The Wolf of Wall Street came out like 10 years ago, and you're telling me the only way to watch it is to buy it for $15 on Amazon? Keep dreaming.
I don't have an expert answer, but I'll bet the answer has "copyright holders" in it somewhere.
That's the logic for high-demand titles. The reasoning for not making all the junk available at a fixed cost is the flip side: if users had a giant library of good-but-not-hit content, they'd be less likely to chase around their HBO or Netflix or whatever licenses.
Basically, we're going to end up with a streaming platform from every studio/distributor where you'll pay them directly instead of paying the broadcaster since the internet has made it so easy for studios and distributors to become "broadcasters" too. What seemed like a good thing at first is actually going to be worse in the end for consumers. We're going to be paying the same as before for each movie purchase/rental and then even more than before to license each show we want to watch.
The problem is that the experience of watching a movie at home only shifted a little bit during the transition from physical to streaming, while the legal and licensing framework between the two are so different they are hardly comparable. Copyright holders took great advantage of the change to a new format allowing them to redefine the meaning of licensing so that they have more control and can extract more value.
https://www.businessinsider.com/redbox-employee-buys-100-dvd...
There's a similar scenario where the last Blockbuster Video in Bend, Oregon restocks its DVDs by buying at Walmart, but it's detailed in one of the documentary videos about it that the manager of said Blcokbuster has a special off-the-record arrangement with Walmart management.
Even now, any film display outside of the home still requires a public performance license, the studios have just decided to put their efforts into enforcement on the location and business side, rather than the supply/sales side.
I don't think that is right. The first sale right is a limitation of the copyright holder's distribution right. This right was first recognized by the Supreme Court in 1908 and was clearly established by the time of video rentals. Video tapes were initially priced very high as the studios were selling to the rental stores, but eventually the studios simply found they could make more money selling copies to individuals and the prices came down.
There is absolutely no incentive for a copyright holder to release their material on a global scale on a single platform for a comission or similar where one can sell dozens, if not hundreds, of times same material (sell, not comission) for a period of time and renew the contract every three years or so. In order to do that, tv stations wont touch material that everyone has accesss to, because people will opt to watch maybe there and then because of that advertisers will then opt out... It's a complicated circle.
This idea of "regions" is infuriating if you happen to live in a non-first-class "region", meaning anything that is not the United States. Often you will be denied purchase, which is ridiculous in the context of discussions about "piracy".
Spotify has shown the right way to do it: just offer the stuff in a way that is convenient and let people pay for it. Their growth numbers speak for themselves.
I don't think Spotify are a great example really. They're almost a 14 year old company, and last wuartet was the first time they were profitable. They've already stated they're expecting a loss this year. Is it sustainable?
I would also expect that we'll see a rift a la Netflix, over time we'll see different companies start to hold exclusives to their own streaming platform.
they still 'need' regions because they generally charge US customers more. more often then not, US has to pay cost + IP costs + margin, where as people in say India pay cost + margin.
I think this remains true for dvd/movies. Think about it, I heard the cost of a movie ticket for a hollywood movie is about 1$ in pakistan.
I'm in favor of getting rid of regions, and outlawing the practice of making mostly US consumers pay the bill for IP costs illegal, but until that happens they 'need' regions. how else are they going to charge people in china 2$ and people in the US 20$.
so you mean only europe. but data disagrees with what you said: https://www.businessinsider.com/countries-where-netflix-is-m...
so unkindly, fuck off.
Sorry but no. Spotify is not available anywhere but in a few selected regions.
Exclusivity contracts can benefit the copyright holder in the former model by locking customers into a higher sheckle perview deal, or in the later model it can be used by the provider to gain customers.
Really though, when the Grinch Cartoon is only available on Comcast during Christmas you just pirate it for the first time in 10 years.
It's completely baffling. Amazon really dropped their 'customer obsession' on the video side.
But it is crazy that it is available for rent on iTunes but not Prime.
In the era of VHS-DVD-BluRay one could buy movies, and they play in any player. When I get a new player, it just works.
Now, we need to juggle accounts, billing, subscriptions, and player authorizations. Having a FireTV and Roku plugged into each TV is an absolute pain in the ass.
What needs to happen is the establishment of a standard protocol for providing content and authorization. Each layer of the problem needs to be abstracted and compartmentalized. The Apple App world destroyed the server-client relationship.
First there needs to be a standard protocol for a service provider to deliver content after receiving authorization.
Next there needs to be a standard aggregation protocol. This is the step everyone misses. The best analogy I can think of is the Google Reader to Feedly-Innoreader relationship. I could set up Google Reader with my config, and then sign into ANY other compatible front end that supported Google Reader and use their product without setting it up from scratch. I want a place that combines MoviesAnywhere with billing management. One place to go to subscribe and cancel subscriptions. This place might just be an API with no client front end, the actual interfacing with the service could be handed off to the clients. People might reply Roku or Apple, but they still miss the point that if I set up a Roku, my config isnt portable to Fire or Apple or Google. I can access my same Gmail and Amazon account from Firefox and Chrome without rebuilding my profiles and losing my config. HTTP/HTML is what makes the Web Server/Web Browser relationship so beautiful, anyone can implement it.
Finally there needs to be an open way for anyone to write a client that connects to the aggregation services. Consumers should be able to have a Roku in one room and a FireTV in another, and an LG in another.
As long as each client vendor tries to suck people into their ecosystem, and as long as each service provider wants to handle subscriptions and billing themselves (or the client apps trying to take it over so Amazon/Apple/Roku manage my billing) people will continue to find the friction and lack of portability to be too big a pain in the ass. It sucks to have to commit to being an Apple or Google or Amazon or Roku house. It sucks that each service provider has to write a client side app for Apple, Google, Amazon, and Roku and that upstart services sometimes can only support some of them.
As long as Layers 1-3 are combined into 2 frankenlayers, consumers will continue to grow more frustrated as more services pop up, and become more trapped in ecosystems.
Layer 1: Video Provider - CBS, Netflix, Disney
Layer 2: Subscription Manager - ???
Layer 3: Media Player - anything the consumer wants, never trapped
Piracy Solves this problem.
Layer 1: Video Provider - Usenet, Torrents
Layer 2: Subscription Manager - Plex, Emby, DLNA, media servers
Layer 3: Media Player - Kodi, or any competitor.
Just like how I can sign into the same gmail account from any client, I pray for the day I can walk up to a media center, sign in, and load my lifelong profile, without needing the media player to be proprietary-compatible with each and every service provider, and without needing to sign into 20 services to see what's playing. Going to a friend's house and only seeing what they are signed into is infinitely more inconvenient that carrying a DVD to their house. And these companies wonder why password sharing is such a problem? It's cuz if I want to watch my shows I have to sign into my account on their device under their Amazon or Roku profile, and now that login is cached. At least Cable/sattelite worked in every room of a house, you add an HBO subscription and boom every box is instantly updated.
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[0] - Yes, I'm fully aware that they're following their economical incentives. But at some point we really should start calling out falling into short-term profit-maximizing traps like these as being dumb. And/or antisocial.
[1] - This is foretold by calling streaming services "platforms". As our industry proves time and again, whenever there's a need for a platform, everyone and their dog will develop one, hoping to become the winner that takes it all - in the process ruining the whole space for all users with their vendor lock-in bullshit.
The cable companies are not an independent Layer 2 anymore.
This is a cop out to me. I have never been a fan of DRM for this reason, because it requires an unassailable monopoly for customers not to notice that it's a problem. I am probably in the minority because I've never been happy with Steam's service because of this, but as long as they are the 800 pound gorilla in the room then they obviously never will listen to any of my complaints.
If you take this line of thinking to movies, it leads to dangerous ideas like "everyone but my favorite streaming service should just close down" which is totally ridiculous, but still when I talk to friends about this issue they are quick to propose that as the solution! It really makes me try to avoid contact with the digital publishing industry as much as possible. What we see now is the movie studios' response to that which is:
- To increase the size of the data dramatically (4K+ video) so that casual sharing requires hardware investment and thus remains difficult
- To make things highly dependent on a very specialized backend to work correctly (Netflix's recent experiment with branching narratives)
- To start bundling it with other things (Amazon Prime)
- To offer streaming analytics as a better data platform than the traditional Nielsen ratings
- And probably more I can't think of right now
The thing is that these are all real value adds which I am glad to see them competing on. Right now all the downstream vendors are forced to invest in rolling their own DRM. I would rather see copyright holders offering a system where a proof of purchase can be transferred between services, but they would need to band together to actually do it and start putting that into their contracts. Can you imagine if we had that instead of DRM?
Honestly, this is the solution I'd like. Because I don't care about who is serving the movies, I want the movies. All of them in one place.
There's probably some law in economics that amounts to this, but it seems to me that competition is only useful if the goods/services being sold are commodities. Movies, or games, are an extreme example of non-substitutable goods, so as long as providers can get exclusive rights to sell/license them only on their platforms, competition becomes against customer interest, and monopoly is a better option. People are rational to observe that they gain nothing by Origin existing next to Steam, just like they don't gain anything by Netflix existing next to HBO and Amazon.
Four of the six studios are in. Blame the other two studios.
https://pcgamingwiki.com/wiki/The_Big_List_of_DRM-Free_Games...
Timed exclusives on a store that many people outright _hate_ is going to increase piracy, without a doubt.
For me, the deal breakers are:
1. No user reviews.
2. Refund system is allegedly horrible and unreliable.
3. No cloud saves.
4. No mod workshop.
5. No forums.
6. No store-provided, NAT-punching, low latency networking.
The last three have made for many of my best gaming experiences in recent years
I've been burnt by this, most commonly with multiplayer games that only work with bankrupt company's server.
seems to have originated from here:
https://www.reddit.com/r/PhoenixPoint/comments/b0rxdq/epic_g...
and is alarmist at best. see: https://www.reddit.com/r/PhoenixPoint/comments/b0rxdq/epic_g...
Origin is actively avoided (to the point of avoiding EA's games completely), Ubisoft's Uplay will work with Steam, and Bethesda's launcher was immediately uninstalled after the debacle which was Fallout 76.
None of my friends (that will admit it, anyway) have the Epic launcher installed. They are all frustrated that games they're excited about ("The Outer Worlds" and "Borderlands 3") are timed exclusives on Epic's launcher.
Some of them are very hung up on the fact that Tencent owns a major stake in Epic Games (between 40%-50%). They have seen how China deals with games (WoW in China is the biggest one, game consoles not being legal in the county until recently) and the Internet (Great Firewall of China) and are in no way interested in allowing their software on the machine. Further, it has been observed that the Epic Launcher performs behaviors that behaviors they consider shady[1].
Personally, I won't play any games that are Epic Store exclusives. Not because I have any particular anger toward Epic (I've loved Unreal Tournament for a long time), but because I already have a large backlog of games on Steam, I'd like to keep everything in a single launcher, and by the time I have my backlog cleared, these games should be on Steam and a GOTY version will be out that has all of the DLC included, or if they're not, something else that I care about more will likely have come along.
[1] https://www.reddit.com/r/PhoenixPoint/comments/b0rxdq/epic_g...
you mean behaviors entirely consistent with a browser process? https://www.reddit.com/r/PhoenixPoint/comments/b0rxdq/epic_g...
Yes, it's a webview. Yes, it's also making requests that are not transparent to the user. Yes, it's a bad thing and it is an issue no matter how many times apologists try to downplay it.
alll the major ones use some sort of a webview. uplay and origin are essentially electron apps (js + chromium wrapper). steam uses a webview for its community/store page.
Epic Store is... Not a quality experience and its exclusives are not solely from the publisher that runs the store.
So why do you think Epic can’t do the same thing?
Gamers have a very short memory, although to be fair many are probably too young to remember Steam's launch. On the other hand they also seem to have very little impulse control so game and platform boycotts never seem to work. I expect that Epic's strategy is going to work perfectly.
You have a fair point about many gamers having short memories. Many however do not have short memories. I suspect we're older though.
That upsets people, and rightly so. Epic is using their cash to complete, and are trying to replace something people love with something worse.
Steam popularized always-online DRM. They attempted to monetize mods. They wrote the book on in-game item trading with TF2 and CS:GO, even if it meant that a bunch of underage kids were effectively becoming gamblers. Steam is not your friend, Steam is a business selling videogames and offering online services.
Most importantly, Steam is more than perfectly capable of fighting back if they see EGS as a threat.
Epic's move worries me. They are spending a lot of cash for exclusives. How do you think they expect to earn it back? I doubt their plan will be in my interest.
If I'm going to suffer DRM, then at least the service should provide value adds that make it worthwhile to me. Reviews, cloud saves, good networking, mod management, et cetera.
And I’m not sure why you expect a new service to have all of Steam’s features from day one...
So it doesn't have Steam's features. I have no obligation to support a billion dollar corporation compete against another, at the expense of my own quality of experience.
But this is the point: the fact that Epic is making "something worse" might be true now, but will change in the future. This is precisely what happened with Origin for example, at least in the perception of gamers.
So? Guess how EA has so many "original" games to begin with? Sounds like people are disgusted because cash bribes sound icky.
For movies or TV series you need to have a subscription. That is the thing that costs money, even if you don't use it. People don't want to have 3 or 4 subscriptions, so that is why they pirate.
This is not a problem I see happening for games.
I'm not going to end up pirating games because I mostly play F2P hat simulators, and the singleplayer games I care about are all available on GoG.
It still all feels quite user-hostile. I can't think of a solution though.
The games that are out of this are those that need online accounts to play.
I'm not sure how significant "any added friction increases piracy" is in terms of numbers.
IMHO:
GFWL: awful and hated, dead now
UPlay: awful and hated
Steam: best in class and loved
GoG: second best in class and accepted
Origin: good and tolerated
Blizzard: good and tolerated
Epic: awful and hated
I have a cron job that backs up my library every two weeks via lgogdownloader
The Steam library update had been years in the making.
What's so bad about uplay?
* Client performance
* Similar to Origin, part of the motivation is so the games don't have to compete with the price of games on Steam, so end up being more expensive.
>And it's true
Maybe I'm the exception, but given the choice of shelling out $60 (works out to just over 4 hours of work at median US pay), or waiting a few hours/days/weeks (depending on DRM strength) and getting it for free, I'm picking the latter every time.
edit: changed average pay to median
With game developers going back to proprietary launchers and platform exclusives, piracy of such games is rising again.
I predict the new Metro and Borderlands games will be heavily pirated.
When the epic launcher lacks more than half of the essential features of Steam, people will boycott your platform for forcing them to use it.
We seem to be at an all-time low of #Bittorrent seeders though.
Hang around reddit's /r/crackwatch for some time and tell me how unattractive games piracy is.
And it's true. Pirating games has never been as unattractive as it has been today due to Steam's monopoly and ubiquity. TV and Movies on the other hand are getting worse every year, with Netflix focusing on their originals and everybody else doing their own streaming services.