More stars, less energy consumed. Win, win.
http://artificiallightatnight.weebly.com/uploads/3/7/0/5/370...
this would make the usual 'light cloud' over towns and villages practically disappear. I guess this is a remainder from times where the more light there was, the better (ie look at our mighty civilization and its advances, illuminating whole valleys and soon whole earth!). Now it makes it pretty hard to find unpolluted places in western Europe even in the Alps.
I can be in the Italian side of the alps, and I still get orange blobs from Switzerland or France, even across continuous wide range of frikkin' 4000m peaks!
Anyway, how's the light pollution been on your Africa trip? You must have been through some seriously dark remote areas by now.
Considering the mayor comes at every smallish local events just to remind people of his name, he may be interested in something that would make a bunch of people praise him for little effort.
all that light scattered in the atmosphere and reflecting off other things would still be around when the LEDs are out.
The poster proposed a 90% duty-cycle for capturing the image (i.e. shutter open for 90% of the time, shutter closed for 10% of the time).
Since I'm based in the UK, let's assume the simplest synchronization mechanism - the 50Hz mains signal. (I appreciate this probably isn't perfectly synchronized.)
That means that the shutter is open for 18ms and closed for 2ms, during which we want to have our light pulse.
Let's assume that we have a 1ms flash and we allow 0.5ms for synchronization error and 0.5ms for light from the flash to dissipate.
In 0.5ms, light can travel approximately 150 km. Most of Earth's atmosphere (and hence most of the scattering) is within ~15km of the surface. As I understand it, reflection takes very little time (less than 1us), and each will cause energy loss (and hence less brightness).
I think there are engineering details to work out, but I'm not convinced that reflections or scattering are a significant problem.
I think the bigger problem is that it just doesn't seem worthwhile - how much would it cost to do this, and how much do people care?
As an aside, I wonder what the effect (on humans, wildlife, etc.) of regular 1ms-long pulse of 20x the average brightness would be - maybe it's fine, maybe not?
This article uses 20 seconds exposure, so it wouldnt be helped by PWMing the lights.
Also, you'd have to do it much faster than 100Hz. Wave Christmas LED lights around and you'll see a strobe effect.
People claim to feel (not see) 100-120 Hz flicker (I wouldn't dismiss them off hand).
Finally, you'd have to have a powerful, lighting, LED able to toggle on/off at fast enough speeds. That isn't obviously available, if for no other reason large internal capacitances.
As for synchronizing it, that's not too bad. I don't think you'd need a GPS clock. Use an accurate crystal clock and the mains as a 60*3 = 180 Hz reference. Turn the light off every 0, 120 and 240 degrees to cover all three phases.
This entire issue is already solved, and works fine.
You'd be fighting the current.
- Only be on when needed
- Only light the area that needs it
- Be no brighter than necessary
- Minimize blue light emissions
- Be fully shielded (pointing downward)
Light pollution is (IMO) driven by lack of knowledge of the problem & solutions, a perception that lights = wealth/luxury, and the low cost of electricity.
But engineering the light sources to be astronomy-friendly and nature-friendly in general seems like a good idea. Basically limit things to the red-orange part of the spectrum. It worked for sodium lights.
So that's 3 different offsets, depending on which phase any given light is wired into.
Plus that's probably going to be slow enough to cause visible flicker.
But IMHO, wrt to incandescents they still suck.
Mandate the replacement of all outdoor night-time illumination with LEDs that are pulse-width modulated at a low duty cycle. Synchronize them all to an accurate global clock (e.g. from a GPS receiver), so that for instance, all of the lights are simultaneously turned on for the first tenth of each UTC millisecond. Then an image sensor with a sufficiently fast global shutter could disable itself during every brief pulse of light, so that it picks up 90% of the incoming starlight, but almost none of the light pollution.