I get there are CS:Go tournies where people pretend shoot each other in a video game, but I don’t see how that is more damaging to people than sports like boxing or MMA. Idk, is there still a ‘vice’ sentiment that “video games turn kids into killers”?
Top e-sports games such as Dota 2, CS:GO and StarCraft 2 are highly skill based games where strategy and teamwork (in the first two games) is all that matters. There are, in Dota 2, a few chance based characters you can play, but in the grand scheme of things it doesn't make "chess to scrabble". In my opinion you seem ill informed and biased.
We're arguing about degree here, and it's pointless. You say it's a low degree of chance. I say it's a low degree of chance.
Just like professional body based in-person sports, chance is an integral component to e-sports. Football, soccer, tennis are based partially on chance. That's how multiple houses agree, more or less, on the chance spread.
As far as TV goes, we heard the same thing about tv warping kids' minds years ago.
Or that people think that playing video games is for the lazy?
Someone specifically asked what vice video games would be (esports actually). I said sloth (being lazy) is what some would accuse them of. There is nothing weasel about that unless you set the bar so high that everyone must agree that something is a vice, in which case virtually nothing is.
Which is it? Is sloth not a vice? Or is playing video games not considered being lazy by a significant number of people?
There have been countless stories about video games promoting obesity (sloth, gluttony) or violence (wrath) or objectification (lust). I'm sure greed, envy and pride could all make an appearance if we tried hard enough.
Citations needed...nope. Accusations of today's youth being lazy and playing video games are abundant enough that if you can't find them you've obviously been playing too many video games.
> I can't tell if you think what you're saying is correct (and you're wrong) or if you think what you're saying is wrong (and you're still wrong.)
That's just rude and didn't contribute anything. You haven't made any argument other than I'm wrong. Have a point. I'm not going to play the citations game. Put forth a counterargument that is coherent and contributes to the discussion or move along.
Countless unfounded stories, and then implication that those "playing too many video games" aren't in the know.
Your viewpoints seem antiquated in this day in age where everyone is always on their phone, playing a video game when traveling or waiting.
Is a crossword app a video game? I didn't realize the NYT crossword app was targeting lazy youth.
This part. My earlier post meant to say that I can't tell if you think those people are correct (which is wrong) or if you think those people are wrong (but are still citing them?)
This is anecdotal but I’ve definitely heard people who will happily talk about binge watching a box set (easily a 50+ hour investment) also say they can’t understand how people can waste so much time playing videogames.
1: https://www.theatlantic.com/technology/archive/2018/05/when-...
I don't see how E-Sports is different from Chess.
I have hold no stigma against gambling, I used to gamble professionally. I just think it’s important to acknowledge what is and isn’t gambling and to acknowledge society and legislation generally have a stigma against it.