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Re:When a customer refunds your paid app, Apple refunds its ... by kej on Wednesday July 29, 2020 @01:22PM (#23989257)
It's not close to an ideal solution, but I've started working around this by distributing all new games I get between three different accounts, all part of the same family. That way playing a game only renders 1/3 of the library unavailable to others, instead of all of it.
Re:When a customer refunds your paid app, Apple refunds its ... by efreak on Wednesday July 29, 2020 @02:39PM (#23990151)
If the games you play are single-player (mine are), then simply run steam in offline mode to play your games. That way anyone sharing your account is unaffected. You can also use shady steam_api.dll replacements to not tell Steam you're playing at all (I'm actually quite glad something like this exists, I've been locked out of shutdown activation servers and other dead platforms in the past)