed to do that. In fact I've jai-broken iPhones and iPod Touches before. However I don't think I have a right to tell apple how they make their products, or to force them to implement features for me that I get to specify.

Re:When a customer refunds your paid app, Apple refunds its ... by totalZero on Wednesday July 29, 2020 @02:28PM (#23990028)
A stove is not a satisfying example. The recipe in this case is developed using Apple's kitchen utensils and delivered in a recipe book printed by Apple. There are entanglements between Apple and the Developer that go beyond the "tool vs method" abstraction. Some of these are forced on the Developer.
Re:When a customer refunds your paid app, Apple refunds its ... by bambax on Wednesday July 29, 2020 @01:30PM (#23989382)
> There is no law requiring that...

So, let's make them!

Saying that there is "no law" is the weakest argument ever.

We the people make the laws, we can decide whatever we want, and we can certainly vote into law the regulations we think are necessary.

Re:When a customer refunds your paid app, Apple refunds its ... by quotemstr on Wednesday July 29, 2020 @12:26PM (#23988561)
Power is power, and power needs to be accountable to those subject to that power. A company that makes commodity screws and bolts has no power over me: I can find a different commodity screw and bolt company. A company providing key tech infrastructure had quite a bit of power over me. We live in an information society. Why should a few people in the bay area unilaterally get to kick people out of that society?

Common carrier regulations on railroads provide a model for regulating critical tech infrastructure that happens to be privately held. I'm as big a fan as it gets of the capitalist market-based way of organizing society, but even I acknowledge that at large scales, companies need to play by a different set of rules, one that makes them accountable to the public. The alternative is essentially the subversion of democracy. You can take a purist approach to corporate autonomy all the way to its natural feudal end, but I'm not going with you.

Re:When a customer refunds your paid app, Apple refunds its ... by jarpadat on Wednesday July 29, 2020 @09:28PM (#23993384)
A lot of this disconnect has to do with values.

Please understand I don't in any way mean to pick on you. The comment has 8 paragraphs that are mostly a description of how property rights work. Analogies to how they worked in other markets, examination of the law, etc. This detail is all very clear and I appreciate it because it helps me understand your point of view.

It is less clear to me, why the current situation of property rights is good. Of course many bad things (and for that matter many good things) have been done in the name of how property rights worked at one time. But in democratic societies we decide how things work, so in that sense we are the author of things like property rights, we decide how we want them to be based on our values.

> If you think Apple has failed to comply with some law in the way they implemented their products, I'd appreciate some clarity about exactly what you think Apple has done wrong, and how that should be redressed.

I don't know if they have "broken the law" but there are certainly similarities to historical situations.

You discuss game consoles and licensing games. I might suggest from Sega v. Accolade that a hardware marker's ability to license games exclusively was quite controversial at that time, was ultimately reversed by courts.

In DOJ vs MS, Microsoft was convicted as an illegal monopoly for (among other things) illegally bundling software with Windows, and using technical means to keep Netscape off the platform.

I am sure that Apple has great arguments for why they are different than these cases, and a lot has changed since then. At the same time, some things are similar. It's really about our values. Is the law about encouraging companies to innovate new ways to lock out all their competitors? Or is it about helping competitors? Or helping the large companies? Society has not yet decided, so the question has no answer.

> What kinds of requirements should be put on manufacturers? Under what criteria should they apply and to what devices?

Personally? My designer regulation is one where we have a tiered regime which gets worse the bigger you are.

So, for a small startup that serves basically nobody, we have the current regime, or maybe even we remove some things. There's still regulation on things like HIPAA and SEC rules, fraud, etc. I would also be in favor of much stronger privacy regulation, and limiting arbitration clauses, mostly because a lot of adtech is fly-by-night.

Once you reach some threshold, we regulate at a basic level. This is probably defined as some combination of revenue, daily active users, units sold, subscribers, employee/contractor headcount, but let's just call it a $10m company. Here you fill out a form once a year with an address the regulators can write letters to you, send in your EULA and privacy policy, and there's a list of basic rules like "don't sell user data", "make your software accessible", that are mostly on the honor system unless someone complains in which case the regulator writes you letters.

As we go up in orders of magnitude it becomes a bigger deal. By the time we get to FAANG, you have a regulatory team looking at individual products full-time, the same way we have inspectors in food or finance or anything else. For Apple specifically, maybe "users can jailbreak their device, subject to certain warranty consequences", "all first-party apps will only use public APIs", "developers of first-party apps will find out about new APIs the same time as everyone else", etc.

Re:When a customer refunds your paid app, Apple refunds its ... by Consultant32452 on Wednesday July 29, 2020 @11:52AM (#23988097)
The only heavy regulation I need is the device is fully mine after I buy it. I'll take care of the rest.
Re:When a customer refunds your paid app, Apple refunds its ... by HumblyTossed on Wednesday July 29, 2020 @11:55AM (#23988150)
Exactly. If anyone wants to run an app store, fine, but I must be allowed to "side load" apps onto my device so that I don't have to participate in the app store economy.
Re:When a customer refunds your paid app, Apple refunds its ... by mensetmanusman on Wednesday July 29, 2020 @12:44PM (#23988772)
You can sideload on an iphone now without a developer account.
Re:When a customer refunds your paid app, Apple refunds its ... by EdwinLarkin on Wednesday July 29, 2020 @12:34PM (#23988644)
Sure but you are still just "renting" the software.
Re:When a customer refunds your paid app, Apple refunds its ... by indymike on Wednesday July 29, 2020 @11:59AM (#23988218)
App stores need competition, not regulation.
Re:When a customer refunds your paid app, Apple refunds its ... by shi314 on Wednesday July 29, 2020 @12:32PM (#23988629)
To avoid unhealthy competition that endangers competition itself, regulation is required. Humans have tendency to monopolise.

Regulations makes competition important for benefit maximization. Apple would have long bought and closed by Microsoft if not for Regulation. AMD would have had suffered end.

Re:When a customer refunds your paid app, Apple refunds its ... by Sargos on Wednesday July 29, 2020 @12:10PM (#23988371)
In this case the economic conditions are a monopoly so competition is impossible. That's why regulations exist, they fix market failures.
Re:When a customer refunds your paid app, Apple refunds its ... by indymike on Wednesday July 29, 2020 @01:33PM (#23989418)
Breaking the monopoly is the solution. Pouring regulatory cement on just makes the monopoly legitimate and sanctioned forever.
Re:When a customer refunds your paid app, Apple refunds its ... by 8note on Wednesday July 29, 2020 @01:54PM (#23989641)
Breaking monopolies is a form of regulation
Re:When a customer refunds your paid app, Apple refunds its ... by jonny_eh on Wednesday July 29, 2020 @12:10PM (#23988368)
In situations where competition is not possible, we need to resort to regulation.
Re:When a customer refunds your paid app, Apple refunds its ... by libraryatnight on Wednesday July 29, 2020 @12:03PM (#23988281)
I don't necessarily disagree but that's a tall order when lots of users believe the app store default on their respective device is the only option.
Re:When a customer refunds your paid app, Apple refunds its ... by alewi481 on Wednesday July 29, 2020 @12:11PM (#23988382)
A positive aspect of Apple’s model is that it’s impossible for a malicious ad to trick an unsuspecting user into sideloading malware on their device.
Re:When a customer refunds your paid app, Apple refunds its ... by SahAssar on Wednesday July 29, 2020 @05:54PM (#23991998)
You really think there is nothing in the app store that can be called malware?
Re:When a customer refunds your paid app, Apple refunds its ... by Spivak on Thursday July 30, 2020 @12:07AM (#23994565)
So in response to a tightly controlled store where it’s hard but not impossible to publish malware you want the way forward to make it easier?
Re:When a customer refunds your paid app, Apple refunds its ... by SahAssar on Thursday July 30, 2020 @04:33AM (#23995880)
I just asked the parent if they thought it was really impossible.

But personally, yes. I think controlling your own device is more important, so there should be a way to sideload apps.

Re:When a customer refunds your paid app, Apple refunds its ... by terrortrain on Wednesday July 29, 2020 @12:19PM (#23988481)
A positive aspect of prison is that you won't crash your car
Re:When a customer refunds your paid app, Apple refunds its ... by jjk166 on Wednesday July 29, 2020 @01:21PM (#23989246)
If you want to spend $700 to go to prison for a while so you don't crash your car, I don't think there should be a law against it.
Re:When a customer refunds your paid app, Apple refunds its ... by terrortrain on Saturday August 01, 2020 @08:15PM (#24025140)
Sure, but people aren't paying to go to prison. They are paying for a nice bed. Apple just happens to keep the bed in prison, which is where you must go if you want to use the bed.
Re:When a customer refunds your paid app, Apple refunds its ... by im3w1l on Wednesday July 29, 2020 @12:44PM (#23988782)
The vast majority of apps are malware. In both Apple's and Google's app stores. It's gotten to the point that apps are assumed to harvest all information they have access to, store it permanently and sell it to anyone who asks.
Re:When a customer refunds your paid app, Apple refunds its ... by Spivak on Thursday July 30, 2020 @12:08AM (#23994580)
If you define malware so broad that every app meets your definition then the term kinda loses its punch.
Re:When a customer refunds your paid app, Apple refunds its ... by im3w1l on Thursday July 30, 2020 @08:34AM (#23997351)
It's the software ecosystem that has changed, not the definition. Spyware was always included. You can check the history of wikipedia article on malware if you don't believe me.
Re:When a customer refunds your paid app, Apple refunds its ... by yurlungur on Wednesday July 29, 2020 @06:29PM (#23992286)
May be a stupid idea, but I always feel that appstores should be independent from device and service providers. Consumers should have the flexibility to not get tied to certain distributors of software. Even if apple and Google are not prevented from hosting appstores they should be required to support third party ones as though they were native.
Re:When a customer refunds your paid app, Apple refunds its ... by jfkebwjsbx on Wednesday July 29, 2020 @01:32PM (#23989411)
Steam is the very opposite of a walled garden.

Putting them in the list but leaving out all console manufacturers and operating system devs? Strange.

Re:When a customer refunds your paid app, Apple refunds its ... by bronzeage on Wednesday July 29, 2020 @03:42PM (#23990773)
I think all gaming consoles are similar. It's actually because steam is something I use while consoles aren't that I didn't think about that.
Re:When a customer refunds your paid app, Apple refunds its ... by jedberg on Wednesday July 29, 2020 @12:40PM (#23988716)
But the regulations you are looking for should be on the device manufactures not the app stores. Require Apple to allow other app stores to be installed that has the same level of access to the OS and APIs that their native app store has, as well as direct app downloads from the internet with the same level of access (maybe with some extra hoops for security controls).

That would solve the problem. Someone will spin up a better App store. Someone already has in fact. If you jailbreak your iPhone you get access to a second app store (https://cydia-app.com) which has apps that Apple won't put in their regular store.

Re:When a customer refunds your paid app, Apple refunds its ... by centimeter on Wednesday July 29, 2020 @11:53AM (#23988116)
A simple regulation that would fix this without overbearing price controls is to require manufacturers to allow users to sideload their own app stores.
Re:When a customer refunds your paid app, Apple refunds its ... by Spivak on Thursday July 30, 2020 @12:13AM (#23994612)
the monkey’s paw finger curls

Regulation granted! There are now many stores on Apple devices. But the platform still requires code signing from Apple for code to run and must still abide by all existing Apple policy including entering into a contract with Apple that 30% of all revenue from your app on iOS is paid to them.

Re:When a customer refunds your paid app, Apple refunds its ... by centimeter on Thursday July 30, 2020 @04:43PM (#24002633)
That obviously would be covered by the fact that I said the word "sideload".
Re:When a customer refunds your paid app, Apple refunds its ... by Spivak on Thursday July 30, 2020 @06:55PM (#24003721)
second finger goes down

Regulation granted! You can now download and install apps directly from the internet or locally with no pesky store to act as an intermediary. However, you still require Apple code signing for the app to run and for that your app must go through the regular App Store approval process.

Re:When a customer refunds your paid app, Apple refunds its ... by centimeter on Friday July 31, 2020 @11:35AM (#24009698)
That's not what "sideload" means. I leave it to a lawyer to translate it into legalese.
Re:When a customer refunds your paid app, Apple refunds its ... by aww_dang on Wednesday July 29, 2020 @01:09PM (#23989092)
This will only increase the fees and introduce compliance costs new entrants can't readily afford.
Re:When a customer refunds your paid app, Apple refunds its ... by cwhiz on Wednesday July 29, 2020 @11:57AM (#23988182)
>Apple is of course the biggest offender as they heavily guard their monopoly with code signing enforcement.

What monopoly? Apple controls maybe 8% of the desktop/notebook market and ~13% of the smartphone market. They don't even come close to qualifying as a monopoly.

Re:When a customer refunds your paid app, Apple refunds its ... by owenwil on Wednesday July 29, 2020 @12:00PM (#23988234)
Apple generates more than 50% of all smartphone App Store revenue, so I'd argue it has a monopoly through that lens https://appleinsider.com/articles/19/07/03/apples-app-store-...
Re:When a customer refunds your paid app, Apple refunds its ... by cwhiz on Wednesday July 29, 2020 @12:13PM (#23988399)
That isn't how monopolies work or are defined or classified. Revenue has nothing to do with market control.

Even if we rewrite the dictionary and legal texts, Apple would be part of a duopoly, not a monopoly. If you try to redefine monopoly to mean that Apple has a monopoly over their own platform, then you better start lawyering up because essentially every company in America has a monopoly.

I think people want Apple to be classified as a monopoly because they see their behavior as unfair. But they aren't a monopoly and your recourse as a free American citizen is to just not buy Apple products. The fact that you are able to buy from a competitor with zero personal harm is absolute indication that Apple is not a monopoly.

Re:When a customer refunds your paid app, Apple refunds its ... by dragonwriter on Wednesday July 29, 2020 @12:16PM (#23988438)
> Even if we rewrite the dictionary and legal texts, Apple would be part of a duopoly, not a monopoly.

If Apple has pricing power because people don't move to competitors, they are a monopoly in the eyes of the law no matter how many players are in the same commonly-described market segment and what their sizes are.

> If you try to redefine monopoly to mean that Apple has a monopoly over their own platform

If that platform is sufficiently sticky that pricing changes don't induce people to switch to competitors, that's exactly what the law already does, no redefinition needed.

> then you better start lawyering up because essentially every company in America has a monopoly.

No, most don't, though they tend to seek them (what do you think a ”moat” is?)

Re:When a customer refunds your paid app, Apple refunds its ... by perl4ever on Wednesday July 29, 2020 @12:29PM (#23988590)
>If Apple has pricing power because people don't move to competitors

I'm not taking sides, or claiming I'm an expert on economics, but isn't the question with monopolies always "what is the market, and what are the competitors"? If you accuse someone of being a monopoly, they will always define their market as widely as possible, but if you are an antitrust lawyer trying to win a case against them you will define it as narrowly as possible. There's always a sufficiently wide or narrow definition for either side to win. And every business has some pricing power and some friction for their customers. Everyone talks about investing in companies that have a "moat" which seems to be understood as something more than many companies have, but less than a monopoly.

Re:When a customer refunds your paid app, Apple refunds its ... by dragonwriter on Wednesday July 29, 2020 @02:11PM (#23989825)
> I'm not taking sides, or claiming I'm an expert on economics, but isn't the question with monopolies always "what is the market, and what are the competitors"?

Pricing power is a key way in which that question is answered: if an actor doesn't have it, the people to whom business goes when they raise prices are the rest of the market they are in. If they do have it, there are no actual competitors.

Re:When a customer refunds your paid app, Apple refunds its ... by cwhiz on Wednesday July 29, 2020 @01:14PM (#23989142)
Your argument here is basically that Apple charges a lot so they must be a monopoly. Wanting something to be true doesn't make it true. Apple's share of the smartphone market is shrinking, not growing. The basic premise of your argument is factually invalid.

The fact that Apple can charge a premium despite being a minority player, and despite their marketshare shrinking, is evidence of their excellent marketing, not a monopoly.

To be a monopoly you must either have a dominant position in the market or your behavior must be such that you are attempting to gain a dominant position in the market. Or you can just make shit up because you don't like Apple.

Re:When a customer refunds your paid app, Apple refunds its ... by dragonwriter on Wednesday July 29, 2020 @02:09PM (#23989794)
> Your argument here is basically that Apple charges a lot so they must be a monopoly.

You are wrong in two respects.

First, I am not taking a position o whether Apple meets the test for monopoly.

Second, the test is pricing power (the ability to raise prices without defection to competitors) not “high prices”. This is more important than how many players might be in any popular description of the market, because it is test of whether those other players are in fact competing with the player in question, or whether they are in objectively separate markets even if the usual popular description is of a single market.

> Wanting something to be true doesn't make it true

Correct, wanting “are there more players in what is typically described in the press as the market in which the actor is participating” to be the main legal test for monopoly instead of pricing power does not make it so.

Re:When a customer refunds your paid app, Apple refunds its ... by briandear on Wednesday July 29, 2020 @12:05PM (#23988301)
That doesn’t mean that Apple has a monopoly, only that Android users are typically cheap and don’t pay for apps as much.
Re:When a customer refunds your paid app, Apple refunds its ... by ryanlol on Wednesday July 29, 2020 @11:41AM (#23987905)
Why do app stores need separate regulations?

> They are the very definitions of predatory competition squashing monopolies.

But they aren’t, this is a rather competitive space.

Re:When a customer refunds your paid app, Apple refunds its ... by jlmorton on Wednesday July 29, 2020 @11:50AM (#23988061)
Competitive? It is an oligopoly with tacit collusion on price fixing. This is the exact reason why anti-trust legislation exists.

A competitive market would be one in which the platform providers were forced to divest from the app markets, and support competing app markets which meet requirements, and which actively compete on features and price.

If cars only supported gasoline from manufacturer gas stations, and 95% of the market was controlled by cars from GM and Ford, and once you bought a GM car you could only buy gasoline from a GM gas station, would you call the gasoline market competitive?

To extend the metaphor, let's say it was technically possible to use third-party gas stations, but the manufacturers had hidden this ability, and it required a small amount of mechanical knowledge to enable, and maybe voided your warranty, would you then consider the market competitive?

Re:When a customer refunds your paid app, Apple refunds its ... by briandear on Wednesday July 29, 2020 @11:57AM (#23988177)
Can you prove price fixing? Or collusion? If you want to make the claim, then let’s see the proof.
Re:When a customer refunds your paid app, Apple refunds its ... by alias_neo on Wednesday July 29, 2020 @12:17PM (#23988449)
What options are there? Google Play, Apple App Store.

How much do they take? 30% and 30%.

Is there an option where they take less than 30% or where someone can compete on that cut? No.

Is there a different store you can use with the same privileges as these two stores? No.

Can you take your payments outside of the store and manage payment fees yourself so as to not give them 30%? No.

Re:When a customer refunds your paid app, Apple refunds its ... by noisem4ker on Wednesday July 29, 2020 @02:08PM (#23989781)
I doubt it's news to you, but Android openly allows app stores other than Google's.
Re:When a customer refunds your paid app, Apple refunds its ... by alias_neo on Wednesday July 29, 2020 @04:33PM (#23991275)
It's does, but between Google's certification process putting restrictions on device manufacturers and the fact that usually those alternative app stores can't be installed from Google Play, asking side the untrusted sources scare tactic against users, and Google Play protect so closely integrated in the OS now, theyre not really viable market places.

At best I guess we could say Google has a carrot approach where Apple prefers the stick.

Re:When a customer refunds your paid app, Apple refunds its ... by jlmorton on Wednesday July 29, 2020 @12:01PM (#23988250)
You don't have to prove active collusion. Tacit price fixing is still anti-competitive behavior.
Re:When a customer refunds your paid app, Apple refunds its ... by lacker on Wednesday July 29, 2020 @11:48AM (#23988036)
It seems like a pretty clear duopoly to me, Apple and Android are the only two mobile platforms, and rather than compete with each other on price they are just both leaving their cut at 30%. Personally it’s not even the 30% I mind so much as, maybe there are cool new products like new mobile browsers that are just forbidden by the app stores and so we will never get them.
Re:When a customer refunds your paid app, Apple refunds its ... by ryanlol on Wednesday July 29, 2020 @11:53AM (#23988125)
Amazon appstore, F-droid, Huawei app store, Samsung Galaxy Apps and so on.
Re:When a customer refunds your paid app, Apple refunds its ... by mcherm on Wednesday July 29, 2020 @11:58AM (#23988199)
What is the market share of those?

Ideally measured two ways: in downloads and in dollars.

Re:When a customer refunds your paid app, Apple refunds its ... by Spivak on Thursday July 30, 2020 @12:19AM (#23994641)
You can’t claim poor market share as evidence. If iOS and the Play Store are “good enough” for people to not seek alternatives, and for devs to still publish apps, then 30% might not be a big enough cut.
Re:When a customer refunds your paid app, Apple refunds its ... by ViViDboarder on Wednesday July 29, 2020 @11:56AM (#23988153)
Huh? Which space is competitive? Apple and Google are pretty much the only shows in town and even more restricted is that the App Store is the exclusive store for iOS.

In fact, they don’t even really compete with each other. Play is only on Android and App Store is only on iOS.

You could say Android and iOS compete with each other, but once someone has bought a phone, they do not have a choice of where to buy apps.

Re:When a customer refunds your paid app, Apple refunds its ... by hugey010 on Wednesday July 29, 2020 @11:49AM (#23988050)
They enforce intentionally anti-competitive policies. Referencing third party mobile platforms (Android) is not allowed in iOS apps. See 2.3.10 https://developer.apple.com/app-store/review/guidelines/#acc...
Re:When a customer refunds your paid app, Apple refunds its ... by arnvald on Wednesday July 29, 2020 @11:50AM (#23988064)
Not really, at least not in a sense that different products and stores compete.

When I buy a phone I can choose from multiple models, then once I choose a model I can choose a store where I want to buy it. These 2 examples are competitive. Then I can choose what app I want to buy, but I can't choose anymore where I buy it (at least on IOS). There's no competition between stores. There's just competition between phone manufacturers that ends the moment you choose the phone, from then onwards is a monopoly (or near monopoly in case of Android)

Re:When a customer refunds your paid app, Apple refunds its ... by bronzeage on Wednesday July 29, 2020 @11:46AM (#23987993)
The stock market is heavily regulated. Commodity markets are regulated. It's actually the slowness and corruption of the law makers that we're still without any regulations to virtual markets.
Re:When a customer refunds your paid app, Apple refunds its ... by ryanlol on Wednesday July 29, 2020 @11:48AM (#23988037)
How are app stores like stock markets or commodity markets?
Re:When a customer refunds your paid app, Apple refunds its ... by _nalply on Wednesday July 29, 2020 @11:48AM (#23988024)
Competitive between developers and perhaps platforms but absolutely a monopoly for iOS.
Re:When a customer refunds your paid app, Apple refunds its ... by ryanlol on Wednesday July 29, 2020 @11:49AM (#23988052)
This is as nonsensical as complaining about Disney having a monopoly in Disneyland.
Re:When a customer refunds your paid app, Apple refunds its ... by chownie on Wednesday July 29, 2020 @11:58AM (#23988196)
It is a false comparison to put Disney land (owned by Disney) and iOS devices (owned by Apple customers) side by side.

We already had battles on this front, Microsoft had to offer competing browsers for some time at least in the EU. Manufacturing the platform ceases to afford dictatorship when the device reaches a large enough share of the population imo.

Re:When a customer refunds your paid app, Apple refunds its ... by jaywalk on Wednesday July 29, 2020 @11:52AM (#23988099)
Phones are not the private property of Apple and Google.
Re:When a customer refunds your paid app, Apple refunds its ... by kube-system on Wednesday July 29, 2020 @12:10PM (#23988358)
That's true about the hardware.
Re:When a customer refunds your paid app, Apple refunds its ... by ViViDboarder on Wednesday July 29, 2020 @11:57AM (#23988175)
It’s not like that at all... Disneyland sells Disney IP. These stores are marketplaces.
Re:When a customer refunds your paid app, Apple refunds its ... by simion314 on Wednesday July 29, 2020 @11:47AM (#23988009)
Competitive? How many places are where I can host a web page and how many app stores ? The ratio is probably much larger then 10000 : 1 .
Re:When a customer refunds your paid app, Apple refunds its ... by solarkraft on Wednesday July 29, 2020 @11:53AM (#23988110)
Oh, really? Which competitors to Apple are there on iOS?
Re:When a customer refunds your paid app, Apple refunds its ... by briandear on Wednesday July 29, 2020 @12:03PM (#23988279)
What competitors are there for Nintendo? Or PlayStation? Or XBox? Every one of those platforms tightly controls access to their platforms.
Re:When a customer refunds your paid app, Apple refunds its ... by maxsilver on Wednesday July 29, 2020 @01:03PM (#23989024)
> Every one of those platforms tightly controls access to their platforms.

They actually can't. Not legally, anyway.

I am not a lawyer, but Nintendo famously lost a lawsuit, when attempting to block third-party software distribution : https://openjurist.org/16/f3d/1032/nintendo-of-america-inc-v... Sega (back when Sega was a major console competitor) also lost a similar lawsuit, when attempting to block third-party software distribution : https://openjurist.org/977/f2d/1510/sega-enterprises-ltd-v-a...

If we still had anti-trust enforcement, this should set precedent against what Apple is doing here today. We already decided this issue in the 80s and 90s, making a specialized locked-down computer (i.e., a "game console") does not entitle you to own the entire software market for that device. And so long as you don't steal copyrighted materials to do so (see Nintendo v Atari), you are allowed to reverse engineer and sell your own software for these devices, without any royalties or licensing owed.

If you want iPhones to be treated like "gaming consoles" instead of computers, then it is already legal to jailbreak an iPhone, distribute your own apps (or entire app store) and sell to iPhone users, without ever paying Apple a single penny.

It's even legal by precedent to modify other people's software when selling your own third-party software (see Game Genie / GameShark lawsuit, it's legal to sell a program that modifies someone elses copywritten software, so long as you don't include or redistribute the original copywritten code).

Re:When a customer refunds your paid app, Apple refunds its ... by Spivak on Wednesday July 29, 2020 @02:53PM (#23990316)
Sure, but they are allowed to implement any technical measures they want to block third-party software distribution. If you can hack it to make it work Apple can't sue you but they can definitely make it harder and don't have to help or support you.
Re:When a customer refunds your paid app, Apple refunds its ... by ryanlol on Wednesday July 29, 2020 @11:56AM (#23988165)
Which competitors to $car_manufacturer engines are there for $car_manufacturer cars?

This is a stupid question. Whether or not there is competition on iOS doesn’t matter as long as there exists viable competition on any viable platform.

Re:When a customer refunds your paid app, Apple refunds its ... by rcoder on Wednesday July 29, 2020 @12:15PM (#23988422)
...and if all car manufacturers bought engines from the same factory (TSMC), used the same satnav (except one brand, who had a slightly-worse in-house clone), and an accelerator and gearbox from exactly one source (Google search) would you be more concerned about anticompetitive behavior? What if the manufacturers were allowed to produce "accessories" like batteries, tires, and child seats that refused to work in any other car, and actively sued repair shops that weren't official dealerships?

Apple and Google may be competitors, strictly speaking, but the reality is they've pretty well carved up the market between premium buyers mostly concerned with fit+finish, prestige, and compatibility with other Apple devices, and the operating system and network infrastructure for, well, everything else.

It's absolutely a duopoly, and so minimally competitive: either Google or Apple would happily claim leadership status, but neither party really wants the other to go away lest actual competition or government intervention cause them to lose control of their patch of ground.

Re:When a customer refunds your paid app, Apple refunds its ... by ryanlol on Wednesday July 29, 2020 @12:22PM (#23988516)
> Apple and Google may be competitors, strictly speaking, but the reality is they've pretty well carved up the market between premium buyers mostly concerned with fit+finish, prestige, and compatibility with other Apple devices, and the operating system and network infrastructure for, well, everything else.

Somehow there are heaps of expensive android phones that sell just fine. The flagship Samsung phones cost more than any iPhone.

> It's absolutely a duopoly, and so minimally competitive

Well no, there are tons of smartphone manufacturers with viable products.

Re:When a customer refunds your paid app, Apple refunds its ... by solarkraft on Wednesday July 29, 2020 @03:25PM (#23990624)
> Well no, there are tons of smartphone manufacturers with viable products

There are 2 viable software platforms.

Re:When a customer refunds your paid app, Apple refunds its ... by ThrowawayR2 on Wednesday July 29, 2020 @01:43PM (#23989529)
> "Which competitors to $car_manufacturer engines are there for $car_manufacturer cars?"

Interesting and rather unfortunate that you should use that example, since the landmark Magnuson-Moss Warranty Act famously invalidated automakers attempts to revoke their products' warranty if aftermarket parts were installed. It's a clear example of a consumer-hostile practice that was deemed to be unfair and regulated, even though no monopoly was involved.

Re:When a customer refunds your paid app, Apple refunds its ... by TheOtherHobbes on Wednesday July 29, 2020 @12:15PM (#23988429)
There is no competition, because there are exactly two viable platforms for mobile apps. All the others are footnotes.