that's a little bit of a straw man because that's not the "microservice" architecture this post is talking about. I personally wouldn't call that a "microservice" architecture, I'd call it, "a background queue", although strictly speaking it can be described as such.
what this post is talking about are multiple synchronous pieces of a business case being broken up over the http / process line for no other reason than "we're afraid of overarchitecting our model". This means, your app has some features like auth, billing, personalization, reporting. You start from day one writing all of these as separate HTTPD services rather than just a single application with a variety of endpoints. Even though these areas of functionality may be highly interrelated, you're terrified of breaking out the GOF, using inheritance, or ORMs, because you had some bad experience with that stuff. So instead you spend all your time writing services, spinning up containers, defining complex endpoints that you wouldn't otherwise need...all becuase you really want to live in a "flat" world. I'm not allowed to leak the details of auth into billing because there's a whole process boundary! whew, I'm safe.
Never mind that you can have an architecture that is all separate process with HTTP requests in between, and convert it directly to a monolithic one with the same strict separation of concerns, you just get to lose the network latency and complex marshalling between the components.
Independent services that create a coherent whole enforce isolation barriers. I don't believe in microservices. These things don't need to be micro. They can be just normal-sized services. I don't even particularly care internal to those barriers how bad things get. There are programmers that write shit I think is hot garbage and will cause all kinds of bugs as time goes on. But if they are confined to their space space, and they're solving their problem and are happy and making management happy then w/e. That piece of the whole will collapse and die eventually, but it won't take everything with it. It's just a piece, and it provided value for a while, so probably worth it from a business sense.
But when you have a monolith? And Developer Dave and Programmer Pete tell Big Boss Bob that they could sure get that feature out quick if only it weren't for those pesky rules preventing them from putting in a few mutexes in that one module so they can just read some data directly from it, and boy wouldn't it that be swell? Well Big Boss Bob says we need to get this feature SHIPPED BOYES so buckle up and put in those mutexes, and now the fucking thread goes into a deadlock state every so often but it's really intermittent so you spend hours debugging the damn things and late nights because yeah features gotta ship but shit gotta work, and you trace it back to Developer Dave and Programmer Pete and their change but what do you do? Big Boss Bob said do it that way and what? You gonna whine to Director Dan about it? Is that gonna get you back your late night spend figuring out what was going on? Nah.
Make systems that are just small that when people break them completely it doesn't mean the end of the world to throw it out and start over.
After my team had taken that project and split it into a bunch of smaller packages, it's not like everyone magically became better programmers. The same people who were introducing fucking spaghetti code that did who-knows-what in overly complex ways were still around, and they were given effectively their own sandboxes. In fact quite a few more teams within the company began using those packages, which just became modules they shipped with. We no longer had to deal with people screwing with core packages because they no longer had ownership, they could no longer make merges into that area of the code base, so we could keep things stable.
So I'm a hard sell on monoliths. Like, I'm not actually pro micro-services, per se. I'm mostly just anti-monolith. Giant code bases with multiple teams simultaneously contributing are doomed to fucking disaster.
What is there about microservices that makes them better at this? Most of the stuff I have seen has been highly coupled.
Also, like I said, not a fan of the "micro" terminology, it just confuses the issue.
And keep in mind that coupling is not the opposite of encapsulation. Encapsulation just means hiding internal state. So unless you're going completely out of your way to break things, you'll have services that communicate through some message passing protocol, which means services are inherently encapsulated. It's not that you can't break that, it's that generally it's hard.
Here's an example of breaking it, though:
You have an API that talks to the database. You need to get users, groups, and preferences. Instead of writing different endpoints to access all of these things individually, clever you decides to simply make an endpoint that is "postQuery" and you give it a sql string and it will return the results. Great. You have now made the API effectively pointless.
Another example: you have an API that needs to perform standard accounting analysis on an internal dataset. Instead of adding endpoints for each calculation (or an endpoint with different inputs), you create an endpoint "eval" that will internal eval a string of the language of your choice. Congrats, you can now use that API to execute arbitrary code! No need to define any more pesky endpoints.
So yeah, absolutely people can make shit decisions and build garbage. It's entirely possible. But hey, at least it's pretty obvious this way and if you see your team do this you can look for another job.
Now that said, with the new jigsaw module system in the jvm, and the multi-language support that is constantly getting better, a disciplined enough senior management team could enforce module boundaries within the process. It means any change to jvm command line flags would require the approval of the most senior tech lead, because that's how module boundary enforcement can be disabled, but if you have that and it works you would get significant performance and simplicity benefits.
So you have encapsulated services... boss comes and says "we need feature X right away". What if feature X spans all of your microservices? The bad programmer will hack together a monstrosity between multiple services. It's the micro-lith problem: instead of a monolith, you have a monolith disguised as micro services. Now their poor choices are spread across a lot of services and distributed, it's not really confined to just one service.
Wait, what is a good programmer supposed to do in this scenario?
It is not a strawman; it's a concrete example of the technical, practical, operational, and economical advantages of microservices architecture, more specifically service reuse, specially managed services provided by third parties.
While you're groking how a multihreadig library is expected to be used, I already fired a message broker that distributes tasks across a pool of worker instances. Why? Because I've opted not to go with the monolith and went with the microservices/distributed architecture approach.
I'm so confused by that statement... because I can't for the life of me figure out how you got there.
You absolutely can have a monolith which is multi-threaded or asynchronous and "resource/task pools." The JVM for instance has threads, I use BEAM (Elixir) personally, and it's even pre-emptively scheduling my tasks in parallel and asynchronously... but, I still don't get what multi-threading has to do with microservices.
Microservices and monoliths are boundaries for your application they aren't implementation details (i.e. all microservices must be asynchronous is strictly not true) in and of themselves, they're design details. That design can influence the implementation but they are separate.
Ex. there are plenty of people who use Sidekiq and redis like you're using Celery but don't call it a microservice. It's just a piece of their monolith since it's largely the same depdencies.
I mean consider a gen server mounted in your supervisor tree. its 5 min of work; tops. Doing the same with kubernetes would require coordinating a message broker, picking a client library, creatig a restart strategy and networking. all of which would add considerably to your development time
You would take Celery, get a message broker up and running and launch some worker instances.
There are many benefits to having microservices that people seem to forget because they think that everyone interested in microservices is interested in splitting their personal blog into 4 different services.
They take coordination, good CICD, and a lot of forethought to ensure each service is cooperating in the ecosystem properly, but once established, it can do wonders to dev productivity.
I think if the database gets too overloaded I'll partition certain tree nodes across multiple masters (this is feasible because the framework doesn't rely on a single timestream).
With the level of shared code (the framework) and the single database, it's somewhat monolithic but the actors themselves are quite well-behaved and independent on top of it.
This line of argument fails to take into consideration any of the reasons why in general microservices are the right tool for the right job.
Yes, it's challenging, and yes it's a distributes system. Yet, with microservices you actually are able to reuse specialized code, software packages, and even third-party services. That cuts down on a lot of dev time and cost, and makes the implementation of a lot of of POCs or even MVPs a trivial task.
Take for example Celery. With Celery all you need to do to implement a queuable background task system that's trivially scalable is to write the background tasks, get a message broker up and running, launch worker instances, and that's it. What would you have to do to achieve the same goal with a monolith? Implement your own producer/consumer that runs on the same instance that serves requests? And aren't you actually developing a distributes system anyway?