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Re:Switch Is Nintendo's 'Fastest Selling' System in History by RubenSandwich on Monday April 17, 2017 @11:00AM (#14131324)
As the article alludes to this is in large part due to The Legend of Zelda: Breath of the Wild. Which has a higher than 100% attach rate on the Switch, which is simply amazing.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by JoshTriplett on Monday April 17, 2017 @11:21AM (#14131528)
One potential reason for that (apart from the one mentioned in the article): people who went ahead and purchased the game, but can't find a system yet. I know more than one person in that position.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by kbutler on Monday April 17, 2017 @04:16PM (#14134036)
Did that, then three weeks passed before we finally found one.

It's pretty amazing that one game, available on a previous-generation console, is able to drive that many sales of a new console.

People are basically spending $360 to play BotW.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by JoshTriplett on Monday April 17, 2017 @04:56PM (#14134346)
I skipped the WiiU, precisely because the one game that might have motivated me to get one got delayed so long that it was also available on the Switch.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by PopsiclePete on Monday April 17, 2017 @12:14PM (#14132026)
The new Zelda is amazing. Not only the best Zelda game ever made, I think it's just one of the best 3rd person open-world adventure games ever made, for any system, period. Definitely a system seller.

I'm interested in nothing else right now though - the rest of the available games seem like Indie shovel-ware or re-releases. Shovel Knight. Come on, that's like 2 years old by now.

I'll still buy every Nintendo game they make for this, but highly unlikely I'll end up with a sizable 3rd party collection on it. Got a PS4 Pro for that.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by city41 on Monday April 17, 2017 @01:22PM (#14132701)
I'm 95 hours into BoTW and still going very strong. For me that is unheard of, as I typically get board of adventure/rpg type games (I'm more into arcade style games).

My concern with the Switch though is it's the same problem the Wii U had: Nintendo is likely the only company that will really make AAA games for it, and they can only make so many games. The next game I'm looking forward to comes in December (Mario), and Nintendo have not announced anything else compelling yet.

By making these oddball consoles, Nintendo puts themselves in an impossible position of supporting the console entirely on their own. With how much resources it takes to make AAA games today, they just can't scale up to the challenge. BoTW was in development for what, 5 years?

Re:Switch Is Nintendo's 'Fastest Selling' System in History by criddell on Monday April 17, 2017 @02:33PM (#14133258)
You're likely to get over 100 hours out of BoTW. Even if that were the only game you ever got, you are only looking at around $3.50 per hour of fun. That's not terrible.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by Jach on Monday April 17, 2017 @05:39PM (#14134649)
Gaming is generally one of the cheapest hobbies to have. Even on the hardcore PC side with monster rigs, it still can typically come out way cheaper over a multi-year period than, say, skiing. But $3.50/hr is a lot for gaming, and a lot for BotW when it's on the Wii U too... BotW is probably worth it but I'll wait. :)

(One example, I got Dark Souls for $5 and have 100 hours on it, that's 5 cents per hour. Sure I didn't get it when it first came out (otherwise it would have been more, though not that much more -- but at the same time I may also have put more time into it with more active PvP) but I didn't need to, I had other stuff to play. I've got quite a backlog, or things to buy to add to the backlog when they're on sale, of amazing games to play that I don't need to play the latest thing at full price. Or a more recent example, I spent $15 helping back Yooka-Laylee two years ago, and it took me 23 hours to 100% it, so 65 cents per hour. Suppose it was $60, though, that's still only $2.60/hr.)

But bringing it back to the main point of the thread, which isn't cost, what's Nintendo going to do next? They have a ton of unused/underutilized IP, they can't make AAA content on a similar schedule to the rest of the industry, and it's not because their offerings are just that much better. Additionally when people can have 100+ hours of fun with the launch title, why are they going to buy other games when they come out? The Wii was notorious for having a very low bought-games-per-console figure, even though there were several great games for it. I can't imagine many third parties looking at the Switch as anything but a dumping ground (when the added dev cost is low) for stuff they already put on other platforms. In a few years everyone will have a mobile phone more powerful anyway so maybe it won't be much work at all.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by mhink on Monday April 17, 2017 @01:53PM (#14132962)
I could be wrong on this, but my understanding was that several third-party publishers have shown public interest in developing for the Switch (Bethesda comes to mind). I would hope they would have learned from their mistakes with the Wii U.

Moreover, I've also heard that a development license for the Switch is crazy cheap- like $500? I wouldn't be surprised if they're more interested in indie and "pro-indie" titles than AAA. I mean, look at "One-Two Switch"- it's almost more of a tech demo than a party game.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by PopsiclePete on Monday April 17, 2017 @07:17PM (#14135261)
I hope you're right. But honestly, I played Skyrim for a bit in 2011, I'm not interested in shelling out $60 to play it again....on a small screen. Excuse me if I'm a little skeptical of Bethesda's...."commitment" - I doubt it's anything more than ports of old games.

I actually don't know anyone (that includes me) who bought a Switch as their primary system or as the system to play all games on - everyone I know bought it to play Nintendo games.

Looking at the eShop now, it's Zelda, followed by some shovelware, followed by games I can get on Steam. Or the PS4.

There's gotta be some non-Nintendo Switch exclusives that are actually good and not just ports/re-releases.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by PopsiclePete on Monday April 17, 2017 @07:13PM (#14135237)
I'd be happy with Mario, Zelda, METROID (cough cough) and a few other Nintendo big-hitters, honestly. For me, the Switch is just the "Nintendo tax" in order to get to the games.

Sony has a lot of developers making exclusives, which is why I own a PS4. But virtually anything else is cross-platform already, except for the MS exclusives. And chances are, I'd get a 3rd-party cross-platform for the PS4 Pro before the Switch.

I don't know how Nintendo can dig themselves out of this predicament.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by city41 on Monday April 17, 2017 @07:35PM (#14135370)
I'd be happy with that too, but look at the Wii U. It never got Metroid, and in a sense it didn't even get Zelda. Both of its Mario games were reuses of previous game engines. I think it's pretty clear that Nintendo can't deliver as many big games per generation as we'd all like.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by AdamJacobMuller on Monday April 17, 2017 @02:09PM (#14133086)
Even if BoTW is the only game I ever play on my switch, I still say its worth it (and I way overpaid to get one early).

Game is amazing.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by tzs on Monday April 17, 2017 @05:18PM (#14134492)
What is the potential for getting stuck in BoTW?

The last Zelda game I bought was Skyward Sword for my Wii. Fairly early on I ran into something in one of the dungeons that I simply could not get past. I just could not get the timing right for the necessary move. I think my reflexes have slowed down a little as I've moved firmly past "not a kid anymore" into "middle aged enough to occasionally have some stupid kid at the drive through actually try to give me a senior discount", and that was enough to get me in Skyward Sword.

Since Zelda games before BoTW have generally a linear progression where you must complete various things in order to advance, getting stuck pretty much is game over.

The reviews I've read say BoTW tosses that out and is very "open world", and there is almost no need to finish any particular thing in order to progress.

Is that actually accurate?

Re:Switch Is Nintendo's 'Fastest Selling' System in History by Nadya on Monday April 17, 2017 @05:21PM (#14134513)
You must complete the first 4 trials in the opening area - after that you can go directly to Ganon, explore the world, complete one of the 4 main dungeons, do more temples, or whatever you want in basically whatever order you want.

Some things may be easier with prerequisites met but are still 100% possible if they aren't.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by lancewiggs on Monday April 17, 2017 @05:31PM (#14134591)
None - you cannot get stuck in this game. And besides - we have Google these days of the really tough stuff.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by johnchristopher on Monday April 17, 2017 @12:20PM (#14132094)
I was ready to throw money at it until a friend of mine told me I had to farm some sticks to get weapons because it wears out. Can you confirm ?
Re:Switch Is Nintendo's 'Fastest Selling' System in History by Jasper_ on Monday April 17, 2017 @12:31PM (#14132205)
There is a weapon durability system, but it's actually a super well-designed thing to keep the pace of the game active and frantic. Basically, it's the game's way of making sure you experiment and play around with new weapon types, give you more of an interplay during combat by picking up enemy weapons and using it against them, and giving you overpowered weapons without letting you just find "the best weapon" and keep it forever.

At this stage in my playthrough, I often have to explicitly toss out weapons because I have too many -- very rarely do I run out of weapons and have to farm.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by Nadya on Monday April 17, 2017 @01:00PM (#14132497)
>There is a weapon durability system, but it's actually a super well-designed thing to keep the pace of the game active and frantic

I actually disagree with it being well designed. The weapons are too common and break so frequently I feel like I'm playing a weapon changing simulator. They have never been a limitation and I have never worried about finding a new weapon to use. However I do find myself constantly having to bring up the menu to change weapons. I have 12 weapon slots and pretty much every slot is a knight's claymore or guardian weapon.

Once you get to the point of farming the world minibosses you'll never find yourself wanting of a good weapon. Hinox and Lynel have good weapon drops and they drop pretty frequently.

I feel as though weapons should have been made more rare but more durable so that there were times when you wouldn't have a weapon because they were rare to come across and you'd second guess yourself about using your weapons on lesser mobs like red moblins or keese.

I find myself needing shields more often than weapons - since I like to go Guardian hunting and I kill them exclusively with shield parries. One or two missed parries and my shield is destroyed. While I rarely miss the parry anymore, it does still happen.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by lancewiggs on Monday April 17, 2017 @05:35PM (#14134615)
As you get through the game the weapons become more durable. And the Master Sword regenerates in 10 minutes, so most of the time you can use that.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by Jach on Monday April 17, 2017 @05:44PM (#14134688)
Wow, the Master Sword even 'breaks' (if only for 10 minutes)? Is there a BigGoron Sword or something that actually is "the best weapon" and doesn't ever 'break'?
Re:Switch Is Nintendo's 'Fastest Selling' System in History by flgr on Tuesday April 18, 2017 @03:59AM (#14137142)
Everything breaks and this is actually a good game mechanic.

In other games you can end up with ridiculously overpowered gear, and then cheese your way through all the areas of the game that are note late game.

If you do this here, you will waste very good weapons on enemies that are not very hard. Then you'll pick up their middle-tier weapons. Or you'll just preserve your good weapons by not wasting them on cheap enemies, which actually makes things more fun.

It also runs the other way. If you go straight for Hyrule Castle you'll actually find precisely the kind of weapons you need for Hyrule Castle there.

You can sneak into Hyrule Castle in the early game to get great weapons, but they won't last forever.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by Jach on Tuesday April 18, 2017 @05:20AM (#14137388)
If it's so good a mechanic why does the Master Sword not break permanently? Instead it repairs over time -- which is exactly what other games with item damage usually let you do, repair (over time, with an item, or talking to someone). It's a better mechanic than permanent breakage for everything, but if you really want it you can add in a point-of-no-repair. Having just one item be different here is a smell.

The power issue is separate and can be resolved (or not, it's sometimes fun to immediately feel like a badass while never being invincible) in a lot of ways. I don't really see how permanent weapon damage would make much difference in those tradeoffs, at least compared to a game that has repair.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by PopsiclePete on Monday April 17, 2017 @12:40PM (#14132299)
He's not technically wrong, he's just....basically wrong. Weapons and shields wear out. But I always have at least 5 on my and you can usually pick up the enemy you just killed's weapon. I've never been short on weapons.

It's a little sad to see that awesome sword you kinda got attached to break, but....there's always something new to try. Two-handed spears, giant hammers - adds nice variety.

I'm yet to farm anything.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by piptastic on Monday April 17, 2017 @12:35PM (#14132253)
Weapons wear out. I guess you might need to farm (for 30 seconds) some sticks very early on just in case.

But now I have 4 or 5 more weapon slots than I started with and 3 additional ones elsewhere. And they are all full of different weapons. Now the hard part is figuring out which ones to keep when I come across new weapons, so I'm usually happy when something breaks because it takes the decision away :p

Re:Switch Is Nintendo's 'Fastest Selling' System in History by Kroniker on Monday April 17, 2017 @12:33PM (#14132232)
That isn't true at all. You -can- use sticks to hit things, but they are terrible weapons and I never used them outside of the tutorial zone.

Weapons are dropped off of almost every enemy, and were never a problem to get, though there is a fairly high churn rate- most weapons have like 50 strikes in them (maybe 5 battles) before they break. There are a number of weapons with significantly more than that though (Zora's Diamond spear is like 300 iirc)

I never had to farm anything in that game though.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by pyi on Monday April 17, 2017 @12:29PM (#14132189)
Not sure what your friend is doing, since weapons are extremely plentiful and disposable. You're also encouraged to find other ways of killing enemies, usually by using your Sheikah Slate powers to manipulate the environment to kill monsters. Think of the weapons as an analogue to ammo in a shooter.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by kakarot on Tuesday April 18, 2017 @03:36PM (#14142145)
Best Zelda ever made?

What criteria are you using here? Perhaps you are not a long-time fan of the series, but if you are factoring in innovation and engaging gameplay relative to the time period, Link to the Past comes out unequivocally on top.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by berberous on Monday April 17, 2017 @11:20AM (#14131525)
If you are not interested in Zelda though, there is almost zero reason to spend the money on a Switch right now.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by UnoriginalGuy on Monday April 17, 2017 @12:13PM (#14132015)
That's my concern for the Christmas period.

A lot of Nintendo fans are early adopters, that's why they're buying a console with one significant game in March. For the general public they need to have more on offer than that.

Here are new AAA games which we are assured will be out by Christmas: Zelda Breath of the Wild, Mario Kart 8 Deluxe, Skylanders, NBA 2K18, Arms, Splatoon 2.

There's tons of indie names (e.g. Shovel Knight) or older games (e.g. Skyrim) but those aren't "system movers" as they're already out on every other major platform. Meaning people won't be buying a Switch to play those.

No doubt you're moaning about me leaving out Super Mario Odyssey, but at the time of writing SMO has no set release date only a vague "TBD, Holiday 2017." As does Project Sonic 2017. Nintendo games overrun their release date as much as other publishers, therefore one cannot be assured SMO will ship before the big holiday period.

If you look beyond 2017, it remains pretty slim pickings for the Switch. Likely until at least summer 2018 we won't see more than perhaps half a dozen exclusive AAA games on the console. We still have no assurance that the mainstream Pokemon franchise will be developed for the console.

The Wii U also sold fairly well early in its life, but sales dried up and never recovered with publishers avoiding it due its poor sales performance. The key thing for the Switch to do is to consistently sell, to give publishers enough confidence that when they target the platform that the effort will pay for itself.

It all remains to be seen. I'll be paying close attention to Christmas 2017 sales figures because it might be the life or death of the Switch.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by j2bax on Monday April 17, 2017 @01:31PM (#14132787)
>The key thing for the Switch to do is to consistently sell, to give publishers enough confidence that when they target the platform that the effort will pay for itself.

I think the prospect of putting AAA games on a portable system, will draw a lot of AAA studios to take the risk, if their game can be run on the hardware. I think the portability factor is a large factor of why they are selling so fast despite the lack of games right now. I think people want to see what its like to play non-junk/freemium/IAP driven games on the go. At least it was a major factor for me. I can't wait to play Mario Kart with my co-workers at lunch!

Re:Switch Is Nintendo's 'Fastest Selling' System in History by swsieber on Monday April 17, 2017 @05:15PM (#14134477)
The form factor thing is amazing. I didn't think I'd get much use out of it, but I do. I get a lot. It's so incredibly convenient.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by MBCook on Monday April 17, 2017 @12:34PM (#14132244)
Zelda is (supposed to be) amazing (haven't played it), Mario Kart 8 was amazing, and Splatoon was amazing (assuming sequel will be).

TONS of gamers didn't get to play any of them because the WiiU sold so poorly, so for a great many people they're 'new' games and worth buying the system for.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by UnoriginalGuy on Monday April 17, 2017 @12:40PM (#14132303)
Almost all Wii U games don't have a release date for the Switch yet. If they can get the entire Wii U back catalogue released by Christmas 2017 that would definitely help, but that's a big "if" and Nintendo hasn't claimed that they're trying to.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by derefr on Monday April 17, 2017 @03:00PM (#14133491)
> There's tons of indie names (e.g. Shovel Knight) or older games (e.g. Skyrim) but those aren't "system movers" as they're already out on every other major platform.

You know, I'm not sure. Those games are out for other home consoles, sure—but the Switch is not, precisely, a home console. Its form-factor makes it not just a substitute good for an XBO or PS4, but also a substitute good for a 3DS or an iPad. You know, a thing you buy for your kid to play with on car-trips.

And that means that those older and Indie titles—which wouldn't see very high attach-rates when ported onto current-gen home consoles—might fare a bit better, because they're reaching a market which didn't have access to them before. You can't play Skyrim on an iPad or a 3DS.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by runevault on Monday April 17, 2017 @01:37PM (#14132830)
I would argue the Switch looks to have the 2nd best true exclusive lineup (edit: coming out this year) at worst (PC + console isn't true exclusive). XBox One doesn't have a whole lot coming out you cannot get elsewhere, PS4 has a decent lineup (Nioh, Persona 5, Horizon off the top of my head), but with Zelda + Mario Odyssey + Splatoon 2 + Xenoblade Chronicles 2 they have a pretty solid first year. The problem being what will they have coming out year 2 to add on to that? Only so many dev teams at Nintendo and they are putting out a LOT of first and second party content this year.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by flukus on Tuesday April 18, 2017 @04:26AM (#14137237)
It seems they're having the opposite problem and have already had to double production. If nintendo thinks they could sell massive numbers over Christmas then they might delay mario to push more consoles in the new year.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by _ph_ on Monday April 17, 2017 @11:28AM (#14131608)
There are a couple of very nice third-party games available on the switch now too (Snipperclips are great!) and the updated Mario Cart is just a week away. But indeed, Zelda would be the main reason to get one right now.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by slantyyz on Monday April 17, 2017 @12:28PM (#14132174)
But unlike the original Wii, there's no Wii Sports to get people who would normally not even buy a console to buy in.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by drzaiusapelord on Monday April 17, 2017 @01:00PM (#14132494)
The Wii and Wii sports was a freakshow level of success. It tapped into a lot of things Nintendo simply is not going to be able to reproduce: aging gamers with few casual gaming outlets, the novelty of motion controls, half the cost of a xbox/ps, etc.

It really had no competitors. PS Move, while a nice technical effort, came too late and didn't have the developer support needed. The Kinect failed also for the same reasons on top of lacking a holdable controller so Kinect-games were ultimately forced to be super simple as waving and moving around can only do so much.

The Wii U had these types of games and they didn't blow up like the original Wii. I think its fair to say no one expected the Wii to take off like it did and unrealistic to expect Nintendo to follow the same formula and to get the same results. If anything, motion control games died fairly quickly as the fad ran itself out and are only coming back now as a much needed accessory for pricey VR systems.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by slantyyz on Monday April 17, 2017 @01:17PM (#14132649)
To a much lesser degree, Brain Age did the same for the Nintendo DS. It expanded the DS market to a lot of non-traditional buyers.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by MBCook on Monday April 17, 2017 @02:05PM (#14133059)
Nintendogs also caused a huge jump in sales.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by Joeri on Monday April 17, 2017 @03:09PM (#14133575)
The wii is still really fun and quite different as gaming experience from regular consoles. I booted it up today just for fun and ended up playing mario galaxy for hours with my 5yo cheering me on. Playing my ps4 is also fun, but not as relaxing and definitely not as approachable.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by fredleblanc on Monday April 17, 2017 @12:40PM (#14132300)
To be fair, the Wii U had these — arguably better versions of all the sports — and that wasn't a large draw for that.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by slantyyz on Monday April 17, 2017 @12:49PM (#14132396)
To me, part of the problem was that Wii Sports Club for WiiU wasn't a free pack in.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by Apocryphon on Monday April 17, 2017 @01:46PM (#14132906)
What about 1-2 Switch?
Re:Switch Is Nintendo's 'Fastest Selling' System in History by MBCook on Monday April 17, 2017 @02:05PM (#14133050)
Reviews haven't been very friendly to 1-2 Switch. Seems like it should have been a freebie/pack-in or at least very cheap (say $10-20).
Re:Switch Is Nintendo's 'Fastest Selling' System in History by ajmurmann on Monday April 17, 2017 @04:15PM (#14134026)
This to me is up there in dumb Nintendo decisions together with calling it "Wii U" and discontinuing the mini NES. Did they really think anybody would pay $50 for that? 1-2 Switch like Wii Sports was a perfect demo of the system and everybody should get it for free to entice them.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by jorvi on Monday April 17, 2017 @12:39PM (#14132289)
> Mario Cart

I'm imaging Mario & Co racing around in shopping carts, grabbing and tossing bananas etc..

Re:Switch Is Nintendo's 'Fastest Selling' System in History by kbutler on Monday April 17, 2017 @04:18PM (#14134050)
That's about right.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by scotu on Monday April 17, 2017 @12:47PM (#14132383)
totally plausible nintendo game. In a good way
Re:Switch Is Nintendo's 'Fastest Selling' System in History by Apocryphon on Monday April 17, 2017 @01:46PM (#14132912)
Not a bad approach to continue evolving the series
Re:Switch Is Nintendo's 'Fastest Selling' System in History by mathw on Tuesday April 18, 2017 @04:19AM (#14137210)
We need a supermarket battle arena!
Re:Switch Is Nintendo's 'Fastest Selling' System in History by city41 on Monday April 17, 2017 @01:17PM (#14132659)
SnipperClips is a fun game, but I can't imagine anyone could say it justifies spending $300+.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by lancewiggs on Monday April 17, 2017 @05:30PM (#14134581)
This version of Zelda is astonishingly great - very different to others in the franchise.

It's a completely free and open world, no grinding required, with simple gameplay yet with challenging layers that appeal to the folks with wanting more, a beautiful environment with amazing weather and climate differences and so on. Above all there is no in-app purchases required. It's a reminder of what games on the iPad could have been.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by Karunamon on Monday April 17, 2017 @11:36AM (#14131668)
This is the boat I'm in. BOTW is the only triple-A game on the platform right now. Even their eshop has a dearth of content available, much of it ridiculously overpriced.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by bphogan on Monday April 17, 2017 @12:15PM (#14132037)
This.

However, I am having a lot of fun with Graceful Explosion Machine and Fast RMX. They don't have the depth of BOTW, but they are good games that are worth the price tag. If there can be more games like those, the Switch could do well in the long run.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by miend on Monday April 17, 2017 @02:10PM (#14133103)
I also heard Psyonix was considering bringing Rocket League to the platform. If they do, that would be another very good reason to get it. But I agree that BotW would be the only reason I'm interested in the console at all -- similar to how cooperative Monster Hunter experiences with friends would be the only reason I would consider one of their traditional handhelds.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by dragontamer on Monday April 17, 2017 @12:52PM (#14132420)
You gotta try 8-player Bomberman. Its a damn good party game.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by babuskov on Monday April 17, 2017 @02:28PM (#14133230)
Idk. I watched some videos of it on YouTube and the fun factor it seems to be well below the Atomic Bomberman on PC.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by dragontamer on Monday April 17, 2017 @03:53PM (#14133885)
The important bit of party games is to meet your friends face-to-face and sit on the couch together.

Its rare to find 8-player party games with simple controls that anybody can get into.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by babuskov on Tuesday April 18, 2017 @12:43PM (#14140356)
We just bring the laptops, set up a LAN game and 7-8 of us sit in the same room. It does involve bringing some hardware along, but it isn't a big deal. We used to do it quite often.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by dragontamer on Tuesday April 18, 2017 @05:27PM (#14143082)
Hmm... I can name at least 3 people who don't even have a laptop who were enjoying themselves in the last 8-player Bomberman game I played on the Switch.

I like LAN parties, but the whole concept of them is kinda limited to the nerdy crowd. I'm totally a nerd btw, I go to conventions and play in those LAN rooms and stuff.

But opening up gameplay to my general non-nerd friends only happens through couch gaming. A lot of my friends straight up wouldn't get a chance to play in a LAN-party setup. But they come over and have fun with Mario Kart, Puyo Tetris, Smash, or most recently... Bomberman.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by babuskov on Tuesday April 25, 2017 @05:58PM (#14198488)
Ok, I'm almost convinced now. I do have friends who come over and don't want to bring their laptops, esp. people with kids. Perhaps I will try it.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by jczhang on Monday April 17, 2017 @01:18PM (#14132664)
by that logic, everyone should just get Wii U and Zelda instead of switch.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by rocky1138 on Monday April 17, 2017 @03:03PM (#14133514)
Even if you are interested in Zelda, consider getting the Wii U version and playing it on your PC using Cemu. That's what I'll be doing.
Re:Switch Is Nintendo's 'Fastest Selling' System in History by jsgo on Monday April 17, 2017 @01:19PM (#14132679)
I ordered BotW on the last day of Amazon's 2 week 20% off thing for prime members thing. Would've liked to ordered w/ a Switch, but unfortunately that wasn't going to pass. Luckily, a few weeks later after searching various stores' stock, I lucked out and was able to get the Switch as well (Amazon as well, actually).

So depending on when these stats were put together, I could be part of the group putting Switch BotW sales above the Switch console and I imagine there are others who ordered similarly.

Re:Switch Is Nintendo's 'Fastest Selling' System in History by ZeroGravitas on Monday April 17, 2017 @12:25PM (#14132140)
Though that game was also released for their previous console, which you think would take some level of pressure of the sales of the newer platform.