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Re:Vice Ventures is investing in taboo industries that other... by Ancalagon on Thursday November 14, 2019 @02:42PM (#21538636)
Why is esports listed as a vice-venture?
Re:Vice Ventures is investing in taboo industries that other... by flyingfences on Thursday November 14, 2019 @03:41PM (#21539181)
I would expect that the classification is due to some combination of the gambling mechanics surrounding many popular videogames and the moral panic of today's youth spending time indoors engaging in virtualized violence.
Re:Vice Ventures is investing in taboo industries that other... by shantly on Thursday November 14, 2019 @04:08PM (#21539443)
It’s probably because there’s an actual gambling industry related to esports. Just like betting on horses at the track, or gambling on football, or whatever.
Re:Vice Ventures is investing in taboo industries that other... by austhrow743 on Thursday November 14, 2019 @08:20PM (#21541411)
Afaik it's also a (the?) major source of funding for esports companies as well so if you're going in to the esports space then there's a very good chance you're going to have to dance with that devil at some point. Football at least - I don't know about horses - seems to be able to support itself off of viewership. Whereas the last dota tournament I watched had "Betway" at the start of its name.
Re:Vice Ventures is investing in taboo industries that other... by shantly on Thursday November 14, 2019 @10:07PM (#21541907)
I know some companies running major esports tournaments also have interests in the gambling side. So. There's that.
Re:Vice Ventures is investing in taboo industries that other... by siruncledrew on Thursday November 14, 2019 @09:33PM (#21541759)
I didn’t understand either why “gambling, esports” were listed separately in the article. Why would esports in general be vices in the way the other industries are.

I get there are CS:Go tournies where people pretend shoot each other in a video game, but I don’t see how that is more damaging to people than sports like boxing or MMA. Idk, is there still a ‘vice’ sentiment that “video games turn kids into killers”?

Re:Vice Ventures is investing in taboo industries that other... by kleer001 on Thursday November 14, 2019 @02:46PM (#21538681)
because it's kinda like gambling as a good portion of it can be down to chance, also "We try to keep the definition relatively broad..."
Re:Vice Ventures is investing in taboo industries that other... by jobigoud on Thursday November 14, 2019 @05:12PM (#21540036)
Are you thinking of Fantasy Sports ? I mixed the two initially as well. I see why Fantasy Sports (assembling virtual teams of real athletes) would be there, it's purely gambling, but e-sports (competitive gaming)… it's just like any other non-physical game, like chess or scrabble or whatever.
Re:Vice Ventures is investing in taboo industries that other... by kleer001 on Thursday November 14, 2019 @07:40PM (#21541195)
The difference is the chance involved. Chess involves no chance. Scrabble involves the chance of the tiles you get, there's still a lot of skill involved. E-sports is more like scrabble than chess.
Re:Vice Ventures is investing in taboo industries that other... by jungy on Friday November 15, 2019 @02:58AM (#21543110)
This is just not true. What do you base this on?

Top e-sports games such as Dota 2, CS:GO and StarCraft 2 are highly skill based games where strategy and teamwork (in the first two games) is all that matters. There are, in Dota 2, a few chance based characters you can play, but in the grand scheme of things it doesn't make "chess to scrabble". In my opinion you seem ill informed and biased.

Re:Vice Ventures is investing in taboo industries that other... by kleer001 on Tuesday November 19, 2019 @03:38PM (#21578008)
In my opinion you sound like you're feeling attacked, Mr. Anonymous Made-an-account-to-make-this-comment.

We're arguing about degree here, and it's pointless. You say it's a low degree of chance. I say it's a low degree of chance.

Just like professional body based in-person sports, chance is an integral component to e-sports. Football, soccer, tennis are based partially on chance. That's how multiple houses agree, more or less, on the chance spread.

Re:Vice Ventures is investing in taboo industries that other... by rhcom2 on Thursday November 14, 2019 @03:18PM (#21538981)
Maybe because there's a lot of gambling in esports. There was that controversy with CS:GO skin gambling a few months back.
Re:Vice Ventures is investing in taboo industries that other... by dawnerd on Thursday November 14, 2019 @04:11PM (#21539465)
That doesn't make since because football and all other sports have tons of gambling but are not considered a vice.
Re:Vice Ventures is investing in taboo industries that other... by rebuilder on Thursday November 14, 2019 @04:36PM (#21539706)
I'd guess it's because the actual profits come from loot boxes etc, i.e. gambling. The 'esports' side of the games is a sales tool, not the product.
Re:Vice Ventures is investing in taboo industries that other... by mensetmanusman on Thursday November 14, 2019 @08:34PM (#21541482)
Many countries have already set up addiction centers for gaming. It’s no surprise, anything that releases dopamine can be addictive.
Re:Vice Ventures is investing in taboo industries that other... by LanceH on Thursday November 14, 2019 @03:13PM (#21538935)
Sloth is the particular vice and playing video games is the embodiment of sloth to many.
Re:Vice Ventures is investing in taboo industries that other... by magashna on Thursday November 14, 2019 @03:30PM (#21539086)
Compared to watching TV?
Re:Vice Ventures is investing in taboo industries that other... by LanceH on Thursday November 14, 2019 @03:56PM (#21539302)
Someone asked how it is considered a vice. Sloth is considered a vice and playing video games fits right in there in the judgement of enough that it gets mainstream play.

As far as TV goes, we heard the same thing about tv warping kids' minds years ago.

Re:Vice Ventures is investing in taboo industries that other... by namewasmypw on Thursday November 14, 2019 @04:13PM (#21539484)
I can't tell if you think what you're saying is correct (and you're wrong) or if you think what you're saying is wrong (and you're still wrong.)
Re:Vice Ventures is investing in taboo industries that other... by LanceH on Thursday November 14, 2019 @04:24PM (#21539596)
Help me out here, what am I wrong about?
[dead]
Re:Vice Ventures is investing in taboo industries that other... by LanceH on Thursday November 14, 2019 @10:57PM (#21542088)
Seven vices, sloth is one...citation needed for that?

Or that people think that playing video games is for the lazy?

Someone specifically asked what vice video games would be (esports actually). I said sloth (being lazy) is what some would accuse them of. There is nothing weasel about that unless you set the bar so high that everyone must agree that something is a vice, in which case virtually nothing is.

Which is it? Is sloth not a vice? Or is playing video games not considered being lazy by a significant number of people?

There have been countless stories about video games promoting obesity (sloth, gluttony) or violence (wrath) or objectification (lust). I'm sure greed, envy and pride could all make an appearance if we tried hard enough.

Citations needed...nope. Accusations of today's youth being lazy and playing video games are abundant enough that if you can't find them you've obviously been playing too many video games.

> I can't tell if you think what you're saying is correct (and you're wrong) or if you think what you're saying is wrong (and you're still wrong.)

That's just rude and didn't contribute anything. You haven't made any argument other than I'm wrong. Have a point. I'm not going to play the citations game. Put forth a counterargument that is coherent and contributes to the discussion or move along.

Re:Vice Ventures is investing in taboo industries that other... by magashna on Friday November 15, 2019 @11:04AM (#21545921)
> Citations needed...nope. Accusations of today's youth being lazy and playing video games are abundant enough that if you can't find them you've obviously been playing too many video games.

Countless unfounded stories, and then implication that those "playing too many video games" aren't in the know.

Your viewpoints seem antiquated in this day in age where everyone is always on their phone, playing a video game when traveling or waiting.

Is a crossword app a video game? I didn't realize the NYT crossword app was targeting lazy youth.

Re:Vice Ventures is investing in taboo industries that other... by namewasmypw on Friday November 15, 2019 @11:28AM (#21546167)
> Or that people think that playing video games is for the lazy?

This part. My earlier post meant to say that I can't tell if you think those people are correct (which is wrong) or if you think those people are wrong (but are still citing them?)

Re:Vice Ventures is investing in taboo industries that other... by dwoozle on Thursday November 14, 2019 @03:48PM (#21539229)
I think they’re roughly the same... if you spend four hours a day playing video games or watching TV most people will judge you negatively for it
Re:Vice Ventures is investing in taboo industries that other... by whywhywhywhy on Friday November 15, 2019 @04:49AM (#21543614)
Ones passive and ones active though, they’re completely different. If you fall asleep playing a video game the game doesn’t finish itself.

This is anecdotal but I’ve definitely heard people who will happily talk about binge watching a box set (easily a 50+ hour investment) also say they can’t understand how people can waste so much time playing videogames.

Re:Vice Ventures is investing in taboo industries that other... by blacksmith_tb on Thursday November 14, 2019 @06:33PM (#21540723)
I am skeptical, given that the in the US the average household watches more than 8hrs per day[1] (kind of an odd measure, but it seems likely that most members of the household are at least making it to your 4hr threshold, unless there's just one doing some real binge-watching).

1: https://www.theatlantic.com/technology/archive/2018/05/when-...

Re:Vice Ventures is investing in taboo industries that other... by riversflow on Thursday November 14, 2019 @05:07PM (#21539994)
I think they are night and day. The amount of engagement that video games demand on the brain makes them completely different. I enjoy documentaries, but otherwise find television insanely boring and that it tends to make people dull, unlike video games.
Re:Vice Ventures is investing in taboo industries that other... by AllanHoustonSt on Thursday November 14, 2019 @03:51PM (#21539257)
It's the equivalent of sports gambling.
Re:Vice Ventures is investing in taboo industries that other... by jobigoud on Thursday November 14, 2019 @05:14PM (#21540052)
Are you also thinking of Fantasy Sports (virtual teams of real players) ?

I don't see how E-Sports is different from Chess.

Re:Vice Ventures is investing in taboo industries that other... by AllanHoustonSt on Thursday November 14, 2019 @11:23PM (#21542195)
People bet on chess as well, I have old colleagues who do it actively. That’d fall under this VC’s purview as well.

I have hold no stigma against gambling, I used to gamble professionally. I just think it’s important to acknowledge what is and isn’t gambling and to acknowledge society and legislation generally have a stigma against it.

Re:Vice Ventures is investing in taboo industries that other... by atom-morgan on Thursday November 14, 2019 @04:08PM (#21539441)
In what way?
Re:Vice Ventures is investing in taboo industries that other... by shantly on Thursday November 14, 2019 @04:09PM (#21539452)
In that there’s actual wagering being done over outcomes, and platforms built to facilitate same.
Re:Vice Ventures is investing in taboo industries that other... by sdinsn on Thursday November 14, 2019 @04:14PM (#21539489)
There's wagering over outcomes of normal sports too.
Re:Vice Ventures is investing in taboo industries that other... by AllanHoustonSt on Thursday November 14, 2019 @04:51PM (#21539869)
And I would imagine the sports gambling industry would be covered by this C VC as well if there’s money in it.
Re:Vice Ventures is investing in taboo industries that other... by shantly on Thursday November 14, 2019 @04:58PM (#21539913)
I do not know, but have a suspicion, the esports gambling is a bit more intertwined with the esports itself. I'd be surprised if we don't have some scandals come out of that, if anyone ever decides to take a close look.