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Re:Vice Ventures is investing in taboo industries that other... by magashna on Thursday November 14, 2019 @03:30PM (#21539086)
Compared to watching TV?
Re:Vice Ventures is investing in taboo industries that other... by LanceH on Thursday November 14, 2019 @03:56PM (#21539302)
Someone asked how it is considered a vice. Sloth is considered a vice and playing video games fits right in there in the judgement of enough that it gets mainstream play.

As far as TV goes, we heard the same thing about tv warping kids' minds years ago.

Re:Vice Ventures is investing in taboo industries that other... by namewasmypw on Thursday November 14, 2019 @04:13PM (#21539484)
I can't tell if you think what you're saying is correct (and you're wrong) or if you think what you're saying is wrong (and you're still wrong.)
Re:Vice Ventures is investing in taboo industries that other... by LanceH on Thursday November 14, 2019 @04:24PM (#21539596)
Help me out here, what am I wrong about?
[dead]
Re:Vice Ventures is investing in taboo industries that other... by LanceH on Thursday November 14, 2019 @10:57PM (#21542088)
Seven vices, sloth is one...citation needed for that?

Or that people think that playing video games is for the lazy?

Someone specifically asked what vice video games would be (esports actually). I said sloth (being lazy) is what some would accuse them of. There is nothing weasel about that unless you set the bar so high that everyone must agree that something is a vice, in which case virtually nothing is.

Which is it? Is sloth not a vice? Or is playing video games not considered being lazy by a significant number of people?

There have been countless stories about video games promoting obesity (sloth, gluttony) or violence (wrath) or objectification (lust). I'm sure greed, envy and pride could all make an appearance if we tried hard enough.

Citations needed...nope. Accusations of today's youth being lazy and playing video games are abundant enough that if you can't find them you've obviously been playing too many video games.

> I can't tell if you think what you're saying is correct (and you're wrong) or if you think what you're saying is wrong (and you're still wrong.)

That's just rude and didn't contribute anything. You haven't made any argument other than I'm wrong. Have a point. I'm not going to play the citations game. Put forth a counterargument that is coherent and contributes to the discussion or move along.

Re:Vice Ventures is investing in taboo industries that other... by magashna on Friday November 15, 2019 @11:04AM (#21545921)
> Citations needed...nope. Accusations of today's youth being lazy and playing video games are abundant enough that if you can't find them you've obviously been playing too many video games.

Countless unfounded stories, and then implication that those "playing too many video games" aren't in the know.

Your viewpoints seem antiquated in this day in age where everyone is always on their phone, playing a video game when traveling or waiting.

Is a crossword app a video game? I didn't realize the NYT crossword app was targeting lazy youth.

Re:Vice Ventures is investing in taboo industries that other... by namewasmypw on Friday November 15, 2019 @11:28AM (#21546167)
> Or that people think that playing video games is for the lazy?

This part. My earlier post meant to say that I can't tell if you think those people are correct (which is wrong) or if you think those people are wrong (but are still citing them?)

Re:Vice Ventures is investing in taboo industries that other... by dwoozle on Thursday November 14, 2019 @03:48PM (#21539229)
I think they’re roughly the same... if you spend four hours a day playing video games or watching TV most people will judge you negatively for it
Re:Vice Ventures is investing in taboo industries that other... by whywhywhywhy on Friday November 15, 2019 @04:49AM (#21543614)
Ones passive and ones active though, they’re completely different. If you fall asleep playing a video game the game doesn’t finish itself.

This is anecdotal but I’ve definitely heard people who will happily talk about binge watching a box set (easily a 50+ hour investment) also say they can’t understand how people can waste so much time playing videogames.

Re:Vice Ventures is investing in taboo industries that other... by blacksmith_tb on Thursday November 14, 2019 @06:33PM (#21540723)
I am skeptical, given that the in the US the average household watches more than 8hrs per day[1] (kind of an odd measure, but it seems likely that most members of the household are at least making it to your 4hr threshold, unless there's just one doing some real binge-watching).

1: https://www.theatlantic.com/technology/archive/2018/05/when-...

Re:Vice Ventures is investing in taboo industries that other... by riversflow on Thursday November 14, 2019 @05:07PM (#21539994)
I think they are night and day. The amount of engagement that video games demand on the brain makes them completely different. I enjoy documentaries, but otherwise find television insanely boring and that it tends to make people dull, unlike video games.