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Re:When a customer refunds your paid app, Apple refunds its ... by jandrese on Wednesday July 29, 2020 @12:44PM (#23988781)
The family plan settings on an account are certainly not an example of getting it right. You can share a library, have multiple linked accounts, but the instant any one of those accounts fires up a game all other accounts are locked out of the entire library. Not just the game that is currently running, but the everything. Valve missed the entire point of having a family account setup and every time I mention this I get “shut up pirate” as the response because having kids isn’t a valid use case.
Re:When a customer refunds your paid app, Apple refunds its ... by AnIdiotOnTheNet on Wednesday July 29, 2020 @01:14PM (#23989149)
> The family plan settings on an account are certainly not an example of getting it right.

What other stores have a family plan at all?

Re:When a customer refunds your paid app, Apple refunds its ... by VRay on Wednesday July 29, 2020 @01:52PM (#23989621)
Basically every internet game/app store does this differently. Google's, Apple's, Xbox, PlayStation

I think even the Nintendo Switch is more fair about it, but I haven't checked it directly

This has burned me really badly. I had an account with hundreds of Steam games, and then my dad got hooked on some of the VR games I'd bought and set up on a Vive machine in the living room upstairs. I had to make a new account to be able to play new games. Then my nephew got hooked on one of the games on the new account, so I ended up giving it to him and making a third account for myself. That one only has a couple of games on it, since I've mostly just transitioned to playing stuff on GoG and the Nintendo Switch

Re:When a customer refunds your paid app, Apple refunds its ... by jandrese on Wednesday July 29, 2020 @03:15PM (#23990515)
Netflix. Amazon Prime. HBO. Disney+. HULU. Epic. Microsoft. GOG. Apple App Store. Google Play.

In most cases the regular plan is the family plan because most people live in a family and the extra features don’t harm people with individual accounts at all.

Re:When a customer refunds your paid app, Apple refunds its ... by AlfeG on Wednesday July 29, 2020 @01:21PM (#23989234)
Play Store
Re:When a customer refunds your paid app, Apple refunds its ... by kej on Wednesday July 29, 2020 @01:22PM (#23989257)
It's not close to an ideal solution, but I've started working around this by distributing all new games I get between three different accounts, all part of the same family. That way playing a game only renders 1/3 of the library unavailable to others, instead of all of it.
Re:When a customer refunds your paid app, Apple refunds its ... by efreak on Wednesday July 29, 2020 @02:39PM (#23990151)
If the games you play are single-player (mine are), then simply run steam in offline mode to play your games. That way anyone sharing your account is unaffected. You can also use shady steam_api.dll replacements to not tell Steam you're playing at all (I'm actually quite glad something like this exists, I've been locked out of shutdown activation servers and other dead platforms in the past)