The litany of Electron apps don't even come close to being an issue (I arguably have more than the average person, too, thanks to every stupid crypto wallet from the past few years).
tl;dr you're making a mountain out of a molehill.
If you want more future proof a 1TB ssd can be found for around $150.
On the practical side, why not do as gp suggests and use an external drive? You’ll likely need additional storage with any of the lower spec’d Macs anyway, electron or not.
but if you have dozens of these it becomes a struggle even for high end desktops
actually I'd do the same with any netbook, but being limited additionally by the OS is even worse
either I get the proper tools or refuse to struggle
What exactly are proper tools? I'm designing a set of web-based tools to help their day to day operations. Lots of shell scripting and what not to just allow people to drag-n-drop and automagically get things to happen, consistently. Are you saying that the proper tool to write php/css/js/shell scripts/etc can only be found not on a Mac? I have found the world becomes a much easier place to live in if/when you can just accept what is on hand and get the job done. Could it be better? Possibly. Is this my favorite laptop? Nope. Can I do what I've been tasked with to get it done? Absolutely. I'm actually quite thankful that I'm not a one trick pony and I can use pretty much any OS put in front of me.
and seriously, using slow and noisy machine with poor multitasking and overall terrible UX WILL slow me down considerably, it's not worth it also for employer
and you know what? I've done it before already and been the happy guy in the office laughing at all the trouble people forced to use macs had
EDIT: ofc if I'd know beforehand that mac is the only option I simply wouldn't apply to that place, there's no reason to make your own work lower quality
In order to be in your position your company had to simultaneously overpay AND underpay. How can you be so cost conscious that you say nah give them the tiny ssd it costs less while shelling out 2400+ per unit
In the case of an Electron app disk space might not matter as much, but it's absolutely worth optimizing in 2018, at least because not everyone has high speed connections (e.g. in Germany, a lot of infrastructure is built around DSL, which obviously doesn't get great speeds).
3D models vs. app code.
You will be hard pressed to find any Electron app that exceeds 200 MB in disk space. Most are ~50 MB. Overall in 2018 that is not a big concern.
In gaming, high definition graphics are going to result in massively larger files. That’s not going to change anytime soon and no gaming company will prioritize a small download over better graphics.
Huh? Looking at my applications folder right now:
Atom 1.31: 822mb
Daedalus 0.8: 265mb
Mist 0.9.2: 186mb
Neon 0.0.7: 180mb
Patchwork: 185mb
Riot 0.11.4: 160mb
VS Code: 193mb
The electron framework alone is 117mb on MacOS. Honestly, how many copies of that do I need?
RDR2's size comes from media files (high-resolution textures, models, audio).
Pray-tell, what magic compression technique would you use to do better AND still support 4K textures?
Given that most people can't tell the difference between high grade mp3 and uncompressed it seems likely that this could be something like mp3.
How about downloading textures and movies on demand in the background when you enter new areas? It's not like all that stuff is required for the game to start.
Also, this is why the big console makers are investing in cloud-consoles.
Edit: I just checked, and even now that they've added multiplayer to the game (which didn't come on the physical disk), the patch for a new installation of RDR2 is 8 GB. Meanwhile, Fallout 76 is 50 GB and COD:BO4 is 65 GB.