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Re:We need more video games that are social platforms first,... by ck425 on Sunday May 03, 2020 @12:36PM (#23060071)
I get why folk deals desire this atm but honestly I'm sick fed up of multiplayer games, or worse always online games.I miss the days of single player story led games. Yeah they still exist but not as much as they used to and it seems like big publishers want to shove multiplayer/online aspects into every game (see any article about the demise of Bioware).

Maybe I'm just an old curmudgeon, but when I want social interaction I play boardgames. I play video games for an escape from that.

Re:We need more video games that are social platforms first,... by hombre_fatal on Sunday May 03, 2020 @12:41PM (#23060102)
That's a common meme, but in reality there are more solid single player games out and coming out than you can play unless you play games full time. Just google lists of recent "best single-player games" -- you've really played all of those? Not to mention the current boom of indie games, almost all of them single player. You don't need to be a big studio anymore to get a game on a console, it's truly amazing.

You probably just don't follow gaming like you used to as a kid so assume it has gone to shit just because multiplayer games create the biggest waves. Or maybe you just don't really care for gaming like you used to.

Kinda like when people assume there's no good music during the hey day of dubstep. Or when people lament there's nothing to watch just because they only watch The Office and never branch out.

Re:We need more video games that are social platforms first,... by ahelwer on Sunday May 03, 2020 @12:56PM (#23060213)
Yup. I just finished putting 100 hours into Dark Souls 3. Anyone who says there aren't any quality single-player games anymore just isn't paying attention; video games are better than they've ever been. Just to list a few great single-player games I've enjoyed over the past couple of years:

* XCOM: Enemy Within

* SOMA

* MGS V: The Phantom Pain

* Dark Souls 1 & 3

* Sekiro: Shadows Die Twice

* DOOM (2016)

* Nier: Automata

* Hyper Light Drifter

* Hollow Knight

* The Talos Principle

* The Witcher 3: Wild Hunt

* Wolfenstein: The New Order

* Furi

* Katana Zero

* Zelda: Breath of the Wild

Plus many more; I put significantly more hours into video games than many people (probably to the detriment of my career, lol) and I am barely scratching the surface of what's out there. Times are good for entertainment!

Re:We need more video games that are social platforms first,... by runawaybottle on Sunday May 03, 2020 @01:26PM (#23060455)
I’m sort of the opposite of the poster, as I look for mostly multiplayer games. This month alone you could have gotten Gears of War: Tactics and Half Life: Alyx which are strictly single player. I really thought Jedi Fallen Order had multiplayer, but that is also single player. Cyberpunk looks like another amazing single player game coming out this year.

It’s very easy to say ‘music is just not the same as the music back in the day’, which is never true. Just catch up, stop with the developer only MacBooks and get an powerful gaming laptop (similar prices for some odd reason even though the specs are better) or console, and you’ll at least now have a chance to dip your toes back in.

Re:We need more video games that are social platforms first,... by ryneandal on Sunday May 03, 2020 @01:13PM (#23060355)
> video games are better than they've ever been.

They've never been more accessible and cheaper, either. Anyone else remember seeing SNES cartridge costs at launch?

Re:We need more video games that are social platforms first,... by astura on Sunday May 03, 2020 @03:40PM (#23061298)
Re:We need more video games that are social platforms first,... by ryneandal on Tuesday May 05, 2020 @09:34AM (#23079858)
Man, local markup must have been pretty insane. I remember my parents picking up Link to the Past from Pamida for $90 USD in the great plains.
Re:We need more video games that are social platforms first,... by zimpenfish on Sunday May 03, 2020 @02:11PM (#23060787)
Or, I'd venture, more diverse.
Re:We need more video games that are social platforms first,... by serf on Sunday May 03, 2020 @01:41PM (#23060566)
> Yup. I just finished putting 100 hours into Dark Souls 3. Anyone who says there aren't any quality single-player games anymore just isn't paying attention

The Dark/Demon Souls franchise is the undisputed king of forced online participation. MGS V has the same forced-online elements in the form of bases. You are literally penalized in both games for attempting to play entirely single-player.

I haven't played enough of the other examples to comment.

People famously play those games without an ethernet cable attached simply to play with some kind of similarity to a true single-player game -- I think that points to something being different between today's single-player games and yesterday's.

Re:We need more video games that are social platforms first,... by sbarre on Sunday May 03, 2020 @02:39PM (#23060951)
> The Dark/Demon Souls franchise is the undisputed king of forced online participation. MGS V has the same forced-online elements in the form of bases. You are literally penalized in both games for attempting to play entirely single-player.

I played both Dark Souls 3 and MGS V to completion and never once engaged in multiplayer, except for that one time in DS3 where you have to get killed by a player if I recall?

The bases in MGS V were completely optional to the main story line. I put 100+ hours into the game without engaging once in those.

I think referring to either game as having "forced online participation" is a huge stretch.

Re:We need more video games that are social platforms first,... by Sharparam on Sunday May 03, 2020 @11:19PM (#23064218)
You have explicit offline modes in Soulsborne. What are you talking about? There is nothing forced about the online modes of Soulsborne games.
Re:We need more video games that are social platforms first,... by glaberficken on Sunday May 03, 2020 @01:32PM (#23060503)
To add my top 3 single player games of the last 5 years:

- Stardew Valley

- The Witness

- Untitled Goose Game

Re:We need more video games that are social platforms first,... by cableshaft on Sunday May 03, 2020 @02:20PM (#23060854)
The Witness is a masterpiece. It blew me away when I played it the first time (I just started another playthrough of it last night too). Although now I have since played The Outer Wilds, and I think it does something that feels similar to The Witness, but executed it a little better, despite being a different game. The world building is a lot stronger in The Outer Wilds, and it's more of a technical achievement, and it a lot more tense and dangerous.

Although I do think Jonathon Blow successfully dug into and found just about every single possible interesting puzzle you can make with moving from a dot and drawing a line through a maze to the end, including some really crazy things that most people wouldn't think of and wouldn't be possible if he didn't create a giant world for those puzzles to live in.

Re:We need more video games that are social platforms first,... by dathinab on Sunday May 03, 2020 @01:41PM (#23060567)
> Stardew Valley

Has now multiplayer (CoOp based).

So not useful to meat new people but can be used as a platform to hang out with outer people you already know over the net.

Re:We need more video games that are social platforms first,... by 0_gravitas on Sunday May 03, 2020 @06:53PM (#23062558)
> Dark Souls 1 & 3

sigh of one of the 5 people that liked II

Re:We need more video games that are social platforms first,... by tygrak on Monday May 04, 2020 @07:27PM (#23074586)
Especially as Dark Souls 2 actually has the highest rating on metacritic from the trilogy haha.
Re:We need more video games that are social platforms first,... by ahelwer on Sunday May 03, 2020 @07:31PM (#23062765)
Ahaha. I've just heard II has a lot of ganks and not many lore connections.
Re:We need more video games that are social platforms first,... by Libeste on Sunday May 03, 2020 @01:22PM (#23060415)
I just don't care for grindfests like you do.
Re:We need more video games that are social platforms first,... by mey on Sunday May 03, 2020 @12:51PM (#23060171)
Prey - Doom 2016 - Subnautica - Tacoma - Zelda Breath of the Wild - Mario Odyssey - Cities: Skylines - Oxygen Not Included

All very different games, all very much single player focused (Doom is a very complete without ever going online). Tons more out there for every play style and taste. Steam will drown you in games if you wish.

Edit: notice that this list spans many years, with a single player game there is no need to rush and play it the day it drops. There is a huge backlog of games to tap into.

Re:We need more video games that are social platforms first,... by SlowRobotAhead on Sunday May 03, 2020 @01:48PM (#23060617)
Subnautica was so good. Pop in and bugs aside, that was just the right balance of survival, crafting, exploration, narrative without forcing it on you. Top10 ever.
Re:We need more video games that are social platforms first,... by EdwardDiego on Sunday May 03, 2020 @06:27PM (#23062399)
I'm excited for Below Zero. Bought EA Subnautica just to give Unknown Worlds money (loved their work on Natural Selection 2), and wow, turns out to be one of the best gaming experiences I've had in the last 5 years.
Re:We need more video games that are social platforms first,... by SlowRobotAhead on Monday May 04, 2020 @10:27AM (#23068446)
I bought early access subnautica too, a little too early if fact. Had to restart 5 times or so over months before I could make it to the end. So I’ll wait a little longer for Below Zero, but it’ll be worth it.

It was intersecting to watch their progress on their public Trello board as well. They used it pretty well.

Re:We need more video games that are social platforms first,... by hesdeadjim on Sunday May 03, 2020 @12:50PM (#23060167)
Yea this. There are more excellent single player games today than there is time to play. Just my PS4 backlog alone is hundreds of hours of gameplay that I know I will never have the time to play.
Re:We need more video games that are social platforms first,... by jerf on Sunday May 03, 2020 @12:50PM (#23060166)
"want to shove multiplayer/online aspects into every game"

I don't think they want that, exactly. What they want is to be able to sell a continuous stream of microtransactions, and the easiest way to do that is let people see each other and then sell them prettyshiny models and textures you can use while preening in front of other people. That necessitates an online component to allow the social context in which to preen.

I think the problem is they haven't come up with a way to sell a $5.00 expansion that amounts to about two-four person weeks of work on an extra model and some testing for single player games. (I've seen it done, and I'm sure it sells some, but not enough for them.) Single player added content takes, like, real work to get anything anyone will buy.

Making everything multiplayer on its own terms is an expensive and risky proposition. I don't think it's a terminal goal on its own; it has to be in the service of something.

Re:We need more video games that are social platforms first,... by nightski on Sunday May 03, 2020 @01:49PM (#23060625)
I love single player games. But I think you have it wrong. There are plenty of single player options.

The problem is there are very few if any good multiplayer options. Multiplayer gaming has become grind-fests where every game tries to encourage tens of thousands of hours of playtime to keep you engaged for decades. They don't rely on the fun of the natural game-play to keep you engaged, but instead invent casino like mechanics to force addiction of something you really do not like to do.

Re:We need more video games that are social platforms first,... by bartread on Sunday May 03, 2020 @12:40PM (#23060097)
Nope. I'm with you. I love a good single player game, although I've also always loved couch multiplayer. Never been a fan of online multiplayer.

I understand that people like it and that's fine, but the idea that we "need" more video games that are social first and games second? No, sorry, not on board with that at all. I find it an almost ludicrous assertion (clickbait headline aside): who's going to play a social game that isn't first and foremost a good game?

Re:We need more video games that are social platforms first,... by m463 on Sunday May 03, 2020 @05:26PM (#23061983)
I agree with you. I remember first playing Skyrim and it was magic.

I think when online came along, money came into the equation at odds with entertainment.

I think the example that most illustrated this to me was Plants vs. Zombies after EA bought them. The funny whimsical version 1 was replaced with version 2. They replaced the plants you would level up and earn with the same plants, but with a price in dollars hovering above them. You could still play through and earn them, but the equations seemed to be tweaked.

I will continue to pay for quality single-player experiences that don't rope in online or artificial grinding or monetization... (if the genre isn't slowly evaporating)

Re:We need more video games that are social platforms first,... by breeny592 on Sunday May 03, 2020 @08:16PM (#23063022)
I get your sentiment but your reply implies online gaming really only came along after Skyrim.

Skyrim came out in 2011, the online first/focus of at least AAA games was prevalent well before that.

Re:We need more video games that are social platforms first,... by m463 on Tuesday May 05, 2020 @08:05PM (#23086541)
sorry I didn't mean to connect those sentences.

I just view Skyrim as sort of a high-point in big budget single-player games (1/2 billion dollars at launch time).

Re:We need more video games that are social platforms first,... by BigChiefSmokem on Sunday May 03, 2020 @12:48PM (#23060144)
The PS4 is known for incredible single player story led games. I do miss the days of adventure gaming but I think Indie games have that covered now, you just have to go look for it.

Edit: I think it also requires a lot more capital to do multiplayer right, unlike single player where anybody from a hobby game dev all the way up to the big Sony studios can provide an equally satisfying experience.

Re:We need more video games that are social platforms first,... by cableshaft on Sunday May 03, 2020 @02:11PM (#23060794)
As other people have said in reply to you, this really isn't true anymore, just true of (some of the) biggest of the big publishers.

I almost exclusively play single player games and still have a large backlog I've been working through the past couple of years that seems to keep getting bigger because more games keep coming out.

There's plenty of great single player games coming out. The Outer Wilds alone is one of the best single player experiences I have ever had in gaming, and that came out in 2019 (and won a Bafta for Game of the Year, so it got some recognition too).

Currently playing Final Fantasy 7 Remake, which is a nice long single player story that just came out a month ago.

But besides that, in the past few years there's been Disco Elysium, Person00a 5 Royal, God of War, Spider-Man, Red Dead Redemption 2, The Outer Worlds (different than Outer Wilds...not as good, but still worth playing), AI: The Somnium Files, Resident Evil 2 (remake), Resident Evil 3 (remake), Death Stranding, Devil May Cry 5, Fire Emblem: Three Houses, Kingdom Hearts 3, Zelda: Link's Awakening Remake, Plague Tale, Shenmue III, Sinking City, Astral Chain, Assassin's Creed Odyssey, Shadow of the Tomb Raider, Detroit: Become Human, Pillars of Eternity II, Return of the Obra Dinn, Life is Strange 2, Control, Trials of Mana... and that's just since 2018.

Doesn't even include 2017 that has amazing games like Zelda: Breath of the Wild, Nier:Automata, Horizon: Zero Dawn, Hellblade, Night in the Woods, A Hat in Time, South Park: Fractured But Whole, Divinity: Original Sin II, Doki Doki Literature Club, Golf Story, Danganronpa v3 (but play the first two before that), Thimbleweed Park, What Remains of Edith Finch, etc.

I even had to leave out other great single player games that don't really have stories but are really good, like Into The Breach, Baba Is You, Mario Odyssey, Yoshi's Crafted World, Spyro Reignited, Mario Maker 2, hell even the game talked about in the article, Animal Crossing, can be played single player just fine.

If you can't find something you like out of everything here, then I'm not sure what type of game you're looking for. Granted, single player games aren't being pushed by EA or Activision or other major publishers, but they're still being made and are still very popular.

Re:We need more video games that are social platforms first,... by som33 on Sunday May 03, 2020 @01:21PM (#23060407)
The reason is they've been stealing games since 1997 with UO, that was the plan. For those of us who remember kali and kahn IPX emulation over the early internet that allowed us to play warcraft 2, doom, descent, duke 3d, etc.

The internet changed the incentives because it made it trivial to steal software en masse from the public by client-servering it, and therefore there is no incentive to make high risk high definition games with lots of content when you can make low risk multiplayer games with tonnes of microtransactions.

That's what killed dedicated servers, once stupid kids started paying for skins in game or mounts in wow, that killed any incentive for game devs and publishers to make software we owned and controlled.

You have to see the internet is one giant world sized PC, two or more networked computers behave as a single machine.

So they see us as dumb terminals they can put in game/in app stores on every persons device in the world.

That was the whole plan from the beginning, to get rid of software ownership by holding back game and app files since most people are ignorant to how computers work.

They even have industry meetings about how stupid the public is:

https://tifca.com/wp-content/uploads/2019/09/ClienttoCloud_V...

They always wanted to take control of customers PC's and reprogram them to obey them and they have done that with Steam, mmo's (aka rebranded RPG's with a subscription and non ownership).

That's why we have uplay, origin, steam, etc.

The last 20 years has been the public committing suicide on software ownership and I've watched in horror as everyone, even my fellow nerds falling for this scam which was all part of conspiracy to take control of your computing device.

The tech industry's long term goal was to move us to an authoritarian model of computing device ownership where you no longer control the files or OS or device. That's what mobile was about.

Microsoft and the industry want to do that to the PC and windows 10 is their first version of the OS to turn the PC into a locked down platform like mobile.

Re:We need more video games that are social platforms first,... by pjc50 on Sunday May 03, 2020 @02:30PM (#23060911)
> made it trivial to steal software en masse from the public by client-servering it

To be fair, the public were also "stealing" software from the publishers.

I'm very familiar with the "information feudalism" argument you're making, and it has a valid core, but you're way overstating it especially as a conspiracy or authoritarianism. Especially if you're going against the groundbreaking UO.

Re:We need more video games that are social platforms first,... by som33 on Sunday May 03, 2020 @02:43PM (#23060973)
First, I can tell you the facts and you won't reason to the right conclusion, see the science:

https://www.youtube.com/watch?v=PYmi0DLzBdQ

And no, gamers can't "Steal" files, since the nature of comptuer files means as soon as you have a copy of a file you can't control it because files are just numbers, so to equivocate software piracy "(henceforth referred to as file copying)" as stealing is bs. We could make a good faith argument, lobbyists who wrote IP law governing software removed the publics property rights to own the software they buy (aka stealing their human rights to own the stuff they buy).

Since silicon valley has always hated other companies controlling their own software and their PC's. The history of IBM, microsoft, etc, is a history of criminality.

So no, the conspiracy is quite real. They've had these plans in the cards for a long time, they've had conferences like the below before internet of things was even a thing...

https://tifca.com/wp-content/uploads/2019/09/ClienttoCloud_V...

UO was not some "revolutionary new genre", it was you being illiterate, a literate consumer would have got the Renamed RPG "mmo" for a fixed price. and demanded the server exe's to run his own shards.

The fact that private UO servers exist for world of warcraft and ultima online, is proof that mmo is a fake genre invented to con the gullible out of game ownership. You just fell for the propaganda.

Re:We need more video games that are social platforms first,... by hombre_fatal on Sunday May 03, 2020 @02:47PM (#23060995)
I can't be bothered to even unpack some of this loony RMS-level cutesyness, like that WoW is "stolen from the public" because it's a server-client game.

But how does your ideal kumbaya world, whatever that is, prevent cheating in networked games?

Re:We need more video games that are social platforms first,... by Barrin92 on Sunday May 03, 2020 @01:36PM (#23060532)
Agreed. Also more specifically I'd really like if people rediscovered how to make great linear games rather than turning everything into an open-world setting.

There's a good talk on youtube where Warren Spector talks about the original Deus Ex design and stresses that it's a linear game from a story perspective with a lot of freedom in how to design the character. The last Deus Ex went down a completely different route with a focus on a sort-of open-world story-wise which I think takes way too much tension and the ability for the writer to design the narrative out of the game.

Re:We need more video games that are social platforms first,... by astura on Sunday May 03, 2020 @03:18PM (#23061171)
I exclusively play single player console games[1] and I never have trouble finding games that provide an excellent experience. There's more great games out there then I could ever play, I have multiple games that I haven't even opened yet.

Sounds like you just aren't into games as much anymore.

[1] Except Animal Crossing New Horizons because all my IRL friends are playing too and they added me to a Facebook group where we exchange items. I'd like this game just as much if I played single player-I did for the first month.

Re:We need more video games that are social platforms first,... by polishdude20 on Sunday May 03, 2020 @03:21PM (#23061189)
I feel like I'm the opposite. When I play a single player game I feel so alone and like I'm wasting my time you know? Maybe it's cause I already don't have much social contact in my day to day life although being a teacher you'd think I do? When I step into a multiplayer game whether with friends or with random people, I feel like each interaction and event is totally new and unique and special. In single player games it all just feels so scripted.
Re:We need more video games that are social platforms first,... by Hamuko on Sunday May 03, 2020 @03:57PM (#23061408)
>When I step into a multiplayer game whether with friends or with random people, I feel like each interaction and event is totally new and unique and special. In single player games it all just feels so scripted.

I don't know, someone calling me a cunt and ragequitting a Rocket League match loses its fresh, unique and special feeling after a while. And I can't really tell apart any 12-year-old French boy screaming into a $2 microphone from the next one.

I'd rather play a really scripted game than roll the dice to see what kind of a shitstorm I land into.

Re:We need more video games that are social platforms first,... by polishdude20 on Sunday May 03, 2020 @05:55PM (#23062167)
I think you're just not finding the right games? I can't remember the last time someone rage quit in their mic in a game I've played.
Re:We need more video games that are social platforms first,... by imtringued on Sunday May 03, 2020 @01:31PM (#23060494)
There are more games than ever. The only thing that has changed is that discoverability got worse. Finding experiences tailored to your own preferences has always been a difficult problem.